Agent skill

Glassmorphism

by sickn33 in sickn33/agentic-awesome-skills

Web and App implementation guide for Glassmorphism. An agent skill from sickn33/agentic-awesome-skills.

MITAuto-check passedMobile

Install Glassmorphism

skills CLI
$ npx skills add sickn33/agentic-awesome-skills --skill glassmorphism -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install sickn33/agentic-awesome-skills glassmorphism --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/sickn33/agentic-awesome-skills.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/design-it/glassmorphism .claude/skills/glassmorphism && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
glassmorphism
GitHub stars
47k
Used in
1 other repo
Token cost
~2.6k tokens
SKILL.md length
405 words
Files
1
Skills in repo
1,354
Repo updated
First seen
Licence
MIT

At a glance

Web and App implementation guide for Glassmorphism. An agent skill from sickn33/agentic-awesome-skills.

  • Works in 3 steps: Background Blur (Backdrop Filter): The… → Semi-transparent White/Dark Backgrounds:… → Subtle Light Borders: A 1px…
  • User wants a frosted glass effect
  • SKILL.md covers When to Use, Core Principles, Visual DNA and Web Implementation, plus 3 more sections
  • Instructions only: no scripts, shell commands, URLs or credentials in SKILL.md

What it does

Glassmorphism is an agent skill from sickn33/agentic-awesome-skills. Web and App implementation guide for Glassmorphism. Trigger when user wants a frosted glass effect, blurred backgrounds, transparency, or a sleek MacOS-like feel.

Its SKILL.md is about 2.6k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.

It sits in Mobile, covering Cross-platform mobile apps. It works with macOS and React Native. The repository describes itself as: AAS Core is the local, agent-first control plane for complete catalog discovery, agent-owned selection, stack validation, and planning, backed by 2,400+ agentic skills. Includes… The licence is MIT.

When your agent uses it

  • User wants a frosted glass effect
  • Blurred backgrounds
  • A sleek MacOS-like feel

Example prompts

  • “/glassmorphism”

Workflow steps

3 steps, taken from the first numbered list in SKILL.md.

  1. Background Blur (Backdrop Filter): The defining characteristic. Elements blur whatever is underneath them.
  2. Semi-transparent White/Dark Backgrounds: Panels use rgba() colors to let the background shine through.
  3. Subtle Light Borders: A 1px semi-transparent white (or light) border to simulate the glass edge catching the light.

What it can do on your machine

Read from SKILL.md and the folder at commit ec02547. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    No scripts in the folder and no shell commands in SKILL.md (its code samples are css, swift, dart, javascript and kotlin).

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    No URLs in SKILL.md.

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Glassmorphism loads about 2.6k tokens when it runs. Until then it costs about 44 tokens; SKILL.md has 405 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~44
When it runs · the whole SKILL.md, loaded when a task matches
~2.6k

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

The full file from sickn33/agentic-awesome-skills at commit ec02547, republished under its MIT licence (© sickn33). 405 words, ~2,552 tokens.

Download SKILL.mdSave it as .claude/skills/glassmorphism/SKILL.md (or your agent's skills folder).
name
glassmorphism
description
Web and App implementation guide for Glassmorphism. Trigger when user wants a frosted glass effect, blurred backgrounds, transparency, or a sleek MacOS-like feel.
date_added
2026-06-17
risk
safe
source
self
source_type
self

Glassmorphism

"Looking through a frosted window. Interfaces that blend seamlessly with vibrant backgrounds."

When to Use

Use this sub-style when the user's request matches the aesthetic described above. This is a child reference of the design-it skill and is not meant to be triggered directly.

Core Principles

  1. Background Blur (Backdrop Filter): The defining characteristic. Elements blur whatever is underneath them.
  2. Semi-transparent White/Dark Backgrounds: Panels use rgba() colors to let the background shine through.
  3. Subtle Light Borders: A 1px semi-transparent white (or light) border to simulate the glass edge catching the light.

