Agent skill

Beta Program Management

by rampstackco in rampstackco/claude-skills

Running closed and open betas that produce real signal. An agent skill from rampstackco/claude-skills.

MITAuto-check passedProduct & Project Management

Install Beta Program Management

skills CLI
$ npx skills add rampstackco/claude-skills --skill beta-program-management -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install rampstackco/claude-skills beta-program-management --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/rampstackco/claude-skills.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/beta-program-management .claude/skills/beta-program-management && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
beta-program-management
GitHub stars
935
Token cost
~6.1k tokens
SKILL.md length
3,023 words
Files
11 (incl. references)
Skills in repo
103
Repo updated
First seen
Licence
MIT

At a glance

Running closed and open betas that produce real signal. An agent skill from rampstackco/claude-skills.

  • Works in 12 steps: Structured-beta, not soft-launch or… → Beta type matches signal need.… → Participants match the post-launch… → …
  • Beta participant
  • SKILL.md covers What this skill is for, Soft-launch vs kitchen-sink vs…, Beta type decisions and Participant selection criteria, plus 11 more sections
  • Instructions only: no scripts, shell commands, URLs or credentials in SKILL.md

What it does

Beta Program Management is an agent skill from rampstackco/claude-skills. Running closed and open betas that produce real signal. Beta participant selection, structured feedback collection, beta-to-GA decision criteria, and the difference between soft-launch (no structure, no signal), kitchen-sink (everyone in, no actionable feedback), and structured beta (calibrated cohort, intentional feedback loops, clear graduation criteria). Triggers on beta program, alpha test, beta cohort, beta participant, beta feedback, beta to GA decision, design partner, early access program, closed beta…

Its SKILL.md is about 6.1k tokens, which your agent loads only when the skill is triggered. The skill folder holds 11 other files, including reference files (for example `README.md`, `references/beta-onboarding-templates.md` and `references/beta-to-ga-graduation-criteria.md`).

It sits in Product & Project Management, covering Feature launches and release readiness. The repository describes itself as: Stack-agnostic Claude Skills covering the full website lifecycle: brand, design, content, SEO, dev, ops, growth, and research. Build, ship, audit, optimize. The licence is MIT.

When your agent uses it

  • Beta participant
  • Beta to GA decision
  • Early access program
  • A feature is approaching launch and the team needs structured pre-GA validation

Example prompts

  • “/beta-program-management”

Workflow steps

12 steps, taken from the first numbered list in SKILL.md.

  1. Structured-beta, not soft-launch or kitchen-sink. Calibrated cohort, intentional feedback, clear graduation.
  2. Beta type matches signal need. Closed/open, alpha/beta/RC, internal/external, time-bounded/open-ended.
  3. Participants match the post-launch profile. Match the user the GA serves.
  4. Cohort size calibrated to signal need. Smaller for bugs; larger for behavioral signal.
  5. Onboarding contract clear. Expectations on both sides documented.
  6. Feedback channels structured. 3-5 channels; signal not noise.
  7. Mid-beta triage active. Feedback acted on during the beta.
  8. Communication keeps participants engaged. Updates on what was heard and what is changing.
  9. Graduation criteria explicit. Critical bugs cleared, friction addressed, behavioral validation, performance under load, support readiness…
  10. Wind-down treats participants well. Transition clarity, recognition, thank-you.
  11. Postmortem feeds practice. Each beta improves the next.
  12. Honest decisions on graduation. Either criteria met (graduate) or not (extend or reconsider). No tired-of-the-beta graduation.

What it can do on your machine

Read from SKILL.md and the folder at commit 482c9bf. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    No scripts in the folder and no shell commands in SKILL.md.

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    No URLs in SKILL.md.

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Beta Program Management loads about 6.1k tokens when it runs, and up to ~29k if it reads all its reference files. Until then it costs about 201 tokens; SKILL.md has 3,023 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~201
When it runs · the whole SKILL.md, loaded when a task matches
~6.1k
With references · SKILL.md plus every file in references/, read only if the agent opens them
~29k

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

The full file from rampstackco/claude-skills at commit 482c9bf, republished under its MIT licence (© rampstackco). 3,023 words, ~6,114 tokens.

