Social
coreyhaines31/marketingskills
When the user wants help creating, scheduling, or optimizing social media content for LinkedIn, Twitter/X, Instagram, TikTok, or Facebook, or wants to do social listening and engagement triage.
GPUI Component project style guide based on gpui-component code patterns.
$ npx skills add StudentWeis/ropy --skill gpui-style-guide -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install StudentWeis/ropy gpui-style-guide --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/StudentWeis/ropy.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.agents/skills/gpui-style-guide .claude/skills/gpui-style-guide && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "gpui-style-guide" agent skill from https://github.com/StudentWeis/ropy/tree/main/.agents/skills/gpui-style-guide into .claude/skills/gpui-style-guide/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "gpui-style-guide", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/StudentWeis/ropy/tree/main/.agents/skills/gpui-style-guideType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add StudentWeis/ropy --skill gpui-style-guide -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install StudentWeis/ropy gpui-style-guide --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/StudentWeis/ropy.git skills-src && mkdir -p .agents/skills && cp -r skills-src/.agents/skills/gpui-style-guide .agents/skills/gpui-style-guide && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "gpui-style-guide" agent skill from https://github.com/StudentWeis/ropy/tree/main/.agents/skills/gpui-style-guide into .agents/skills/gpui-style-guide/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "gpui-style-guide", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add StudentWeis/ropy --skill gpui-style-guide -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install StudentWeis/ropy gpui-style-guide --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/StudentWeis/ropy.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/.agents/skills/gpui-style-guide .cursor/skills/gpui-style-guide && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "gpui-style-guide" agent skill from https://github.com/StudentWeis/ropy/tree/main/.agents/skills/gpui-style-guide into .cursor/skills/gpui-style-guide/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "gpui-style-guide", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/StudentWeis/ropy.git --path .agents/skills/gpui-style-guide--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add StudentWeis/ropy --skill gpui-style-guide -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install StudentWeis/ropy gpui-style-guide --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/StudentWeis/ropy.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/.agents/skills/gpui-style-guide .gemini/skills/gpui-style-guide && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "gpui-style-guide" agent skill from https://github.com/StudentWeis/ropy/tree/main/.agents/skills/gpui-style-guide into .gemini/skills/gpui-style-guide/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "gpui-style-guide", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install StudentWeis/ropy gpui-style-guideInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add StudentWeis/ropy --skill gpui-style-guide -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/StudentWeis/ropy.git skills-src && mkdir -p .github/skills && cp -r skills-src/.agents/skills/gpui-style-guide .github/skills/gpui-style-guide && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "gpui-style-guide" agent skill from https://github.com/StudentWeis/ropy/tree/main/.agents/skills/gpui-style-guide into .github/skills/gpui-style-guide/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "gpui-style-guide", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add StudentWeis/ropy --skill gpui-style-guide -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install StudentWeis/ropy gpui-style-guide --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/StudentWeis/ropy.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/.agents/skills/gpui-style-guide .opencode/skills/gpui-style-guide && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "gpui-style-guide" agent skill from https://github.com/StudentWeis/ropy/tree/main/.agents/skills/gpui-style-guide into .opencode/skills/gpui-style-guide/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "gpui-style-guide", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
gpui-style-guideGPUI Component project style guide based on gpui-component code patterns.
Gpui Style Guide is an agent skill from StudentWeis/ropy. GPUI Component project style guide based on gpui-component code patterns. Use when writing new components, reviewing code, or ensuring consistency with existing gpui-component implementations. Covers component structure, trait implementations, naming conventions, and API patterns observed in the actual codebase.
Its SKILL.md is about 2.8k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
It sits in Writing & Content. The repository describes itself as: Cross-platform, lightweight clipboard manager written in Rust and GPUI. The licence is MIT.
Read from SKILL.md and the folder at commit 4e784df. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md (its code samples are rust).
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Gpui Style Guide loads about 2.8k tokens when it runs. Until then it costs about 83 tokens; SKILL.md has 186 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from StudentWeis/ropy at commit 4e784df, republished under its MIT licence (© StudentWeis). 186 words, ~2,837 tokens.
.claude/skills/gpui-style-guide/SKILL.md (or your agent's skills folder).Code style guide derived from gpui-component implementation patterns.
