Agent skill

Taste Feedback

by Owl-Listener in Owl-Listener/designpowers

Use during the build phase to show the user intermediate visual output and ask for taste direction before the full build completes — enables mid-flight course correction so taste mismatches are…

MITAuto-check passedFrontend & Design

Install Taste Feedback

skills CLI
$ npx skills add Owl-Listener/designpowers --skill taste-feedback -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install Owl-Listener/designpowers taste-feedback --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/Owl-Listener/designpowers.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/taste-feedback .claude/skills/taste-feedback && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
taste-feedback
GitHub stars
251
Token cost
~2.1k tokens
SKILL.md length
1,011 words
Files
1
Skills in repo
33
Repo updated
First seen
Licence
MIT

At a glance

Use during the build phase to show the user intermediate visual output and ask for taste direction before the full build completes — enables mid-flight course correction so taste mismatches are…

  • Works in 6 steps: Identify Checkpoints → Prepare the Checkpoint → Present the Checkpoint → …
  • Frontend & Design work in your project
  • SKILL.md covers When to Use, Do Not Use When, Process and Checkpoint Frequency, plus 3 more sections
  • Instructions only: no scripts, shell commands, URLs or credentials in SKILL.md

What it does

Taste Feedback is an agent skill from Owl-Listener/designpowers. Use during the build phase to show the user intermediate visual output and ask for taste direction before the full build completes — enables mid-flight course correction so taste mismatches are caught early, not in review

Its SKILL.md is about 2.1k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.

It sits in Frontend & Design. The repository describes itself as: An agent design team you control: 10 agents that run an inclusive design process while you direct. The licence is MIT.

When your agent uses it

  • Frontend & Design work in your project

Example prompts

  • “/taste-feedback”

Workflow steps

6 steps, taken from the step headings in SKILL.md.

  1. Identify Checkpoints
  2. Prepare the Checkpoint
  3. Present the Checkpoint
  4. Process the Response
  5. Adjust and Confirm
  6. Record Taste Data

What it can do on your machine

Read from SKILL.md and the folder at commit cb00757. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    No scripts in the folder and no shell commands in SKILL.md.

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    No URLs in SKILL.md.

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Taste Feedback loads about 2.1k tokens when it runs. Until then it costs about 59 tokens; SKILL.md has 1,011 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~59
When it runs · the whole SKILL.md, loaded when a task matches
~2.1k

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

The full file from Owl-Listener/designpowers at commit cb00757, republished under its MIT licence (© Owl-Listener). 1,011 words, ~2,127 tokens.

Download SKILL.mdSave it as .claude/skills/taste-feedback/SKILL.md (or your agent's skills folder).
name
taste-feedback
description
Use during the build phase to show the user intermediate visual output and ask for taste direction before the full build completes — enables mid-flight course correction so taste mismatches are caught early, not in review

Live Taste Feedback

The standard Designpowers pipeline catches taste mismatches at critique — after the full build is done. That's expensive. A wrong colour palette discovered after 8 components are built means rebuilding all 8. This skill interrupts the build at strategic moments to show intermediate output and ask: "Is this heading in the right direction?"

When to Use

  • During design-builder execution, at natural visual checkpoints
  • When the build involves subjective aesthetic decisions (colour, typography, spacing, tone)
  • When this project's taste direction (design-taste) is ambiguous on the decision at hand
  • When the project is new and there's little explicit direction yet for this decision
  • When the design-lead's direction was based on interpretation, not explicit user instruction

Do Not Use When

  • The user is in auto mode and hasn't opted into taste checks
  • The build is purely structural (data models, API integration, routing)
  • This project's design-taste direction already settles this decision clearly
  • The user has explicitly said "just build it, I'll review at the end"

Process

Step 1: Identify Checkpoints

Before the build begins, identify 2-4 moments where taste feedback is most valuable. More than 4 interruptions becomes annoying. Choose wisely.

