Web3 Audit Methodology Research
tradecatlabs/vibe-coding-cn
Research notes drawn from Trail of Bits, SlowMist, ConsenSys, Immunefi and Cyfrin on smart contract audit methodology, with Slither, Echidna and Medusa setup.
Reconcile an existing Fizz harness with a changed source tree.
$ npx skills add pashov/skills --skill fizz-sync -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install pashov/skills fizz-sync --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/pashov/skills.git skills-src && mkdir -p .claude/skills && cp -r skills-src/fizz/skills/fizz-sync .claude/skills/fizz-sync && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "fizz-sync" agent skill from https://github.com/pashov/skills/tree/main/fizz/skills/fizz-sync into .claude/skills/fizz-sync/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "fizz-sync", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/pashov/skills/tree/main/fizz/skills/fizz-syncType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add pashov/skills --skill fizz-sync -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install pashov/skills fizz-sync --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/pashov/skills.git skills-src && mkdir -p .agents/skills && cp -r skills-src/fizz/skills/fizz-sync .agents/skills/fizz-sync && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "fizz-sync" agent skill from https://github.com/pashov/skills/tree/main/fizz/skills/fizz-sync into .agents/skills/fizz-sync/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "fizz-sync", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add pashov/skills --skill fizz-sync -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install pashov/skills fizz-sync --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/pashov/skills.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/fizz/skills/fizz-sync .cursor/skills/fizz-sync && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "fizz-sync" agent skill from https://github.com/pashov/skills/tree/main/fizz/skills/fizz-sync into .cursor/skills/fizz-sync/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "fizz-sync", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/pashov/skills.git --path fizz/skills/fizz-sync--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add pashov/skills --skill fizz-sync -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install pashov/skills fizz-sync --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/pashov/skills.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/fizz/skills/fizz-sync .gemini/skills/fizz-sync && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "fizz-sync" agent skill from https://github.com/pashov/skills/tree/main/fizz/skills/fizz-sync into .gemini/skills/fizz-sync/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "fizz-sync", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install pashov/skills fizz-syncInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add pashov/skills --skill fizz-sync -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/pashov/skills.git skills-src && mkdir -p .github/skills && cp -r skills-src/fizz/skills/fizz-sync .github/skills/fizz-sync && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "fizz-sync" agent skill from https://github.com/pashov/skills/tree/main/fizz/skills/fizz-sync into .github/skills/fizz-sync/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "fizz-sync", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add pashov/skills --skill fizz-sync -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install pashov/skills fizz-sync --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/pashov/skills.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/fizz/skills/fizz-sync .opencode/skills/fizz-sync && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "fizz-sync" agent skill from https://github.com/pashov/skills/tree/main/fizz/skills/fizz-sync into .opencode/skills/fizz-sync/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "fizz-sync", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
fizz-syncReconcile an existing Fizz harness with a changed source tree.
Fizz Sync is an agent skill from pashov/skills. Reconcile an existing Fizz harness with a changed source tree. Detects added/removed/changed contract functions, quarantines stale properties, regenerates drifted handler stubs, and refreshes the snapshot. Trigger on "fizz-sync", "resync fuzzing", "sync fuzz harness", "refresh fuzzing properties", "fuzzing drift check".
Its SKILL.md is about 3.9k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
It sits in Security, covering Fuzzing and Smart contract auditing. The repository describes itself as: Pashov Audit Group Skills. The licence is MIT.
9 steps, taken from the step headings in SKILL.md.
Read from SKILL.md and the folder at commit 92b0ea6. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Shell commands in SKILL.md call:
nodeFrom the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Fizz Sync loads about 3.9k tokens when it runs. Until then it costs about 83 tokens; SKILL.md has 1,829 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from pashov/skills at commit 92b0ea6, republished under its MIT licence (© pashov). 1,829 words, ~3,867 tokens.
.claude/skills/fizz-sync/SKILL.md (or your agent's skills folder).Reconcile a project previously processed by the Fizz skill with a changed source tree. This is the re-use entry point: after the user modifies Solidity sources, fizz-sync detects drift, quarantines stale properties, regenerates drifted handler stubs, and refreshes the snapshot — WITHOUT re-running the full 11-step pipeline.
src/ changed since fizz last ran.PROPERTIES.md fails to compile or references a function that no longer exists.SUITE_DIR: Solidity suite directory relative to project root (default: test/fizz). Use the same value that was passed to the fizz skill when the harness was generated.META_DIR: Metadata directory relative to project root (default: fizz_data). Use the same value that was passed to the fizz skill.--init — one-time bootstrap: create {META_DIR}/last-run.json from the current state. Use this the first time fizz-sync runs on a project (or when adopting fizz-sync on a project that was fuzzed before the snapshot format existed).--only <Contract> — scope the sync to a single contract name.--apply — actually perform the automatic fixes. Without --apply, fizz-sync runs in dry-run mode and only reports drift.--no-property-quarantine — skip the property quarantine phase (useful if the user wants to handle stale properties manually).The default (no flags) runs a dry-run drift report.
