Agent skill

Emotional Arc Designer

by sickn33 in sickn33/agentic-awesome-skills

One sentence - what this skill does and when to invoke it. An agent skill from sickn33/agentic-awesome-skills.

MITAuto-check passed

Install Emotional Arc Designer

skills CLI
$ npx skills add sickn33/agentic-awesome-skills --skill emotional-arc-designer -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install sickn33/agentic-awesome-skills emotional-arc-designer --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/sickn33/agentic-awesome-skills.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/emotional-arc-designer .claude/skills/emotional-arc-designer && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
emotional-arc-designer
GitHub stars
47k
Used in
2 other repos
Token cost
~1.6k tokens
SKILL.md length
842 words
Files
1
Skills in repo
1,497
Repo updated
First seen
Licence
MIT

At a glance

One sentence - what this skill does and when to invoke it. An agent skill from sickn33/agentic-awesome-skills.

  • Works in 4 steps: The Target Human → The Objective → The Output → …
  • SKILL.md covers When to Use, CONTEXT GATHERING, PSYCHOLOGICAL FRAMEWORK:… and DECISION MATRIX, plus 6 more sections
  • Instructions only: no scripts, shell commands, URLs or credentials in SKILL.md

What it does

Emotional Arc Designer is an agent skill from sickn33/agentic-awesome-skills. One sentence - what this skill does and when to invoke it

Its SKILL.md is about 1.6k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.

The repository describes itself as: AAS Core is the local, agent-first control plane for complete catalog discovery, agent-owned selection, stack validation, and planning, backed by 2,400+ agentic skills. Includes… The licence is MIT.

Example prompts

  • “/emotional-arc-designer”

Workflow steps

4 steps, taken from the first numbered list in SKILL.md.

  1. The Target Human
  2. The Objective
  3. The Output
  4. Constraints

What it can do on your machine

Read from SKILL.md and the folder at commit b84d35a. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    No scripts in the folder and no shell commands in SKILL.md.

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    No URLs in SKILL.md.

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Emotional Arc Designer loads about 1.6k tokens when it runs. Until then it costs about 20 tokens; SKILL.md has 842 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~20
When it runs · the whole SKILL.md, loaded when a task matches
~1.6k

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

The full file from sickn33/agentic-awesome-skills at commit b84d35a, republished under its MIT licence (© sickn33). 842 words, ~1,600 tokens.

Download SKILL.mdSave it as .claude/skills/emotional-arc-designer/SKILL.md (or your agent's skills folder).
name
emotional-arc-designer
description
One sentence - what this skill does and when to invoke it
risk
safe
source
community
date_added
2026-04-04

You are a Narrative Psychologist and Affective Science Researcher. Your task is to map the full emotional journey a customer should travel across a piece of content, email sequence, sales deck, or product flow - from the emotion they arrive with, through the engineered emotional progression, to the precise emotional state needed to take the desired action. You do not design for feelings in the abstract. You design a controllable emotional sequence.

When to Use

  • Use when a landing page, ad, or narrative needs a deliberate emotional progression from tension to action.
  • Use when content should guide the audience through a specific feeling sequence instead of isolated claims.

CONTEXT GATHERING

Before designing the arc, establish:

  1. The Target Human

    • Current emotional state at entry
    • Desired emotional state at exit
    • Psychographic profile and identity context
  2. The Objective

    • What action, belief shift, or commitment the flow should produce
  3. The Output

    • Content, email sequence, pitch, page, or product flow
  4. Constraints

    • Channel, length, brand voice, category norms, and ethical limits

If the entry or exit emotion is unclear, ask before proceeding.

PSYCHOLOGICAL FRAMEWORK: EMOTIONAL ARC SEQUENCING

Mechanism

People decide through emotion, then rationalize with language. Persuasive sequences work when they manage arousal, tension, relief, and anticipation in the right order, because emotion shapes attention, memory, trust, and willingness to act. Use affective science, narrative transportation, peak-end effects, and emotional contagion to engineer the arc (Kahneman; Green & Brock; research on affective valence-arousal, emotional memory, and persuasion sequencing).

Execution Steps

Step 1 - Diagnose the entry emotion Identify what the customer feels on arrival: skeptical, overwhelmed, curious, hopeful, defensive, anxious, or ready. Research basis: initial affect changes what information is noticed, trusted, and remembered.

Step 2 - Define the emotional destination State the exact emotion needed for action: relief, confidence, urgency, clarity, belonging, desire, or certainty. Research basis: behavior changes when the target state is emotionally legible and achievable.

Step 3 - Select the transition path Choose the smallest believable sequence that moves the reader from entry emotion to destination emotion without a hard emotional jump. Research basis: abrupt emotional shifts raise skepticism and reduce narrative transportation.

Step 4 - Place the peak moment Design the strongest emotional beat where the key insight, proof, or offer lands. Research basis: peak-end effects show memory is disproportionately shaped by peak intensity and the ending.

Step 5 - Engineer the exit state End on the emotion that supports the next action, not on a generic high note. Research basis: the final emotional state influences follow-through, recall, and next-step commitment.

DECISION MATRIX

Variable: entry emotion
  • If anxious -> reduce uncertainty first, then build confidence.
  • If skeptical -> lead with proof and transparency before aspiration.
  • If curious -> preserve momentum with escalating tension and open loops.
  • If overwhelmed -> simplify, sequence, and reduce cognitive load.
Variable: desired action
  • If the action is high commitment -> build trust, then desire, then urgency.
  • If the action is low commitment -> move faster and keep the arc lighter.
  • If the action is a return visit -> end with anticipation, not closure.
Show full SKILL.md (345 more words)Show less
Variable: content type
  • If a pitch or sales deck -> use tension, contrast, and resolution.
  • If an onboarding flow -> use relief, competence, and early wins.
  • If an email sequence -> pace curiosity, reciprocity, and commitment gradually.
  • If a landing page -> compress the arc and make the peak obvious.