High-value checkpoints:

CheckpointWhy It MattersWhen to Show
Colour and typography appliedThe foundational visual layer — everything else builds on thisAfter the first component is styled
Layout structure visibleSpatial relationships, density, whitespaceAfter the primary screen scaffold is built
First interaction implementedHow the interface moves and respondsAfter the first stateful component works
Content integratedHow real words look in the designAfter content-writer's copy is in place

Low-value checkpoints (avoid):

CheckpointWhy It's Low Value
Unstyled HTML structureNothing to react to aesthetically
Individual component in isolationContext-free judgement is unreliable
After every small changeInterruption fatigue kills the creative flow
Step 2: Prepare the Checkpoint

At each checkpoint, capture the current state:

  1. Take a screenshot of the running output (or describe the visual state precisely if screenshots aren't available)
  2. Identify the taste-sensitive decisions visible in the current output
  3. Prepare specific questions — do not ask "does this look good?" (too vague)

Good taste questions are specific and answerable:

Bad QuestionGood Question
"Does this look good?""The heading is set in 32px Inter Medium — is that weight right, or do you want bolder/lighter?"
"Any feedback?""The cards have 16px padding and 8px radius. Does this density feel right, or do you want more breathing room?"
"Is this the right direction?""I went warm grey (#F5F3F0) for the background instead of pure white. Does this warmth match what you had in mind?"
Step 3: Present the Checkpoint

Show the user the intermediate state with targeted questions:

━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
  TASTE CHECK  [1 of 3]
  Phase: [e.g., "Colour & Typography"]
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━

  [Screenshot or detailed visual description]

  DECISIONS VISIBLE:
  • [Decision 1 — e.g., "Sage green (#8FAE8B) as primary"]
  • [Decision 2 — e.g., "Space Grotesk for headings, Inter for body"]
  • [Decision 3 — e.g., "Generous padding, low density"]

  TASTE QUESTIONS:
  1. [Specific question about a visible decision]
  2. [Specific question about a visible decision]

  Quick responses welcome:
  • "Looks right" → continue building
  • "Warmer/cooler/bolder/quieter" → adjust and continue
  • "Stop — wrong direction" → pause build, discuss
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
Step 4: Process the Response

The user's response determines what happens next:

ResponseActionTaste Signal
"Looks right" / "Yes" / "Continue"Resume building. No changes neededModerate positive — note in design-memory as confirmed direction
Specific adjustment ("make it warmer")Apply the adjustment, show confirmation, then continueStrong — record the adjustment and the direction they moved from/to
"Wrong direction" / "Stop"Pause the build. Ask what feels off. This is the most valuable taste dataVery strong negative — record what was rejected and why
Detailed feedback ("I like the type but the colour feels too muted")Apply partial changes. Acknowledge what works, adjust what doesn'tMixed signal — record both the positive and negative separately
"Skip these checks"Disable further taste checks for this build. Respect the preferenceMeta-preference — they want to review at the end instead
Show full SKILL.md (436 more words)Show less
Step 5: Adjust and Confirm

When the user requests a change:

  1. Make the adjustment
  2. Show the updated state briefly — do not re-present the full checkpoint
  3. Confirm: "Updated [what changed]. Continuing the build."
  4. Do not ask for re-approval unless the change was ambiguous

If the change cascades (e.g., new colour palette affects multiple components already built):

  1. Flag the cascade: "This colour change will affect the 3 components already built. I'll update them all."
  2. Update everything before continuing
  3. Optionally show the cascaded result at the next checkpoint
Step 6: Record Taste Data

After each checkpoint interaction, update taste signals:

  1. Record confirmed decisions as positive signals in design-memory
  2. Record adjustments with before/after — these are the richest taste data
  3. Record rejections as anti-pattern candidates
  4. Note the direction of adjustments — "wanted warmer", "wanted more contrast", "wanted tighter spacing" — these directional signals generalize across projects

Checkpoint Frequency

Adapt based on user behaviour:

User BehaviourAdjust To
Approves every checkpoint quicklyReduce to 1-2 checkpoints — they trust the direction
Gives detailed feedback at every checkpointMaintain 3-4 — they want to shape the output
Says "skip" or seems impatientDrop to 1 checkpoint or none — ask at the end
Requests more checkpointsAdd checkpoints — they want more control

The system should learn this preference over time via design-memory.

