Create Sigma Rule
TracecatHQ/tracecat
Turns a threat report, a malware analysis, vendor tool documentation, or a raw log sample into draft Sigma detection rules, validated against sigma-cli where a shell exists and labelled "not…
Assembles a single execution-ready hunt blueprint from the outputs of earlier hunt planning steps, without adding new research, evidence or analytics.
$ npx skills add OTRF/ThreatHunter-Playbook --skill hunt-blueprint-generation -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install OTRF/ThreatHunter-Playbook hunt-blueprint-generation --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/OTRF/ThreatHunter-Playbook.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.github/skills/hunt-blueprint-generation .claude/skills/hunt-blueprint-generation && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "hunt-blueprint-generation" agent skill from https://github.com/OTRF/ThreatHunter-Playbook/tree/main/.github/skills/hunt-blueprint-generation into .claude/skills/hunt-blueprint-generation/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "hunt-blueprint-generation", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/OTRF/ThreatHunter-Playbook/tree/main/.github/skills/hunt-blueprint-generationType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add OTRF/ThreatHunter-Playbook --skill hunt-blueprint-generation -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install OTRF/ThreatHunter-Playbook hunt-blueprint-generation --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/OTRF/ThreatHunter-Playbook.git skills-src && mkdir -p .agents/skills && cp -r skills-src/.github/skills/hunt-blueprint-generation .agents/skills/hunt-blueprint-generation && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "hunt-blueprint-generation" agent skill from https://github.com/OTRF/ThreatHunter-Playbook/tree/main/.github/skills/hunt-blueprint-generation into .agents/skills/hunt-blueprint-generation/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "hunt-blueprint-generation", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add OTRF/ThreatHunter-Playbook --skill hunt-blueprint-generation -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install OTRF/ThreatHunter-Playbook hunt-blueprint-generation --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/OTRF/ThreatHunter-Playbook.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/.github/skills/hunt-blueprint-generation .cursor/skills/hunt-blueprint-generation && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "hunt-blueprint-generation" agent skill from https://github.com/OTRF/ThreatHunter-Playbook/tree/main/.github/skills/hunt-blueprint-generation into .cursor/skills/hunt-blueprint-generation/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "hunt-blueprint-generation", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/OTRF/ThreatHunter-Playbook.git --path .github/skills/hunt-blueprint-generation--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add OTRF/ThreatHunter-Playbook --skill hunt-blueprint-generation -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install OTRF/ThreatHunter-Playbook hunt-blueprint-generation --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/OTRF/ThreatHunter-Playbook.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/.github/skills/hunt-blueprint-generation .gemini/skills/hunt-blueprint-generation && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "hunt-blueprint-generation" agent skill from https://github.com/OTRF/ThreatHunter-Playbook/tree/main/.github/skills/hunt-blueprint-generation into .gemini/skills/hunt-blueprint-generation/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "hunt-blueprint-generation", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install OTRF/ThreatHunter-Playbook hunt-blueprint-generationInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add OTRF/ThreatHunter-Playbook --skill hunt-blueprint-generation -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/OTRF/ThreatHunter-Playbook.git skills-src && mkdir -p .github/skills && cp -r skills-src/.github/skills/hunt-blueprint-generation .github/skills/hunt-blueprint-generation && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "hunt-blueprint-generation" agent skill from https://github.com/OTRF/ThreatHunter-Playbook/tree/main/.github/skills/hunt-blueprint-generation into .github/skills/hunt-blueprint-generation/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "hunt-blueprint-generation", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add OTRF/ThreatHunter-Playbook --skill hunt-blueprint-generation -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install OTRF/ThreatHunter-Playbook hunt-blueprint-generation --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/OTRF/ThreatHunter-Playbook.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/.github/skills/hunt-blueprint-generation .opencode/skills/hunt-blueprint-generation && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "hunt-blueprint-generation" agent skill from https://github.com/OTRF/ThreatHunter-Playbook/tree/main/.github/skills/hunt-blueprint-generation into .opencode/skills/hunt-blueprint-generation/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "hunt-blueprint-generation", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
hunt-blueprint-generationAssembles a single execution-ready hunt blueprint from the outputs of earlier hunt planning steps, without adding new research, evidence or analytics.