Download SKILL.mdSave it as .claude/skills/beta-program-management/SKILL.md (or your agent's skills folder). This skill also uses 10 other files; get the full folder from GitHub.
name
beta-program-management
description
Running closed and open betas that produce real signal. Beta participant selection, structured feedback collection, beta-to-GA decision criteria, and the difference between soft-launch (no structure, no signal), kitchen-sink (everyone in, no actionable feedback), and structured beta (calibrated cohort, intentional feedback loops, clear graduation criteria). Triggers on beta program, alpha test, beta cohort, beta participant, beta feedback, beta to GA decision, design partner, early access program, closed beta, open beta, RC release. Also triggers when a feature is approaching launch and the team needs structured pre-GA validation, when prior betas produced noise rather than signal, or when the team has soft-launched before but wants more structured feedback this time.
category
product
catalog_summary
Running betas that produce real signal. Participant selection, structured feedback, beta-to-GA decisions. Distinguishes soft-launch (no structure) from…
display_order
13

Beta Program Management

A senior product leader's playbook for running betas that produce real signal. Closed and open betas, alpha programs, design partner programs, early access. Participant selection, structured feedback collection, beta-to-GA decision criteria, and the difference between soft-launch (no structure, no signal), kitchen-sink (everyone in, no actionable feedback), and structured beta (calibrated cohort, intentional feedback loops, clear graduation criteria).

Most betas underperform. Teams ship a beta because they think they should run a beta; participants are recruited loosely or open-flooded; feedback is collected ad-hoc through whatever channels exist; the decision to graduate to GA happens on calendar rather than on signal. The beta produced activity but not learning; the team launches with the same uncertainty they had before the beta.

This skill is the discipline that turns betas into decision input. Calibrated cohorts who match the post-launch user profile. Structured feedback that captures what the team needs to know. Mid-beta triage that uses what is being learned. Graduation criteria that distinguish "ready" from "we are tired of running the beta." The discipline is not bureaucratic; it is the difference between a beta that informs the GA launch and a beta that produces noise.

The voice is the senior product leader who has run betas with real signal and watched plenty of betas produce nothing. Concrete, opinionated about what produces signal, willing to call out where beta programs slide into ceremony.

When to use this skill: planning a beta for an upcoming launch, auditing why prior betas have not produced actionable signal, designing the beta participant experience, or deciding whether a feature is ready to graduate from beta to GA.


What this skill is for

This skill spans beta program design and execution. The PM and engineering distinction:

  • feature-flagging is rollout mechanics; the technical layer for controlling who gets which features.
  • beta-program-management (this skill) is participant management and feedback discipline; the human layer.
  • feature-launch-playbook is the full launch (post-GA); this skill is what happens BEFORE GA.
  • experiment-design is rigorous A/B testing; betas are softer, qualitative-leaning, smaller-N.
  • user-feedback-aggregation is ongoing feedback streams; beta feedback is bounded to the beta period.
  • discovery-research-synthesis is one-off discovery research; betas are validation-stage rather than discovery-stage.

The audience: senior PMs, product directors, engineering leads coordinating with product, customer success and support running beta cohorts, anyone planning a closed or open beta.

What is not in scope: the broader feature launch (covered by feature-launch-playbook); the technical rollout mechanics (covered by feature-flagging); the rigorous experimentation methodology (covered by experiment-design); the discovery-stage research that informs whether to build the feature in the first place.


Soft-launch vs kitchen-sink vs structured-beta

The keystone framing.

Soft-launch. "We will just turn it on for some users." No structured participant selection, no defined feedback collection, no graduation criteria. The beta runs because the team wanted to ship the feature without the full launch ceremony. Output: the feature is in production for some users; the team has no organized way to learn from their experience; signal accumulates through whatever channels happen to surface it; mid-beta course-correction does not happen because there is no structure to surface what should be corrected.

Kitchen-sink. Everyone gets in. The beta opens to whoever signs up. 5,000 beta users; 50 useful pieces of feedback; 4,950 silent users who provide no signal. Volume drowns signal. The team cannot tell which users matched the target post-launch profile. Feedback channels overflow; useful patterns get lost in noise; mid-beta triage cannot keep up. Output: a sense of "we ran a big beta" without the actionable feedback that smaller calibrated cohorts produce.

