Finishing a Development Branch
obra/superpowers
Walks the last step of a branch: confirm tests pass, detect the git environment, ask how to integrate, carry out your choice and clean up the worktree.
Implementing custom elements using GPUI's low-level Element API (vs.
$ npx skills add StudentWeis/ropy --skill gpui-element -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install StudentWeis/ropy gpui-element --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/StudentWeis/ropy.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.agents/skills/gpui-element .claude/skills/gpui-element && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "gpui-element" agent skill from https://github.com/StudentWeis/ropy/tree/main/.agents/skills/gpui-element into .claude/skills/gpui-element/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "gpui-element", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/StudentWeis/ropy/tree/main/.agents/skills/gpui-elementType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add StudentWeis/ropy --skill gpui-element -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install StudentWeis/ropy gpui-element --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/StudentWeis/ropy.git skills-src && mkdir -p .agents/skills && cp -r skills-src/.agents/skills/gpui-element .agents/skills/gpui-element && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "gpui-element" agent skill from https://github.com/StudentWeis/ropy/tree/main/.agents/skills/gpui-element into .agents/skills/gpui-element/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "gpui-element", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add StudentWeis/ropy --skill gpui-element -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install StudentWeis/ropy gpui-element --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/StudentWeis/ropy.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/.agents/skills/gpui-element .cursor/skills/gpui-element && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "gpui-element" agent skill from https://github.com/StudentWeis/ropy/tree/main/.agents/skills/gpui-element into .cursor/skills/gpui-element/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "gpui-element", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/StudentWeis/ropy.git --path .agents/skills/gpui-element--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add StudentWeis/ropy --skill gpui-element -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install StudentWeis/ropy gpui-element --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/StudentWeis/ropy.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/.agents/skills/gpui-element .gemini/skills/gpui-element && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "gpui-element" agent skill from https://github.com/StudentWeis/ropy/tree/main/.agents/skills/gpui-element into .gemini/skills/gpui-element/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "gpui-element", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install StudentWeis/ropy gpui-elementInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add StudentWeis/ropy --skill gpui-element -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/StudentWeis/ropy.git skills-src && mkdir -p .github/skills && cp -r skills-src/.agents/skills/gpui-element .github/skills/gpui-element && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "gpui-element" agent skill from https://github.com/StudentWeis/ropy/tree/main/.agents/skills/gpui-element into .github/skills/gpui-element/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "gpui-element", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add StudentWeis/ropy --skill gpui-element -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install StudentWeis/ropy gpui-element --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/StudentWeis/ropy.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/.agents/skills/gpui-element .opencode/skills/gpui-element && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "gpui-element" agent skill from https://github.com/StudentWeis/ropy/tree/main/.agents/skills/gpui-element into .opencode/skills/gpui-element/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "gpui-element", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
gpui-elementImplementing custom elements using GPUI's low-level Element API (vs.
Gpui Element is an agent skill from StudentWeis/ropy. Implementing custom elements using GPUI's low-level Element API (vs. high-level Render/RenderOnce APIs). Use when you need maximum control over layout, prepaint, and paint phases for complex, performance-critical custom UI components that cannot be achieved with Render/RenderOnce traits.
Its SKILL.md is about 1.1k tokens, which your agent loads only when the skill is triggered. The skill folder holds 6 other files, including reference files (for example `references/advanced-patterns.md`, `references/api-reference.md` and `references/best-practices.md`).
It sits in Development. The repository describes itself as: Cross-platform, lightweight clipboard manager written in Rust and GPUI. The licence is MIT.
3 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit 4e784df. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md (its code samples are rust).
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Gpui Element loads about 1.1k tokens when it runs, and up to ~20k if it reads all its reference files. Until then it costs about 75 tokens; SKILL.md has 219 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from StudentWeis/ropy at commit 4e784df, republished under its MIT licence (© StudentWeis). 219 words, ~1,134 tokens.
.claude/skills/gpui-element/SKILL.md (or your agent's skills folder). This skill also uses 5 other files; get the full folder from GitHub.Use the low-level Element trait when:
Render/RenderOnce APIs are insufficientPrefer Render/RenderOnce for: Simple components, standard layouts, declarative UI
The Element trait provides direct control over three rendering phases:
impl Element for MyElement {
type RequestLayoutState = MyLayoutState; // Data passed to later phases
type PrepaintState = MyPaintState; // Data for painting
fn id(&self) -> Option<ElementId> {
Some(self.id.clone())
}
fn source_location(&self) -> Option<&'static std::panic::Location<'static>> {
None
}
// Phase 1: Calculate sizes and positions
fn request_layout(&mut self, .., window: &mut Window, cx: &mut App)
-> (LayoutId, Self::RequestLayoutState)
{
let layout_id = window.request_layout(
Style { size: size(px(200.), px(100.)), ..default() },
vec![],
cx
);
(layout_id, MyLayoutState { /* ... */ })
}
// Phase 2: Create hitboxes, prepare for painting
fn prepaint(&mut self, .., bounds: Bounds<Pixels>, layout: &mut Self::RequestLayoutState,
window: &mut Window, cx: &mut App) -> Self::PrepaintState
{
let hitbox = window.insert_hitbox(bounds, HitboxBehavior::Normal);
MyPaintState { hitbox }
}
// Phase 3: Render and handle interactions
fn paint(&mut self, .., bounds: Bounds<Pixels>, layout: &mut Self::RequestLayoutState,
paint_state: &mut Self::PrepaintState, window: &mut Window, cx: &mut App)
{
window.paint_quad(paint_quad(bounds, Corners::all(px(4.)), cx.theme().background));
window.on_mouse_event({
let hitbox = paint_state.hitbox.clone();
move |event: &MouseDownEvent, phase, window, cx| {
if hitbox.is_hovered(window) && phase.bubble() {
// Handle interaction
cx.stop_propagation();
}
}
});
}
}
// Enable element to be used as child
impl IntoElement for MyElement {
type Element = Self;
fn into_element(self) -> Self::Element { self }
}RequestLayoutState → PrepaintState → paintState flows in one direction through associated types, passed as mutable references between phases.
