Agent skill

Threejs Interaction

by OWWZO in OWWZO/ai-agent

Three.js interaction - raycasting, controls, mouse/touch input, object selection.

No licenceAuto-check passedGame Development

Install Threejs Interaction

skills CLI
$ npx skills add OWWZO/ai-agent --skill threejs-interaction -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install OWWZO/ai-agent threejs-interaction --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/OWWZO/ai-agent.git skills-src && mkdir -p .claude/skills && cp -r skills-src/runtime/skills/threejs-interaction .claude/skills/threejs-interaction && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
threejs-interaction
GitHub stars
185
Used in
5 other repos
Token cost
~4.1k tokens
SKILL.md length
111 words
Files
1
Skills in repo
17
Repo updated
First seen
Licence
None found

At a glance

Three.js interaction - raycasting, controls, mouse/touch input, object selection.

  • Works in 5 steps: Limit raycasts: Throttle mousemove… → Use layers: Filter raycast targets → Simple collision meshes: Use invisible… → …
  • Handling user input
  • SKILL.md covers Quick Start, Raycaster, Camera Controls and TransformControls, plus 7 more sections
  • Instructions only: no scripts, shell commands, URLs or credentials in SKILL.md

What it does

Threejs Interaction is an agent skill from OWWZO/ai-agent. Three.js interaction - raycasting, controls, mouse/touch input, object selection. Use when handling user input, implementing click detection, adding camera controls, or creating interactive 3D experiences.

Its SKILL.md is about 4.1k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.

It sits in Game Development, covering 3D graphics and WebGL. It works with Three.js. The repository describes itself as: 一个面向全网研究与复杂数据分析的云端智能体,能在公开网络、YouTube、BiliBili、X、小红书、Hacker News上研究任何主题 。项目wiki:https://zread.ai/OWWZO/ai-agent.

When your agent uses it

  • Handling user input
  • Implementing click detection
  • Adding camera controls
  • Creating interactive 3D experiences

Example prompts

  • “/threejs-interaction”

Workflow steps

5 steps, taken from the first numbered list in SKILL.md.

  1. Limit raycasts: Throttle mousemove handlers
  2. Use layers: Filter raycast targets
  3. Simple collision meshes: Use invisible simpler geometry for raycasting
  4. Disable controls when not needed: controls.enabled = false
  5. Batch updates: Group interaction checks

What it can do on your machine

Read from SKILL.md and the folder at commit cb6e389. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    No scripts in the folder and no shell commands in SKILL.md (its code samples are javascript).

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    No URLs in SKILL.md.

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Threejs Interaction loads about 4.1k tokens when it runs. Until then it costs about 56 tokens; SKILL.md has 111 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~56
When it runs · the whole SKILL.md, loaded when a task matches
~4.1k

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

Without a licence we can't republish the file, so here is its outline and opening line. It has 111 words (~4,080 tokens).

name
threejs-interaction

Read the full SKILL.md on GitHub

Files

Just SKILL.md in runtime/skills/threejs-interaction of OWWZO/ai-agent.

Open the folder on GitHubat commit cb6e389

Used in 5 other repositories

We found 16 copies of this SKILL.md (exact, near-identical or edited) in other folders, from 5 other GitHub owners. This page covers the copy in OWWZO/ai-agent, which our catalogue first saw on October 7, 2026.

Compare with similar skills

Threejs Interaction next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

Threejs Interaction compared with similar skills
SkillStarsUsed inTokensAuto-checkLicenceRepo updated
Threejs Interaction this skillOWWZO/ai-agent1855 repos~4.1kAutomated safety check: PassNone
Image to Three.js Modelimg2threejs/img2threejs18k1 repos~8.2kAutomated safety check: PassApache-2.0
Web CloneJane-xiaoer/claude-skill-web-clone1k1 repos~2.7kAutomated safety check: PassMIT
Threejs Game Directormajidmanzarpour/threejs-game-skills2.4k—~2.2kAutomated safety check: PassMIT
Threejs Gameplay Systemsvalkor-ai/loom1.2k1 repos~1.4kAutomated safety check: PassApache-2.0
Threejs World Generationcalesthio/OpenMontage65k—~2kAutomated safety check: PassAGPL-3.0

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Works with

Questions about Threejs Interaction

What does Threejs Interaction do?

Three.js interaction - raycasting, controls, mouse/touch input, object selection. Threejs Interaction is an agent skill from OWWZO/ai-agent.js interaction - raycasting, controls, mouse/touch input, object selection.

When should I use Threejs Interaction?

Threejs Interaction fits situations like: handling user input; implementing click detection; adding camera controls; creating interactive 3D experiences.

How do I install Threejs Interaction in Claude Code?

Run `npx skills add OWWZO/ai-agent --skill threejs-interaction -a claude-code`. Or copy the skill folder (runtime/skills/threejs-interaction in OWWZO/ai-agent) into .claude/skills/threejs-interaction in your project. Claude Code loads it when a task matches its description.

How do I install Threejs Interaction in Codex?

Run `npx skills add OWWZO/ai-agent --skill threejs-interaction -a codex`. Or copy the skill folder (runtime/skills/threejs-interaction in OWWZO/ai-agent) into .agents/skills/threejs-interaction in your project. Codex loads it when a task matches its description.

Can I use Threejs Interaction in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add OWWZO/ai-agent --skill threejs-interaction -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/threejs-interaction, .gemini/skills/threejs-interaction, .github/skills/threejs-interaction and .opencode/skills/threejs-interaction in your project.

What does Threejs Interaction need to run?

SKILL.md names no scripts, command-line tools or credentials: Threejs Interaction is instructions for the agent only.

Does Threejs Interaction access the network?

SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.

Is Threejs Interaction safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does Threejs Interaction use?

No licence was found for Threejs Interaction or its repository. Without one, default copyright applies: ask the author before reusing or redistributing it.

How many tokens does Threejs Interaction use?

About 4.1k tokens (SKILL.md is roughly 16k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.

What are the alternatives to Threejs Interaction?

Skills that share tags, products or a category with Threejs Interaction: Image to Three.js Model (img2threejs/img2threejs, 18k stars), Web Clone (Jane-xiaoer/claude-skill-web-clone, 1k stars), Threejs Game Director (majidmanzarpour/threejs-game-skills, 2.4k stars) and Threejs Gameplay Systems (valkor-ai/loom, 1.2k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Threejs Interaction?

OWWZO (a GitHub user) maintains it in OWWZO/ai-agent, which has 185 GitHub stars. The repository holds 17 skills in this directory. The repository was last updated on September 19, 2026.

Source: OWWZO/ai-agent on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.