Agent skill

Threejs Animation

by OWWZO in OWWZO/ai-agent

Three.js animation - keyframe animation, skeletal animation, morph targets, animation mixing.

No licenceAuto-check passedGame Development

Install Threejs Animation

skills CLI
$ npx skills add OWWZO/ai-agent --skill threejs-animation -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install OWWZO/ai-agent threejs-animation --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/OWWZO/ai-agent.git skills-src && mkdir -p .claude/skills && cp -r skills-src/runtime/skills/threejs-animation .claude/skills/threejs-animation && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
threejs-animation
GitHub stars
186
Used in
6 other repos
Token cost
~3.1k tokens
SKILL.md length
179 words
Files
1
Skills in repo
17
Repo updated
First seen
Licence
None found

At a glance

Three.js animation - keyframe animation, skeletal animation, morph targets, animation mixing.

  • Works in 3 steps: AnimationClip - Container for keyframe… → AnimationMixer - Plays animations on a… → AnimationAction - Controls playback of a…
  • Animating objects
  • SKILL.md covers Quick Start, Animation System Overview, AnimationClip and AnimationMixer, plus 9 more sections
  • Instructions only: no scripts, shell commands, URLs or credentials in SKILL.md

What it does

Threejs Animation is an agent skill from OWWZO/ai-agent. Three.js animation - keyframe animation, skeletal animation, morph targets, animation mixing. Use when animating objects, playing GLTF animations, creating procedural motion, or blending animations.

Its SKILL.md is about 3.1k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.

It sits in Game Development, covering 3D graphics and WebGL. It works with Three.js. The repository describes itself as: 一个面向全网研究与复杂数据分析的云端智能体,能在公开网络、YouTube、BiliBili、X、小红书、Hacker News上研究任何主题 。项目wiki:https://zread.ai/OWWZO/ai-agent.

When your agent uses it

  • Animating objects
  • Playing GLTF animations
  • Creating procedural motion
  • Blending animations

Example prompts

  • “/threejs-animation”

Workflow steps

3 steps, taken from the first numbered list in SKILL.md.

  1. AnimationClip - Container for keyframe data
  2. AnimationMixer - Plays animations on a root object
  3. AnimationAction - Controls playback of a clip

What it can do on your machine

Read from SKILL.md and the folder at commit cb6e389. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    No scripts in the folder and no shell commands in SKILL.md (its code samples are javascript).

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    No URLs in SKILL.md.

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Threejs Animation loads about 3.1k tokens when it runs. Until then it costs about 54 tokens; SKILL.md has 179 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~54
When it runs · the whole SKILL.md, loaded when a task matches
~3.1k

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

Without a licence we can't republish the file, so here is its outline and opening line. It has 179 words (~3,140 tokens).

“Three.js animation system has three main components:”

— opening of SKILL.md by OWWZO
name
threejs-animation

Read the full SKILL.md on GitHub

Files

Just SKILL.md in runtime/skills/threejs-animation of OWWZO/ai-agent.

Open the folder on GitHubat commit cb6e389

Used in 6 other repositories

We found 18 copies of this SKILL.md (exact, near-identical or edited) in other folders, from 6 other GitHub owners. This page covers the copy in OWWZO/ai-agent, which our catalogue first saw on October 7, 2026.

Compare with similar skills

Threejs Animation next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

Threejs Animation compared with similar skills
SkillStarsUsed inTokensAuto-checkLicenceRepo updated
Threejs Animation this skillOWWZO/ai-agent1866 repos~3.1kAutomated safety check: PassNone
Image to Three.js Modelimg2threejs/img2threejs18k1 repos~8.2kAutomated safety check: PassApache-2.0
Web CloneJane-xiaoer/claude-skill-web-clone1k2 repos~2.7kAutomated safety check: PassMIT
Threejs Game Directormajidmanzarpour/threejs-game-skills2.4k—~2.2kAutomated safety check: PassMIT
Threejs Gameplay Systemsvalkor-ai/loom1.2k1 repos~1.4kAutomated safety check: PassApache-2.0
Threejs World Generationcalesthio/OpenMontage65k—~2kAutomated safety check: PassAGPL-3.0

