Agent skill

Swiftui Liquid Glass

by sickn33 in sickn33/agentic-awesome-skills

Implement or review SwiftUI Liquid Glass APIs with correct fallbacks and modifier order.

MITAuto-check passedMobile

Install Swiftui Liquid Glass

skills CLI
$ npx skills add sickn33/agentic-awesome-skills --skill swiftui-liquid-glass -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install sickn33/agentic-awesome-skills swiftui-liquid-glass --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/sickn33/agentic-awesome-skills.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/swiftui-liquid-glass .claude/skills/swiftui-liquid-glass && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
swiftui-liquid-glass
GitHub stars
47k
Used in
2 other repos
Token cost
~1k tokens
SKILL.md length
397 words
Files
3 (incl. references)
Skills in repo
1,497
Repo updated
First seen
Licence
MIT

At a glance

Implement or review SwiftUI Liquid Glass APIs with correct fallbacks and modifier order.

  • Works in 3 steps: Review an existing feature → Improve a feature using Liquid Glass → Implement a new feature using Liquid Glass
  • Tasks that involve iOS development
  • SKILL.md covers Overview, When to Use, Workflow Decision Tree and Core Guidelines, plus 5 more sections
  • Instructions only: no scripts, shell commands, URLs or credentials in SKILL.md

What it does

Swiftui Liquid Glass is an agent skill from sickn33/agentic-awesome-skills. Implement or review SwiftUI Liquid Glass APIs with correct fallbacks and modifier order.

Its SKILL.md is about 1k tokens, which your agent loads only when the skill is triggered. The skill folder holds 4 other files, including reference files (for example `agents/openai.yaml` and `references/liquid-glass.md`).

It sits in Mobile, covering iOS development. It works with SwiftUI and iOS. The repository describes itself as: AAS Core is the local, agent-first control plane for complete catalog discovery, agent-owned selection, stack validation, and planning, backed by 2,400+ agentic skills. Includes… The licence is MIT.

When your agent uses it

  • Tasks that involve iOS development

Example prompts

  • “/swiftui-liquid-glass”

Workflow steps

3 steps, taken from the step headings in SKILL.md.

  1. Review an existing feature
  2. Improve a feature using Liquid Glass
  3. Implement a new feature using Liquid Glass

What it can do on your machine

Read from SKILL.md and the folder at commit 1c7bdea. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    No scripts in the folder and no shell commands in SKILL.md (its code samples are swift).

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    No URLs in SKILL.md.

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Swiftui Liquid Glass loads about 1k tokens when it runs, and up to ~3.1k if it reads all its reference files. Until then it costs about 27 tokens; SKILL.md has 397 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~27
When it runs · the whole SKILL.md, loaded when a task matches
~1k
With references · SKILL.md plus every file in references/, read only if the agent opens them
~3.1k

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

The full file from sickn33/agentic-awesome-skills at commit 1c7bdea, republished under its MIT licence (© sickn33). 397 words, ~1,038 tokens.

Download SKILL.mdSave it as .claude/skills/swiftui-liquid-glass/SKILL.md (or your agent's skills folder). This skill also uses 2 other files; get the full folder from GitHub.
name
swiftui-liquid-glass
description
Implement or review SwiftUI Liquid Glass APIs with correct fallbacks and modifier order.
risk
safe
source
Dimillian/Skills (MIT)
date_added
2026-03-25

SwiftUI Liquid Glass

Overview

Use this skill to build or review SwiftUI features that fully align with the iOS 26+ Liquid Glass API. Prioritize native APIs (glassEffect, GlassEffectContainer, glass button styles) and Apple design guidance. Keep usage consistent, interactive where needed, and performance aware.

When to Use

  • When the user wants to adopt or review Liquid Glass in SwiftUI UI.
  • When you need correct API usage, fallback handling, or modifier ordering for Liquid Glass.

Workflow Decision Tree

Choose the path that matches the request:

1) Review an existing feature
  • Inspect where Liquid Glass should be used and where it should not.
  • Verify correct modifier order, shape usage, and container placement.
  • Check for iOS 26+ availability handling and sensible fallbacks.
2) Improve a feature using Liquid Glass
  • Identify target components for glass treatment (surfaces, chips, buttons, cards).
  • Refactor to use GlassEffectContainer where multiple glass elements appear.
  • Introduce interactive glass only for tappable or focusable elements.
3) Implement a new feature using Liquid Glass
  • Design the glass surfaces and interactions first (shape, prominence, grouping).
  • Add glass modifiers after layout/appearance modifiers.
  • Add morphing transitions only when the view hierarchy changes with animation.

Core Guidelines

  • Prefer native Liquid Glass APIs over custom blurs.
  • Use GlassEffectContainer when multiple glass elements coexist.
  • Apply .glassEffect(...) after layout and visual modifiers.
  • Use .interactive() for elements that respond to touch/pointer.
  • Keep shapes consistent across related elements for a cohesive look.
  • Gate with #available(iOS 26, *) and provide a non-glass fallback.
Show full SKILL.md (157 more words)Show less

Review Checklist

  • Availability: #available(iOS 26, *) present with fallback UI.
  • Composition: Multiple glass views wrapped in GlassEffectContainer.
  • Modifier order: glassEffect applied after layout/appearance modifiers.
  • Interactivity: interactive() only where user interaction exists.
  • Transitions: glassEffectID used with @Namespace for morphing.
  • Consistency: Shapes, tinting, and spacing align across the feature.