Based on: Analysis of Button, Checkbox, Input, Select, and other components in crates/ui
use gpui::{
div, prelude::FluentBuilder as _, AnyElement, App, Div, ElementId,
InteractiveElement, IntoElement, ParentElement, RenderOnce,
StatefulInteractiveElement, StyleRefinement, Styled, Window,
};
#[derive(IntoElement)]
pub struct MyComponent {
id: ElementId,
base: Div,
style: StyleRefinement,
// Configuration fields
size: Size,
disabled: bool,
selected: bool,
// Content fields
label: Option<Text>,
children: Vec<AnyElement>,
// Callbacks (use Rc for Clone)
on_click: Option<Rc<dyn Fn(&ClickEvent, &mut Window, &mut App)>>,
}
impl MyComponent {
pub fn new(id: impl Into<ElementId>) -> Self {
Self {
id: id.into(),
base: div(),
style: StyleRefinement::default(),
size: Size::default(),
disabled: false,
selected: false,
label: None,
children: Vec::new(),
on_click: None,
}
}
// Builder methods
pub fn label(mut self, label: impl Into<Text>) -> Self {
self.label = Some(label.into());
self
}
pub fn on_click(mut self, handler: impl Fn(&ClickEvent, &mut Window, &mut App) + 'static) -> Self {
self.on_click = Some(Rc::new(handler));
self
}
}
impl InteractiveElement for MyComponent {
fn interactivity(&mut self) -> &mut gpui::Interactivity {
self.base.interactivity()
}
}
impl StatefulInteractiveElement for MyComponent {}
impl Styled for MyComponent {
fn style(&mut self) -> &mut StyleRefinement {
&mut self.style
}
}
impl RenderOnce for MyComponent {
fn render(self, window: &mut Window, cx: &mut App) -> impl IntoElement {
// Implementation
self.base
}
}#[derive(IntoElement)]
pub struct Select {
state: Entity<SelectState>,
style: StyleRefinement,
size: Size,
// ...
}
pub struct SelectState {
open: bool,
selected_index: Option<usize>,
// ...
}
impl Select {
pub fn new(state: &Entity<SelectState>) -> Self {
Self {
state: state.clone(),
size: Size::default(),
style: StyleRefinement::default(),
}
}
}impl Sizable for MyComponent {
fn with_size(mut self, size: impl Into<Size>) -> Self {
self.size = size.into();
self
}
}impl Selectable for MyComponent {
fn selected(mut self, selected: bool) -> Self {
self.selected = selected;
self
}
fn is_selected(&self) -> bool {
self.selected
}
}impl Disableable for MyComponent {
fn disabled(mut self, disabled: bool) -> Self {
self.disabled = disabled;
self
}
fn is_disabled(&self) -> bool {
self.disabled
}
}#[derive(Clone, Copy, PartialEq, Eq, Default, Debug)]
pub enum ButtonVariant {
Primary,
#[default]
Secondary,
Danger,
Success,
Warning,
Ghost,
Link,
}pub trait ButtonVariants: Sized {
fn with_variant(self, variant: ButtonVariant) -> Self;
/// With the primary style for the Button.
fn primary(self) -> Self {
self.with_variant(ButtonVariant::Primary)
}
/// With the danger style for the Button.
fn danger(self) -> Self {
self.with_variant(ButtonVariant::Danger)
}
// ... more variants
}#[derive(Clone, Copy, PartialEq, Eq, Debug)]
pub struct ButtonCustomVariant {
color: Hsla,
foreground: Hsla,
border: Hsla,
hover: Hsla,
active: Hsla,
shadow: bool,
}
impl ButtonCustomVariant {
pub fn new(cx: &App) -> Self {
Self {
color: cx.theme().transparent,
foreground: cx.theme().foreground,
// ...
shadow: false,
}
}
pub fn color(mut self, color: Hsla) -> Self {
self.color = color;
self
}
// ... more builder methods
}const CONTEXT: &str = "Select";pub(crate) fn init(cx: &mut App) {
cx.bind_keys([
KeyBinding::new("up", SelectUp, Some(CONTEXT)),
KeyBinding::new("down", SelectDown, Some(CONTEXT)),
KeyBinding::new("enter", Confirm { secondary: false }, Some(CONTEXT)),
KeyBinding::new("escape", Cancel, Some(CONTEXT)),
])
}use crate::actions::{Cancel, Confirm, SelectDown, SelectUp};
div()
.key_context(CONTEXT)
.on_action(cx.listener(Self::on_action_select_up))
.on_action(cx.listener(Self::on_action_confirm))pub trait SelectItem: Clone {
type Value: Clone;
fn title(&self) -> SharedString;
fn display_title(&self) -> Option<AnyElement> {
None
}
fn render(&self, _: &mut Window, _: &mut App) -> impl IntoElement {
self.title().into_element()
}
fn value(&self) -> &Self::Value;
fn matches(&self, query: &str) -> bool {
self.title().to_lowercase().contains(&query.to_lowercase())
}
}impl SelectItem for String {
type Value = Self;
fn title(&self) -> SharedString {
SharedString::from(self.to_string())
}
fn value(&self) -> &Self::Value {
&self
}
}
impl SelectItem for SharedString { /* ... */ }
impl SelectItem for &'static str { /* ... */ }pub trait IconNamed {
fn path(self) -> SharedString;
}
impl<T: IconNamed> From<T> for Icon {
fn from(value: T) -> Self {
Icon::build(value)
}
}#[derive(IntoElement, Clone)]
pub enum IconName {
ArrowDown,
ArrowUp,
Check,
Close,
// ... all icon names
}/// A Checkbox element.
