Web Interface Guidelines Reviewer
vercel-labs/openreview
Review UI code for Web Interface Guidelines compliance. Use when asked to "review my UI", "check accessibility", "audit design", "review UX", or "check my…
Enforce the Campfire IconButton accessibility convention — every IconButton (and its derivatives) must be wrapped with IconButtonTooltip and given a localized action label.
$ npx skills add r0adkll/Campfire --skill iconbutton-a11y -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install r0adkll/Campfire iconbutton-a11y --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/r0adkll/Campfire.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.claude/skills/iconbutton-a11y .claude/skills/iconbutton-a11y && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "iconbutton-a11y" agent skill from https://github.com/r0adkll/Campfire/tree/main/.claude/skills/iconbutton-a11y into .claude/skills/iconbutton-a11y/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "iconbutton-a11y", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/r0adkll/Campfire/tree/main/.claude/skills/iconbutton-a11yType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add r0adkll/Campfire --skill iconbutton-a11y -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install r0adkll/Campfire iconbutton-a11y --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/r0adkll/Campfire.git skills-src && mkdir -p .agents/skills && cp -r skills-src/.claude/skills/iconbutton-a11y .agents/skills/iconbutton-a11y && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "iconbutton-a11y" agent skill from https://github.com/r0adkll/Campfire/tree/main/.claude/skills/iconbutton-a11y into .agents/skills/iconbutton-a11y/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "iconbutton-a11y", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add r0adkll/Campfire --skill iconbutton-a11y -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install r0adkll/Campfire iconbutton-a11y --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/r0adkll/Campfire.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/.claude/skills/iconbutton-a11y .cursor/skills/iconbutton-a11y && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "iconbutton-a11y" agent skill from https://github.com/r0adkll/Campfire/tree/main/.claude/skills/iconbutton-a11y into .cursor/skills/iconbutton-a11y/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "iconbutton-a11y", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/r0adkll/Campfire.git --path .claude/skills/iconbutton-a11y--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add r0adkll/Campfire --skill iconbutton-a11y -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install r0adkll/Campfire iconbutton-a11y --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/r0adkll/Campfire.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/.claude/skills/iconbutton-a11y .gemini/skills/iconbutton-a11y && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "iconbutton-a11y" agent skill from https://github.com/r0adkll/Campfire/tree/main/.claude/skills/iconbutton-a11y into .gemini/skills/iconbutton-a11y/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "iconbutton-a11y", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install r0adkll/Campfire iconbutton-a11yInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add r0adkll/Campfire --skill iconbutton-a11y -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/r0adkll/Campfire.git skills-src && mkdir -p .github/skills && cp -r skills-src/.claude/skills/iconbutton-a11y .github/skills/iconbutton-a11y && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "iconbutton-a11y" agent skill from https://github.com/r0adkll/Campfire/tree/main/.claude/skills/iconbutton-a11y into .github/skills/iconbutton-a11y/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "iconbutton-a11y", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add r0adkll/Campfire --skill iconbutton-a11y -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install r0adkll/Campfire iconbutton-a11y --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/r0adkll/Campfire.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/.claude/skills/iconbutton-a11y .opencode/skills/iconbutton-a11y && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "iconbutton-a11y" agent skill from https://github.com/r0adkll/Campfire/tree/main/.claude/skills/iconbutton-a11y into .opencode/skills/iconbutton-a11y/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "iconbutton-a11y", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
iconbutton-a11yEnforce the Campfire IconButton accessibility convention — every IconButton (and its derivatives) must be wrapped with IconButtonTooltip and given a localized action label.
Iconbutton A11y is an agent skill from r0adkll/Campfire. Enforce the Campfire IconButton accessibility convention — every IconButton (and its derivatives) must be wrapped with IconButtonTooltip and given a localized action label. Trigger when reviewing or authoring Compose UI that adds, copies, or moves an icon-only button.
Its SKILL.md is about 1.2k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
It sits in Frontend & Design, covering Accessibility. The repository describes itself as: A KMP Compose app for Audiobookshelf. The licence is GPL-3.0.
Read from SKILL.md and the folder at commit 2fde7e5. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md (its code samples are kotlin).
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Iconbutton A11y loads about 1.2k tokens when it runs. Until then it costs about 72 tokens; SKILL.md has 343 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from r0adkll/Campfire at commit 2fde7e5, republished under its GPL-3.0 licence (© r0adkll). 343 words, ~1,212 tokens.