The skill packages the hunt planning trajectory into one structured plan, and runs only after research on system internals and adversary tradecraft, a structured hunt hypothesis, candidate data sources and generated analytics are finished. It is synthesis only: it preserves and organizes what earlier steps produced and must not add research, web searches, assumptions or new detection logic.
Three ordered steps are defined. First, normalize inputs by confirming the research summary, abuse patterns, hypothesis, data source summary and analytics details are present and asking for any missing one. Second, fill the sections of `references/hunt-blueprint-template.md` in order, keeping the original wording where possible and noting assumptions and gaps. Third, refine the text in memory for clarity and readability only, before anything is written to disk. Reference documents are read only when a step says so.
4 steps, taken from the step headings in SKILL.md.
Read from SKILL.md and the folder at commit d310f38. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md.
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Threat Hunt Blueprint Assembly loads about 1.2k tokens when it runs, and up to ~2.6k if it reads all its reference files. Until then it costs about 105 tokens; SKILL.md has 559 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from OTRF/ThreatHunter-Playbook at commit d310f38, republished under its MIT licence (© OTRF). 559 words, ~1,196 tokens.
.claude/skills/hunt-blueprint-generation/SKILL.md (or your agent's skills folder). This skill also uses 1 other file; get the full folder from GitHub.This skill produces a single, structured hunt blueprint that captures the full hunt planning trajectory in an execution-ready format.
It is executed after the following have been completed:
This skill is assembly and synthesis only. It preserves and organizes outputs from prior steps without adding new research, new evidence, or new analytic logic.
Confirm that all required inputs are available to assemble the hunt blueprint.
Use available planning artifacts, which may include:
If any critical planning artifact is missing, request it before proceeding.
Do NOT read reference documents during this step.
This step is complete when all required inputs are available.
Populate the hunt blueprint using the section structure and ordering defined in
references/hunt-blueprint-template.md.
Do NOT introduce new material or reinterpret prior outputs.
This step is complete when all blueprint sections are populated according to the template.
Refine the assembled blueprint for clarity and readability without writing it to disk yet.
Focus on editorial improvements only:
(entity → relationship → entity)You MAY:
You MUST NOT:
This step is complete when the blueprint reads clearly and consistently.
Validate the refined blueprint and correct issues before writing the final file.
Confirm that:
You MAY:
You MUST NOT:
Once validated, write the blueprint to a Markdown file named after the hunt using lowercase
words separated by underscores
(for example, windows_registry_persistence_hunt.md).
This step is complete when the blueprint is written and ready for execution.
© OTRF, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 1 other file (references) in .github/skills/hunt-blueprint-generation of OTRF/ThreatHunter-Playbook.
Open the folder on GitHubat commit d310f38
Threat Hunt Blueprint Assembly next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Threat Hunt Blueprint Assembly this skillOTRF/ThreatHunter-Playbook | 4.7k | — | ~1.2k | Automated safety check: Pass | MIT | |
| Create Sigma RuleTracecatHQ/tracecat | 3.8k | — | ~16k | Automated safety check: Pass | MIT | |
| Security Alert Triageelastic/agent-skills | 592 | 1 repos | ~3.5k | Automated safety check: Notes | Apache-2.0 | |
| Kubernetes Network Security Auditkubeshark/kubeshark | 12k | — | ~7.3k | Automated safety check: Notes | Apache-2.0 | |
| Security Detection Rule Managementelastic/agent-skills | 592 | 1 repos | ~3.9k | Automated safety check: Notes | Apache-2.0 | |
| Campaign Attribution Evidence Analysismukul975/Anthropic-Cybersecurity-Skills | 34k | — | ~2.3k | Automated safety check: Pass | Apache-2.0 |
TracecatHQ/tracecat
Turns a threat report, a malware analysis, vendor tool documentation, or a raw log sample into draft Sigma detection rules, validated against sigma-cli where a shell exists and labelled "not…
elastic/agent-skills
Triage Elastic Security alerts — gather context, classify threats, create cases, and acknowledge.