#[derive(IntoElement)]
pub struct Checkbox { }impl Checkbox {
/// Create a new Checkbox with the given id.
pub fn new(id: impl Into<ElementId>) -> Self { }
/// Set the label for the checkbox.
pub fn label(mut self, label: impl Into<Text>) -> Self { }
/// Set the click handler for the checkbox.
///
/// The `&bool` parameter indicates the new checked state after the click.
pub fn on_click(mut self, handler: impl Fn(&bool, &mut Window, &mut App) + 'static) -> Self { }
}// 1. External crate imports
use std::rc::Rc;
// 2. Crate imports
use crate::{
ActiveTheme, Disableable, FocusableExt, Icon, IconName,
Selectable, Sizable, Size, StyledExt,
};
// 3. GPUI imports
use gpui::{
div, prelude::FluentBuilder as _, px, relative, rems,
AnyElement, App, Div, ElementId, InteractiveElement,
IntoElement, ParentElement, RenderOnce,
StatefulInteractiveElement, StyleRefinement, Styled, Window,
};pub struct Component {
// 1. Identity
id: ElementId,
base: Div,
style: StyleRefinement,
// 2. Configuration
size: Size,
disabled: bool,
selected: bool,
tab_stop: bool,
tab_index: isize,
// 3. Content/children
label: Option<Text>,
children: Vec<AnyElement>,
prefix: Option<AnyElement>,
suffix: Option<AnyElement>,
// 4. Callbacks (last)
on_click: Option<Rc<dyn Fn(Args, &mut Window, &mut App) + 'static>>,
}pub fn prefix(mut self, prefix: impl IntoElement) -> Self {
self.prefix = Some(prefix.into_any_element());
self
}// Pattern 1: Event parameter first
pub fn on_click(mut self, handler: impl Fn(&ClickEvent, &mut Window, &mut App) + 'static) -> Self {
self.on_click = Some(Rc::new(handler));
self
}
// Pattern 2: State parameter
pub fn on_change(mut self, handler: impl Fn(&bool, &mut Window, &mut App) + 'static) -> Self {
self.on_change = Some(Rc::new(handler));
self
}fn handle_click(
on_click: &Option<Rc<dyn Fn(&bool, &mut Window, &mut App) + 'static>>,
checked: bool,
window: &mut Window,
cx: &mut App,
) {
let new_checked = !checked;
if let Some(f) = on_click {
(f)(&new_checked, window, cx);
}
}// Enable/disable patterns
pub fn cleanable(mut self, cleanable: bool) -> Self {
self.cleanable = cleanable;
self
}
// Toggle methods (no parameter)
pub fn mask_toggle(mut self) -> Self {
self.mask_toggle = true;
self
}impl Sizable for Component {
fn with_size(mut self, size: impl Into<Size>) -> Self {
self.size = size.into();
self
}
}Components get .xsmall(), .small(), .medium(), .large() automatically via StyleSized trait.
impl RenderOnce for MyComponent {
fn render(self, window: &mut Window, cx: &mut App) -> impl IntoElement {
let (width, height) = self.size.input_size();
self.base
.id(self.id)
.flex()
.items_center()
.gap(px(8.))
.min_w(width)
.h(height)
.when(self.disabled, |this| {
this.opacity(0.5).cursor_not_allowed()
})
.children(self.children)
}
}// Access theme colors
cx.theme().surface
cx.theme().foreground
cx.theme().border
cx.theme().primary
cx.theme().transparent
// Use in components
div()
.bg(cx.theme().surface)
.text_color(cx.theme().foreground)
.border_color(cx.theme().border)When creating a new component in crates/ui:
#[derive(IntoElement)] on structid: ElementId, base: Div, style: StyleRefinementInteractiveElement, StatefulInteractiveElement, StyledRenderOnce traitSizable if component has sizesSelectable if component can be selectedDisableable if component can be disabledRc<dyn Fn> for callbacksOption<AnyElement> for optional child elementsprelude::FluentBuilder as _cx.theme()© StudentWeis, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
Just SKILL.md in .agents/skills/gpui-style-guide of StudentWeis/ropy.
