Agent skill

Media Asset Management

by rampstackco in rampstackco/claude-skills

Plan and run a media pipeline for images, video, and downloadable assets.

MITAuto-check passedMedia & Creative

Install Media Asset Management

skills CLI
$ npx skills add rampstackco/claude-skills --skill media-asset-management -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install rampstackco/claude-skills media-asset-management --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/rampstackco/claude-skills.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/media-asset-management .claude/skills/media-asset-management && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
media-asset-management
GitHub stars
941
Token cost
~3k tokens
SKILL.md length
1,453 words
Files
3 (incl. references)
Skills in repo
103
Repo updated
First seen
Licence
MIT

At a glance

Plan and run a media pipeline for images, video, and downloadable assets.

  • Works in 12 steps: Source → Process → Deliver → …
  • Designing image storage and delivery
  • SKILL.md covers When to use, When NOT to use, Required inputs and The framework: 4 stages, plus 6 more sections
  • Instructions only: no scripts, shell commands, URLs or credentials in SKILL.md

What it does

Media Asset Management is an agent skill from rampstackco/claude-skills. Plan and run a media pipeline for images, video, and downloadable assets. Use this skill when designing image storage and delivery, choosing formats (WebP, AVIF), setting up responsive images, picking a video host, organizing a brand asset library, or auditing a slow image pipeline. Triggers on image pipeline, asset library, DAM, image optimization, WebP, AVIF, responsive images, video hosting, image CDN, asset workflow, media management. Also triggers when images are slow, broken, or scattered across systems.

Its SKILL.md is about 3k tokens, which your agent loads only when the skill is triggered. The skill folder holds 3 other files, including reference files (for example `README.md` and `references/responsive-image-patterns.md`).

It sits in Media & Creative, covering Web performance and Logo and visual identity. The repository describes itself as: Stack-agnostic Claude Skills covering the full website lifecycle: brand, design, content, SEO, dev, ops, growth, and research. Build, ship, audit, optimize. The licence is MIT.

When your agent uses it

  • Designing image storage and delivery
  • Choosing formats (WebP
  • Setting up responsive images
  • Picking a video host

Example prompts

  • “/media-asset-management”

Workflow steps

12 steps, taken from the step headings in SKILL.md.

  1. Source
  2. Process
  3. Deliver
  4. Manage
  5. Inventory
  6. Audit performance
  7. Pick the pipeline
  8. Define standards
  9. Set up workflows
  10. Build the asset library
  11. Monitor and audit
  12. Document the pipeline

What it can do on your machine

Read from SKILL.md and the folder at commit 482c9bf. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    No scripts in the folder and no shell commands in SKILL.md (its code samples are html).

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    No URLs in SKILL.md.

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Media Asset Management loads about 3k tokens when it runs, and up to ~5.6k if it reads all its reference files. Until then it costs about 135 tokens; SKILL.md has 1,453 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~135
When it runs · the whole SKILL.md, loaded when a task matches
~3k
With references · SKILL.md plus every file in references/, read only if the agent opens them
~5.6k

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

The full file from rampstackco/claude-skills at commit 482c9bf, republished under its MIT licence (© rampstackco). 1,453 words, ~3,037 tokens.

Download SKILL.mdSave it as .claude/skills/media-asset-management/SKILL.md (or your agent's skills folder). This skill also uses 2 other files; get the full folder from GitHub.
name
media-asset-management
description
Plan and run a media pipeline for images, video, and downloadable assets. Use this skill when designing image storage and delivery, choosing formats (WebP, AVIF), setting up responsive images, picking a video host, organizing a brand asset library, or auditing a slow image pipeline. Triggers on image pipeline, asset library, DAM, image optimization, WebP, AVIF, responsive images, video hosting, image CDN, asset workflow, media management. Also triggers when images are slow, broken, or scattered across systems.
category
operations
catalog_summary
Image pipelines, video hosting, asset libraries, format selection
display_order
9

Media Asset Management

Design how images, video, and downloadable files get stored, processed, organized, and served. Stack-agnostic. The principles apply whether you're running a custom pipeline or using a hosted service.


