Agent skill

Robius Matrix Integration

by sickn33 in sickn33/agentic-awesome-skills

CRITICAL: Use for Matrix SDK integration with Makepad. An agent skill from sickn33/agentic-awesome-skills.

MITAuto-check passedBackend & APIs

Install Robius Matrix Integration

skills CLI
$ npx skills add sickn33/agentic-awesome-skills --skill robius-matrix-integration -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install sickn33/agentic-awesome-skills robius-matrix-integration --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/sickn33/agentic-awesome-skills.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/robius-matrix-integration .claude/skills/robius-matrix-integration && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
robius-matrix-integration
GitHub stars
47k
Used in
2 other repos
Token cost
~3.6k tokens
SKILL.md length
342 words
Files
1
Skills in repo
1,354
Repo updated
First seen
Licence
MIT

At a glance

CRITICAL: Use for Matrix SDK integration with Makepad. An agent skill from sickn33/agentic-awesome-skills.

  • Works in 4 steps: Sliding Sync: Uses native sliding sync… → Separate Runtime: Tokio runtime runs… → Request/Response Pattern: UI sends… → …
  • Matrix SDK integration with Makepad
  • SKILL.md covers When to Use, Overview, MatrixRequest Pattern and Worker Task Handler, plus 6 more sections
  • Instructions only: no scripts, shell commands, URLs or credentials in SKILL.md

What it does

Robius Matrix Integration is an agent skill from sickn33/agentic-awesome-skills. CRITICAL: Use for Matrix SDK integration with Makepad. Triggers on: Matrix SDK, sliding sync, MatrixRequest, timeline, matrix-sdk, matrix client, robrix, matrix room, Matrix 集成, 聊天客户端

Its SKILL.md is about 3.6k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.

It sits in Backend & APIs, covering Third-party API integration. It works with Makepad. The repository describes itself as: AAS Core is the local, agent-first control plane for complete catalog discovery, agent-owned selection, stack validation, and planning, backed by 2,400+ agentic skills. Includes… The licence is MIT.

When your agent uses it

  • Matrix SDK integration with Makepad
  • Tasks that involve Third-party API integration

Example prompts

  • “/robius-matrix-integration”

Workflow steps

4 steps, taken from the first numbered list in SKILL.md.

  1. Sliding Sync: Uses native sliding sync for efficient room list updates
  2. Separate Runtime: Tokio runtime runs Matrix operations, Makepad handles UI
  3. Request/Response Pattern: UI sends requests, receives actions/updates back
  4. Per-Room Background Tasks: Each room has dedicated timeline subscriber task

What it can do on your machine

Read from SKILL.md and the folder at commit ec02547. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    No scripts in the folder and no shell commands in SKILL.md (its code samples are rust).

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    No URLs in SKILL.md.

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Robius Matrix Integration loads about 3.6k tokens when it runs. Until then it costs about 52 tokens; SKILL.md has 342 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~52
When it runs · the whole SKILL.md, loaded when a task matches
~3.6k

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

The full file from sickn33/agentic-awesome-skills at commit ec02547, republished under its MIT licence (© sickn33). 342 words, ~3,596 tokens.

Download SKILL.mdSave it as .claude/skills/robius-matrix-integration/SKILL.md (or your agent's skills folder).
name
robius-matrix-integration
description
CRITICAL: Use for Matrix SDK integration with Makepad. Triggers on: Matrix SDK, sliding sync, MatrixRequest, timeline, matrix-sdk, matrix client, robrix, matrix room, Matrix 集成, 聊天客户端
risk
critical
source
community
date_added
2026-09-04

Robius Matrix SDK Integration Skill

Best practices for integrating external APIs with Makepad applications based on Robrix and Moly codebases.