Structured-beta. Calibrated cohort selected by participant criteria. Intentional feedback loops the cohort knows to use. Clear graduation criteria that distinguish "ready for GA" from "tired of the beta." Mid-beta triage that uses what is being learned. Output: the beta produces decision-grade signal; the GA launch ships with confidence; problems that would have surfaced in production get caught and addressed in beta.

The litmus test. After the beta concludes, ask: what specifically did we learn from this beta that changed the GA launch? If the team can name 3-7 specific lessons, the beta was structured. If the team can only generally say "the beta went well," the beta was soft-launch or kitchen-sink.


Beta type decisions

Several axes of beta-type choice. The right combination depends on the launch context.

Closed vs open.

  • Closed: invite-only. Participants are selected by criteria. Cohort is bounded.
  • Open: anyone can join. Cohort is self-selecting.
  • Closed produces calibrated signal; open produces volume signal that may not match the target user profile.

Alpha vs beta vs RC.

  • Alpha: very early, internal or trusted-partner only, expectation of bugs.
  • Beta: more polished, broader cohort, expectation of feedback rather than crash discovery.
  • RC (release candidate): essentially launch-ready, last validation, expectation of production-grade quality.

Internal vs external.

  • Internal: only employees use the feature.
  • External: real customers use the feature.
  • Internal betas catch only what employees would experience; external betas catch the full user-context complexity.

Time-bounded vs open-ended.

  • Time-bounded: 4-week beta, 8-week beta, with a defined end.
  • Open-ended: beta runs until the team decides to graduate.
  • Time-bounded forces the graduation decision; open-ended risks beta-purgatory.

The combination decision. A typical structured beta might be closed + beta + external + 6-week time-bounded. A design partner program might be closed + alpha + external + open-ended. An open early access might be open + beta + external + time-bounded. The combination should match the kind of signal the team needs.

Detail in references/beta-type-decisions.md.


Participant selection criteria

The discipline that makes calibrated cohorts possible.

The criteria that work.

  • Match the post-launch user profile. If the feature is for enterprise admins, beta participants should be enterprise admins, not curious individual users. The beta participant profile should resemble the target GA audience.
  • Variety across relevant dimensions. Not all participants identical. If the feature has segment-specific behavior, the cohort spans segments. If usage volume varies, the cohort includes high-volume and low-volume users.
  • Feedback willingness. Participants who agree to provide feedback through the structured channels. Soft commitment ("I will give feedback when I have time") is weaker than explicit commitment ("I will respond to weekly check-ins and complete the structured survey").
  • Existing relationship strength. Customers with strong existing relationships are more likely to engage substantively. Customers in churn-risk are less likely to engage; their feedback may also be less representative.

The criteria that fail.

  • Self-selection only. Open beta sign-ups skew toward enthusiasts and tinkerers; their feedback may not represent the broader target user.
  • Highest-paying customers only. Skews toward enterprise patterns that may not generalize; misses smaller-team use cases.
  • Internal employees only. Misses the customer-context complexity; signals "we tested" without "real users tested."

The cohort size question. Calibrated cohorts are usually 20-200 participants for closed external betas. Smaller (5-20) for design partner programs. Larger (200-2,000) for open early access. Beyond 2,000 the program is a soft-launch with beta branding.

Detail in references/participant-selection-criteria.md.


Beta cohort sizing

How big is enough; when does signal saturate.

Saturation patterns.

  • Critical feedback (bugs, crashes, broken flows) saturates quickly. 20-30 participants surface most critical issues in the first 2 weeks.
  • Behavioral feedback (how users actually use the feature) saturates more slowly. 50-100 participants needed to see usage patterns clearly.
  • Edge case feedback saturates slowly. 100+ participants needed; some edge cases never surface in beta.

Sizing decisions.

  • For betas focused on bug discovery: 20-50 participants for 2-4 weeks. Beyond this, returns diminish.
  • For betas focused on behavioral signal: 50-200 participants for 4-8 weeks.
  • For betas focused on validating product-market fit assumptions: 100-500 participants over 8-12 weeks.
  • For betas focused on at-scale infrastructure validation: 500-2,000 participants over 4-8 weeks.