fizz skill at least once. Look for:{PROJECT_ROOT}/{META_DIR}/contracts.json{PROJECT_ROOT}/{META_DIR}/entry-point-selection.json{PROJECT_ROOT}/{SUITE_DIR}/ (suite directory)fizz first.The snapshot diff compares against contracts.json and entry-point-selection.json. Those files reflect the state from the last fizz run, NOT the current source tree. You must refresh them first.
Run sequentially:
cd {PROJECT_ROOT} && forge build --skip 'test/**/*.sol'
The --skip flag is critical: if the user's source change broke downstream call sites in test/, a plain forge build will fail on the harness code — which is exactly the drift fizz-sync is supposed to fix. Skipping test/ means we only validate that the SOURCE compiles cleanly, which is all we need to refresh the ABI.
If the build still fails with --skip 'test/**/*.sol', the source itself has a compile error. Stop and report it. Fuzz-sync cannot proceed without valid source artifacts.
node {SKILL_PATH}/../../scripts/extract_abis.js {PROJECT_ROOT} --meta-dir {META_DIR}
This refreshes contracts.json from the latest artifacts. It overwrites the old file in place.
Do NOT re-run select_functions.js automatically. The existing entry-point-selection.json encodes the user's prior tier assignments and selection choices. fizz-sync treats it as the source of truth for what's "in scope" and diffs only within that scope.
If new contracts have been added that the user probably wants to fuzz, the drift report will surface them and the user can manually add them to entry-point-selection.json and re-run fizz-sync.
If the user passed --init:
Run:
node {SKILL_PATH}/../../scripts/fizz_sync.js {PROJECT_ROOT} --initIf the script reports the snapshot already exists, ask the user whether they want to overwrite with --force (they usually do NOT — it would erase drift history).
Report the number of contracts and properties captured, then stop. No further steps.
Run:
node {SKILL_PATH}/../../scripts/fizz_sync.js {PROJECT_ROOT}The script:
{META_DIR}/last-run.json (created by --init or by Step 11 of the main fizz skill).entry-point-selection.json, source file hashes, and PROPERTIES.md.{META_DIR}/sync-report.json.If exit 0 and no drift, stop and tell the user the harness is already in sync.
Read the JSON report:
{PROJECT_ROOT}/{META_DIR}/sync-report.jsonThe JSON schema is:
{
"generatedAt": "...",
"hasDrift": true,
"contracts": {
"added": [{"name":"...", "sourcePath":"...", "functions":[{"signature":"...", "tier":"primary"}]}],
"removed": [{"name":"...", "handlerFile":"...Handler.sol"}],
"changed": [{"name":"...", "functionsAdded":[...], "functionsRemoved":[...], "functionsChanged":[{"oldSignature":"...","newSignature":"...","handlerMethodName":"..."}], "tierChanged":[...]}],
"sourcesChanged": [{"name":"...", "sourcePath":"..."}]
},
"handlers": {
"orphan": [{"file":"...", "contract":"..."}],
"modified": [{"file":"..."}],
"missing": [{"file":"..."}]
},
"properties": {
"referencingRemoved": [{"file":"...", "reference":"lender_oldMethod", "reason":"..."}],
"fromSnapshot": [{"id":"GL-01", "checkbox":"x", "functionName":"property_..."}]
}
}Use this object as the canonical work list for the rest of the skill.
Regardless of whether --apply was passed, print a concise summary to the user that mirrors the report:
fizz-sync drift report
──────────────────────
Added contracts: N
Removed contracts: N
Drifted contracts: N (M added / M removed / M changed functions)
Orphan handlers: N
Stale properties: N
Modified handlers: N (user-edited since last snapshot)If fizz-sync was invoked WITHOUT --apply, stop here and tell the user:
Dry-run complete. Re-run with
--applyto regenerate handlers and quarantine stale properties, or handle items manually using the report at{META_DIR}/sync-report.json.
Only run this step if --apply was passed.
For every entry in report.handlers.modified, the user has hand-edited that handler since the last snapshot. Regenerating it would destroy their clamping logic. The script already backs up <file>.pre-sync.bak, but the user should be warned.
Print a warning listing every modified handler and ask the user whether to proceed. If the user says no, skip to Step 5.