When to use

  • Designing or redesigning the image and media pipeline
  • Choosing a media CDN or image service
  • Setting up responsive image delivery
  • Planning a digital asset management (DAM) system
  • Auditing media performance issues
  • Picking video hosting and embedding strategy
  • Setting up workflows for designers and writers to upload assets
  • Migrating media from one platform to another

When NOT to use

  • Performance optimization beyond media (use performance-optimization)
  • Brand identity or photography direction (use brand-identity, art-direction)
  • Content production strategy (use content-strategy)
  • Single-image optimization (covered in performance-optimization)

Required inputs

  • Current media inventory: where assets live, in what formats
  • Volume: how many assets, how much storage, how much traffic
  • Sources: who creates and uploads media (designers, writers, automated tools)
  • Platforms: where media is consumed (web, email, app, partners)
  • Performance baseline: current image sizes, load times
  • Budget reality: hosted services have monthly costs

The framework: 4 stages

The media pipeline has four stages. Each has its own decisions.

Stage 1: Source

Where assets enter the system.

Sources:

  • Designers (Figma exports, Photoshop, Illustrator)
  • Photographers (RAW or JPEG from camera)
  • Stock photo libraries
  • AI-generated images
  • User-generated content (uploads)
  • Automated systems (e.g., screenshots, generated thumbnails)

At source, decide:

  • File formats accepted (RAW, TIFF, PSD, AI vs delivered formats)
  • Naming conventions
  • Required metadata (alt text, captions, credits, rights)
  • Maximum source resolution (high enough to derive any size; not so high it's wasteful)
  • Where source files live (separate from delivered assets)

Anti-pattern: sources and delivered assets in the same place. Hard to find masters. Hard to regenerate. Hard to audit usage.

Stage 2: Process

Transforming source files into delivery formats.

Processing decisions:

  • Resize to standard sizes (e.g., a fixed set of widths: 320, 640, 960, 1280, 1920, 2560)
  • Compress (lossy or lossless, with quality targets)
  • Convert formats (JPEG, WebP, AVIF for raster; SVG for vector)
  • Generate thumbnails and previews
  • Strip metadata (EXIF, GPS) unless intentionally retained
  • Color profile management (sRGB for web)

Process options:

  • Build-time: Static assets processed during deploy. Predictable, fast at runtime, hard to vary.
  • On-demand: A service generates the right format/size when requested. Flexible, requires a processing layer.
  • Hybrid: Static processed sizes plus on-demand for edge cases.

For sites with many image variants and ongoing change, on-demand wins. For tightly controlled marketing sites, build-time can be simpler.

Stage 3: Deliver

Getting assets to users efficiently.

Delivery decisions:

  • CDN: required for any non-trivial volume. Edge caching, global distribution.
  • Format negotiation: serve AVIF to browsers that support it, WebP otherwise, JPEG as fallback. Use the <picture> element or content negotiation.
  • Responsive images: srcset and sizes attributes so browsers pick the right size for the viewport.
  • Lazy loading: loading="lazy" for below-the-fold images.
  • Async decoding: decoding="async" for non-critical images.
  • Width and height attributes: always set, prevents layout shift.

Modern HTML pattern:

html
<img 
  src="/image-1280.jpg" 
  srcset="/image-640.jpg 640w, /image-960.jpg 960w, /image-1280.jpg 1280w, /image-1920.jpg 1920w" 
  sizes="(max-width: 768px) 100vw, 50vw"
  width="1280"
  height="720"
  loading="lazy"
  decoding="async"
  alt="Descriptive alt text">

Or for format negotiation:

html
<picture>
  <source type="image/avif" srcset="/image.avif">
  <source type="image/webp" srcset="/image.webp">
  <img src="/image.jpg" alt="Descriptive alt text" width="1280" height="720">
</picture>
Stage 4: Manage

Keeping the system organized and useful over time.

Management decisions:

  • Asset library or DAM (digital asset management): centralized place for the team to find assets
  • Tagging and search
  • Version control (designers updating an asset, old version still in use)
  • Rights and licensing tracking
  • Audit and cleanup (what's not used anymore?)
  • Permissions (who can upload, edit, delete)

A simple shared folder works at low scale. A real DAM is necessary above a few thousand assets or with multiple teams.


