HyperFrames Media Use
heygen-com/hyperframes
Finds, generates and edits media for HyperFrames video projects: music, sound effects, images, icons, logos, voiceovers, captions and color grades.
Design production-ready music prompts and optionally generate music through SandBase.
$ npx skills add sandbaseai/sandbase-skills --skill music-prompter -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install sandbaseai/sandbase-skills music-prompter --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/sandbaseai/sandbase-skills.git skills-src && mkdir -p .claude/skills && cp -r skills-src/marketing/music-prompter .claude/skills/music-prompter && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "music-prompter" agent skill from https://github.com/sandbaseai/sandbase-skills/tree/main/marketing/music-prompter into .claude/skills/music-prompter/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "music-prompter", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/sandbaseai/sandbase-skills/tree/main/marketing/music-prompterType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add sandbaseai/sandbase-skills --skill music-prompter -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install sandbaseai/sandbase-skills music-prompter --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/sandbaseai/sandbase-skills.git skills-src && mkdir -p .agents/skills && cp -r skills-src/marketing/music-prompter .agents/skills/music-prompter && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "music-prompter" agent skill from https://github.com/sandbaseai/sandbase-skills/tree/main/marketing/music-prompter into .agents/skills/music-prompter/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "music-prompter", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add sandbaseai/sandbase-skills --skill music-prompter -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install sandbaseai/sandbase-skills music-prompter --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/sandbaseai/sandbase-skills.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/marketing/music-prompter .cursor/skills/music-prompter && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "music-prompter" agent skill from https://github.com/sandbaseai/sandbase-skills/tree/main/marketing/music-prompter into .cursor/skills/music-prompter/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "music-prompter", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/sandbaseai/sandbase-skills.git --path marketing/music-prompter--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add sandbaseai/sandbase-skills --skill music-prompter -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install sandbaseai/sandbase-skills music-prompter --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/sandbaseai/sandbase-skills.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/marketing/music-prompter .gemini/skills/music-prompter && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "music-prompter" agent skill from https://github.com/sandbaseai/sandbase-skills/tree/main/marketing/music-prompter into .gemini/skills/music-prompter/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "music-prompter", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install sandbaseai/sandbase-skills music-prompterInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add sandbaseai/sandbase-skills --skill music-prompter -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/sandbaseai/sandbase-skills.git skills-src && mkdir -p .github/skills && cp -r skills-src/marketing/music-prompter .github/skills/music-prompter && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "music-prompter" agent skill from https://github.com/sandbaseai/sandbase-skills/tree/main/marketing/music-prompter into .github/skills/music-prompter/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "music-prompter", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add sandbaseai/sandbase-skills --skill music-prompter -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install sandbaseai/sandbase-skills music-prompter --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/sandbaseai/sandbase-skills.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/marketing/music-prompter .opencode/skills/music-prompter && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "music-prompter" agent skill from https://github.com/sandbaseai/sandbase-skills/tree/main/marketing/music-prompter into .opencode/skills/music-prompter/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "music-prompter", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
music-prompterDesign production-ready music prompts and optionally generate music through SandBase.
Music Prompter is an agent skill from sandbaseai/sandbase-skills. Design production-ready music prompts and optionally generate music through SandBase. Use for songs, instrumentals, soundtracks, jingles, loops, or multi-part music; use a speech or sound-effect workflow when music is not the main deliverable.
Its SKILL.md is about 1.9k tokens, which your agent loads only when the skill is triggered. The skill folder holds 2 other files, including reference files (for example `references/sandbase-api-map.md`).
It sits in Media & Creative, covering Music and audio generation. The repository describes itself as: 88 installable open-source Agent Skills for research, social intelligence, marketing, and business workflows—compatible with Codex, Claude Code, Cursor, Gemini CLI, and DeepSeek… The licence is Apache-2.0.
9 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit cbab581. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md.
From the folder's file list and the shell code blocks in SKILL.md.
Links to these hosts (documentation or services it may open):
github.comFrom URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Music Prompter loads about 1.9k tokens when it runs, and up to ~2.5k if it reads all its reference files. Until then it costs about 65 tokens; SKILL.md has 1,004 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from sandbaseai/sandbase-skills at commit cbab581, republished under its Apache-2.0 licence (© sandbaseai). 1,004 words, ~1,943 tokens.
.claude/skills/music-prompter/SKILL.md (or your agent's skills folder). This skill also uses 1 other file; get the full folder from GitHub.Turn a musical brief into a coherent prompt, an approved SandBase generation, or a verified multi-clip deliverable. Keep prompt writing useful without an external service, and use SandBase for every generative music call.
Read the SandBase API map before selecting or running a model.
If the six sandbase_* MCP tools are unavailable, continue only in Prompt only mode. Point the user to the current setup instructions in the SandBase CLI repository; do not request a provider-specific API key or silently switch services.
Resolve only the choices that materially affect the result:
State reasonable assumptions for missing details. Treat lyrics, reference audio, and unpublished compositions as private user data and send only what the inspected endpoint needs.
Describe the piece as one coherent production brief. Include the dimensions that matter rather than filling every field mechanically:
Use direct positive language first, followed by concise exclusions such as “instrumental only, no vocals” or “no drums or percussion.” Do not invent a negative_prompt field unless sandbase_inspect shows that the chosen endpoint supports it.
For precise arrangements, add chronological cues whose final timestamp matches the intended duration:
Instrumental only. Create a 60-second warm, introspective lo-fi cue at 80 BPM.
[0:00-0:12] Intro — solo electric piano, soft room tone, intensity 1/10.
[0:12-0:36] Development — relaxed drums, sub-bass, and a restrained synth motif, intensity 4/10.
