Frontend UI Animator
julianromli/opencode-template
Analyze and implement purposeful UI animations for Next.js + Tailwind + React projects.
Load this skill when adding or reviewing web UI motion such as animations, transitions, entrances and exits, hovers, modals, dropdowns, toasts, page transitions, and micro-interactions.
$ npx skills add planetabhi/riseofmachine --skill motion-design -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install planetabhi/riseofmachine motion-design --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/planetabhi/riseofmachine.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.agents/skills/motion-design .claude/skills/motion-design && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "motion-design" agent skill from https://github.com/planetabhi/riseofmachine/tree/main/.agents/skills/motion-design into .claude/skills/motion-design/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "motion-design", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/planetabhi/riseofmachine/tree/main/.agents/skills/motion-designType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add planetabhi/riseofmachine --skill motion-design -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install planetabhi/riseofmachine motion-design --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/planetabhi/riseofmachine.git skills-src && mkdir -p .agents/skills && cp -r skills-src/.agents/skills/motion-design .agents/skills/motion-design && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "motion-design" agent skill from https://github.com/planetabhi/riseofmachine/tree/main/.agents/skills/motion-design into .agents/skills/motion-design/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "motion-design", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add planetabhi/riseofmachine --skill motion-design -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install planetabhi/riseofmachine motion-design --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/planetabhi/riseofmachine.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/.agents/skills/motion-design .cursor/skills/motion-design && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "motion-design" agent skill from https://github.com/planetabhi/riseofmachine/tree/main/.agents/skills/motion-design into .cursor/skills/motion-design/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "motion-design", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/planetabhi/riseofmachine.git --path .agents/skills/motion-design--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add planetabhi/riseofmachine --skill motion-design -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install planetabhi/riseofmachine motion-design --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/planetabhi/riseofmachine.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/.agents/skills/motion-design .gemini/skills/motion-design && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "motion-design" agent skill from https://github.com/planetabhi/riseofmachine/tree/main/.agents/skills/motion-design into .gemini/skills/motion-design/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "motion-design", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install planetabhi/riseofmachine motion-designInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add planetabhi/riseofmachine --skill motion-design -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/planetabhi/riseofmachine.git skills-src && mkdir -p .github/skills && cp -r skills-src/.agents/skills/motion-design .github/skills/motion-design && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "motion-design" agent skill from https://github.com/planetabhi/riseofmachine/tree/main/.agents/skills/motion-design into .github/skills/motion-design/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "motion-design", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add planetabhi/riseofmachine --skill motion-design -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install planetabhi/riseofmachine motion-design --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/planetabhi/riseofmachine.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/.agents/skills/motion-design .opencode/skills/motion-design && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "motion-design" agent skill from https://github.com/planetabhi/riseofmachine/tree/main/.agents/skills/motion-design into .opencode/skills/motion-design/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "motion-design", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
motion-designLoad this skill when adding or reviewing web UI motion such as animations, transitions, entrances and exits, hovers, modals, dropdowns, toasts, page transitions, and micro-interactions.
Motion Design is an agent skill from planetabhi/riseofmachine. Load this skill when adding or reviewing web UI motion such as animations, transitions, entrances and exits, hovers, modals, dropdowns, toasts, page transitions, and micro-interactions. Triggers on "animate", "add a transition", "make it move", "motion", "fade", "slide", "stagger", "open and close". Builds dependency-free, Baseline-first, framework-agnostic CSS, with the Web Animations API and View Transitions API where they help.
Its SKILL.md is about 1.6k tokens, which your agent loads only when the skill is triggered. The skill folder holds 11 other files (for example `reference/accessibility.md`, `reference/checklist.md` and `reference/credits.md`).
It sits in Frontend & Design, covering Web animation and motion, Motion graphics and Frontend development. The repository describes itself as: AI tools curated by autonomous agents for makers and SMBs.
7 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit 7546814. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md.
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Motion Design loads about 1.6k tokens when it runs. Until then it costs about 112 tokens; SKILL.md has 687 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
Its licence (Custom licence) doesn't allow us to republish the file, so here is its outline and opening line. It has 687 words (~1,615 tokens).
“Apply these rules to every animation and transition. Examples are dependency-free CSS, plus the Web Animations API and the View Transitions API. They translate directly to any framework or utility system. The detailed rules and patterns are bundled under ./reference/…”
SKILL.md and 10 other files in .agents/skills/motion-design of planetabhi/riseofmachine.