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  • Image to Three.js Model

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    18k GitHub starsUsed in 1 repo~8.2k tokens
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  • Web Clone

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    网站复刻 / 克隆方法论。USE WHEN 用户说 复刻网站、克隆网站、clone website、抄个站、仿站、 照着这个站做一个、reproduce site、还原某个网页效果、把这个站搬下来改成我的、 复刻某个交互/WebGL/Canvas/Three.js 效果。提供「先拿真源码 → 判路径 → 逆向拆解 → 搭工程 → 替换内容」的可移植决策树,覆盖静态站 /…

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    Guides building an expressive 3D scene in Three.js or Blender by reasoning through intent, object construction and scientific grounding before using a catalog of recipes and kits.

    683 GitHub stars~2.8k tokensUpdated 27 days ago
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More from OWWZO/ai-agent

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  • Choose GPT-Image2 / gpt-image-2 visual styles and industrial prompt templates from the awesome-gpt-image-2 style library.

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  • Threejs Geometry

    OWWZO/ai-agent

    Three.js geometry creation - built-in shapes, BufferGeometry, custom geometry, instancing.

    186 GitHub starsUsed in 5 repos~3.5k tokens
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  • Threejs Interaction

    OWWZO/ai-agent

    Three.js interaction - raycasting, controls, mouse/touch input, object selection.

    186 GitHub starsUsed in 5 repos~4.1k tokens
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  • Threejs Lighting

    OWWZO/ai-agent

    Three.js lighting - light types, shadows, environment lighting.

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Works with

Questions about Threejs Animation

What does Threejs Animation do?

Three.js animation - keyframe animation, skeletal animation, morph targets, animation mixing. Threejs Animation is an agent skill from OWWZO/ai-agent.js animation - keyframe animation, skeletal animation, morph targets, animation mixing.

When should I use Threejs Animation?

Threejs Animation fits situations like: animating objects; playing GLTF animations; creating procedural motion; blending animations.

How do I install Threejs Animation in Claude Code?

Run `npx skills add OWWZO/ai-agent --skill threejs-animation -a claude-code`. Or copy the skill folder (runtime/skills/threejs-animation in OWWZO/ai-agent) into .claude/skills/threejs-animation in your project. Claude Code loads it when a task matches its description.

How do I install Threejs Animation in Codex?

Run `npx skills add OWWZO/ai-agent --skill threejs-animation -a codex`. Or copy the skill folder (runtime/skills/threejs-animation in OWWZO/ai-agent) into .agents/skills/threejs-animation in your project. Codex loads it when a task matches its description.

Can I use Threejs Animation in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add OWWZO/ai-agent --skill threejs-animation -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/threejs-animation, .gemini/skills/threejs-animation, .github/skills/threejs-animation and .opencode/skills/threejs-animation in your project.

What does Threejs Animation need to run?

SKILL.md names no scripts, command-line tools or credentials: Threejs Animation is instructions for the agent only.

Does Threejs Animation access the network?

SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.

Is Threejs Animation safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does Threejs Animation use?

No licence was found for Threejs Animation or its repository. Without one, default copyright applies: ask the author before reusing or redistributing it.

How many tokens does Threejs Animation use?

About 3.1k tokens (SKILL.md is roughly 13k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.

What are the alternatives to Threejs Animation?

Skills that share tags, products or a category with Threejs Animation: Image to Three.js Model (img2threejs/img2threejs, 18k stars), Web Clone (Jane-xiaoer/claude-skill-web-clone, 1k stars), Threejs Game Director (majidmanzarpour/threejs-game-skills, 2.4k stars) and Threejs Gameplay Systems (valkor-ai/loom, 1.2k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Threejs Animation?

OWWZO (a GitHub user) maintains it in OWWZO/ai-agent, which has 186 GitHub stars. The repository holds 17 skills in this directory. The repository was last updated on September 19, 2026.

Source: OWWZO/ai-agent on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.