Integration With Pipeline Modes

ModeBehaviour
DirectTaste checkpoints are shown naturally — they fit the approval flow
AutoTaste checkpoints are disabled by default in auto mode. The user chose speed. If the user opts in ("auto but check my taste"), enable minimal checkpoints (1-2 max)

Integration

  • Called by: design-builder (at visual checkpoints during build), using-designpowers (can be enabled/disabled)
  • Calls: design-memory (to record taste signals from feedback)
  • Reads from: Taste profile (to determine checkpoint frequency and known preferences), design-state.md (for current decisions)
  • Pairs with: design-memory, ui-composition, designpowers-critique

Anti-Patterns

PatternWhy It Fails
Asking "does this look good?"Too vague. The user can't give actionable feedback without specific questions
Checking after every changeInterruption fatigue. 2-4 checkpoints per build, maximum
Showing unstyled outputThere's nothing to react to. Wait until visual decisions are visible
Ignoring "skip" signalsIf the user wants to review at the end, respect that. Don't force mid-flight checks
Not recording feedbackEvery checkpoint interaction is taste data. If you don't record it, you'll ask the same questions next project
Presenting in auto mode without consentAuto mode means "don't interrupt me." Only show taste checks if the user explicitly opted in
Asking about non-visual decisions"Is this the right React component pattern?" is not a taste question. Keep checks visual and aesthetic

© Owl-Listener, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file

Files

Just SKILL.md in skills/taste-feedback of Owl-Listener/designpowers.

Open the folder on GitHubat commit cb00757

Compare with similar skills

Taste Feedback next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

Taste Feedback compared with similar skills
SkillStarsUsed inTokensAuto-checkLicenceRepo updated
Taste Feedback this skillOwl-Listener/designpowers251—~2.1kAutomated safety check: PassMIT
Web Artifacts Builderanthropics/skills180k41 repos~769Automated safety check: PassApache-2.0
React Doctormakeplane/plane61k12 repos~657Automated safety check: PassAGPL-3.0
Impeccablebestofjs/bestofjs3.1k27 repos~2.6kAutomated safety check: PassMIT
Figma Design System Builderwarpdotdev/warp65k2 repos~4.4kAutomated safety check: PassAGPL-3.0
Web Interface Guidelines Reviewervercel-labs/openreview1.7k97 repos~308Automated safety check: PassNone

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Questions about Taste Feedback

What does Taste Feedback do?

Use during the build phase to show the user intermediate visual output and ask for taste direction before the full build completes — enables mid-flight course correction so taste mismatches are…. Taste Feedback is an agent skill from Owl-Listener/designpowers.

When should I use Taste Feedback?

Taste Feedback fits situations like: frontend & Design work in your project.

How do I install Taste Feedback in Claude Code?

Run `npx skills add Owl-Listener/designpowers --skill taste-feedback -a claude-code`. Or copy the skill folder (skills/taste-feedback in Owl-Listener/designpowers) into .claude/skills/taste-feedback in your project. Claude Code loads it when a task matches its description.

How do I install Taste Feedback in Codex?

Run `npx skills add Owl-Listener/designpowers --skill taste-feedback -a codex`. Or copy the skill folder (skills/taste-feedback in Owl-Listener/designpowers) into .agents/skills/taste-feedback in your project. Codex loads it when a task matches its description.

Can I use Taste Feedback in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add Owl-Listener/designpowers --skill taste-feedback -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/taste-feedback, .gemini/skills/taste-feedback, .github/skills/taste-feedback and .opencode/skills/taste-feedback in your project.

What does Taste Feedback need to run?

SKILL.md names no scripts, command-line tools or credentials: Taste Feedback is instructions for the agent only.

Does Taste Feedback access the network?

SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.

Is Taste Feedback safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does Taste Feedback use?

Taste Feedback is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.

How many tokens does Taste Feedback use?

About 2.1k tokens (SKILL.md is roughly 8.5k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.

What are the alternatives to Taste Feedback?

Skills that share tags, products or a category with Taste Feedback: Web Artifacts Builder (anthropics/skills, 180k stars), React Doctor (makeplane/plane, 61k stars), Impeccable (bestofjs/bestofjs, 3.1k stars) and Figma Design System Builder (warpdotdev/warp, 65k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Taste Feedback?

Owl-Listener (a GitHub user) maintains it in Owl-Listener/designpowers, which has 251 GitHub stars. The repository holds 33 skills in this directory. The repository was last updated on June 23, 2026.

Source: Owl-Listener/designpowers on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.