Visual DNA

  • Colors: Requires a vibrant or textured background to work (e.g., gradients, abstract meshes, or photos). Works beautifully over Yacht Club or Earth-Grounded Elegance if there is underlying visual texture.
  • Typography: Clean, geometric sans-serifs. High contrast text (pure white or pure black) is required for legibility against the glass.
  • Shadows: Soft, subtle drop shadows to detach the glass pane from the background.

Web Implementation

  • Rely heavily on backdrop-filter: blur().
  • CSS Example:
css
body {
  /* Requires a complex background to see the glass effect */
  background: url('abstract-mesh.jpg') cover; 
}

.glass-panel {
  background: rgba(255, 255, 255, 0.15); /* Light glass */
  /* OR background: rgba(0, 0, 0, 0.25); for Dark glass */
  
  backdrop-filter: blur(16px);
  -webkit-backdrop-filter: blur(16px);
  
  border: 1px solid rgba(255, 255, 255, 0.3); /* The glass edge */
  border-radius: 16px;
  box-shadow: 0 4px 30px rgba(0, 0, 0, 0.1);
  
  padding: 32px;
}

App Implementation

SwiftUI
swift
struct GlassCard: View {
    var body: some View {
        ZStack {
            // Vibrant background required for glass to show
            LinearGradient(
                colors: [.purple, .blue, .cyan],
                startPoint: .topLeading,
                endPoint: .bottomTrailing
            )
            .ignoresSafeArea()
            
            // Glass panel
            VStack(alignment: .leading, spacing: 16) {
                Text("Glass Panel")
                    .font(.system(size: 22, weight: .semibold))
                    .foregroundColor(.white)
                Text("Content floating on frosted glass.")
                    .font(.system(size: 15))
                    .foregroundColor(.white.opacity(0.8))
                
                Button(action: {}) {
                    Text("Continue")
                        .font(.system(size: 15, weight: .semibold))
                        .foregroundColor(.white)
                        .padding(.horizontal, 24)
                        .padding(.vertical, 12)
                        .background(.ultraThinMaterial)
                        .cornerRadius(8)
                }
            }
            .padding(24)
            .background(.ultraThinMaterial)  // Built-in frosted glass
            .cornerRadius(16)
            .overlay(
                RoundedRectangle(cornerRadius: 16)
                    .stroke(.white.opacity(0.3), lineWidth: 1) // Glass edge highlight
            )
            .shadow(color: .black.opacity(0.1), radius: 20, x: 0, y: 10)
            .padding(24)
        }
    }
}
  • Use .ultraThinMaterial, .thinMaterial, .regularMaterial, .thickMaterial — Apple built glassmorphism natively.
  • Add .overlay(RoundedRectangle().stroke(.white.opacity(0.3))) for the light edge catch.
  • Glass only works if there's a vibrant background visible behind it.
Flutter
dart
class GlassCard extends StatelessWidget {
  @override
  Widget build(BuildContext context) {
    return Stack(
      children: [
        // Vibrant background
        Container(
          decoration: const BoxDecoration(
            gradient: LinearGradient(
              colors: [Colors.purple, Colors.blue, Colors.cyan],
              begin: Alignment.topLeft,
              end: Alignment.bottomRight,
            ),
          ),
        ),
        // Glass panel
        Center(
          child: ClipRRect(
            borderRadius: BorderRadius.circular(16),
            child: BackdropFilter(
              filter: ImageFilter.blur(sigmaX: 16, sigmaY: 16),
              child: Container(
                padding: const EdgeInsets.all(24),
                decoration: BoxDecoration(
                  color: Colors.white.withOpacity(0.15),
                  borderRadius: BorderRadius.circular(16),
                  border: Border.all(
                    color: Colors.white.withOpacity(0.3),
                    width: 1,
                  ),
                  boxShadow: [
                    BoxShadow(
                      color: Colors.black.withOpacity(0.1),
                      blurRadius: 20,
                      offset: const Offset(0, 10),
                    ),
                  ],
                ),
                child: Column(
                  mainAxisSize: MainAxisSize.min,
                  crossAxisAlignment: CrossAxisAlignment.start,
                  children: [
                    const Text('Glass Panel',
                      style: TextStyle(fontSize: 22, fontWeight: FontWeight.w600,
                        color: Colors.white)),
                    const SizedBox(height: 16),
                    Text('Content floating on frosted glass.',
                      style: TextStyle(fontSize: 15,
                        color: Colors.white.withOpacity(0.8))),
                  ],
                ),
              ),
            ),
          ),
        ),
      ],
    );
  }
}
  • Critical: BackdropFilter MUST be wrapped in ClipRRect — without clipping, the blur applies to the entire screen.
  • Use ImageFilter.blur(sigmaX: 10...20, sigmaY: 10...20) for the frosted effect.
  • Set the container color to Colors.white.withOpacity(0.1...0.2) — too opaque kills the glass look.
Show full SKILL.md (171 more words)Show less
React Native
jsx
import { BlurView } from '@react-native-community/blur';