Format reference

For typical web use:

FormatUse forAvoid for
AVIFPhotographs, complex images. Best compression.Browser support edge cases (rare in 2026, ubiquitous now)
WebPPhotographs, illustrations. Good compression. Wide support.Print, archival
JPEGPhotographs (fallback). Universal support.Sharp-edged graphics, transparent backgrounds
PNGSharp-edged graphics, transparent backgrounds, screenshots. Lossless.Photographs (file size)
SVGLogos, icons, simple illustrations. Scalable.Photographs, complex art
GIFEffectively obsolete. Use video formats for animation.Anything modern
MP4 (H.264)Video, universal support.Static content
WebM (VP9 / AV1)Video, better compression.Older browsers

For most sites: serve AVIF/WebP for modern browsers, JPEG/PNG fallback. SVG for vector. MP4 for video.


Workflow

Step 1: Inventory

What assets exist? Where? In what state?

  • Image count and total storage
  • Average sizes (KB) per format
  • Image-related performance metrics
  • Number of pages with broken or missing images
  • Source files vs delivered files
Step 2: Audit performance

For a sample of pages:

  • Image weight per page (target: under 500KB total for marketing pages)
  • Number of image requests
  • Are responsive images used?
  • Are modern formats served?
  • Is there layout shift from missing dimensions?

Tools: Lighthouse, WebPageTest, your CDN's analytics.

Step 3: Pick the pipeline

Three reasonable patterns:

Pattern A: Static, build-time

  • Assets in repo or storage bucket
  • Build process generates sizes and formats
  • Served via CDN
  • Good for: static sites, low asset churn, tight performance control

Pattern B: Image CDN with on-demand

  • Source uploads to a bucket or service
  • An image CDN (Cloudinary, imgix, Cloudflare Images, Bunny, etc.) processes on-demand via URL parameters
  • Good for: mid-to-large sites, frequent asset changes, multiple variants

Pattern C: Headless CMS with built-in image API

  • CMS holds source assets
  • CMS provides image API for resizing, format conversion
  • Good for: content-heavy sites, non-technical content uploaders, when CMS is already chosen

The patterns aren't mutually exclusive. Big sites often use Pattern A for design assets, Pattern B for content images.

Show full SKILL.md (576 more words)Show less
Step 4: Define standards

Document:

  • Naming conventions
  • Required metadata (alt text, attribution)
  • Maximum source dimensions
  • Minimum source dimensions per use case
  • Approved formats
  • File size targets

Make these enforceable through tooling where possible (CI checks on file sizes, alt text required by CMS).

Step 5: Set up workflows

For each source type:

SourceWorkflow
DesignerExport from Figma, drop into bucket, automated processing handles the rest
WriterUpload through CMS, CMS prompts for alt text
PhotographerRAW into source bucket, designer or automation creates web variants
User uploadPass through the image service, automatic moderation if applicable

Document who does what. Workflows that aren't documented break.

Step 6: Build the asset library

For all but the smallest sites:

  • Centralized DAM or shared library
  • Tag taxonomy (subject, style, brand, campaign, etc.)
  • Search across tags and metadata
  • Documented rights for each asset (stock license, custom commission, work-for-hire, etc.)
  • Sunset workflow (rights expire, asset retires)
Step 7: Monitor and audit
  • Performance metrics on image-heavy pages
  • Storage costs
  • CDN costs
  • Broken image alerts (404 on referenced media)
  • Unused asset cleanup (storage costs accumulate)
Step 8: Document the pipeline

A pipeline document covers:

  • Diagram of source → process → deliver → manage
  • Tools used at each stage
  • Standards and naming conventions
  • Workflows for common cases
  • Escalation when something breaks

Failure patterns

Source files in the delivery bucket. 50MB RAW files served to users. Fix: separate sources from delivered.

Single image format for every browser. JPEG-only when AVIF could be 30-50% smaller. Use format negotiation.

Missing width and height attributes. Causes layout shift, hurts CLS metric. Set always.

Lazy loading hero images. Above-the-fold images shouldn't be lazy-loaded. Lazy below the fold.

Eager loading everything. All images load on page load. Use loading="lazy" for below-fold.

No responsive images. Mobile gets the desktop image. Wasteful, slow. Use srcset and sizes.

