Agent skill

Design System Importer

by Orkas-AI in Orkas-AI/Orkas-VideoStudio

Reference-media and design-system input layer for OrkasVideoStudio.

MITAuto-check passedFrontend & Design

Install Design System Importer

skills CLI
$ npx skills add Orkas-AI/Orkas-VideoStudio --skill design-system-importer -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install Orkas-AI/Orkas-VideoStudio design-system-importer --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/Orkas-AI/Orkas-VideoStudio.git skills-src && mkdir -p .claude/skills && cp -r skills-src/packages/skills/design-system-importer .claude/skills/design-system-importer && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
design-system-importer
GitHub stars
499
Token cost
~1.5k tokens
SKILL.md length
633 words
Files
1
Skills in repo
14
Repo updated
First seen
Licence
MIT

At a glance

Reference-media and design-system input layer for OrkasVideoStudio.

  • Tasks that involve Design systems
  • SKILL.md covers Reference Intent Before Input…, Extract Compact Tokens, Executable Media Contract and Map To Video, plus 1 more section
  • Instructions only: no scripts, shell commands, URLs or credentials in SKILL.md
  • Tasks that involve AI video generation

What it does

Design System Importer is an agent skill from Orkas-AI/Orkas-VideoStudio. Reference-media and design-system input layer for OrkasVideoStudio. Treat reference images, videos, screenshots, brand guides, and design notes uniformly, compiling reproduce/edit/guide intent into executable spatial and temporal constraints.

Its SKILL.md is about 1.5k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.

It sits in Frontend & Design, covering Design systems and AI video generation. The repository describes itself as: Turn your coding agent into a video studio: describe a video in plain language, and your agent writes the timeline and produces the file. The licence is MIT.

When your agent uses it

  • Tasks that involve Design systems
  • Tasks that involve AI video generation

Example prompts

  • “/design-system-importer”

What it can do on your machine

Read from SKILL.md and the folder at commit c0c3c3e. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    No scripts in the folder and no shell commands in SKILL.md (its code samples are json).

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    No URLs in SKILL.md.

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Design System Importer loads about 1.5k tokens when it runs. Until then it costs about 66 tokens; SKILL.md has 633 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~66
When it runs · the whole SKILL.md, loaded when a task matches
~1.5k

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

The full file from Orkas-AI/Orkas-VideoStudio at commit c0c3c3e, republished under its MIT licence (© Orkas-AI). 633 words, ~1,467 tokens.

Download SKILL.mdSave it as .claude/skills/design-system-importer/SKILL.md (or your agent's skills folder).
name
design-system-importer
description
Reference-media and design-system input layer for OrkasVideoStudio. Treat reference images, videos, screenshots, brand guides, and design notes uniformly, compiling reproduce/edit/guide intent into executable spatial and temporal constraints.

design-system-importer

Use this when COMPOSE or an AUTO compose segment has external reference media or a style source: an image, video, DESIGN.md, brand guide, screenshot, existing website, design notes, or an explicit named visual direction.

Do not use it for ordinary editing, TTS, shot generation, or clip selection. Do not introduce a new user Gate. The output is an internal style extraction that feeds project/composition/composition-manifest.json#art_direction and the hand-authored project/composition/index.html.

Do not use it for vague adjectives like "modern", "clean", "premium", "dynamic", or "more polished" when no source is named. In those cases, let frontend-design choose the aesthetic thesis directly from the video brief.

Reference Intent Before Input Technique

For every supplied image or video, classify the requested relationship before extracting style:

  • reproduce: preserve the declared content, identity, composition, structure, style, motion, timing, or audio axes.
  • edit: use the media as the original, protect unaffected axes, and change only may_change.
  • guide: borrow only declared roles without implying exact fidelity. This is the safe default when intent is unspecified.

Use intent_basis:"user" for explicit requirements and "inferred" only for a fallback. The contract depends on requested intent, not whether the pixels came from a camera, website, design tool, model, or another authoring format. Copy each inspected source into project/composition/assets/references/ and reference that stable local path.