The "beta size matches signal need" principle. Cohort size follows from what the team needs to learn. Larger is not always better; calibrated is.

Detail in references/cohort-sizing-patterns.md.


Onboarding beta participants

How participants enter the beta and what they know going in.

The setup.

  • Welcome communication that sets expectations: what the beta is, what feedback is expected, how long it runs, what happens at graduation.
  • NDAs where relevant (for unannounced features, design partner programs).
  • Feedback channel access: where participants give feedback, what format, what cadence.
  • Support escalation path: who participants contact when things break.
  • Compensation or incentive disclosure: free access to the feature post-GA, gift cards, swag, named recognition, etc.

The expectations contract.

  • What the team commits to participants: communication cadence, response to feedback, transparent about graduation criteria.
  • What participants commit to the team: feedback through the structured channels, not sharing externally during NDA, willingness to engage in interviews if requested.

Common onboarding failures.

  • Vague expectations. Participants do not know what feedback is wanted; ad-hoc venting fills the channels.
  • No NDA where appropriate. Beta features get screenshotted on social before the team is ready.
  • Missing support path. Participants hit issues, do not know who to contact, churn out of the beta.
  • No incentive clarity. Participants feel underrecognized; engagement decays.

Detail in references/beta-onboarding-templates.md.


Feedback collection patterns

Structured channels that produce signal rather than noise.

Channels that work.

  • Structured surveys. 5-15 question surveys at defined points (week 1, week 4, end of beta). Specific questions tied to the team's learning goals.
  • Async feedback forms. Participants submit specific feedback through a defined form. Fields prompt for use case, severity, expected vs actual behavior.
  • Structured interviews. 30-60 minute interviews with a subset of participants (5-15 per beta). Focused on usage patterns, decision moments, and qualitative depth.
  • In-product feedback widgets. Contextualized to the moment. The feedback is timestamped to the user's actual experience.
  • Support tickets routed to beta-aware support. Beta participants get faster, more contextualized support; the support interactions surface usage friction.

Channels that fail.

  • Slack channels for venting. Beta participants vent in real time; signal mixes with noise; nobody synthesizes.
  • "Reply to this email with feedback." Returns long unstructured emails; synthesis is hard; useful patterns get lost.
  • "Tell us what you think in the survey at the end." End-of-beta surveys catch only what participants remember; in-the-moment friction is forgotten.

Channel mix discipline. Most structured betas use 3-5 channels. Each channel surfaces different kinds of signal. The team synthesizes across channels.

Detail in references/feedback-collection-patterns.md.


Mid-beta triage and iteration

How the team responds to feedback during the beta.

The principle. Betas where the team responds to feedback during the beta produce stronger signal than betas where the team waits for the end.

The triage cadence.

  • Weekly: review feedback across all channels. Categorize: critical bug, friction issue, feature request, positive signal, edge case.
  • Bi-weekly: surface patterns. What recurring feedback are we seeing? What signal is converging?
  • As-needed: critical issues get same-day response. Bugs that prevent core flows are not allowed to sit.

The iteration discipline.

  • Critical bugs fixed during the beta. Beta participants experience the fixes; the post-fix experience informs the GA decision.
  • Friction issues prioritized for fixes during the beta where feasible; documented for the GA decision where not.
  • Feature requests captured for post-GA roadmap; not added during the beta unless they are graduation-blocking.
  • Positive signal validated; surfaces what works, informs marketing copy and onboarding for GA.

The communication discipline. Participants are kept informed: "We received your feedback on X; we are addressing it in next week's beta update." Silence makes participants feel ignored; over-communication signals overhead. Calibrate.

Detail in references/mid-beta-triage-and-iteration.md.


Show full SKILL.md (1,182 more words)Show less

Beta-to-GA decision criteria

Graduation gates that distinguish "ready" from "tired of running the beta."

The criteria.

  • Critical bugs cleared. No known crashes, data loss, or core-flow failures.
  • Friction issues addressed or accepted. Friction the team will not address by GA is documented and accepted as known limitation.
  • Behavioral validation. Beta participants are using the feature in the patterns the team expected. Unexpected patterns are understood (either incorporated into the GA experience or addressed).
  • Performance under load. The feature performs adequately at the scale GA will produce. (For infrastructure betas, this is the central criterion.)
  • Documentation and support readiness. Help docs reflect actual usage; support team is trained on common issues; escalation paths work.
  • Positive signal sufficient. Feedback is net-positive enough to launch with confidence. Not all participants delighted, but a substantial majority finding value.