One source resolution. Source is the delivery resolution. Can't generate retina or larger. Source should be 2-3x the largest delivered size.

Stripping all metadata. Removes alt text, removes attribution. Strip GPS and personal EXIF; keep semantic metadata.

Random naming. IMG_4823.jpg, Screenshot 2024-03-15.png. Hard to find later. Use a naming convention.

No alt text. Accessibility failure, SEO failure. Make alt text required at upload.

Storage growing unbounded. Old, unused assets pile up. Quarterly cleanup or automated lifecycle policies.

One person knows the pipeline. When they're out, no one can fix issues or onboard new sources. Document.


Output format

A media pipeline document includes:

  • Inventory: current asset count, formats, storage, or state the gap per the data-availability rule
  • Pipeline diagram: source → process → deliver → manage with tools at each stage
  • Format and size standards: what gets generated, when
  • Naming and metadata conventions: with examples
  • Workflows by source type: designer, writer, photographer, user
  • Performance baseline and targets: weight per page, format adoption, etc.
  • Asset library: tool, taxonomy, search, rights tracking
  • Monitoring: performance, costs, broken assets
  • Roadmap: improvements over the next 1-2 quarters

If required data is unavailable

This skill's output depends on data, measurements, or tool results it cannot generate on its own. When a required input, tool, or data source is unavailable or unverifiable, the sanctioned output is the deliverable with the gap stated: what was needed, what was actually obtained or verified, and which parts of the output are affected. Fabricating, estimating, or interpolating a required number to complete the deliverable is never sanctioned. A stated gap is a complete answer.


Reference files

© rampstackco, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file

Files

SKILL.md and 2 other files (references) in skills/media-asset-management of rampstackco/claude-skills.

  • SKILL.md
  • README.md
  • references/responsive-image-patterns.md

Open the folder on GitHubat commit 482c9bf

Compare with similar skills

Media Asset Management next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

Media Asset Management compared with similar skills
SkillStarsUsed inTokensAuto-checkLicenceRepo updated
Media Asset Management this skillrampstackco/claude-skills941—~3kAutomated safety check: PassMIT
Brand and Design Toolkitnextlevelbuilder/ui-ux-pro-max-skill134k1 repos~3.5kAutomated safety check: PassMIT
Image Prompt ReverseLunarXuan/image-prompt-reverse479—~678Automated safety check: PassGPL-3.0
Web Visualsglifxyz/glif-mcp-server212—~1.5kAutomated safety check: PassMIT
App Icons And Logosglifxyz/glif-mcp-server212—~1.3kAutomated safety check: PassMIT
Openclaw Designopenclaw/clawhub9.5k—~519Automated safety check: PassMIT

Similar skills

  • Brand and Design Toolkit

    nextlevelbuilder/ui-ux-pro-max-skill

    Bundles design tasks behind one skill: brand identity, tokens, UI styling, logos, corporate identity mockups, slides, banners, icons and social images.

    134k GitHub starsUsed in 1 repo~3.5k tokens
    Media & CreativeAuto-check passed
  • Image Prompt Reverse

    LunarXuan/image-prompt-reverse

    Analyze user-provided reference images and reverse-engineer high-fidelity AI image-generation prompts.

    479 GitHub stars~678 tokensUpdated 1 mo ago
    Media & CreativeAuto-check passed
  • Web Visuals

    glifxyz/glif-mcp-server

    Make images, textures, illustrations and background video for a website or app you are building, with Glif, and wire them into the code.

    212 GitHub stars~1.5k tokensUpdated today
    Media & CreativeAuto-check passed
  • App Icons And Logos

    glifxyz/glif-mcp-server

    Design a logo, app icon, favicon set, icon set or brand kit with Glif for an app or site you are building, then export every size and wire it into the code.

    212 GitHub stars~1.3k tokensUpdated today
    Media & CreativeAuto-check passed
  • Openclaw Design

    openclaw/clawhub

    Route OpenClaw design work to canonical brand, Carapace product-interface, marketing-page, or design-audit guidance.

    9.5k GitHub stars~519 tokensUpdated yesterday
    Media & CreativeAuto-check passed
  • Magic Animator

    sickn33/agentic-awesome-skills

    AI-powered animation tool for creating motion in logos, UI, icons, and social media assets.