window.request_layout(style, children, cx) - Create layout nodewindow.insert_hitbox(bounds, behavior) - Create interaction areawindow.paint_quad(...) - Render visual contentwindow.on_mouse_event(handler) - Handle user inputExamples: See examples.md
Best Practices: See best-practices.md
Common Patterns: See patterns.md
Advanced Patterns: See advanced-patterns.md
© StudentWeis, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 5 other files (references) in .agents/skills/gpui-element of StudentWeis/ropy.
Open the folder on GitHubat commit 4e784df
Gpui Element next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Gpui Element this skillStudentWeis/ropy | 193 | — | ~1.1k | Automated safety check: Pass | MIT | |
| Finishing a Development Branchobra/superpowers | 296k | 5 repos | ~1.9k | Automated safety check: Pass | MIT | |
| Typescript Advanced Typesrolling-scopes/rsschool-app | 10k | 24 repos | ~4.2k | Automated safety check: Pass | MPL-2.0 | |
| PR Babysitteropeninterpreter/openinterpreter | 69k | 3 repos | ~4.2k | Automated safety check: Pass | Apache-2.0 | |
| Code Review ChecklistshareAI-lab/learn-claude-code | 78k | 5 repos | ~1.1k | Automated safety check: Pass | MIT | |
| Greplooponyx-dot-app/onyx | 32k | 4 repos | ~3.3k | Automated safety check: Pass | MIT |
obra/superpowers
Walks the last step of a branch: confirm tests pass, detect the git environment, ask how to integrate, carry out your choice and clean up the worktree.
rolling-scopes/rsschool-app
Master TypeScript's advanced type system including generics, conditional types, mapped types, template literals, and utility types for building type-safe applications.
openinterpreter/openinterpreter
Watches an open GitHub pull request until it merges, handling review comments, diagnosing CI failures and retrying flaky checks along the way.
shareAI-lab/learn-claude-code
Reviews code against a five-part checklist covering security, correctness, performance, maintainability and testing, and reports findings in a fixed format.
onyx-dot-app/onyx
Iteratively improves a PR (GitHub), MR (GitLab), or shelved changelist (Perforce) until Greptile gives it a 5/5 confidence score with zero unresolved comments.
akash-network/node
Behavioral guidelines to reduce common LLM coding mistakes. An agent skill from akash-network/node.
StudentWeis/ropy
Entity management and state handling in GPUI. An agent skill from StudentWeis/ropy.
StudentWeis/ropy
Review a code change, diff, pull request, module, or test suite for code quality, comment and documentation quality, and test quality.
StudentWeis/ropy
Repository contribution workflow. An agent skill from StudentWeis/ropy.
StudentWeis/ropy
Action definitions and keyboard shortcuts in GPUI. An agent skill from StudentWeis/ropy.
StudentWeis/ropy
Async operations and background tasks in GPUI. An agent skill from StudentWeis/ropy.
StudentWeis/ropy
Context management in GPUI including App, Window, and AsyncApp.
Categories
Implementing custom elements using GPUI's low-level Element API (vs. Gpui Element is an agent skill from StudentWeis/ropy. Implementing custom elements using GPUI's low-level Element API (vs.
Gpui Element fits situations like: you need maximum control over layout; paint phases for complex; performance-critical custom UI components that cannot be achieved with Render/RenderOnce traits.
Run `npx skills add StudentWeis/ropy --skill gpui-element -a claude-code`. Or copy the skill folder (.agents/skills/gpui-element in StudentWeis/ropy) into .claude/skills/gpui-element in your project. Claude Code loads it when a task matches its description.
Run `npx skills add StudentWeis/ropy --skill gpui-element -a codex`. Or copy the skill folder (.agents/skills/gpui-element in StudentWeis/ropy) into .agents/skills/gpui-element in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add StudentWeis/ropy --skill gpui-element -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/gpui-element, .gemini/skills/gpui-element, .github/skills/gpui-element and .opencode/skills/gpui-element in your project.
SKILL.md names no scripts, command-line tools or credentials: Gpui Element is instructions for the agent only.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Gpui Element is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 1.1k tokens (SKILL.md is roughly 4.5k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 19k tokens, read only when the agent opens those files.
Skills that share tags, products or a category with Gpui Element: Finishing a Development Branch (obra/superpowers, 296k stars), Typescript Advanced Types (rolling-scopes/rsschool-app, 10k stars), PR Babysitter (openinterpreter/openinterpreter, 69k stars) and Code Review Checklist (shareAI-lab/learn-claude-code, 78k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
StudentWeis (a GitHub user) maintains it in StudentWeis/ropy, which has 193 GitHub stars. The repository holds 17 skills in this directory. The repository was last updated on September 9, 2026.
Source: StudentWeis/ropy on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.