The "we are tired of running the beta" anti-pattern. Beta has run long enough that the team wants to graduate regardless of signal. The graduation decision happens on calendar rather than on criteria. Resist this; either the criteria are met (graduate) or they are not (extend or reset).

The "perpetual beta" anti-pattern. Beta runs indefinitely because no firm graduation criteria were set. The team avoids the GA commitment by keeping the feature in beta. Force the graduation decision; if the feature is not ready for GA, identify what would make it ready or reconsider whether to ship at all.

Detail in references/beta-to-ga-graduation-criteria.md.


Beta wind-down and participant communication

How the beta ends.

The graduation announcement. Participants are told the feature is graduating. Specific date. What changes for them: continued access (typically yes), pricing changes (often beta participants get free access for some period), feature stability commitments (the GA version is what they will use going forward).

The transition.

  • For most participants: nothing changes operationally. The feature stays available; the "beta" label drops.
  • Pricing transitions communicated explicitly if applicable.
  • Beta-only features that did not make GA are flagged. Participants who relied on those features are given alternatives or transition timelines.

The thank-you. Beta participants invested time providing feedback. Recognition matters: named in changelog (with consent), gift cards or swag, advance access to future betas. The recognition strengthens future-beta recruitment.

The postmortem. Internal review of what the beta produced. What was learned, what changed in the GA launch, what would be done differently in future betas. This feeds the team's beta program practice.

Detail in references/beta-wind-down-communication.md.


Common failure modes

Rapid-fire. Diagnoses in references/common-beta-failures.md.

  • "Our beta produced no signal." Soft-launch pattern; no structured selection or feedback collection.
  • "Our beta has 5,000 users and we cannot synthesize feedback." Kitchen-sink; cohort too large for the structured signal the team needs.
  • "Our beta participants never gave feedback." Onboarding contract was unclear or feedback channels were friction-laden.
  • "We graduated to GA on schedule but launched with critical bugs." Graduation criteria not enforced; calendar-driven graduation.
  • "Our beta has been running for 8 months with no graduation." Perpetual beta; no firm graduation criteria; graduation decision avoided.
  • "Beta participants vented on Twitter before the launch." NDA missing or unclear; trust violation early erodes participant willingness.
  • "The beta surfaced patterns we did not act on." Mid-beta triage missing; feedback collected but not used during the beta.
  • "The GA launch surprised us." Beta was not actually validating the GA experience; cohort or feedback structure was wrong.
  • "Beta participants felt ignored after providing feedback." Communication discipline missing; participants commit time and want to know it mattered.
  • "We ran a closed beta that was effectively employees only." Internal-only beta; missed customer-context complexity.

The framework: 12 considerations for beta program management

When designing or auditing a beta program, walk these 12 considerations.

  1. Structured-beta, not soft-launch or kitchen-sink. Calibrated cohort, intentional feedback, clear graduation.
  2. Beta type matches signal need. Closed/open, alpha/beta/RC, internal/external, time-bounded/open-ended.
  3. Participants match the post-launch profile. Match the user the GA serves.
  4. Cohort size calibrated to signal need. Smaller for bugs; larger for behavioral signal.
  5. Onboarding contract clear. Expectations on both sides documented.
  6. Feedback channels structured. 3-5 channels; signal not noise.
  7. Mid-beta triage active. Feedback acted on during the beta.
  8. Communication keeps participants engaged. Updates on what was heard and what is changing.
  9. Graduation criteria explicit. Critical bugs cleared, friction addressed, behavioral validation, performance under load, support readiness, positive signal.
  10. Wind-down treats participants well. Transition clarity, recognition, thank-you.
  11. Postmortem feeds practice. Each beta improves the next.
  12. Honest decisions on graduation. Either criteria met (graduate) or not (extend or reconsider). No tired-of-the-beta graduation.

The output of the framework is a beta program that produces decision-grade signal, supports the GA launch, and treats participants well enough to recruit them for future betas.