Source codebases:

  • Robrix: Matrix SDK integration - sliding sync, timeline subscriptions, real-time updates
  • Moly: OpenAI/LLM API integration - SSE streaming, MCP protocol, multi-provider support

When to Use

Use this skill when:

  • Integrating Matrix SDK with Makepad
  • Building a Matrix client with Makepad
  • Implementing Matrix features (rooms, timelines, messages)
  • Handling Matrix SDK async operations in UI
  • Keywords: matrix-sdk, matrix client, robrix, matrix timeline, matrix room, sliding sync

Overview

Robrix uses the matrix-sdk and matrix-sdk-ui crates to connect to Matrix homeservers. The key architectural decisions:

  1. Sliding Sync: Uses native sliding sync for efficient room list updates
  2. Separate Runtime: Tokio runtime runs Matrix operations, Makepad handles UI
  3. Request/Response Pattern: UI sends requests, receives actions/updates back
  4. Per-Room Background Tasks: Each room has dedicated timeline subscriber task

MatrixRequest Pattern

Request Enum Definition
rust
/// All async requests that can be made to the Matrix worker task
pub enum MatrixRequest {
    /// Login requests
    Login(LoginRequest),
    Logout { is_desktop: bool },

    /// Timeline operations
    PaginateRoomTimeline {
        room_id: OwnedRoomId,
        num_events: u16,
        direction: PaginationDirection,
    },
    SendMessage {
        room_id: OwnedRoomId,
        message: RoomMessageEventContent,
        replied_to: Option<Reply>,
    },
    EditMessage {
        room_id: OwnedRoomId,
        timeline_event_item_id: TimelineEventItemId,
        edited_content: EditedContent,
    },
    RedactMessage {
        room_id: OwnedRoomId,
        timeline_event_id: TimelineEventItemId,
        reason: Option<String>,
    },

    /// Room operations
    JoinRoom { room_id: OwnedRoomId },
    LeaveRoom { room_id: OwnedRoomId },
    GetRoomMembers {
        room_id: OwnedRoomId,
        memberships: RoomMemberships,
        local_only: bool,
    },

    /// User operations
    GetUserProfile {
        user_id: OwnedUserId,
        room_id: Option<OwnedRoomId>,
        local_only: bool,
    },
    IgnoreUser {
        ignore: bool,
        room_member: RoomMember,
        room_id: OwnedRoomId,
    },

    /// Media operations
    FetchAvatar {
        mxc_uri: OwnedMxcUri,
        on_fetched: fn(AvatarUpdate),
    },
    FetchMedia {
        media_request: MediaRequestParameters,
        on_fetched: OnMediaFetchedFn,
        destination: MediaCacheEntryRef,
        update_sender: Option<crossbeam_channel::Sender<TimelineUpdate>>,
    },

    /// Typing/read indicators
    SendTypingNotice { room_id: OwnedRoomId, typing: bool },
    ReadReceipt { room_id: OwnedRoomId, event_id: OwnedEventId },
    FullyReadReceipt { room_id: OwnedRoomId, event_id: OwnedEventId },

    /// Reactions
    ToggleReaction {
        room_id: OwnedRoomId,
        timeline_event_id: TimelineEventItemId,
        reaction: String,
    },

    /// Subscriptions
    SubscribeToTypingNotices { room_id: OwnedRoomId, subscribe: bool },
    SubscribeToPinnedEvents { room_id: OwnedRoomId, subscribe: bool },
}
Submit Pattern
rust
static REQUEST_SENDER: Mutex<Option<UnboundedSender<MatrixRequest>>> = Mutex::new(None);

/// Submit request from UI thread to async runtime
pub fn submit_async_request(req: MatrixRequest) {
    if let Some(sender) = REQUEST_SENDER.lock().unwrap().as_ref() {
        sender.send(req).expect("BUG: matrix worker task receiver died!");
    }
}

// Usage in UI
submit_async_request(MatrixRequest::SendMessage {
    room_id: room_id.clone(),
    message: RoomMessageEventContent::text_plain(&text),
    replied_to: self.reply_to.take(),
});

Worker Task Handler

rust
async fn matrix_worker_task(
    mut request_receiver: UnboundedReceiver<MatrixRequest>,
    login_sender: Sender<LoginRequest>,
) -> Result<()> {
    while let Some(request) = request_receiver.recv().await {
        match request {
            MatrixRequest::PaginateRoomTimeline { room_id, num_events, direction } => {
                let (timeline, sender) = {
                    let rooms = ALL_JOINED_ROOMS.lock().unwrap();
                    let Some(room_info) = rooms.get(&room_id) else {
                        continue;  // Room not ready yet
                    };
                    (room_info.timeline.clone(), room_info.update_sender.clone())
                };