kubeshark/kubeshark
Hunts for compromised workloads and malicious traffic in a Kubernetes cluster by sweeping network data through Kubeshark MCP, mapped to MITRE ATT&CK.
elastic/agent-skills
Create, tune, and manage Elastic Security detection rules (SIEM and Endpoint).
mukul975/Anthropic-Cybersecurity-Skills
Weighs infrastructure, TTP, malware code and timing evidence with the Diamond Model and competing hypotheses to reach a confidence-rated attribution.
chaitin/chaitin-cli
A skill your agent uses when running chaitin-cli commands to manage Chaitin security products: SafeLine WAF (site management, IP blocking, ACL, policy rules, attack logs), X-Ray vulnerability…
OTRF/ThreatHunter-Playbook
Maps a structured threat hunt hypothesis to candidate telemetry sources by semantic search over a Sentinel table catalog, before any queries are written.
OTRF/ThreatHunter-Playbook
Turns completed system-internals and adversary-tradecraft research into one focused, testable threat hunt hypothesis about a single attack pattern.
OTRF/ThreatHunter-Playbook
Builds a cited research base on normal system behavior and adversary abuse patterns before a threat hunt hypothesis gets written.
OTRF/ThreatHunter-Playbook
Translates a threat hunt's investigative intent into query-agnostic analytics that describe how adversary behavior should appear in data, grounded in table schemas.
Categories
Assembles a single execution-ready hunt blueprint from the outputs of earlier hunt planning steps, without adding new research, evidence or analytics. The skill packages the hunt planning trajectory into one structured plan, and runs only after research on system internals and adversary tradecraft, a structured hunt hypothesis, candidate data sources and generated analytics are finished. It is synthesis only: it preserves and organizes what earlier steps produced and must not add research, web searches, assumptions or new detection logic.
Threat Hunt Blueprint Assembly fits situations like: packaging finished hunt planning outputs into one blueprint; producing an execution-ready threat hunt plan from a hypothesis and analytics; checking that all planning artifacts are present before a hunt starts.
Run `npx skills add OTRF/ThreatHunter-Playbook --skill hunt-blueprint-generation -a claude-code`. Or copy the skill folder (.github/skills/hunt-blueprint-generation in OTRF/ThreatHunter-Playbook) into .claude/skills/hunt-blueprint-generation in your project. Claude Code loads it when a task matches its description.
Run `npx skills add OTRF/ThreatHunter-Playbook --skill hunt-blueprint-generation -a codex`. Or copy the skill folder (.github/skills/hunt-blueprint-generation in OTRF/ThreatHunter-Playbook) into .agents/skills/hunt-blueprint-generation in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add OTRF/ThreatHunter-Playbook --skill hunt-blueprint-generation -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/hunt-blueprint-generation, .gemini/skills/hunt-blueprint-generation, .github/skills/hunt-blueprint-generation and .opencode/skills/hunt-blueprint-generation in your project.
SKILL.md names no scripts, command-line tools or credentials: Threat Hunt Blueprint Assembly is instructions for the agent only. Our summary lists: Outputs from the earlier hunt planning skills.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Threat Hunt Blueprint Assembly is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 1.2k tokens (SKILL.md is roughly 4.8k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 1.4k tokens, read only when the agent opens those files.
Skills that share tags, products or a category with Threat Hunt Blueprint Assembly: Create Sigma Rule (TracecatHQ/tracecat, 3.8k stars), Security Alert Triage (elastic/agent-skills, 592 stars), Kubernetes Network Security Audit (kubeshark/kubeshark, 12k stars) and Security Detection Rule Management (elastic/agent-skills, 592 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
OTRF (a GitHub organization) maintains it in OTRF/ThreatHunter-Playbook, which has 4,683 GitHub stars. The repository holds 5 skills in this directory. The repository was last updated on January 12, 2026.
Source: OTRF/ThreatHunter-Playbook on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.