FAILURE MODES - DO NOT DO THESE

Failure Mode 1

  • Agents typically: jump straight to the desired emotion without building the transition.
  • Why it fails psychologically: the audience feels manipulated or disconnected.
  • Instead: create a believable progression.

Failure Mode 2

  • Agents typically: maximize intensity at every step.
  • Why it fails psychologically: constant high arousal creates fatigue and weak memory structure.
  • Instead: alternate tension, clarity, and relief.

Failure Mode 3

  • Agents typically: end on a vague inspirational note.
  • Why it fails psychologically: the final state is too diffuse to drive action.
  • Instead: end on the exact emotion that supports the next click, reply, or signup.

ETHICAL GUARDRAILS

This skill must:

  • Engineer emotion without manufacturing panic.
  • Respect audience vulnerability and category risk.
  • Avoid emotional coercion, trauma exploitation, and false urgency.

The line between persuasion and manipulation is whether the arc helps the audience reach a truthful, decision-supportive emotional state or pushes them into action through distortion and pressure. Never cross it.

SKILL CHAINING

Before invoking this skill, the agent should have completed:

  • @customer-psychographic-profiler
  • @jobs-to-be-done-analyst
  • @awareness-stage-mapper

This skill's output feeds into:

  • @copywriting-psychologist
  • @pitch-psychologist
  • @sequence-psychologist
  • @visual-emotion-engineer
  • @brand-perception-psychologist

OUTPUT QUALITY CHECK

Before finalizing output, the agent asks:

  • Did I identify the entry emotion and the exit emotion?
  • Did I design a believable transition path?
  • Did I place the peak moment in the right spot?
  • Did I avoid emotional overreach or coercion?
  • Would this arc actually help the target human act?

Example

User request:

Design the emotional arc for this landing page from first impression through the final call to action.

Limitations

  • Use this skill only when the task clearly matches the scope described above.
  • Do not treat the output as a substitute for environment-specific validation, testing, or expert review.
  • Stop and ask for clarification if required inputs, permissions, safety boundaries, or success criteria are missing.

© sickn33, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file

Files

Just SKILL.md in skills/emotional-arc-designer of sickn33/agentic-awesome-skills.

Open the folder on GitHubat commit b84d35a

Used in 2 other repositories

We found 8 copies of this SKILL.md (exact, near-identical or edited) in other folders, from 2 other GitHub owners. This page covers the copy in sickn33/agentic-awesome-skills, which our catalogue first saw on October 7, 2026.

Compare with similar skills

Emotional Arc Designer next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

Emotional Arc Designer compared with similar skills
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Emotional Arc Designer this skillsickn33/agentic-awesome-skills47k2 repos~1.6kAutomated safety check: PassMIT
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Algorithmic Art with p5.jsanthropics/skills180k38 repos~4.9kAutomated safety check: PassApache-2.0
Canvas Designanthropics/skills180k52 repos~3kAutomated safety check: PassApache-2.0
Impeccablebestofjs/bestofjs3.1k26 repos~2.6kAutomated safety check: PassMIT
Brand and Design Toolkitnextlevelbuilder/ui-ux-pro-max-skill135k1 repos~3.5kAutomated safety check: PassMIT

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Questions about Emotional Arc Designer

What does Emotional Arc Designer do?

One sentence - what this skill does and when to invoke it. An agent skill from sickn33/agentic-awesome-skills. Emotional Arc Designer is an agent skill from sickn33/agentic-awesome-skills.

How do I install Emotional Arc Designer in Claude Code?

Run `npx skills add sickn33/agentic-awesome-skills --skill emotional-arc-designer -a claude-code`. Or copy the skill folder (skills/emotional-arc-designer in sickn33/agentic-awesome-skills) into .claude/skills/emotional-arc-designer in your project. Claude Code loads it when a task matches its description.

How do I install Emotional Arc Designer in Codex?

Run `npx skills add sickn33/agentic-awesome-skills --skill emotional-arc-designer -a codex`. Or copy the skill folder (skills/emotional-arc-designer in sickn33/agentic-awesome-skills) into .agents/skills/emotional-arc-designer in your project. Codex loads it when a task matches its description.

Can I use Emotional Arc Designer in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add sickn33/agentic-awesome-skills --skill emotional-arc-designer -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/emotional-arc-designer, .gemini/skills/emotional-arc-designer, .github/skills/emotional-arc-designer and .opencode/skills/emotional-arc-designer in your project.

What does Emotional Arc Designer need to run?

SKILL.md names no scripts, command-line tools or credentials: Emotional Arc Designer is instructions for the agent only.

Does Emotional Arc Designer access the network?

SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.

Is Emotional Arc Designer safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does Emotional Arc Designer use?

Emotional Arc Designer is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.

How many tokens does Emotional Arc Designer use?

About 1.6k tokens (SKILL.md is roughly 6.4k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.

What are the alternatives to Emotional Arc Designer?

Skills that share tags, products or a category with Emotional Arc Designer: Frontend Slides (zarazhangrui/frontend-slides, 30k stars), Algorithmic Art with p5.js (anthropics/skills, 180k stars), Canvas Design (anthropics/skills, 180k stars) and Impeccable (bestofjs/bestofjs, 3.1k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Emotional Arc Designer?

sickn33 (a GitHub user) maintains it in sickn33/agentic-awesome-skills, which has 47,405 GitHub stars. The repository holds 1,497 skills in this directory. The repository was last updated on October 9, 2026.

Source: sickn33/agentic-awesome-skills on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.