Run:
node {SKILL_PATH}/../../scripts/fizz_sync.js {PROJECT_ROOT} --apply-handlersThe script:
report.contracts.added and report.contracts.changed.<name>Handler.sol.pre-sync.bak backups next to each regenerated file.generate_handlers.js under the hood with a scoped selection file, so tier assignments are respected.After the script runs, for each regenerated handler:
.pre-sync.bak version and the new version./// @notice SP-NN: doctags intact — they are how fizz-convert and future fizz-sync runs identify which Solidity corresponds to which Spec ID.For every entry in report.handlers.orphan, the contract no longer exists in the selection. Offer the user two choices:
handlers/Handlers.sol. Also remove any contract_handler field wiring.<name>Handler.sol.orphan so generate_suite.js does not re-pick it up, and comment out its inheritance line in Handlers.sol with a // FUZZ-SYNC: orphan — contract removed marker.Default to quarantine. Only delete if the user explicitly confirms.
For every entry in report.handlers.missing, the file disappeared since the last snapshot. If the contract still exists in contracts.changed / unchanged, treat this as a regeneration case — re-run the generate step without --only scoping (or manually invoke generate_handlers.js) to recreate it.
Skip if --no-property-quarantine was passed.
This is the most delicate phase. A property can be stale for several reasons:
report.properties.referencingRemoved).report.contracts.sourcesChanged).Run the scoped build that skips non-harness test files:
cd {PROJECT_ROOT} && FOUNDRY_PROFILE=fuzz forge build $(find test -maxdepth 1 -name '*.sol' -exec echo --skip {} \;)(fall back to plain forge build ... without FOUNDRY_PROFILE=fuzz if no fuzz profile is configured).
The find ... --skip wrapper is essential: without it, compile errors in the user's own top-level test files (e.g. test/MyContract.t.sol, which is outside the fuzzing harness and NOT managed by this skill) would block the build and prevent fizz-sync from running its quarantine logic. Those top-level test files are the user's responsibility to fix; this skill only owns {SUITE_DIR}/.
If the build FAILS, parse every error. For each error whose location is inside {SUITE_DIR}/:
function <name>( header)./// @notice (GL-NN|SP-NN): doctag — if yes, the Spec ID is the source of truth for reconciliation.revert("FUZZ-SYNC: quarantined"); statement./* ... */) directly above the function so the user can see the original logic and restore it manually when ready.// FUZZ-SYNC: quarantined — <short reason from build error>. Restore by deleting the revert body and uncommenting the block above.if (false) { ... } is NOT a valid quarantine strategy — Solidity type-checks dead branches and the original compile error will persist.PROPERTIES.md from [x] to [~] and append (stale — source changed, re-opened) to the description.Important: do NOT quarantine handler methods this way. If a handler method fails to compile, the fix belongs in Step 4b (handler regeneration) or 4c (orphan handling), not here.
After the compile triage passes, scan report.properties.referencingRemoved. For each entry:
// FUZZ-SYNC: references removed method <name> marker at the reference site. Rely on the compile triage to catch it on the next cycle if it actually breaks.For every entry in report.contracts.sourcesChanged that did NOT appear in contracts.changed (i.e., the source file changed but the ABI did not):
Run:
cd {PROJECT_ROOT} && FOUNDRY_PROFILE=fuzz forge build $(find test -maxdepth 1 -name '*.sol' -exec echo --skip {} \;)(fall back to forge build ... without the profile variable if no fuzz profile is configured).
If it fails, go back to Step 5a for one more cycle. If it has already been through 3 cycles, stop and report.
If it succeeds, proceed to snapshot refresh.
Only after Step 6 succeeds and the user is happy with the result:
node {SKILL_PATH}/../../scripts/fizz_sync.js {PROJECT_ROOT} --refresh-snapshotThis overwrites {META_DIR}/last-run.json with the post-sync state. Future fizz-sync runs will diff against this new baseline.
Print a concise summary:
fizz-sync results
─────────────────
Handlers regenerated:
VaultHandler.sol (3 added, 1 removed, 1 signature changed)
LendingPoolHandler.sol (2 added)
Handlers ported from backup:
VaultHandler.sol (5/6 clamping bodies preserved)
Orphan handlers:
OldStakingHandler.sol quarantined (renamed .orphan)
Properties quarantined:
SP-04 referenced removed function lender_oldDeposit
SP-07 build error on line 128
Properties untouched (review recommended):
GL-02 source hash changed but ABI stable — verify semantic intent
GL-09 idem
Build: PASS
Snapshot refreshed: {META_DIR}/last-run.jsonTell the user:
fizz Step 7 for just those contracts, or use the fizz-convert skill if the user also wants to regenerate properties for them.[~] back to [ ] in PROPERTIES.md and run /fizz-convert), or leave them quarantined.[ ] or [-] checkbox to [x] in this skill. Only [x] → [~] for quarantining is allowed..pre-sync.bak files are the user's safety net.--apply run, and NEVER refresh it mid-run before Step 6 passes — that would bake in the broken state.© pashov, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
Just SKILL.md in fizz/skills/fizz-sync of pashov/skills.