[0:36-0:50] Peak — fuller harmony and wider stereo image, intensity 6/10.
[0:50-1:00] Outro — remove drums and resolve to a clean, spacious ending, intensity 2/10.Timestamp cues are prompt content, not guaranteed controls. Disclose that timing, lyrics, and structure may vary unless the inspected model exposes explicit controls for them.
For generation, follow this sequence:
sandbase_discover with a short capability query such as text to music, instrumental music, or music with lyrics.sandbase_inspect for serious candidates. Compare the live schema, prompt and lyric limits, instrumental control, output formats, duration behavior, price, and sync or async execution mode.sandbase_account to check the available balance.sandbase_run with the exact discovered name and only arguments defined by the current inspection response.sandbase_run_get until it completes or fails. Never create a replacement merely because a music run is still pending.sandbase_runs only to recover a lost run or reconcile status and actual cost.Do not hard-code a model, duration limit, price, schema, or output URL. Availability changes, and discovery plus inspection is the source of truth.
Use one call when the inspected model can produce the requested duration and a single generation is musically appropriate. Otherwise:
If the inspected models cannot control continuation or duration reliably, explain the limitation before generation rather than promising seamless output.
For generated audio, verify as much as the host supports:
Return the final prompt and lyrics, selected SandBase endpoint and run ID, generated file or URL, estimated and observed cost, verification results, and any timing or continuity compromises. Do not claim completion while a required run is pending or an output has not been checked.
© sandbaseai, Apache-2.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 1 other file (references) in marketing/music-prompter of sandbaseai/sandbase-skills.
Open the folder on GitHubat commit cbab581
Music Prompter next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Music Prompter this skillsandbaseai/sandbase-skills | 203 | — | ~1.9k | Automated safety check: Pass | Apache-2.0 | |
| HyperFrames Media Useheygen-com/hyperframes | 60k | — | ~2.4k | Automated safety check: Pass | Apache-2.0 | |
| Musictadaspetra/loop | 296 | 2 repos | ~827 | Automated safety check: Pass | MIT | |
| Sound Effectstadaspetra/loop | 296 | 2 repos | ~1.1k | Automated safety check: Pass | MIT | |
| Characteristic VoiceNoizAI/skills | 526 | — | ~1.8k | Automated safety check: Pass | None | |
| Text To Sfxsonilo-ai/skills | 115 | 1 repos | ~1.6k | Automated safety check: Notes | MIT |
heygen-com/hyperframes
Finds, generates and edits media for HyperFrames video projects: music, sound effects, images, icons, logos, voiceovers, captions and color grades.
tadaspetra/loop
Generate music using ElevenLabs Music API. An agent skill from tadaspetra/loop.
tadaspetra/loop
Generate sound effects from text descriptions using ElevenLabs.
NoizAI/skills
A skill your agent uses whenever the user wants speech to sound more human, companion-like, or emotionally expressive.
sonilo-ai/skills
Generate a sound effect from a text description using Sonilo — a UI chime, a whoosh, an impact, ambience, a stylized cue — when there is no video to match.
T8mars/T8-penguin-canvas
Turn a brief music description and optional tagged lyrics into a professional MiniMax Music 3 structured caption with Global Metadata, Vocal Details, and a section-aware Arrangement.
sandbaseai/sandbase-skills
Portable multi-source research with cross-source validation and an offline evidence ledger.
sandbaseai/sandbase-skills
Search academic papers, scholarly articles, and research publications through SandBase.
sandbaseai/sandbase-skills
Monitor brand mentions, sentiment, and reputation across Twitter, Reddit, news, and social platforms through SandBase.
sandbaseai/sandbase-skills
Create a 30/60/90-day cash-flow forecast from AR, AP, opening cash, payment timing, and fixed-cost data.
sandbaseai/sandbase-skills
Monitor competitor websites, content changes, social activity, and market positioning through SandBase.
sandbaseai/sandbase-skills
Search, extract, and compare high-quality public sources with Exa through SandBase.
Categories
Design production-ready music prompts and optionally generate music through SandBase. Music Prompter is an agent skill from sandbaseai/sandbase-skills. Design production-ready music prompts and optionally generate music through SandBase.
Music Prompter fits situations like: multi-part music; sound-effect workflow when music is not the main deliverable.
Run `npx skills add sandbaseai/sandbase-skills --skill music-prompter -a claude-code`. Or copy the skill folder (marketing/music-prompter in sandbaseai/sandbase-skills) into .claude/skills/music-prompter in your project. Claude Code loads it when a task matches its description.
Run `npx skills add sandbaseai/sandbase-skills --skill music-prompter -a codex`. Or copy the skill folder (marketing/music-prompter in sandbaseai/sandbase-skills) into .agents/skills/music-prompter in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add sandbaseai/sandbase-skills --skill music-prompter -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/music-prompter, .gemini/skills/music-prompter, .github/skills/music-prompter and .opencode/skills/music-prompter in your project.
SKILL.md names no scripts, command-line tools or credentials: Music Prompter is instructions for the agent only.
SKILL.md names 1 domain. As links in the text: github.com. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Music Prompter is published under the Apache-2.0 licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 1.9k tokens (SKILL.md is roughly 7.8k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 560 tokens, read only when the agent opens those files.
Skills that share tags, products or a category with Music Prompter: HyperFrames Media Use (heygen-com/hyperframes, 60k stars), Music (tadaspetra/loop, 296 stars), Sound Effects (tadaspetra/loop, 296 stars) and Characteristic Voice (NoizAI/skills, 526 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
sandbaseai (a GitHub organization) maintains it in sandbaseai/sandbase-skills, which has 203 GitHub stars. The repository holds 23 skills in this directory. The repository was last updated on September 26, 2026.
Source: sandbaseai/sandbase-skills on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.