const GlassCard = () => (
  <View style={{ flex: 1 }}>
    {/* Vibrant background */}
    <LinearGradient
      colors={['#9B59B6', '#3498DB', '#1ABC9C']}
      style={StyleSheet.absoluteFill}
    />
    
    {/* Glass panel */}
    <View style={{
      margin: 24,
      borderRadius: 16,
      overflow: 'hidden', // Required for blur clipping
    }}>
      <BlurView
        blurType="light"
        blurAmount={16}
        style={{ padding: 24 }}
      >
        <View style={{
          // Glass border overlay
          borderRadius: 16,
          borderWidth: 1,
          borderColor: 'rgba(255,255,255,0.3)',
        }}>
          <Text style={{
            fontSize: 22, fontWeight: '600', color: '#FFF',
            marginBottom: 16,
          }}>
            Glass Panel
          </Text>
          <Text style={{
            fontSize: 15, color: 'rgba(255,255,255,0.8)',
          }}>
            Content floating on frosted glass.
          </Text>
        </View>
      </BlurView>
    </View>
  </View>
);
  • Install @react-native-community/blur — React Native has NO native blur support.
  • Wrap the BlurView parent in a View with overflow: 'hidden' and borderRadius to clip the blur.
  • Use blurType: 'light' for light glass, 'dark' for dark glass, 'chromeMaterial' for iOS Chrome effect.
  • Android limitation: BlurView performance varies on Android. Test thoroughly.
Jetpack Compose
kotlin
@Composable
fun GlassCard() {
    Box(modifier = Modifier.fillMaxSize()) {
        // Vibrant background
        Box(modifier = Modifier
            .fillMaxSize()
            .background(Brush.linearGradient(
                colors = listOf(Color(0xFF9B59B6), Color(0xFF3498DB), Color(0xFF1ABC9C)),
                start = Offset.Zero,
                end = Offset.Infinite,
            ))
        )
        
        // Glass panel — Compose lacks native backdrop-filter,
        // so use a semi-transparent surface with blur via Modifier.blur()
        Card(
            modifier = Modifier
                .padding(24.dp)
                .align(Alignment.Center),
            shape = RoundedCornerShape(16.dp),
            colors = CardDefaults.cardColors(
                containerColor = Color.White.copy(alpha = 0.15f),
            ),
            border = BorderStroke(1.dp, Color.White.copy(alpha = 0.3f)),
            elevation = CardDefaults.cardElevation(defaultElevation = 0.dp),
        ) {
            Column(modifier = Modifier.padding(24.dp)) {
                Text("Glass Panel",
                    fontSize = 22.sp,
                    fontWeight = FontWeight.SemiBold,
                    color = Color.White)
                Spacer(Modifier.height(16.dp))
                Text("Content floating on frosted glass.",
                    fontSize = 15.sp,
                    color = Color.White.copy(alpha = 0.8f))
            }
        }
    }
}
  • Compose limitation: True backdrop-filter blur doesn't exist natively. Use Modifier.blur() (API 31+) on the background, or use RenderEffect.createBlurEffect() for lower APIs.
  • Use the haze library (dev.chrisbanes.haze) for proper glassmorphism in Compose — it provides Modifier.haze() and Modifier.hazeChild().
  • Without native blur, fallback to Color.White.copy(alpha = 0.15f) with a strong border to simulate the glass edge.

