Paddle Build
PaddlePaddle/Paddle
A skill your agent uses when needing to compile, rebuild, or install Paddle from source after code changes.
This skill should be used when the user asks about "bun:ffi", "foreign function interface", "calling C from Bun", "native libraries", "dlopen", "shared libraries", "calling native code", or…
$ npx skills add secondsky/claude-skills --skill bun-ffi -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install secondsky/claude-skills bun-ffi --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/secondsky/claude-skills.git skills-src && mkdir -p .claude/skills && cp -r skills-src/plugins/bun/skills/bun-ffi .claude/skills/bun-ffi && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "bun-ffi" agent skill from https://github.com/secondsky/claude-skills/tree/main/plugins/bun/skills/bun-ffi into .claude/skills/bun-ffi/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "bun-ffi", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/secondsky/claude-skills/tree/main/plugins/bun/skills/bun-ffiType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add secondsky/claude-skills --skill bun-ffi -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install secondsky/claude-skills bun-ffi --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/secondsky/claude-skills.git skills-src && mkdir -p .agents/skills && cp -r skills-src/plugins/bun/skills/bun-ffi .agents/skills/bun-ffi && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "bun-ffi" agent skill from https://github.com/secondsky/claude-skills/tree/main/plugins/bun/skills/bun-ffi into .agents/skills/bun-ffi/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "bun-ffi", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add secondsky/claude-skills --skill bun-ffi -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install secondsky/claude-skills bun-ffi --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/secondsky/claude-skills.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/plugins/bun/skills/bun-ffi .cursor/skills/bun-ffi && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "bun-ffi" agent skill from https://github.com/secondsky/claude-skills/tree/main/plugins/bun/skills/bun-ffi into .cursor/skills/bun-ffi/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "bun-ffi", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/secondsky/claude-skills.git --path plugins/bun/skills/bun-ffi--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add secondsky/claude-skills --skill bun-ffi -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install secondsky/claude-skills bun-ffi --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/secondsky/claude-skills.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/plugins/bun/skills/bun-ffi .gemini/skills/bun-ffi && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "bun-ffi" agent skill from https://github.com/secondsky/claude-skills/tree/main/plugins/bun/skills/bun-ffi into .gemini/skills/bun-ffi/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "bun-ffi", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install secondsky/claude-skills bun-ffiInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add secondsky/claude-skills --skill bun-ffi -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/secondsky/claude-skills.git skills-src && mkdir -p .github/skills && cp -r skills-src/plugins/bun/skills/bun-ffi .github/skills/bun-ffi && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "bun-ffi" agent skill from https://github.com/secondsky/claude-skills/tree/main/plugins/bun/skills/bun-ffi into .github/skills/bun-ffi/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "bun-ffi", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add secondsky/claude-skills --skill bun-ffi -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install secondsky/claude-skills bun-ffi --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/secondsky/claude-skills.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/plugins/bun/skills/bun-ffi .opencode/skills/bun-ffi && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "bun-ffi" agent skill from https://github.com/secondsky/claude-skills/tree/main/plugins/bun/skills/bun-ffi into .opencode/skills/bun-ffi/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "bun-ffi", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
bun-ffiThis skill should be used when the user asks about "bun:ffi", "foreign function interface", "calling C from Bun", "native libraries", "dlopen", "shared libraries", "calling native code", or…
Bun Ffi is an agent skill from secondsky/claude-skills. This skill should be used when the user asks about "bun:ffi", "foreign function interface", "calling C from Bun", "native libraries", "dlopen", "shared libraries", "calling native code", or integrating C/C++ libraries with Bun.
Its SKILL.md is about 1.8k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
It works with C++. The repository describes itself as: Production-ready skills for Claude Code CLI - Cloudflare, React, Tailwind v4, and AI integrations. The licence is MIT.
Read from SKILL.md and the folder at commit 8837836. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md (its code samples are typescript).
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Bun Ffi loads about 1.8k tokens when it runs. Until then it costs about 59 tokens; SKILL.md has 99 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from secondsky/claude-skills at commit 8837836, republished under its MIT licence (© secondsky). 99 words, ~1,830 tokens.