.claude/skills/iconbutton-a11y/SKILL.md (or your agent's skills folder).Every IconButton, FilledIconButton, OutlinedIconButton, FilledTonalIconButton, IconToggleButton, FilledIconToggleButton, FilledTonalIconToggleButton, or OutlinedIconToggleButton MUST be wrapped with IconButtonTooltip from app.campfire.common.compose.widgets.
The tooltip text MUST be a localized string from the module's composeResources/values/*_strings.xml, looked up via stringResource(Res.string.<name>). The same string MUST also be passed to the inner Icon's contentDescription so screen readers announce the action when the button is focused, in addition to revealing the tooltip on long-press / hover.
material3.IconButton or any derivative).*Ui.kt, top-app-bar, toolbar, bottom sheet, list-item action slot, or bottom bar.// Located at:
// common/compose/src/commonMain/kotlin/app/campfire/common/compose/widgets/IconButtonTooltip.kt
package app.campfire.common.compose.widgets
@Composable
fun IconButtonTooltip(
text: String,
modifier: Modifier = Modifier,
position: TooltipAnchorPosition = TooltipAnchorPosition.Above,
state: TooltipState = rememberTooltipState(),
content: @Composable () -> Unit,
)Defaults are tuned for the common case (top app bar / toolbar action). Override position for buttons anchored below their tooltip (e.g. a bottom bar action) and state if you need to drive visibility programmatically.
import app.campfire.common.compose.widgets.IconButtonTooltip
import org.jetbrains.compose.resources.stringResource
import campfire.<module>.ui.generated.resources.Res
import campfire.<module>.ui.generated.resources.action_edit_playlist
IconButtonTooltip(
text = stringResource(Res.string.action_edit_playlist),
) {
IconButton(onClick = onEditClick) {
Icon(
Icons.Rounded.Edit,
contentDescription = stringResource(Res.string.action_edit_playlist),
)
}
}Toggle variant:
IconButtonTooltip(
text = stringResource(Res.string.action_reorder_playlist),
) {
IconToggleButton(
checked = isReordering,
onCheckedChange = onReorderChange,
) {
Icon(
CampfireIcons.Rounded.SwapCalls,
contentDescription = stringResource(Res.string.action_reorder_playlist),
)
}
}Bare IconButton with no tooltip. Fails Material 3 a11y guidance — long-press reveals nothing, screen readers may announce only "button".
// ❌ DON'T
IconButton(onClick = onClick) {
Icon(Icons.Rounded.Edit, contentDescription = "Edit")
}Hardcoded English label. All tooltip text MUST go through a stringResource(Res.string.*) lookup; we have multiple locales planned.
// ❌ DON'T
IconButtonTooltip(text = "Edit playlist") { ... }Inlining TooltipBox directly. Use IconButtonTooltip so the plain-tooltip shape, padding, and anchor position stay consistent across the app.
// ❌ DON'T
TooltipBox(positionProvider = ..., tooltip = { PlainTooltip { Text("Edit") } }, ...) { ... }Mismatched tooltip + contentDescription. The two strings MUST be the same stringResource lookup. Drifting copy hurts a11y and looks sloppy.
src/commonMain/composeResources/values/<module>_strings.xml.action_<verb>_<object> or cd_<noun> naming, e.g. action_edit_playlist, action_download_book, cd_clear_search.Edit playlist, Delete bookmark, Toggle reorder.There are ~86 unmigrated IconButton/derivative call sites across 47 files. The wrapper is in place but call site migration is intentionally deferred. When you touch an unmigrated file for any reason, opportunistically migrate the IconButtons in it — do not propagate the legacy pattern when copy-pasting.
A representative reference implementation (already correctly tooltip-wrapped) lives at:
features/playlists/ui/src/commonMain/kotlin/app/campfire/playlists/ui/detail/composables/PlaylistFloatingToolbar.kt
(though that file inlines its own tooltip helper — migrate it to IconButtonTooltip when convenient).
© r0adkll, GPL-3.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
Just SKILL.md in .claude/skills/iconbutton-a11y of r0adkll/Campfire.