                // Spawn dedicated task for this operation
                Handle::current().spawn(async move {
                    // Notify UI pagination is starting
                    sender.send(TimelineUpdate::PaginationRunning(direction)).unwrap();
                    SignalToUI::set_ui_signal();

                    // Perform pagination
                    let res = if direction == PaginationDirection::Forwards {
                        timeline.paginate_forwards(num_events).await
                    } else {
                        timeline.paginate_backwards(num_events).await
                    };

                    // Send result to UI
                    match res {
                        Ok(fully_paginated) => {
                            sender.send(TimelineUpdate::PaginationIdle {
                                fully_paginated,
                                direction,
                            }).unwrap();
                        }
                        Err(error) => {
                            sender.send(TimelineUpdate::PaginationError {
                                error,
                                direction,
                            }).unwrap();
                        }
                    }
                    SignalToUI::set_ui_signal();
                });
            }

            MatrixRequest::JoinRoom { room_id } => {
                let Some(client) = get_client() else { continue };

                Handle::current().spawn(async move {
                    let result_action = if let Some(room) = client.get_room(&room_id) {
                        match room.join().await {
                            Ok(()) => JoinRoomResultAction::Joined { room_id },
                            Err(e) => JoinRoomResultAction::Failed { room_id, error: e },
                        }
                    } else {
                        match client.join_room_by_id(&room_id).await {
                            Ok(_) => JoinRoomResultAction::Joined { room_id },
                            Err(e) => JoinRoomResultAction::Failed { room_id, error: e },
                        }
                    };
                    Cx::post_action(result_action);
                });
            }
            // ... handle other requests
        }
    }
    Ok(())
}

Timeline Updates

TimelineUpdate Enum
rust
pub enum TimelineUpdate {
    /// New items added to timeline
    NewItems {
        new_items: Vector<Arc<TimelineItem>>,
        changed_indices: BTreeSet<usize>,
        is_append: bool,
    },
    /// Pagination state changes
    PaginationRunning(PaginationDirection),
    PaginationIdle {
        fully_paginated: bool,
        direction: PaginationDirection,
    },
    PaginationError {
        error: Error,
        direction: PaginationDirection,
    },
    /// Message edit result
    MessageEdited {
        timeline_event_id: TimelineEventItemId,
        result: Result<(), Error>,
    },
    /// Room members fetched
    RoomMembersListFetched {
        members: Vec<RoomMember>,
        sort: PrecomputedMemberSort,
        is_local_fetch: bool,
    },
    /// Unread count updated
    NewUnreadMessagesCount(UnreadMessageCount),
    /// User power levels fetched
    UserPowerLevels(UserPowerLevels),
}
Per-Room Update Flow
rust
struct JoinedRoomDetails {
    room_id: OwnedRoomId,
    timeline: Arc<Timeline>,
    timeline_update_sender: crossbeam_channel::Sender<TimelineUpdate>,
    timeline_subscriber_handler_task: JoinHandle<()>,
    typing_notice_subscriber: Option<EventHandlerDropGuard>,
}

impl Drop for JoinedRoomDetails {
    fn drop(&mut self) {
        // Cleanup background tasks when room closes
        self.timeline_subscriber_handler_task.abort();
        drop(self.typing_notice_subscriber.take());
    }
}

// Spawn subscriber for a room
async fn spawn_timeline_subscriber(
    room_id: OwnedRoomId,
    timeline: Arc<Timeline>,
    sender: crossbeam_channel::Sender<TimelineUpdate>,
) -> JoinHandle<()> {
    tokio::spawn(async move {
        let (items, mut stream) = timeline.subscribe().await;

        // Send initial items
        sender.send(TimelineUpdate::NewItems {
            new_items: items,
            changed_indices: BTreeSet::new(),
            is_append: false,
        }).unwrap();
        SignalToUI::set_ui_signal();

