Agent skill

Pokemon Battle

by shepherdjerred in shepherdjerred/monorepo

Operate live Pokémon Emerald battles with pokemonctl semantic actions and search Generation III move mechanics.

GPL-3.0Auto-check passed

Install Pokemon Battle

skills CLI
$ npx skills add shepherdjerred/monorepo --skill pokemon-battle -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install shepherdjerred/monorepo pokemon-battle --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/shepherdjerred/monorepo.git skills-src && mkdir -p .claude/skills && cp -r skills-src/packages/discord-plays-pokemon/.agents/skills/pokemon-battle .claude/skills/pokemon-battle && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
pokemon-battle
GitHub stars
112
Token cost
~493 tokens
SKILL.md length
180 words
Files
2
Skills in repo
63
Repo updated
First seen
Licence
GPL-3.0

At a glance

Operate live Pokémon Emerald battles with pokemonctl semantic actions and search Generation III move mechanics.

  • An input-ready battle needs an explicit move
  • Instructions only: no scripts, shell commands, URLs or credentials in SKILL.md

What it does

Pokemon Battle is an agent skill from shepherdjerred/monorepo. Operate live Pokémon Emerald battles with pokemonctl semantic actions and search Generation III move mechanics. Use when an input-ready battle needs an explicit move, target, item, switch, or run decision.

Its SKILL.md is about 490 tokens, which your agent loads only when the skill is triggered. The skill folder holds 2 other files (for example `agents/openai.yaml`).

The repository describes itself as: Monorepo for all of my projects. The licence is GPL-3.0.

When your agent uses it

  • An input-ready battle needs an explicit move

Example prompts

  • “/pokemon-battle”

What it can do on your machine

Read from SKILL.md and the folder at commit d66c497. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    No scripts in the folder and no shell commands in SKILL.md (its code samples are bash).

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    No URLs in SKILL.md.

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Pokemon Battle loads about 493 tokens when it runs. Until then it costs about 55 tokens; SKILL.md has 180 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~55
When it runs · the whole SKILL.md, loaded when a task matches
~493

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

The full file from shepherdjerred/monorepo at commit d66c497, republished under its GPL-3.0 licence (© shepherdjerred). 180 words, ~493 tokens.

Download SKILL.mdSave it as .claude/skills/pokemon-battle/SKILL.md (or your agent's skills folder). This skill also uses 1 other file; get the full folder from GitHub.
name
pokemon-battle
description
Operate live Pokémon Emerald battles with pokemonctl semantic actions and search Generation III move mechanics. Use when an input-ready battle needs an explicit move, target, item, switch, or run decision.

Pokémon Battle

Start with pokemonctl observe. Treat its compact battle object as the authority for the current decision:

  • menu says which semantic action is available.
  • moves supplies exact names, slots, PP, and usable eligibility.
  • switchAllowed reports whether a voluntary switch is currently legal.
  • battlers, party, and inventory identify valid targets and owned resources.

Query static mechanics only when they change the choice:

sh
pokemonctl knowledge search "Tackle power accuracy type" --domain battle --limit 3
pokemonctl knowledge get "battle:move:tackle"

Execute one explicit choice

At the action menu, use the narrow semantic command that matches the decision:

sh
pokemonctl battle move "TACKLE"
pokemonctl battle move 2 --target-battler 3
pokemonctl battle item "POTION" --party-slot 1
pokemonctl battle switch 2
pokemonctl battle run

Move and item names must exactly match the observed move or inventory name. Party-targeted medicine requires --party-slot; PP medicine is not supported because this action has no move selector. The engine rejects disabled moves, trapped switches, inapplicable medicine, and other unavailable choices before sending controller input.

If observation already reports menu: "target", select the pending target:

sh
pokemonctl battle target battler 3
pokemonctl battle target party-slot 2

Prefer battle move ... --target-battler when making a new targeted move. Inspect the command's settled after state and stopReason before acting again. These commands execute the caller's choice; they never choose battle strategy. The knowledge catalog supplies static facts, not live eligibility or a deterministic policy.

© shepherdjerred, GPL-3.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file

Files

SKILL.md and 1 other file in packages/discord-plays-pokemon/.agents/skills/pokemon-battle of shepherdjerred/monorepo.

  • SKILL.md
  • agents/openai.yaml

Open the folder on GitHubat commit d66c497

Compare with similar skills

Pokemon Battle next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

Pokemon Battle compared with similar skills
SkillStarsUsed inTokensAuto-checkLicenceRepo updated
Pokemon Battle this skillshepherdjerred/monorepo112—~493Automated safety check: PassGPL-3.0
It Operationsdavila7/claude-code-templates33k1 repos~3.7kAutomated safety check: PassMIT
Operator Approval Loopaffaan-m/ECC276k—~3.3kAutomated safety check: PassMIT
Semantic Liststhedaviddias/Front-End-Checklist74k—~504Automated safety check: PassMIT
Business Operations Skillsalirezarezvani/claude-skills28k—~2.3kAutomated safety check: PassMIT
Semantic Versioningsickn33/agentic-awesome-skills47k1 repos~2.6kAutomated safety check: PassMIT

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Questions about Pokemon Battle

What does Pokemon Battle do?

Operate live Pokémon Emerald battles with pokemonctl semantic actions and search Generation III move mechanics. Pokemon Battle is an agent skill from shepherdjerred/monorepo. Operate live Pokémon Emerald battles with pokemonctl semantic actions and search Generation III move mechanics.

When should I use Pokemon Battle?

Pokemon Battle fits situations like: an input-ready battle needs an explicit move.

How do I install Pokemon Battle in Claude Code?

Run `npx skills add shepherdjerred/monorepo --skill pokemon-battle -a claude-code`. Or copy the skill folder (packages/discord-plays-pokemon/.agents/skills/pokemon-battle in shepherdjerred/monorepo) into .claude/skills/pokemon-battle in your project. Claude Code loads it when a task matches its description.

How do I install Pokemon Battle in Codex?

Run `npx skills add shepherdjerred/monorepo --skill pokemon-battle -a codex`. Or copy the skill folder (packages/discord-plays-pokemon/.agents/skills/pokemon-battle in shepherdjerred/monorepo) into .agents/skills/pokemon-battle in your project. Codex loads it when a task matches its description.

Can I use Pokemon Battle in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add shepherdjerred/monorepo --skill pokemon-battle -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/pokemon-battle, .gemini/skills/pokemon-battle, .github/skills/pokemon-battle and .opencode/skills/pokemon-battle in your project.

What does Pokemon Battle need to run?

SKILL.md names no scripts, command-line tools or credentials: Pokemon Battle is instructions for the agent only.

Does Pokemon Battle access the network?

SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.

Is Pokemon Battle safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does Pokemon Battle use?

Pokemon Battle is published under the GPL-3.0 licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.

How many tokens does Pokemon Battle use?

About 493 tokens (SKILL.md is roughly 2k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.

What are the alternatives to Pokemon Battle?

Skills that share tags, products or a category with Pokemon Battle: It Operations (davila7/claude-code-templates, 33k stars), Operator Approval Loop (affaan-m/ECC, 276k stars), Semantic Lists (thedaviddias/Front-End-Checklist, 74k stars) and Business Operations Skills (alirezarezvani/claude-skills, 28k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Pokemon Battle?

shepherdjerred (a GitHub user) maintains it in shepherdjerred/monorepo, which has 112 GitHub stars. The repository holds 63 skills in this directory. The repository was last updated on October 10, 2026.

Source: shepherdjerred/monorepo on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.