If required data is unavailable

This skill's output depends on data, measurements, or tool results it cannot generate on its own. When a required input, tool, or data source is unavailable or unverifiable, the sanctioned output is the deliverable with the gap stated: what was needed, what was actually obtained or verified, and which parts of the output are affected. Fabricating, estimating, or interpolating a required number to complete the deliverable is never sanctioned. A stated gap is a complete answer.


Reference files


Closing: betas earn their keep with structure

A structured beta is one of the most useful product activities available. The cohort experiences the feature; the team learns from their experience; the GA launch ships with reduced uncertainty. The discipline pays back many times its cost.

A soft-launch or kitchen-sink beta is one of the least useful. The team spends weeks running an activity that produces ambient activity without converting to learning. The GA launches with the same uncertainty the beta was supposed to address.

The teams that earn returns on betas are the ones that take the structure seriously: cohorts calibrated to the GA profile, feedback channels designed for signal, mid-beta triage that uses what is being learned, graduation criteria that distinguish ready from tired, wind-down communication that treats participants well enough to recruit them again.

When in doubt about whether a beta is ready, ask: are participants matched to the GA user, are feedback channels structured, is the team responding to feedback during the beta, are graduation criteria explicit and being applied honestly, will participants want to join the next beta? If yes to all of those, the beta is real. If no to any, the gap is where the beta will fail to convert participation into learning.

© rampstackco, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file

Files

SKILL.md and 10 other files (references) in skills/beta-program-management of rampstackco/claude-skills.

  • SKILL.md
  • README.md
  • references/beta-onboarding-templates.md
  • references/beta-to-ga-graduation-criteria.md
  • references/beta-type-decisions.md
  • references/beta-wind-down-communication.md
  • references/cohort-sizing-patterns.md
  • references/common-beta-failures.md
  • references/feedback-collection-patterns.md
  • references/mid-beta-triage-and-iteration.md
  • references/participant-selection-criteria.md

Open the folder on GitHubat commit 482c9bf

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Questions about Beta Program Management

What does Beta Program Management do?

Running closed and open betas that produce real signal. An agent skill from rampstackco/claude-skills. Beta Program Management is an agent skill from rampstackco/claude-skills. Running closed and open betas that produce real signal.

When should I use Beta Program Management?

Beta Program Management fits situations like: beta participant; beta to GA decision; early access program; A feature is approaching launch and the team needs structured pre-GA validation.

How do I install Beta Program Management in Claude Code?

Run `npx skills add rampstackco/claude-skills --skill beta-program-management -a claude-code`. Or copy the skill folder (skills/beta-program-management in rampstackco/claude-skills) into .claude/skills/beta-program-management in your project. Claude Code loads it when a task matches its description.

How do I install Beta Program Management in Codex?

Run `npx skills add rampstackco/claude-skills --skill beta-program-management -a codex`. Or copy the skill folder (skills/beta-program-management in rampstackco/claude-skills) into .agents/skills/beta-program-management in your project. Codex loads it when a task matches its description.

Can I use Beta Program Management in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add rampstackco/claude-skills --skill beta-program-management -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/beta-program-management, .gemini/skills/beta-program-management, .github/skills/beta-program-management and .opencode/skills/beta-program-management in your project.

What does Beta Program Management need to run?

SKILL.md names no scripts, command-line tools or credentials: Beta Program Management is instructions for the agent only.

Does Beta Program Management access the network?

SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.

Is Beta Program Management safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does Beta Program Management use?

Beta Program Management is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.

How many tokens does Beta Program Management use?

About 6.1k tokens (SKILL.md is roughly 24k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 23k tokens, read only when the agent opens those files.

What are the alternatives to Beta Program Management?

Skills that share tags, products or a category with Beta Program Management: .NET MAUI Release Readiness (dotnet/maui, 23k stars), Release Validation (Mesh-LLM/mesh-llm, 3.5k stars), Final Release Review (openai/openai-agents-python, 30k stars) and Final Release Review (openai/openai-agents-js, 3.9k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Beta Program Management?

rampstackco (a GitHub organization) maintains it in rampstackco/claude-skills, which has 935 GitHub stars. The repository holds 103 skills in this directory. The repository was last updated on October 7, 2026.

Source: rampstackco/claude-skills on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.