Agent skill

Adaptive Interfaces

by Owl-Listener in Owl-Listener/designpowers

A skill your agent uses when designing for user preferences — motion sensitivity, contrast needs, colour schemes, text sizing, information density, or any interface behaviour that should adapt to…

MITAuto-check passedFrontend & Design

Install Adaptive Interfaces

skills CLI
$ npx skills add Owl-Listener/designpowers --skill adaptive-interfaces -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install Owl-Listener/designpowers adaptive-interfaces --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/Owl-Listener/designpowers.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/adaptive-interfaces .claude/skills/adaptive-interfaces && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
adaptive-interfaces
GitHub stars
251
Token cost
~1.1k tokens
SKILL.md length
503 words
Files
1
Skills in repo
33
Repo updated
First seen
Licence
MIT

At a glance

A skill your agent uses when designing for user preferences — motion sensitivity, contrast needs, colour schemes, text sizing, information density, or any interface behaviour that should adapt to…

  • Works in 7 steps: Identify Adaptable Properties → Motion Sensitivity → Colour Scheme Adaptation → …
  • Designing for user preferences — motion sensitivity
  • SKILL.md covers When to Use, Process and Integration
  • Instructions only: no scripts, shell commands, URLs or credentials in SKILL.md

What it does

Adaptive Interfaces is an agent skill from Owl-Listener/designpowers. Use when designing for user preferences — motion sensitivity, contrast needs, colour schemes, text sizing, information density, or any interface behaviour that should adapt to individual needs

Its SKILL.md is about 1.1k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.

It sits in Frontend & Design. The repository describes itself as: An agent design team you control: 10 agents that run an inclusive design process while you direct. The licence is MIT.

When your agent uses it

  • Designing for user preferences — motion sensitivity
  • Information density
  • Any interface behaviour that should adapt to individual needs

Example prompts

  • “/adaptive-interfaces”

Workflow steps

7 steps, taken from the step headings in SKILL.md.

  1. Identify Adaptable Properties
  2. Motion Sensitivity
  3. Colour Scheme Adaptation
  4. Typography Flexibility
  5. Information Density
  6. Respect and Persist Preferences
  7. Document Adaptive Behaviour

What it can do on your machine

Read from SKILL.md and the folder at commit cb00757. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    No scripts in the folder and no shell commands in SKILL.md (its code samples are css).

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    No URLs in SKILL.md.

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Adaptive Interfaces loads about 1.1k tokens when it runs. Until then it costs about 53 tokens; SKILL.md has 503 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~53
When it runs · the whole SKILL.md, loaded when a task matches
~1.1k

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

The full file from Owl-Listener/designpowers at commit cb00757, republished under its MIT licence (© Owl-Listener). 503 words, ~1,147 tokens.

Download SKILL.mdSave it as .claude/skills/adaptive-interfaces/SKILL.md (or your agent's skills folder).
name
adaptive-interfaces
description
Use when designing for user preferences — motion sensitivity, contrast needs, colour schemes, text sizing, information density, or any interface behaviour that should adapt to individual needs

Adaptive Interfaces

Good design does not force everyone through the same experience. It adapts. This skill ensures interfaces respect user preferences, system settings, and individual needs — not as optional extras, but as fundamental design requirements.

When to Use

  • Designing themes (dark mode, high contrast, custom colour schemes)
  • Implementing motion or animation
  • Building flexible typography or layout systems
  • Designing for varying information density needs
  • Any time the interface could benefit from adapting to the user

Process

Step 1: Identify Adaptable Properties

Review the design and map what should adapt:

PropertyUser PreferenceCSS/System Signal
Colour schemeLight/dark/customprefers-color-scheme
ContrastStandard/highprefers-contrast
MotionFull/reduced/noneprefers-reduced-motion
Text sizeSystem font size settingsrem/em units, viewport scaling
Information densityCompact/comfortable/spaciousUser setting or breakpoint
TransparencyStandard/reducedprefers-reduced-transparency
Step 2: Motion Sensitivity

Motion is the most commonly harmful interface property. Handle it rigorously:

Default behaviour:

  • All animations and transitions are wrapped in a motion preference check
  • prefers-reduced-motion: reduce disables non-essential animation
  • Essential motion (e.g., a progress bar filling) uses reduced, simpler alternatives

Implementation pattern:

css
/* Full motion (default) */
.element { transition: transform 300ms ease-out; }

/* Reduced motion */
@media (prefers-reduced-motion: reduce) {
  .element { transition: none; }
}

Never autoplay:

  • Video, carousel, or animated content must not play automatically
  • If autoplay is a business requirement, provide immediate pause/stop controls AND respect prefers-reduced-motion
Step 3: Colour Scheme Adaptation

Dark mode is not "invert the colours." It is a separate design exercise:

  • Backgrounds: dark grey (not pure black) reduces eye strain
  • Text: off-white (not pure white) on dark backgrounds
  • Elevation: lighter shades indicate higher elevation in dark mode (opposite of light mode shadows)
  • Semantic colours: error red, success green — these may need different shades in dark mode to maintain contrast
  • Images and illustrations: may need dark-mode variants or reduced brightness
Step 4: Typography Flexibility

