Spatial Design
sickn33/agentic-awesome-skills
Web and App implementation guide for Spatial Design. An agent skill from sickn33/agentic-awesome-skills.
Designing for visionOS — spatial layout and ergonomics (60pt eye targets, field-of-view placement, dynamic scale), eyes-and-hands input with hover rules, motion and visual comfort (the 0.2 Hz rule…
$ npx skills add rshankras/claude-code-apple-skills --skill spatial-design -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install rshankras/claude-code-apple-skills spatial-design --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/rshankras/claude-code-apple-skills.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/visionos/spatial-design .claude/skills/spatial-design && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "spatial-design" agent skill from https://github.com/rshankras/claude-code-apple-skills/tree/main/skills/visionos/spatial-design into .claude/skills/spatial-design/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "spatial-design", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/rshankras/claude-code-apple-skills/tree/main/skills/visionos/spatial-designType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add rshankras/claude-code-apple-skills --skill spatial-design -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install rshankras/claude-code-apple-skills spatial-design --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/rshankras/claude-code-apple-skills.git skills-src && mkdir -p .agents/skills && cp -r skills-src/skills/visionos/spatial-design .agents/skills/spatial-design && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "spatial-design" agent skill from https://github.com/rshankras/claude-code-apple-skills/tree/main/skills/visionos/spatial-design into .agents/skills/spatial-design/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "spatial-design", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add rshankras/claude-code-apple-skills --skill spatial-design -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install rshankras/claude-code-apple-skills spatial-design --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/rshankras/claude-code-apple-skills.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/skills/visionos/spatial-design .cursor/skills/spatial-design && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "spatial-design" agent skill from https://github.com/rshankras/claude-code-apple-skills/tree/main/skills/visionos/spatial-design into .cursor/skills/spatial-design/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "spatial-design", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/rshankras/claude-code-apple-skills.git --path skills/visionos/spatial-design--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add rshankras/claude-code-apple-skills --skill spatial-design -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install rshankras/claude-code-apple-skills spatial-design --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/rshankras/claude-code-apple-skills.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/skills/visionos/spatial-design .gemini/skills/spatial-design && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "spatial-design" agent skill from https://github.com/rshankras/claude-code-apple-skills/tree/main/skills/visionos/spatial-design into .gemini/skills/spatial-design/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "spatial-design", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install rshankras/claude-code-apple-skills spatial-designInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add rshankras/claude-code-apple-skills --skill spatial-design -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/rshankras/claude-code-apple-skills.git skills-src && mkdir -p .github/skills && cp -r skills-src/skills/visionos/spatial-design .github/skills/spatial-design && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "spatial-design" agent skill from https://github.com/rshankras/claude-code-apple-skills/tree/main/skills/visionos/spatial-design into .github/skills/spatial-design/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "spatial-design", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add rshankras/claude-code-apple-skills --skill spatial-design -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install rshankras/claude-code-apple-skills spatial-design --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/rshankras/claude-code-apple-skills.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/skills/visionos/spatial-design .opencode/skills/spatial-design && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "spatial-design" agent skill from https://github.com/rshankras/claude-code-apple-skills/tree/main/skills/visionos/spatial-design into .opencode/skills/spatial-design/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "spatial-design", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
spatial-designDesigning for visionOS — spatial layout and ergonomics (60pt eye targets, field-of-view placement, dynamic scale), eyes-and-hands input with hover rules, motion and visual comfort (the 0.2 Hz rule…
Spatial Design is an agent skill from rshankras/claude-code-apple-skills. Designing for visionOS — spatial layout and ergonomics (60pt eye targets, field-of-view placement, dynamic scale), eyes-and-hands input with hover rules, motion and visual comfort (the 0.2 Hz rule, vection, depth-cue agreement), immersion strategy, spatial sound, and the video-format decision guide. Use when designing or reviewing any visionOS app, window, volume, or immersive experience.
Its SKILL.md is about 2.4k tokens, which your agent loads only when the skill is triggered. The skill folder holds 1 other file (for example `immersive-environments.md`).