.claude/skills/bun-ffi/SKILL.md (or your agent's skills folder).Bun's FFI allows calling native C/C++ libraries from JavaScript.
import { dlopen, suffix, FFIType } from "bun:ffi";
// Load library
const lib = dlopen(`libc.${suffix}`, {
printf: {
args: [FFIType.cstring],
returns: FFIType.int,
},
});
// Call function
lib.symbols.printf("Hello from C!\n");import { dlopen, suffix } from "bun:ffi";
// suffix is: "dylib" (macOS), "so" (Linux), "dll" (Windows)
// System library
const libc = dlopen(`libc.${suffix}`, { ... });
// Custom library
const myLib = dlopen(`./libmylib.${suffix}`, { ... });
// Absolute path
const sqlite = dlopen("/usr/lib/libsqlite3.so", { ... });function getLibPath(name: string): string {
const platform = process.platform;
const paths = {
darwin: `/usr/local/lib/lib${name}.dylib`,
linux: `/usr/lib/lib${name}.so`,
win32: `C:\\Windows\\System32\\${name}.dll`,
};
return paths[platform] || paths.linux;
}
const lib = dlopen(getLibPath("mylib"), { ... });import { FFIType } from "bun:ffi";
const types = {
// Integers
i8: FFIType.i8, // int8_t
i16: FFIType.i16, // int16_t
i32: FFIType.i32, // int32_t / int
i64: FFIType.i64, // int64_t / long long
// Unsigned integers
u8: FFIType.u8, // uint8_t
u16: FFIType.u16, // uint16_t
u32: FFIType.u32, // uint32_t
u64: FFIType.u64, // uint64_t
// Floats
f32: FFIType.f32, // float
f64: FFIType.f64, // double
// Pointers
ptr: FFIType.ptr, // void*
cstring: FFIType.cstring, // const char*
// Other
bool: FFIType.bool, // bool
void: FFIType.void, // void
};import { dlopen, FFIType, ptr, CString } from "bun:ffi";
const lib = dlopen("./libmath.so", {
// Simple function
add: {
args: [FFIType.i32, FFIType.i32],
returns: FFIType.i32,
},
// String function
greet: {
args: [FFIType.cstring],
returns: FFIType.cstring,
},
// Pointer function
allocate: {
args: [FFIType.u64],
returns: FFIType.ptr,
},
// Void function
log_message: {
args: [FFIType.cstring],
returns: FFIType.void,
},
// No args
get_version: {
args: [],
returns: FFIType.cstring,
},
});
// Call functions
const sum = lib.symbols.add(1, 2); // 3
const message = lib.symbols.greet(ptr(Buffer.from("World\0")));import { dlopen, FFIType, ptr, CString } from "bun:ffi";
// Passing strings to C
const str = Buffer.from("Hello\0"); // Must be null-terminated
lib.symbols.print_string(ptr(str));
// Receiving strings from C
const result = lib.symbols.get_string();
const jsString = new CString(result); // Convert to JS string
console.log(jsString.toString());import { dlopen, FFIType, ptr, toArrayBuffer } from "bun:ffi";
const lib = dlopen("./libdata.so", {
create_buffer: {
args: [FFIType.u64],
returns: FFIType.ptr,
},
fill_buffer: {
args: [FFIType.ptr, FFIType.u8, FFIType.u64],
returns: FFIType.void,
},
free_buffer: {
args: [FFIType.ptr],
returns: FFIType.void,
},
});
// Allocate buffer
const size = 1024;
const bufPtr = lib.symbols.create_buffer(size);
// Fill buffer
lib.symbols.fill_buffer(bufPtr, 0xff, size);
// Read buffer as ArrayBuffer
const arrayBuffer = toArrayBuffer(bufPtr, 0, size);
const view = new Uint8Array(arrayBuffer);
console.log(view); // [255, 255, 255, ...]
