Clean Cut
hassancs91/claude-youtube-editor
Step 1 of the AI Video Editor pipeline — turn raw talking-head footage into a clean master cut.
The craft standard that makes a video GOOD, not just rendered — hooks, story pacing, visual hierarchy, type & safe zones, motion/easing, captions, audio mix, platform conventions, shot language…
$ npx skills add Orkas-AI/Orkas-VideoStudio --skill video-craft -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install Orkas-AI/Orkas-VideoStudio video-craft --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/Orkas-AI/Orkas-VideoStudio.git skills-src && mkdir -p .claude/skills && cp -r skills-src/packages/skills/video-craft .claude/skills/video-craft && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "video-craft" agent skill from https://github.com/Orkas-AI/Orkas-VideoStudio/tree/main/packages/skills/video-craft into .claude/skills/video-craft/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "video-craft", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/Orkas-AI/Orkas-VideoStudio/tree/main/packages/skills/video-craftType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add Orkas-AI/Orkas-VideoStudio --skill video-craft -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install Orkas-AI/Orkas-VideoStudio video-craft --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/Orkas-AI/Orkas-VideoStudio.git skills-src && mkdir -p .agents/skills && cp -r skills-src/packages/skills/video-craft .agents/skills/video-craft && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "video-craft" agent skill from https://github.com/Orkas-AI/Orkas-VideoStudio/tree/main/packages/skills/video-craft into .agents/skills/video-craft/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "video-craft", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add Orkas-AI/Orkas-VideoStudio --skill video-craft -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install Orkas-AI/Orkas-VideoStudio video-craft --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/Orkas-AI/Orkas-VideoStudio.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/packages/skills/video-craft .cursor/skills/video-craft && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "video-craft" agent skill from https://github.com/Orkas-AI/Orkas-VideoStudio/tree/main/packages/skills/video-craft into .cursor/skills/video-craft/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "video-craft", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/Orkas-AI/Orkas-VideoStudio.git --path packages/skills/video-craft--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add Orkas-AI/Orkas-VideoStudio --skill video-craft -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install Orkas-AI/Orkas-VideoStudio video-craft --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/Orkas-AI/Orkas-VideoStudio.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/packages/skills/video-craft .gemini/skills/video-craft && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "video-craft" agent skill from https://github.com/Orkas-AI/Orkas-VideoStudio/tree/main/packages/skills/video-craft into .gemini/skills/video-craft/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "video-craft", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install Orkas-AI/Orkas-VideoStudio video-craftInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add Orkas-AI/Orkas-VideoStudio --skill video-craft -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/Orkas-AI/Orkas-VideoStudio.git skills-src && mkdir -p .github/skills && cp -r skills-src/packages/skills/video-craft .github/skills/video-craft && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "video-craft" agent skill from https://github.com/Orkas-AI/Orkas-VideoStudio/tree/main/packages/skills/video-craft into .github/skills/video-craft/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "video-craft", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add Orkas-AI/Orkas-VideoStudio --skill video-craft -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install Orkas-AI/Orkas-VideoStudio video-craft --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/Orkas-AI/Orkas-VideoStudio.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/packages/skills/video-craft .opencode/skills/video-craft && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "video-craft" agent skill from https://github.com/Orkas-AI/Orkas-VideoStudio/tree/main/packages/skills/video-craft into .opencode/skills/video-craft/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "video-craft", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
video-craftThe craft standard that makes a video GOOD, not just rendered — hooks, story pacing, visual hierarchy, type & safe zones, motion/easing, captions, audio mix, platform conventions, shot language…
Video Craft is an agent skill from Orkas-AI/Orkas-VideoStudio. The craft standard that makes a video GOOD, not just rendered — hooks, story pacing, visual hierarchy, type & safe zones, motion/easing, captions, audio mix, platform conventions, shot language, generation-prompt writing, and a pre-publish review. Trigger before scripting/storyboarding/composing/generating/editing on EVERY line, and again as the final review; do NOT trigger for tool mechanics (use the matching stage skill).
Its SKILL.md is about 3.3k tokens, which your agent loads only when the skill is triggered. The skill folder holds 3 other files, including reference files (for example `references/ecommerce.md` and `references/reference-recreation.md`).
It sits in Media & Creative, covering Type safety, AI video generation and Transcription. The repository describes itself as: Turn your coding agent into a video studio: describe a video in plain language, and your agent writes the timeline and produces the file. The licence is MIT.
12 steps, taken from the step headings in SKILL.md.
Read from SKILL.md and the folder at commit c0c3c3e. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md.
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Video Craft loads about 3.3k tokens when it runs, and up to ~4.2k if it reads all its reference files. Until then it costs about 110 tokens; SKILL.md has 1,801 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from Orkas-AI/Orkas-VideoStudio at commit c0c3c3e, republished under its MIT licence (© Orkas-AI). 1,801 words, ~3,256 tokens.
.claude/skills/video-craft/SKILL.md (or your agent's skills folder). This skill also uses 2 other files; get the full folder from GitHub.The difference between a video that merely renders and one that's actually good. Apply these standards while scripting, storyboarding, composing, generating, and editing — and run the self-check before publishing. These are general production-craft norms; the exact numbers are starting points, adjust to the brief.
For reference-led local work, read reference-led reconstruction. For product listing or sales creative, also read ecommerce videos. Apply the production-method boundary from video-router first: one direct model video skips local creative/mastering review, while any local caption, overlay, audio, join, deterministic edit, or HTML layer receives the applicable review below.