Implementation Checklist

  • Define target elements and desired glass prominence.
  • Wrap grouped glass elements in GlassEffectContainer and tune spacing.
  • Use .glassEffect(.regular.tint(...).interactive(), in: .rect(cornerRadius: ...)) as needed.
  • Use .buttonStyle(.glass) / .buttonStyle(.glassProminent) for actions.
  • Add morphing transitions with glassEffectID when hierarchy changes.
  • Provide fallback materials and visuals for earlier iOS versions.

Quick Snippets

Use these patterns directly and tailor shapes/tints/spacing.

swift
if #available(iOS 26, *) {
    Text("Hello")
        .padding()
        .glassEffect(.regular.interactive(), in: .rect(cornerRadius: 16))
} else {
    Text("Hello")
        .padding()
        .background(.ultraThinMaterial, in: RoundedRectangle(cornerRadius: 16))
}
swift
GlassEffectContainer(spacing: 24) {
    HStack(spacing: 24) {
        Image(systemName: "scribble.variable")
            .frame(width: 72, height: 72)
            .font(.system(size: 32))
            .glassEffect()
        Image(systemName: "eraser.fill")
            .frame(width: 72, height: 72)
            .font(.system(size: 32))
            .glassEffect()
    }
}
swift
Button("Confirm") { }
    .buttonStyle(.glassProminent)

Resources

  • Reference guide: references/liquid-glass.md
  • Prefer Apple docs for up-to-date API details.

Limitations

  • Use this skill only when the task clearly matches the scope described above.
  • Do not treat the output as a substitute for environment-specific validation, testing, or expert review.
  • Stop and ask for clarification if required inputs, permissions, safety boundaries, or success criteria are missing.

© sickn33, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file

Files

SKILL.md and 2 other files (references) in skills/swiftui-liquid-glass of sickn33/agentic-awesome-skills.

  • SKILL.md
  • agents/openai.yaml
  • references/liquid-glass.md

Open the folder on GitHubat commit 1c7bdea

Used in 2 other repositories

We found 11 copies of this SKILL.md (exact, near-identical or edited) in other folders, from 2 other GitHub owners. This page covers the copy in sickn33/agentic-awesome-skills, which our catalogue first saw on October 7, 2026.

Compare with similar skills

Swiftui Liquid Glass next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

Swiftui Liquid Glass compared with similar skills
SkillStarsUsed inTokensAuto-checkLicenceRepo updated
Swiftui Liquid Glass this skillsickn33/agentic-awesome-skills47k2 repos~1kAutomated safety check: PassMIT
Update Swiftui APIsAvdLee/SwiftUI-Agent-Skill3.7k—~1.2kAutomated safety check: PassMIT
Swiftui Liquid Glassharperreed/dotfiles3348 repos~941Automated safety check: PassNone
Swiftui Expert Skillomarshahine/HomeClaw1764 repos~2.8kAutomated safety check: PassMIT
Hig Project Contextraintree-technology/hig-doctor1445 repos~1.2kAutomated safety check: PassMIT
Liquid Glass DesignAstraFoundry/KumoApp2915 repos~2.3kAutomated safety check: PassAGPL-3.0

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Works with

Categories

Questions about Swiftui Liquid Glass

What does Swiftui Liquid Glass do?

Implement or review SwiftUI Liquid Glass APIs with correct fallbacks and modifier order. Swiftui Liquid Glass is an agent skill from sickn33/agentic-awesome-skills. Implement or review SwiftUI Liquid Glass APIs with correct fallbacks and modifier order.

When should I use Swiftui Liquid Glass?

Swiftui Liquid Glass fits situations like: tasks that involve iOS development.

How do I install Swiftui Liquid Glass in Claude Code?

Run `npx skills add sickn33/agentic-awesome-skills --skill swiftui-liquid-glass -a claude-code`. Or copy the skill folder (skills/swiftui-liquid-glass in sickn33/agentic-awesome-skills) into .claude/skills/swiftui-liquid-glass in your project. Claude Code loads it when a task matches its description.

How do I install Swiftui Liquid Glass in Codex?

Run `npx skills add sickn33/agentic-awesome-skills --skill swiftui-liquid-glass -a codex`. Or copy the skill folder (skills/swiftui-liquid-glass in sickn33/agentic-awesome-skills) into .agents/skills/swiftui-liquid-glass in your project. Codex loads it when a task matches its description.

Can I use Swiftui Liquid Glass in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add sickn33/agentic-awesome-skills --skill swiftui-liquid-glass -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/swiftui-liquid-glass, .gemini/skills/swiftui-liquid-glass, .github/skills/swiftui-liquid-glass and .opencode/skills/swiftui-liquid-glass in your project.

What does Swiftui Liquid Glass need to run?

SKILL.md names no scripts, command-line tools or credentials: Swiftui Liquid Glass is instructions for the agent only.

Does Swiftui Liquid Glass access the network?

SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.

Is Swiftui Liquid Glass safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does Swiftui Liquid Glass use?

Swiftui Liquid Glass is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.

How many tokens does Swiftui Liquid Glass use?

About 1k tokens (SKILL.md is roughly 4.2k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 2k tokens, read only when the agent opens those files.

What are the alternatives to Swiftui Liquid Glass?

Skills that share tags, products or a category with Swiftui Liquid Glass: Update Swiftui APIs (AvdLee/SwiftUI-Agent-Skill, 3.7k stars), Swiftui Liquid Glass (harperreed/dotfiles, 334 stars), Swiftui Expert Skill (omarshahine/HomeClaw, 176 stars) and Hig Project Context (raintree-technology/hig-doctor, 144 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Swiftui Liquid Glass?

sickn33 (a GitHub user) maintains it in sickn33/agentic-awesome-skills, which has 47,443 GitHub stars. The repository holds 1,497 skills in this directory. The repository was last updated on October 10, 2026.

Source: sickn33/agentic-awesome-skills on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.