Open the folder on GitHubat commit 7546814
Motion Design next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Motion Design this skillplanetabhi/riseofmachine | 111 | — | ~1.6k | Automated safety check: Pass | Custom licence | |
| Frontend UI Animatorjulianromli/opencode-template | 144 | — | ~1.2k | Automated safety check: Pass | None | |
| Yuv Pilothoodini/ai-agents-skills | 282 | — | ~4.7k | Automated safety check: Pass | None | |
| Motion DesignLottieFiles/motion-design-skill | 2k | 1 repos | ~3.1k | Automated safety check: Pass | MIT | |
| Gsapboraoztunc/skills | 397 | 5 repos | ~1.9k | Automated safety check: Pass | Apache-2.0 | |
| Animategrowupanand/ConvoForm | 102 | 6 repos | ~1.9k | Automated safety check: Pass | Apache-2.0 |
julianromli/opencode-template
Analyze and implement purposeful UI animations for Next.js + Tailwind + React projects.
hoodini/ai-agents-skills
Top-of-pyramid orchestrator for Yuval Avidani's YUV.AI brand work.
LottieFiles/motion-design-skill
Applies motion design principles to create emotionally-driven, technically sound animations and transitions.
boraoztunc/skills
GSAP animation reference for HyperFrames. An agent skill from boraoztunc/skills.
growupanand/ConvoForm
Review a feature and enhance it with purposeful animations, micro-interactions, and motion effects that improve usability and delight.
superdesigndev/superdesign-skill
Design or redesign frontend UI, presentations, and graphics on the Superdesign canvas with a choice of leading AI models.
planetabhi/riseofmachine
Documentation style guide enforcer by @planetabhi. An agent skill from planetabhi/riseofmachine.
planetabhi/riseofmachine
Load this skill for any project with a user interface that must work across screen sizes and input methods, such as websites, web apps, dashboards, marketing pages, emails, or design systems.
planetabhi/riseofmachine
Load this skill before shipping a UI change, to statically review the diff for design-craft regressions (accessibility, motion, responsive, and visual or UX drift), correctness and security issues…
planetabhi/riseofmachine
Guided self-editing checklist for anyone writing an article, essay, story, email, or post.
planetabhi/riseofmachine
Load this skill for any project with interactive UI, such as buttons, links, forms, modals, dropdowns, menus, tabs, sliders, toolbars, carousels, or custom widgets, in React or vanilla JavaScript.
Categories
Load this skill when adding or reviewing web UI motion such as animations, transitions, entrances and exits, hovers, modals, dropdowns, toasts, page transitions, and micro-interactions. Motion Design is an agent skill from planetabhi/riseofmachine. Load this skill when adding or reviewing web UI motion such as animations, transitions, entrances and exits, hovers, modals, dropdowns, toasts, page transitions, and micro-interactions.
Motion Design fits situations like: add a transition; tasks that involve Web animation and motion; tasks that involve Motion graphics.
Run `npx skills add planetabhi/riseofmachine --skill motion-design -a claude-code`. Or copy the skill folder (.agents/skills/motion-design in planetabhi/riseofmachine) into .claude/skills/motion-design in your project. Claude Code loads it when a task matches its description.
Run `npx skills add planetabhi/riseofmachine --skill motion-design -a codex`. Or copy the skill folder (.agents/skills/motion-design in planetabhi/riseofmachine) into .agents/skills/motion-design in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add planetabhi/riseofmachine --skill motion-design -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/motion-design, .gemini/skills/motion-design, .github/skills/motion-design and .opencode/skills/motion-design in your project.
SKILL.md names no scripts, command-line tools or credentials: Motion Design is instructions for the agent only.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Motion Design has a licence file (the repository's licence) that doesn't match a standard licence. Read it on GitHub before reusing the skill.
About 1.6k tokens (SKILL.md is roughly 6.5k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Motion Design: Frontend UI Animator (julianromli/opencode-template, 144 stars), Yuv Pilot (hoodini/ai-agents-skills, 282 stars), Motion Design (LottieFiles/motion-design-skill, 2k stars) and Gsap (boraoztunc/skills, 397 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
planetabhi (a GitHub user) maintains it in planetabhi/riseofmachine, which has 111 GitHub stars. The repository holds 6 skills in this directory. The repository was last updated on October 8, 2026.
Source: planetabhi/riseofmachine on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.