Open the folder on GitHubat commit 4e784df
Gpui Style Guide next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Gpui Style Guide this skillStudentWeis/ropy | 194 | — | ~2.8k | Automated safety check: Pass | MIT | |
| Socialcoreyhaines31/marketingskills | 54k | 4 repos | ~4.5k | Automated safety check: Pass | MIT | |
| HumanizerAzure-Samples/interview-coach-agent-framework | 172 | 37 repos | ~5.8k | Automated safety check: Pass | MIT | |
| Avoid AI Writingconorbronsdon/avoid-ai-writing | 4.9k | 3 repos | ~8.1k | Automated safety check: Pass | MIT | |
| JavaScript Concept Fact Checkerleonardomso/33-js-concepts | 67k | 1 repos | ~5k | Automated safety check: Pass | MIT | |
| User-Facing Text Cleanupguillaumemeyer/watermarks-remover | 24k | — | ~3.5k | Automated safety check: Pass | MIT |
coreyhaines31/marketingskills
When the user wants help creating, scheduling, or optimizing social media content for LinkedIn, Twitter/X, Instagram, TikTok, or Facebook, or wants to do social listening and engagement triage.
Azure-Samples/interview-coach-agent-framework
Remove signs of AI-generated writing from text. An agent skill from Azure-Samples/interview-coach-agent-framework.
conorbronsdon/avoid-ai-writing
Audit and rewrite content to remove AI writing patterns ("AI-isms").
leonardomso/33-js-concepts
Verifies the technical accuracy of JavaScript concept pages by checking code examples, MDN and ECMAScript claims and external links through a five-phase method.
guillaumemeyer/watermarks-remover
Audits prose for invisible Unicode characters and rewrites it while keeping facts, citations, code and required disclosures unchanged and the writer's voice intact.
freekmurze/dotfiles
When the user wants help creating, scheduling, or optimizing social media content for LinkedIn, Twitter/X, Instagram, TikTok, Facebook, or other platforms.
StudentWeis/ropy
Implementing custom elements using GPUI's low-level Element API (vs.
StudentWeis/ropy
Entity management and state handling in GPUI. An agent skill from StudentWeis/ropy.
StudentWeis/ropy
Review a code change, diff, pull request, module, or test suite for code quality, comment and documentation quality, and test quality.
StudentWeis/ropy
Repository contribution workflow. An agent skill from StudentWeis/ropy.
StudentWeis/ropy
Action definitions and keyboard shortcuts in GPUI. An agent skill from StudentWeis/ropy.
StudentWeis/ropy
Async operations and background tasks in GPUI. An agent skill from StudentWeis/ropy.
Categories
GPUI Component project style guide based on gpui-component code patterns. Gpui Style Guide is an agent skill from StudentWeis/ropy. GPUI Component project style guide based on gpui-component code patterns.
Gpui Style Guide fits situations like: writing new components; ensuring consistency with existing gpui-component implementations.
Run `npx skills add StudentWeis/ropy --skill gpui-style-guide -a claude-code`. Or copy the skill folder (.agents/skills/gpui-style-guide in StudentWeis/ropy) into .claude/skills/gpui-style-guide in your project. Claude Code loads it when a task matches its description.
Run `npx skills add StudentWeis/ropy --skill gpui-style-guide -a codex`. Or copy the skill folder (.agents/skills/gpui-style-guide in StudentWeis/ropy) into .agents/skills/gpui-style-guide in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add StudentWeis/ropy --skill gpui-style-guide -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/gpui-style-guide, .gemini/skills/gpui-style-guide, .github/skills/gpui-style-guide and .opencode/skills/gpui-style-guide in your project.
SKILL.md names no scripts, command-line tools or credentials: Gpui Style Guide is instructions for the agent only.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Gpui Style Guide is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 2.8k tokens (SKILL.md is roughly 11k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Gpui Style Guide: Social (coreyhaines31/marketingskills, 54k stars), Humanizer (Azure-Samples/interview-coach-agent-framework, 172 stars), Avoid AI Writing (conorbronsdon/avoid-ai-writing, 4.9k stars) and JavaScript Concept Fact Checker (leonardomso/33-js-concepts, 67k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
StudentWeis (a GitHub user) maintains it in StudentWeis/ropy, which has 194 GitHub stars. The repository holds 17 skills in this directory. The repository was last updated on September 9, 2026.
Source: StudentWeis/ropy on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.