Do's and Don'ts

  • DO: Ensure there is enough contrast between text and the blurred background. Accessibility is often a challenge with this style.
  • DON'T: Use Glassmorphism on a solid white or solid black background—the effect will be completely invisible.

Limitations

  • This is a styling reference and does not replace environment-specific validation, accessibility testing, or expert review.
  • Ensure appropriate contrast ratios and responsive behaviors are verified separately.

© sickn33, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file

Files

Just SKILL.md in skills/design-it/glassmorphism of sickn33/agentic-awesome-skills.

Open the folder on GitHubat commit ec02547

Used in 1 other repository

We found 5 copies of this SKILL.md (exact, near-identical or edited) in other folders, from 1 other GitHub owner. This page covers the copy in sickn33/agentic-awesome-skills, which our catalogue first saw on October 7, 2026.

Compare with similar skills

Glassmorphism next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

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Apple Designvrcm-team/VRCM1791 repos~6.2kAutomated safety check: PassMIT
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Limrun Xcodesuperset-sh/superset15k—~6.5kAutomated safety check: NotesCustom licence
React Native Best Practicesvercel-labs/openreview1.7k17 repos~1.1kAutomated safety check: PassMIT

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Categories

Questions about Glassmorphism

What does Glassmorphism do?

Web and App implementation guide for Glassmorphism. An agent skill from sickn33/agentic-awesome-skills. Glassmorphism is an agent skill from sickn33/agentic-awesome-skills. Web and App implementation guide for Glassmorphism.

When should I use Glassmorphism?

Glassmorphism fits situations like: user wants a frosted glass effect; blurred backgrounds; A sleek MacOS-like feel.

How do I install Glassmorphism in Claude Code?

Run `npx skills add sickn33/agentic-awesome-skills --skill glassmorphism -a claude-code`. Or copy the skill folder (skills/design-it/glassmorphism in sickn33/agentic-awesome-skills) into .claude/skills/glassmorphism in your project. Claude Code loads it when a task matches its description.

How do I install Glassmorphism in Codex?

Run `npx skills add sickn33/agentic-awesome-skills --skill glassmorphism -a codex`. Or copy the skill folder (skills/design-it/glassmorphism in sickn33/agentic-awesome-skills) into .agents/skills/glassmorphism in your project. Codex loads it when a task matches its description.

Can I use Glassmorphism in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add sickn33/agentic-awesome-skills --skill glassmorphism -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/glassmorphism, .gemini/skills/glassmorphism, .github/skills/glassmorphism and .opencode/skills/glassmorphism in your project.

What does Glassmorphism need to run?

SKILL.md names no scripts, command-line tools or credentials: Glassmorphism is instructions for the agent only.

Does Glassmorphism access the network?

SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.

Is Glassmorphism safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does Glassmorphism use?

Glassmorphism is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.

How many tokens does Glassmorphism use?

About 2.6k tokens (SKILL.md is roughly 10k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.

What are the alternatives to Glassmorphism?

Skills that share tags, products or a category with Glassmorphism: App Store Review (safaiyeh/app-store-review-skill, 362 stars), Apple Design (vrcm-team/VRCM, 179 stars), Simfleet (entropyconquers/simfleet, 117 stars) and Limrun Xcode (superset-sh/superset, 15k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Glassmorphism?

sickn33 (a GitHub user) maintains it in sickn33/agentic-awesome-skills, which has 47,343 GitHub stars. The repository holds 1,354 skills in this directory. The repository was last updated on October 7, 2026.

Source: sickn33/agentic-awesome-skills on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.