Open the folder on GitHubat commit 2fde7e5
Iconbutton A11y next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Iconbutton A11y this skillr0adkll/Campfire | 140 | — | ~1.2k | Automated safety check: Pass | GPL-3.0 | |
| Web Interface Guidelines Reviewervercel-labs/openreview | 1.7k | 97 repos | ~308 | Automated safety check: Pass | None | |
| Accessibility Reviewmarkmead/hyperui | 12k | 1 repos | ~1.1k | Automated safety check: Pass | MIT | |
| Web Animation DesignbaptisteArno/typebot.io | 11k | 2 repos | ~2.7k | Automated safety check: Pass | Custom licence | |
| Accessibility Fixeribelick/ui-skills | 9.5k | 4 repos | ~1.2k | Automated safety check: Pass | MIT | |
| Wcag Audit PatternsvmDeshpande/ai-agent-automation | 178 | 11 repos | ~610 | Automated safety check: Pass | Apache-2.0 |
vercel-labs/openreview
Review UI code for Web Interface Guidelines compliance. Use when asked to "review my UI", "check accessibility", "audit design", "review UX", or "check my…
markmead/hyperui
Run a WCAG 2.1 AA accessibility audit on a design or page. An agent skill from markmead/hyperui.
baptisteArno/typebot.io
Guides easing, timing and animation choices for UI motion, based on a web animation course, and reviews existing animations in a before-and-after table.
ibelick/ui-skills
Audits and fixes HTML accessibility problems such as ARIA labels, keyboard navigation, focus management, contrast and form errors with minimal changes.
vmDeshpande/ai-agent-automation
Conduct WCAG 2.2 accessibility audits with automated testing, manual verification, and remediation guidance.
ibelick/ui-skills
Applies a fixed set of UI rules for stack, components, interaction, animation, typography and layout, or reviews a file against them with concrete fixes.
r0adkll/Campfire
Open, describe, and maintain pull requests in Campfire, especially stacks of dependent PRs (each branch built on the one before).
r0adkll/Campfire
Enforce the Compose guideline that every @Composable function must declare modifier: Modifier = Modifier as its first optional parameter and apply it to the root layout.
r0adkll/Campfire
Rules and reliable local tests for keeping Campfire's foss flavor F-Droid-compatible — a clean source scan (using scandelete, never scanignore) and a byte-for-byte reproducible build.
r0adkll/Campfire
Extract hardcoded user-facing string literals from a Jetpack Compose / Compose Multiplatform file into the owning module's composeResources/values/<modulestrings.xml, then replace each call site…
r0adkll/Campfire
Enforce the Campfire pattern for feature modules to react to Audiobookshelf socket events.
r0adkll/Campfire
Campfire Compose UI conventions. An agent skill from r0adkll/Campfire.
Categories
Enforce the Campfire IconButton accessibility convention — every IconButton (and its derivatives) must be wrapped with IconButtonTooltip and given a localized action label. Iconbutton A11y is an agent skill from r0adkll/Campfire. Enforce the Campfire IconButton accessibility convention — every IconButton (and its derivatives) must be wrapped with IconButtonTooltip and given a localized action label.
Iconbutton A11y fits situations like: authoring Compose UI that adds; moves an icon-only button.
Run `npx skills add r0adkll/Campfire --skill iconbutton-a11y -a claude-code`. Or copy the skill folder (.claude/skills/iconbutton-a11y in r0adkll/Campfire) into .claude/skills/iconbutton-a11y in your project. Claude Code loads it when a task matches its description.
Run `npx skills add r0adkll/Campfire --skill iconbutton-a11y -a codex`. Or copy the skill folder (.claude/skills/iconbutton-a11y in r0adkll/Campfire) into .agents/skills/iconbutton-a11y in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add r0adkll/Campfire --skill iconbutton-a11y -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/iconbutton-a11y, .gemini/skills/iconbutton-a11y, .github/skills/iconbutton-a11y and .opencode/skills/iconbutton-a11y in your project.
SKILL.md names no scripts, command-line tools or credentials: Iconbutton A11y is instructions for the agent only.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Iconbutton A11y is published under the GPL-3.0 licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 1.2k tokens (SKILL.md is roughly 4.8k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Iconbutton A11y: Web Interface Guidelines Reviewer (vercel-labs/openreview, 1.7k stars), Accessibility Review (markmead/hyperui, 12k stars), Web Animation Design (baptisteArno/typebot.io, 11k stars) and Accessibility Fixer (ibelick/ui-skills, 9.5k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
r0adkll (a GitHub user) maintains it in r0adkll/Campfire, which has 140 GitHub stars. The repository holds 9 skills in this directory. The repository was last updated on October 9, 2026.
Source: r0adkll/Campfire on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.