Open the folder on GitHubat commit 92b0ea6
We found 2 copies of this SKILL.md (exact, near-identical or edited) in other folders, from 2 other GitHub owners. This page covers the copy in pashov/skills, which our catalogue first saw on October 7, 2026.
Fizz Sync next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Fizz Sync this skillpashov/skills | 1.2k | 2 repos | ~3.9k | Automated safety check: Pass | MIT | |
| Web3 Audit Methodology Researchtradecatlabs/vibe-coding-cn | 17k | 2 repos | ~9.9k | Automated safety check: Pass | MIT | |
| Secure Workflow Guidetrailofbits/skills | 7.4k | — | ~1.7k | Automated safety check: Pass | CC-BY-SA-4.0 | |
| Web3 Smart Contract Auditawarexone/Agentic-Bug-Hunter | 5.3k | 3 repos | ~4.5k | Automated safety check: Pass | MIT | |
| Web3 Smart Contract Grep Arsenaltradecatlabs/vibe-coding-cn | 17k | 2 repos | ~3.3k | Automated safety check: Pass | MIT | |
| Web3 Bug Bounty AI Toolstradecatlabs/vibe-coding-cn | 17k | 2 repos | ~3.9k | Automated safety check: Warn | MIT |
tradecatlabs/vibe-coding-cn
Research notes drawn from Trail of Bits, SlowMist, ConsenSys, Immunefi and Cyfrin on smart contract audit methodology, with Slither, Echidna and Medusa setup.
trailofbits/skills
Guides through Trail of Bits' 5-step secure development workflow.
awarexone/Agentic-Bug-Hunter
Guides smart contract audits and bounty target selection with ten DeFi bug classes, kill signals, a Foundry PoC template and grep patterns.
tradecatlabs/vibe-coding-cn
A master set of ten grep command blocks that surface likely vulnerability classes in Solidity source within the first 30 minutes of auditing a new protocol.
tradecatlabs/vibe-coding-cn
A selection guide to AI-driven tools for Web3 bug bounty work, from autonomous web pentesters to smart contract bug finders, with notes on authorization.
awarexone/Agentic-Bug-Hunter
Screens EVM and Solana meme coins for rug pull signs such as hidden mint, honeypot logic and fee tricks, starting with fast kill signals before any code review.
pashov/skills
Generate Echidna/Medusa-compatible Solidity fuzz suites from Foundry or Hardhat projects.
pashov/skills
Generates an x-ray.md pre-audit report covering overview, enhanced threat model (protocol-type profiling, git-weighted attack surfaces, temporal risk analysis, composability dependency mapping)…
pashov/skills
Convert English-language properties in PROPERTIES.md (produced by the Fizz skill) into Solidity assertions inside the existing fuzz harness, then flip their checkboxes.
pashov/skills
Security audit of Solidity code while you develop. An agent skill from pashov/skills.
Categories
Reconcile an existing Fizz harness with a changed source tree. Fizz Sync is an agent skill from pashov/skills. Reconcile an existing Fizz harness with a changed source tree.
Fizz Sync fits situations like: sync fuzz harness; refresh fuzzing properties; fuzzing drift check.
Run `npx skills add pashov/skills --skill fizz-sync -a claude-code`. Or copy the skill folder (fizz/skills/fizz-sync in pashov/skills) into .claude/skills/fizz-sync in your project. Claude Code loads it when a task matches its description.
Run `npx skills add pashov/skills --skill fizz-sync -a codex`. Or copy the skill folder (fizz/skills/fizz-sync in pashov/skills) into .agents/skills/fizz-sync in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add pashov/skills --skill fizz-sync -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/fizz-sync, .gemini/skills/fizz-sync, .github/skills/fizz-sync and .opencode/skills/fizz-sync in your project.
Going by SKILL.md and its folder, Fizz Sync needs the command-line tools its instructions call (node).
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Fizz Sync is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 3.9k tokens (SKILL.md is roughly 15k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Fizz Sync: Web3 Audit Methodology Research (tradecatlabs/vibe-coding-cn, 17k stars), Secure Workflow Guide (trailofbits/skills, 7.4k stars), Web3 Smart Contract Audit (awarexone/Agentic-Bug-Hunter, 5.3k stars) and Web3 Smart Contract Grep Arsenal (tradecatlabs/vibe-coding-cn, 17k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
pashov (a GitHub user) maintains it in pashov/skills, which has 1,232 GitHub stars. The repository holds 5 skills in this directory. The repository was last updated on October 5, 2026.
Source: pashov/skills on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.