    47k GitHub starsUsed in 2 repos~610 tokens
    Media & CreativeAuto-check passed

More from rampstackco/claude-skills

All 103 skills in this repo
  • After Action Report

    rampstackco/claude-skills

    Run a structured after-action review (postmortem, retrospective) on a launch, incident, or completed project to capture timeline, root cause analysis, contributing factors, and actionable lessons.

    941 GitHub stars~2.5k tokensUpdated 2 days ago
    Auto-check passed
  • Analytics Strategy

    rampstackco/claude-skills

    Design measurement frameworks including event taxonomy, KPI hierarchy, dashboard architecture, attribution models, and analytics implementation strategy.

    941 GitHub stars~2.4k tokensUpdated 2 days ago
    Auto-check passed
  • Brand Style Guide

    rampstackco/claude-skills

    Build or audit a comprehensive brand style guide that documents the full brand system including story, logo system, color, typography, imagery, voice, applications, and dos/don'ts.

    941 GitHub stars~2.1k tokensUpdated 2 days ago
    Auto-check passed
  • Brand Voice

    rampstackco/claude-skills

    Develop or document a complete brand voice and tone system covering voice attributes, tone shifts by context, vocabulary preferences, grammar rules, and copy examples.

    941 GitHub stars~2.2k tokensUpdated 2 days ago
    Auto-check passed
  • Content And Copy

    rampstackco/claude-skills

    Write or edit website copy, blog content, and editorial pieces with attention to voice, structure, and goal.

    941 GitHub stars~2.1k tokensUpdated 2 days ago
    Auto-check passed
  • Content Strategy

    rampstackco/claude-skills

    Develop a content strategy covering editorial positioning, content pillars, formats, calendar, governance, and topical authority planning.

    941 GitHub stars~2.6k tokensUpdated 2 days ago
    Auto-check passed

Questions about Media Asset Management

What does Media Asset Management do?

Plan and run a media pipeline for images, video, and downloadable assets. Media Asset Management is an agent skill from rampstackco/claude-skills. Plan and run a media pipeline for images, video, and downloadable assets.

When should I use Media Asset Management?

Media Asset Management fits situations like: designing image storage and delivery; choosing formats (WebP; setting up responsive images; picking a video host.

How do I install Media Asset Management in Claude Code?

Run `npx skills add rampstackco/claude-skills --skill media-asset-management -a claude-code`. Or copy the skill folder (skills/media-asset-management in rampstackco/claude-skills) into .claude/skills/media-asset-management in your project. Claude Code loads it when a task matches its description.

How do I install Media Asset Management in Codex?

Run `npx skills add rampstackco/claude-skills --skill media-asset-management -a codex`. Or copy the skill folder (skills/media-asset-management in rampstackco/claude-skills) into .agents/skills/media-asset-management in your project. Codex loads it when a task matches its description.

Can I use Media Asset Management in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add rampstackco/claude-skills --skill media-asset-management -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/media-asset-management, .gemini/skills/media-asset-management, .github/skills/media-asset-management and .opencode/skills/media-asset-management in your project.

What does Media Asset Management need to run?

SKILL.md names no scripts, command-line tools or credentials: Media Asset Management is instructions for the agent only.

Does Media Asset Management access the network?

SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.

Is Media Asset Management safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does Media Asset Management use?

Media Asset Management is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.

How many tokens does Media Asset Management use?

About 3k tokens (SKILL.md is roughly 12k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 2.6k tokens, read only when the agent opens those files.

What are the alternatives to Media Asset Management?

Skills that share tags, products or a category with Media Asset Management: Brand and Design Toolkit (nextlevelbuilder/ui-ux-pro-max-skill, 134k stars), Image Prompt Reverse (LunarXuan/image-prompt-reverse, 479 stars), Web Visuals (glifxyz/glif-mcp-server, 212 stars) and App Icons And Logos (glifxyz/glif-mcp-server, 212 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Media Asset Management?

rampstackco (a GitHub organization) maintains it in rampstackco/claude-skills, which has 941 GitHub stars. The repository holds 103 skills in this directory. The repository was last updated on October 7, 2026.

Source: rampstackco/claude-skills on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.