// Free buffer
lib.symbols.free_buffer(bufPtr);import { dlopen, FFIType, ptr } from "bun:ffi";
// C struct:
// struct Point { int32_t x; int32_t y; };
const lib = dlopen("./libgeom.so", {
create_point: {
args: [FFIType.i32, FFIType.i32],
returns: FFIType.ptr, // Returns Point*
},
get_distance: {
args: [FFIType.ptr, FFIType.ptr],
returns: FFIType.f64,
},
});
// Create struct manually
const point = new ArrayBuffer(8); // 2 x int32
const view = new DataView(point);
view.setInt32(0, 10, true); // x = 10
view.setInt32(4, 20, true); // y = 20
// Pass to C
lib.symbols.get_distance(ptr(point), ptr(point));import { dlopen, FFIType, callback } from "bun:ffi";
const lib = dlopen("./libsort.so", {
sort_array: {
args: [FFIType.ptr, FFIType.u64, FFIType.ptr], // callback
returns: FFIType.void,
},
});
// Create callback
const compareCallback = callback(
{
args: [FFIType.ptr, FFIType.ptr],
returns: FFIType.i32,
},
(a, b) => {
const aVal = new DataView(toArrayBuffer(a, 0, 4)).getInt32(0, true);
const bVal = new DataView(toArrayBuffer(b, 0, 4)).getInt32(0, true);
return aVal - bVal;
}
);
// Use callback
lib.symbols.sort_array(arrayPtr, length, compareCallback.ptr);
// Close callback when done
compareCallback.close();import { dlopen, FFIType, ptr, CString } from "bun:ffi";
const sqlite = dlopen("libsqlite3.dylib", {
sqlite3_open: {
args: [FFIType.cstring, FFIType.ptr],
returns: FFIType.i32,
},
sqlite3_exec: {
args: [FFIType.ptr, FFIType.cstring, FFIType.ptr, FFIType.ptr, FFIType.ptr],
returns: FFIType.i32,
},
sqlite3_close: {
args: [FFIType.ptr],
returns: FFIType.i32,
},
});
// Open database
const dbPtrArray = new BigInt64Array(1);
const dbPath = Buffer.from("test.db\0");
sqlite.symbols.sqlite3_open(ptr(dbPath), ptr(dbPtrArray));
const db = dbPtrArray[0];
// Execute query
const sql = Buffer.from("CREATE TABLE test (id INTEGER);\0");
sqlite.symbols.sqlite3_exec(db, ptr(sql), null, null, null);
// Close
sqlite.symbols.sqlite3_close(db);// Manual allocation
const buffer = new ArrayBuffer(1024);
const pointer = ptr(buffer);
// Buffer stays valid as long as ArrayBuffer exists
// JavaScript GC will clean up ArrayBuffer
// For C-allocated memory, call C's free function
lib.symbols.free(cPointer);// FFI calls are synchronous and block the main thread
// For long-running operations, use Web Workers:
// worker.ts
import { dlopen } from "bun:ffi";
const lib = dlopen(...);
self.onmessage = (e) => {
const result = lib.symbols.expensive_operation(e.data);
self.postMessage(result);
};| Error | Cause | Fix |
|---|---|---|
Library not found | Wrong path | Check library path |
Symbol not found | Wrong function name | Check function export |
Type mismatch | Wrong FFI types | Match C types exactly |
Segmentation fault | Memory error | Check pointer validity |
Load references/type-mappings.md when:
Load references/performance.md when:
© secondsky, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
Just SKILL.md in plugins/bun/skills/bun-ffi of secondsky/claude-skills.
Open the folder on GitHubat commit 8837836
Bun Ffi next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Bun Ffi this skillsecondsky/claude-skills | 227 | — | ~1.8k | Automated safety check: Pass | MIT | |
| Paddle BuildPaddlePaddle/Paddle | 24k | — | ~1k | Automated safety check: Pass | Apache-2.0 | |
| Fory Releaseapache/fory | 4.6k | — | ~2.9k | Automated safety check: Pass | Apache-2.0 | |
| ONNX Runtime Shape Inference Safety Auditmicrosoft/onnxruntime | 22k | — | ~3.3k | Automated safety check: Pass | MIT | |
| Code Audit3stoneBrother/code-audit | 892 | 1 repos | ~2.7k | Automated safety check: Pass | None | |
| Qt C++ Code Reviewx-tools-author/x-tools | 1.1k | 2 repos | ~4.3k | Automated safety check: Pass | BSD-3-Clause |
PaddlePaddle/Paddle
A skill your agent uses when needing to compile, rebuild, or install Paddle from source after code changes.