The repository describes itself as: Claude Code skills for Apple platform development (iOS, macOS, iPadOS) — product validation, code generation, App Store optimization, and more. The licence is MIT.
Read from SKILL.md and the folder at commit 9ffb831. It shows what the files ask for, not the result of running them.
Pre-approves these tools, so the agent can use them without asking each time:
ReadWriteEditGlobGrepFrom allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md.
From the folder's file list and the shell code blocks in SKILL.md.
Links to these hosts (documentation or services it may open):
developer.apple.comFrom URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Spatial Design loads about 2.4k tokens when it runs. Until then it costs about 102 tokens; SKILL.md has 1,133 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from rshankras/claude-code-apple-skills at commit 9ffb831, republished under its MIT licence (© rshankras). 1,133 words, ~2,446 tokens.
.claude/skills/spatial-design/SKILL.md (or your agent's skills folder). This skill also uses 1 other file; get the full folder from GitHub.The design rules that make a visionOS app comfortable instead of exhausting — distilled from
Apple's spatial-design sessions (WWDC23–26). Widget-specific rules live in visionos/widgets;
custom immersive-environment production and budgets live in immersive-environments.md.
Don't window a 2D app. Identify the one thing only possible on visionOS — the "key moment" — and build around it. Immersion has three approaches, and full immersion is not mandatory: full environments · integration with real surroundings (scene sensing) · meaningful audio.
.back depth alignment — switch to .front when
content should read toward the viewer; rotation3DLayout (not rotation3DEffect) when
rotation must affect layout; SpatialContainer/spatialOverlay for shared 3D space;
scaledToFit3D() for models.Adapt to the real room (portal up to 4m across in big rooms; set-distance + dimmed passthrough in tiny ones) · open small and welcoming, onboard that content reacts to people · use head position for eye contact (proximity signals interactivity; averted attention signals not) · consistent interaction rules — inconsistency shatters immersion · pace emotion with low-relief breaks (nonstop interaction physically exhausts) · gentle in-world boundaries over hard failures · accessibility is spatial too: VoiceOver, Dwell, captions, audio descriptions, Dynamic Type.
| You want | Use |
|---|---|
| Flat storytelling | 2D/3D/spatial video, windowed or docked (3D needs expanded) |
| "Being there," forward-facing | Stereo 180° (half-equirectangular) |
| Look-anywhere | 360° (equirectangular 2:1, typically mono) |
| Action-cam POV | Wide-FOV APMP (120–180°, parametric lens projection) |
| Premium cinematic immersion | Apple Immersive Video (8160×7200/eye @ 90fps, up to 210°×180°) |
Comfort rule: immersive playback puts the head where the camera was — high-motion scenes auto-reduce immersion (QuickLook/AVKit/RealityKit); encode stereo as MV-HEVC, never side-by-side. APMP formats never play inline.
Prefer scene restoration (windows come back where placed); disable only for transient/welcome
windows (restorationBehavior(.disabled), defaultLaunchBehavior(.suppressed)). Adapt
volumes to walls/tables via surface snapping info (authorization required). Handle Digital
Crown recentering (onWorldRecenter). Progressive immersion with an aspect ratio is a comfort
lever for vertical/high-motion content.
Spatial design review:
Area | Finding | Comfort/ergonomic rule violated | Fixordered: comfort violations (motion/depth/head-lock) first — they end sessions; then input
targets; then layout polish. Route environment production to immersive-environments.md,
widgets to visionos/widgets.
visionos/widgets, design/animation-patterns© rshankras, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 1 other file in skills/visionos/spatial-design of rshankras/claude-code-apple-skills.