        // Listen for updates
        while let Some(diff) = stream.next().await {
            let update = process_timeline_diff(diff);
            sender.send(update).unwrap();
            SignalToUI::set_ui_signal();
        }
    })
}
Handling Updates in UI
rust
impl Widget for RoomScreen {
    fn handle_event(&mut self, cx: &mut Cx, event: &Event, scope: &mut Scope) {
        // Poll timeline updates on Signal events
        if let Event::Signal = event {
            while let Ok(update) = self.timeline_state.update_receiver.try_recv() {
                match update {
                    TimelineUpdate::NewItems { new_items, changed_indices, is_append } => {
                        self.apply_new_items(cx, new_items, changed_indices, is_append);
                    }
                    TimelineUpdate::PaginationIdle { fully_paginated, direction } => {
                        self.set_pagination_idle(cx, direction, fully_paginated);
                    }
                    TimelineUpdate::PaginationError { error, direction } => {
                        self.show_pagination_error(cx, direction, &error);
                    }
                    // ... handle other updates
                }
            }
        }

        self.view.handle_event(cx, event, scope);
    }
}

Room List Updates

RoomsListUpdate Enum
rust
pub enum RoomsListUpdate {
    NotLoaded,
    LoadedRooms { max_rooms: Option<u32> },
    AddInvitedRoom(InvitedRoomInfo),
    AddJoinedRoom(JoinedRoomInfo),
    ClearRooms,
    UpdateLatestEvent {
        room_id: OwnedRoomId,
        timestamp: MilliSecondsSinceUnixEpoch,
        latest_message_text: String,
    },
    UpdateNumUnreadMessages {
        room_id: OwnedRoomId,
        unread_messages: UnreadMessageCount,
        unread_mentions: u64,
    },
    UpdateRoomName { new_room_name: RoomNameId },
    UpdateRoomAvatar { room_id: OwnedRoomId, avatar: FetchedRoomAvatar },
    RemoveRoom { room_id: OwnedRoomId, new_state: RoomState },
    Status { status: String },
    ScrollToRoom(OwnedRoomId),
}

static PENDING_ROOM_UPDATES: SegQueue<RoomsListUpdate> = SegQueue::new();

pub fn enqueue_rooms_list_update(update: RoomsListUpdate) {
    PENDING_ROOM_UPDATES.push(update);
    SignalToUI::set_ui_signal();
}

Client Build Pattern

rust
async fn build_client(
    homeserver_url: &str,
    data_dir: &Path,
) -> Result<(Client, ClientSessionPersisted)> {
    // Generate unique subfolder for this session
    let db_subfolder = format!("db_{}", chrono::Local::now().format("%F_%H_%M_%S_%f"));
    let db_path = data_dir.join(db_subfolder);

    // Generate random passphrase for encryption
    let passphrase: String = {
        use rand::{Rng, thread_rng};
        thread_rng()
            .sample_iter(rand::distributions::Alphanumeric)
            .take(32)
            .map(char::from)
            .collect()
    };

    let client = Client::builder()
        .server_name_or_homeserver_url(homeserver_url)
        .sqlite_store(&db_path, Some(&passphrase))
        .sliding_sync_version_builder(VersionBuilder::DiscoverNative)
        .with_decryption_settings(DecryptionSettings {
            sender_device_trust_requirement: TrustRequirement::Untrusted,
        })
        .with_encryption_settings(EncryptionSettings {
            auto_enable_cross_signing: true,
            backup_download_strategy: BackupDownloadStrategy::OneShot,
            auto_enable_backups: true,
        })
        .request_config(
            RequestConfig::new().timeout(Duration::from_secs(60))
        )
        .build()
        .await?;

    Ok((client, ClientSessionPersisted { homeserver: homeserver_url.to_string(), db_path, passphrase }))
}

Best Practices

  1. Always spawn tasks: Don't block the worker task receiver loop
  2. Use crossbeam channels for per-room updates: More efficient than global queue
  3. Always call SignalToUI::set_ui_signal(): After enqueueing any update
  4. Handle room not ready: Skip requests for rooms not yet in ALL_JOINED_ROOMS
  5. Cleanup on drop: Abort background tasks when rooms are closed
  6. Use Cx::post_action for results: Posted actions are handled in App::handle_actions
  7. Use SegQueue for high-frequency updates: Lock-free for room list updates