Text must be resizable without breaking the layout:

  • Use rem or em units, never fixed px for font sizes
  • Test at 200% browser zoom — content must remain usable
  • Support system-level large text settings
  • Line spacing, letter spacing, and word spacing should be adjustable (WCAG 1.4.12)
  • Do not clip or overflow text when sizes change
Show full SKILL.md (176 more words)Show less
Step 5: Information Density

Different users need different densities:

  • Spacious: more whitespace, larger touch targets, fewer items visible — beneficial for motor impairments, cognitive load, mobile use
  • Comfortable: balanced — the default for most users
  • Compact: denser information, smaller elements — beneficial for power users, large dataset work

If offering density controls:

  • Persist the user's choice across sessions
  • Ensure all density levels maintain accessibility requirements (touch targets, contrast, readability)
Step 6: Respect and Persist Preferences
  • System-level preferences (via media queries) should be respected automatically with no opt-in required
  • Application-level preferences (density, layout) should be easy to find, easy to change, and persisted
  • Never override system preferences without explicit user action
  • Never require users to justify their preferences (no "Are you sure you want dark mode?")
Step 7: Document Adaptive Behaviour

For each adaptive property, document:

  • What adapts and why
  • The default behaviour
  • The adapted behaviour for each preference
  • How the preference is detected and respected
  • Fallback behaviour when preference detection is unavailable

Integration

  • Called by: ui-composition, interaction-design
  • Pairs with: cognitive-accessibility (density and simplification), inclusive-personas (preference awareness)
  • Reviewed by: designpowers-critique

© Owl-Listener, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file

Files

Just SKILL.md in skills/adaptive-interfaces of Owl-Listener/designpowers.

Open the folder on GitHubat commit cb00757

Compare with similar skills

Adaptive Interfaces next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

Adaptive Interfaces compared with similar skills
SkillStarsUsed inTokensAuto-checkLicenceRepo updated
Adaptive Interfaces this skillOwl-Listener/designpowers251—~1.1kAutomated safety check: PassMIT
Web Artifacts Builderanthropics/skills180k41 repos~769Automated safety check: PassApache-2.0
React Doctormakeplane/plane61k12 repos~657Automated safety check: PassAGPL-3.0
Impeccablebestofjs/bestofjs3.1k27 repos~2.6kAutomated safety check: PassMIT
Figma Design System Builderwarpdotdev/warp65k2 repos~4.4kAutomated safety check: PassAGPL-3.0
Web Interface Guidelines Reviewervercel-labs/openreview1.7k98 repos~308Automated safety check: PassNone

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Questions about Adaptive Interfaces

What does Adaptive Interfaces do?

A skill your agent uses when designing for user preferences — motion sensitivity, contrast needs, colour schemes, text sizing, information density, or any interface behaviour that should adapt to…. Adaptive Interfaces is an agent skill from Owl-Listener/designpowers.

When should I use Adaptive Interfaces?

Adaptive Interfaces fits situations like: designing for user preferences — motion sensitivity; information density; any interface behaviour that should adapt to individual needs.

How do I install Adaptive Interfaces in Claude Code?

Run `npx skills add Owl-Listener/designpowers --skill adaptive-interfaces -a claude-code`. Or copy the skill folder (skills/adaptive-interfaces in Owl-Listener/designpowers) into .claude/skills/adaptive-interfaces in your project. Claude Code loads it when a task matches its description.

How do I install Adaptive Interfaces in Codex?

Run `npx skills add Owl-Listener/designpowers --skill adaptive-interfaces -a codex`. Or copy the skill folder (skills/adaptive-interfaces in Owl-Listener/designpowers) into .agents/skills/adaptive-interfaces in your project. Codex loads it when a task matches its description.

Can I use Adaptive Interfaces in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add Owl-Listener/designpowers --skill adaptive-interfaces -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/adaptive-interfaces, .gemini/skills/adaptive-interfaces, .github/skills/adaptive-interfaces and .opencode/skills/adaptive-interfaces in your project.

What does Adaptive Interfaces need to run?

SKILL.md names no scripts, command-line tools or credentials: Adaptive Interfaces is instructions for the agent only.

Does Adaptive Interfaces access the network?

SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.

Is Adaptive Interfaces safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does Adaptive Interfaces use?

Adaptive Interfaces is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.

How many tokens does Adaptive Interfaces use?

About 1.1k tokens (SKILL.md is roughly 4.6k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.

What are the alternatives to Adaptive Interfaces?

Skills that share tags, products or a category with Adaptive Interfaces: Web Artifacts Builder (anthropics/skills, 180k stars), React Doctor (makeplane/plane, 61k stars), Impeccable (bestofjs/bestofjs, 3.1k stars) and Figma Design System Builder (warpdotdev/warp, 65k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Adaptive Interfaces?

Owl-Listener (a GitHub user) maintains it in Owl-Listener/designpowers, which has 251 GitHub stars. The repository holds 33 skills in this directory. The repository was last updated on June 23, 2026.

Source: Owl-Listener/designpowers on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.