Open the folder on GitHubat commit 9ffb831
Spatial Design next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Spatial Design this skillrshankras/claude-code-apple-skills | 783 | — | ~2.4k | Automated safety check: Pass | MIT | |
| Spatial Designsickn33/agentic-awesome-skills | 47k | 1 repos | ~2.6k | Automated safety check: Pass | MIT | |
| Design Consultationgarrytan/gstack | 136k | — | ~15k | Automated safety check: Notes | MIT | |
| Design Spatialsickn33/agentic-awesome-skills | 47k | 1 repos | ~4.6k | Automated safety check: Pass | MIT | |
| Design Systemaffaan-m/ECC | 275k | — | ~698 | Automated safety check: Pass | MIT | |
| Design Guidepaperclipai/paperclip | 99k | 1 repos | ~3.1k | Automated safety check: Pass | MIT |
sickn33/agentic-awesome-skills
Web and App implementation guide for Spatial Design. An agent skill from sickn33/agentic-awesome-skills.
garrytan/gstack
Learns about your product, studies the landscape and writes a DESIGN.md with a full design system covering type, color, layout, spacing and motion.
sickn33/agentic-awesome-skills
Design — spatial composition
affaan-m/ECC
Generate a design system from an existing codebase or audit one for visual consistency: extract tokens (colors, typography, spacing, shadows) into design-tokens.json and CSS custom properties with…
paperclipai/paperclip
Paperclip UI design system guide for building consistent, reusable frontend components.
thedotmack/claude-mem
Audits a design against Dieter Rams' ten principles of good design, scores each with evidence, and hands off a make-plan prompt for a new, refined or redesigned outcome.
rshankras/claude-code-apple-skills
Generate accessibility infrastructure for VoiceOver, Dynamic Type, and accessibility features.
rshankras/claude-code-apple-skills
SwiftUI animation patterns including springs, transitions, PhaseAnimator, KeyframeAnimator, SF Symbol effects, scroll-driven effects, mesh gradients, text renderers, and shader effects.
rshankras/claude-code-apple-skills
Generate compelling App Store descriptions that convert browsers into users.
rshankras/claude-code-apple-skills
Generates an app icon for macOS or iOS — a fast CoreGraphics placeholder and/or flat layered source art to finish in Icon Composer (the Liquid Glass / iOS 26+ standard).
rshankras/claude-code-apple-skills
Turn an app idea into validated, App-Store-ready name candidates.
rshankras/claude-code-apple-skills
Revenue beyond the single-app price tag — own-app bundles, Family Sharing as a conversion lever, cross-developer bundles & suites, and institutional licensing via Group Purchases / Apple School &…
Designing for visionOS — spatial layout and ergonomics (60pt eye targets, field-of-view placement, dynamic scale), eyes-and-hands input with hover rules, motion and visual comfort (the 0.2 Hz rule…. Spatial Design is an agent skill from rshankras/claude-code-apple-skills.2 Hz rule, vection, depth-cue agreement), immersion strategy, spatial sound, and the video-format decision guide.
Spatial Design fits situations like: reviewing any visionOS app; immersive experience.
Run `npx skills add rshankras/claude-code-apple-skills --skill spatial-design -a claude-code`. Or copy the skill folder (skills/visionos/spatial-design in rshankras/claude-code-apple-skills) into .claude/skills/spatial-design in your project. Claude Code loads it when a task matches its description.
Run `npx skills add rshankras/claude-code-apple-skills --skill spatial-design -a codex`. Or copy the skill folder (skills/visionos/spatial-design in rshankras/claude-code-apple-skills) into .agents/skills/spatial-design in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add rshankras/claude-code-apple-skills --skill spatial-design -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/spatial-design, .gemini/skills/spatial-design, .github/skills/spatial-design and .opencode/skills/spatial-design in your project.
SKILL.md names no scripts, command-line tools or credentials: Spatial Design is instructions for the agent only. Its frontmatter pre-approves these tools: Read, Write, Edit, Glob, Grep.
SKILL.md names 1 domain. As links in the text: developer.apple.com. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Spatial Design is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 2.4k tokens (SKILL.md is roughly 9.8k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Spatial Design: Spatial Design (sickn33/agentic-awesome-skills, 47k stars), Design Consultation (garrytan/gstack, 136k stars), Design Spatial (sickn33/agentic-awesome-skills, 47k stars) and Design System (affaan-m/ECC, 275k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
rshankras (a GitHub user) maintains it in rshankras/claude-code-apple-skills, which has 783 GitHub stars. The repository holds 41 skills in this directory. The repository was last updated on July 24, 2026.
Source: rshankras/claude-code-apple-skills on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.