Reference Files

  • references/matrix-client.md - Matrix client setup and login patterns (Robrix)
  • references/timeline-handling.md - Matrix timeline subscription patterns (Robrix)
  • references/moly-api-integration.md - Moly API integration patterns
    • OpenAI client with SSE streaming
    • Platform-agnostic async streams
    • MCP (Model Context Protocol) integration
    • Tool approval flow
    • MolyClient for local server
    • BotContext for multi-provider support

Limitations

  • Use this skill only when the task clearly matches the scope described above.
  • Do not treat the output as a substitute for environment-specific validation, testing, or expert review.
  • Stop and ask for clarification if required inputs, permissions, safety boundaries, or success criteria are missing.

© sickn33, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file

Files

Just SKILL.md in skills/robius-matrix-integration of sickn33/agentic-awesome-skills.

Open the folder on GitHubat commit ec02547

Used in 2 other repositories

We found 11 copies of this SKILL.md (exact, near-identical or edited) in other folders, from 2 other GitHub owners. This page covers the copy in sickn33/agentic-awesome-skills, which our catalogue first saw on October 7, 2026.

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Firecrawl Search Integrationfirecrawl/firecrawl190k1 repos~1.1kAutomated safety check: PassISC
CoinGecko API Reference2025Emma/vibe-coding-cn23k2 repos~646Automated safety check: PassMIT

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Works with

Categories

Questions about Robius Matrix Integration

What does Robius Matrix Integration do?

CRITICAL: Use for Matrix SDK integration with Makepad. An agent skill from sickn33/agentic-awesome-skills. Robius Matrix Integration is an agent skill from sickn33/agentic-awesome-skills. CRITICAL: Use for Matrix SDK integration with Makepad.

When should I use Robius Matrix Integration?

Robius Matrix Integration fits situations like: matrix SDK integration with Makepad; tasks that involve Third-party API integration.

How do I install Robius Matrix Integration in Claude Code?

Run `npx skills add sickn33/agentic-awesome-skills --skill robius-matrix-integration -a claude-code`. Or copy the skill folder (skills/robius-matrix-integration in sickn33/agentic-awesome-skills) into .claude/skills/robius-matrix-integration in your project. Claude Code loads it when a task matches its description.

How do I install Robius Matrix Integration in Codex?

Run `npx skills add sickn33/agentic-awesome-skills --skill robius-matrix-integration -a codex`. Or copy the skill folder (skills/robius-matrix-integration in sickn33/agentic-awesome-skills) into .agents/skills/robius-matrix-integration in your project. Codex loads it when a task matches its description.

Can I use Robius Matrix Integration in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add sickn33/agentic-awesome-skills --skill robius-matrix-integration -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/robius-matrix-integration, .gemini/skills/robius-matrix-integration, .github/skills/robius-matrix-integration and .opencode/skills/robius-matrix-integration in your project.

What does Robius Matrix Integration need to run?

SKILL.md names no scripts, command-line tools or credentials: Robius Matrix Integration is instructions for the agent only.

Does Robius Matrix Integration access the network?

SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.

Is Robius Matrix Integration safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does Robius Matrix Integration use?

Robius Matrix Integration is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.

How many tokens does Robius Matrix Integration use?

About 3.6k tokens (SKILL.md is roughly 14k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.

What are the alternatives to Robius Matrix Integration?

Skills that share tags, products or a category with Robius Matrix Integration: Sub2API Admin (Wei-Shaw/sub2api, 43k stars), Firecrawl Build Onboarding (firecrawl/firecrawl, 190k stars), ToolJet Marketplace Plugin Builder (ToolJet/ToolJet, 41k stars) and Firecrawl Search Integration (firecrawl/firecrawl, 190k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Robius Matrix Integration?

sickn33 (a GitHub user) maintains it in sickn33/agentic-awesome-skills, which has 47,343 GitHub stars. The repository holds 1,354 skills in this directory. The repository was last updated on October 7, 2026.

Source: sickn33/agentic-awesome-skills on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.