apache/fory
Prepare an Apache Fory release candidate from a clean release branch, including the version bump, RC tag, JVM staging, ASF source artifacts, SVN upload, and vote email.
microsoft/onnxruntime
Finds and fixes out-of-range output writes in ONNX Runtime operator shape-inference functions where a getNumOutputs guard admits too few outputs.
3stoneBrother/code-audit
Professional code security audit skill covering 55+ vulnerability types.
x-tools-author/x-tools
Read-only review of Qt6 C++ code that combines a deterministic lint script with six parallel analysis agents and reports only high-confidence issues.
doxygen/doxygen
Keeps all Doxygen and Doxywizard translations up to date across three mechanisms: translator C++ classes (src/translatorxx.h), Qt .ts locale files for the Doxywizard GUI (addon/doxywizard/i18n/)…
secondsky/claude-skills
AutoAnimate (@formkit/auto-animate) zero-config animations for React.
secondsky/claude-skills
MUI Base UI unstyled React components with Floating UI. An agent skill from secondsky/claude-skills.
secondsky/claude-skills
This skill should be used when the user asks to "upload images to Cloudflare", "implement direct creator upload", "configure image transformations", "optimize WebP/AVIF", "create image variants"…
secondsky/claude-skills
Deploy Next.js to Cloudflare Workers via the OpenNext adapter (@opennextjs/cloudflare).
secondsky/claude-skills
Cloudflare Sandboxes SDK for secure code execution in Linux containers at edge.
secondsky/claude-skills
GitHub repository automation (CI/CD, issue templates, Dependabot, CodeQL).
Works with
This skill should be used when the user asks about "bun:ffi", "foreign function interface", "calling C from Bun", "native libraries", "dlopen", "shared libraries", "calling native code", or…. Bun Ffi is an agent skill from secondsky/claude-skills. This skill should be used when the user asks about "bun:ffi", "foreign function interface", "calling C from Bun", "native libraries", "dlopen", "shared libraries", "calling native code", or integrating C/C++ libraries with Bun.
Bun Ffi fits situations like: asks about bun:ffi; foreign function interface; calling C from Bun; native libraries.
Run `npx skills add secondsky/claude-skills --skill bun-ffi -a claude-code`. Or copy the skill folder (plugins/bun/skills/bun-ffi in secondsky/claude-skills) into .claude/skills/bun-ffi in your project. Claude Code loads it when a task matches its description.
Run `npx skills add secondsky/claude-skills --skill bun-ffi -a codex`. Or copy the skill folder (plugins/bun/skills/bun-ffi in secondsky/claude-skills) into .agents/skills/bun-ffi in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add secondsky/claude-skills --skill bun-ffi -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/bun-ffi, .gemini/skills/bun-ffi, .github/skills/bun-ffi and .opencode/skills/bun-ffi in your project.
SKILL.md names no scripts, command-line tools or credentials: Bun Ffi is instructions for the agent only.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Bun Ffi is published under the MIT licence (declared in SKILL.md). It allows redistribution, so the full SKILL.md is shown on this page.
About 1.8k tokens (SKILL.md is roughly 7.3k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Bun Ffi: Paddle Build (PaddlePaddle/Paddle, 24k stars), Fory Release (apache/fory, 4.6k stars), ONNX Runtime Shape Inference Safety Audit (microsoft/onnxruntime, 22k stars) and Code Audit (3stoneBrother/code-audit, 892 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
secondsky (a GitHub user) maintains it in secondsky/claude-skills, which has 227 GitHub stars. The repository holds 168 skills in this directory. The repository was last updated on September 28, 2026.
Source: secondsky/claude-skills on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.