The cross-cutting craft above (§1–§8, §10–§11) applies to every line. The line-specific director judgment lives with each line's mechanics in its stage skill — read the one for the line you locked:
If a piece layers lines (e.g. compose captions over generated footage), read both and apply the primary (locked) line's judgment first.
stage-consistency for the character-bible + reference-selection method.This is a review, not a checkbox sweep — read the draft as a skeptic hunting for what's wrong. Every issue you raise must name where and the concrete fix (change what, to what); if you can't name a fix, it isn't a finding yet — mark it "verify" and go look, don't leave a vague worry. Tag each finding:
The most common failure of generated/composed video is that it quietly degrades into a slideshow — stills with captions, no real motion or intent. Score the draft 0 (clean) / 1 (some) / 2 (bad) on each; treat any 2, or an overall "this reads as a slideshow", as a blocker:
© Orkas-AI, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 2 other files (references) in packages/skills/video-craft of Orkas-AI/Orkas-VideoStudio.
Open the folder on GitHubat commit c0c3c3e
Video Craft next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Video Craft this skillOrkas-AI/Orkas-VideoStudio | 499 | — | ~3.3k | Automated safety check: Pass | MIT | |
| Clean Cuthassancs91/claude-youtube-editor | 328 | — | ~4.3k | Automated safety check: Notes | MIT | |
| Video Productionffroliva/gflow-cli | 278 | — | ~7k | Automated safety check: Pass | MIT | |
| AI Video Scriptzrt-ai-lab/opencode-skills | 287 | — | ~1.7k | Automated safety check: Pass | None | |
| Videodb Skillssickn33/agentic-awesome-skills | 47k | 2 repos | ~939 | Automated safety check: Pass | MIT | |
| Venice Videonexu-io/open-design | 100k | — | ~255 | Automated safety check: Pass | Apache-2.0 |
hassancs91/claude-youtube-editor
Step 1 of the AI Video Editor pipeline — turn raw talking-head footage into a clean master cut.
ffroliva/gflow-cli
A skill your agent uses when the user wants a finished video out of gflow rather than a single clip — a scripted scene, a talking-head or dialogue piece, an explainer, a product montage, a story…
zrt-ai-lab/opencode-skills
A skill your agent uses when a request asks for a Chinese-first AI video script with shot plans, image prompts, narration, subtitles, or handoff contracts for scene generation, image generation…
sickn33/agentic-awesome-skills
Upload, stream, search, edit, transcribe, and generate AI video and audio using the VideoDB SDK.
nexu-io/open-design
Video generation and transcription workflows via the Venice.ai API.
sundial-org/awesome-openclaw-skills
Pollinations.ai API for AI generation - text, images, videos, audio, and analysis.
Orkas-AI/Orkas-VideoStudio
Canonical VideoStudio review authorization and state-transition policy.
Orkas-AI/Orkas-VideoStudio
Authoring knowledge for Orkas/OVS HTML video compositions -- write an index.html, drive animation from a paused timeline, declare canvas + duration, then run the VideoStudio draft gate to render an…
Orkas-AI/Orkas-VideoStudio
Intelligent editing of real user-supplied footage—understand it with transcript/inspected-frame/scene/silence/quality evidence, then choose deterministic timeline operations or a constrained…
Orkas-AI/Orkas-VideoStudio
Multi-shot narrative & character consistency — a character bible with a locked front-portrait anchor, view-matched reference selection, recent-frame carry-forward, Cameo (a user photo as the lead)…
Orkas-AI/Orkas-VideoStudio
The "ingest + plan" half of end-to-end video orchestration — ingest the user's material from evidence, then decompose intent into ONE cross-modal EDL (plan.json: edit/generate/compose/provided…
Orkas-AI/Orkas-VideoStudio
Aesthetic direction for OrkasVideoStudio HTML and motion-graphics compositions.
Categories
The craft standard that makes a video GOOD, not just rendered — hooks, story pacing, visual hierarchy, type & safe zones, motion/easing, captions, audio mix, platform conventions, shot language…. Video Craft is an agent skill from Orkas-AI/Orkas-VideoStudio. The craft standard that makes a video GOOD, not just rendered — hooks, story pacing, visual hierarchy, type & safe zones, motion/easing, captions, audio mix, platform conventions, shot language, generation-prompt writing, and a pre-publish review.
Video Craft fits situations like: before scripting/storyboarding/composing/generating/editing on EVERY line; again as the final review; do NOT trigger for tool mechanics (use the matching stage skill).
Run `npx skills add Orkas-AI/Orkas-VideoStudio --skill video-craft -a claude-code`. Or copy the skill folder (packages/skills/video-craft in Orkas-AI/Orkas-VideoStudio) into .claude/skills/video-craft in your project. Claude Code loads it when a task matches its description.
Run `npx skills add Orkas-AI/Orkas-VideoStudio --skill video-craft -a codex`. Or copy the skill folder (packages/skills/video-craft in Orkas-AI/Orkas-VideoStudio) into .agents/skills/video-craft in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add Orkas-AI/Orkas-VideoStudio --skill video-craft -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/video-craft, .gemini/skills/video-craft, .github/skills/video-craft and .opencode/skills/video-craft in your project.
SKILL.md names no scripts, command-line tools or credentials: Video Craft is instructions for the agent only.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Video Craft is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 3.3k tokens (SKILL.md is roughly 13k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 928 tokens, read only when the agent opens those files.
Skills that share tags, products or a category with Video Craft: Clean Cut (hassancs91/claude-youtube-editor, 328 stars), Video Production (ffroliva/gflow-cli, 278 stars), AI Video Script (zrt-ai-lab/opencode-skills, 287 stars) and Videodb Skills (sickn33/agentic-awesome-skills, 47k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
Orkas-AI (a GitHub user) maintains it in Orkas-AI/Orkas-VideoStudio, which has 499 GitHub stars. The repository holds 14 skills in this directory. The repository was last updated on September 22, 2026.
Source: Orkas-AI/Orkas-VideoStudio on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.