Follow the requested reproduce/edit/guide relationship. Preserve user-owned or explicitly authorized assets when fidelity requires them; otherwise respect stated exclusions and ownership constraints. Do not force variation merely to appear original when the user asked to reproduce a source. Keep extraction small enough to fit inside the design contract. Do not load or recreate unrelated parts of an external design system.

Extract Compact Tokens

Write a style_source object into project/composition/composition-manifest.json#art_direction:

json
{
  "style_source": {
    "source_type": "brand_system | design_notes | reference_media | existing_product | named_reference",
    "source_basis": "file path, user note, or inspected artifact",
    "adaptation_boundary": "what must be preserved, may change, or is excluded",
    "observed_signature": "the concrete geometry, hierarchy, type, palette, and motion behavior seen in evidence",
    "confidence": "high | medium | low",
    "fidelity_mode": "exact | close | adapt"
  }
}

Then normalize the source into tokens that hand-authored HTML/CSS/SVG can consume:

  • color_tokens: background, surface, text, muted, primary accent, optional secondary accent, plus intended contrast relationship.
  • typography_tokens: display, body, data/label, caption roles; scale and weight intent; avoid relying on fonts that are not available.
  • shape_tokens: radius, stroke, shadow, divider, border, and density.
  • layout_language: grid, editorial, cinematic, dashboard, diagrammatic, poster, product-demo, or another concrete grammar.
  • motion_language: entrance, transition, emphasis, data-build, and exit patterns; keep it compatible with GSAP timeline seeking.
  • asset_rules: what images/icons/marks are allowed, need replacement, or must be avoided.
  • excluded_elements: user exclusions and any assets that cannot be reused; do not invent blanket exclusions that contradict an explicit reproduce/edit request.

Keep the imported style small. If more than 6 chromatic colors or 3 font roles are needed, summarize the conflict and pick the smallest faithful subset.

Show full SKILL.md (216 more words)Show less

Executable Media Contract

For every concrete reference, add art_direction.references with id, media_type, local path, intent, intent_basis, allowed roles, required, preserve, may_change, and target_scene_ids. Use only these roles: content, identity, composition, structure, style, motion, timing, and audio.

Add shared art_direction.reference_fidelity with mode: exact|close|adapt, non-overlapping preserve/may_change, normalized layout_anchors for composition/structure roles, and concrete observable comparison criteria. Video reproduce/edit/motion/timing references also need source-time-to-target-scene temporal_anchors.

exact preserves every declared axis except explicit may_change; close keeps the recognizable system while adapting named content or aspect constraints; adapt borrows only selected declared principles. Review with paired source/target frames and concrete findings, never a numeric similarity score.

Map To Video

Web and brand systems are not videos. Convert them for motion:

  • First frame: choose the style's strongest thumbnail-friendly signal.
  • Safe zones: enlarge type and spacing beyond web density.
  • Scene variation: turn repeated web sections into distinct beats.
  • Motion: make the brand grammar move with purpose; do not animate every component.
  • Captions: keep ordinary subtitles in tracks.captions.lines, not in the style system.

Output

After extraction, the design contract must state:

  • What source was used.
  • Which tokens were adopted.
  • Which tokens were deliberately simplified.
  • Which elements are excluded and why.
  • What observed visual signature must remain recognizable for the declared intent.
  • Which reference intent, roles, protected/allowed changes, target scenes, anchors, and observable comparison criteria apply.

© Orkas-AI, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file

Files

Just SKILL.md in packages/skills/design-system-importer of Orkas-AI/Orkas-VideoStudio.

Open the folder on GitHubat commit c0c3c3e

Compare with similar skills

Design System Importer next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

Design System Importer compared with similar skills
SkillStarsUsed inTokensAuto-checkLicenceRepo updated
Design System Importer this skillOrkas-AI/Orkas-VideoStudio499—~1.5kAutomated safety check: PassMIT
Scroll World Landing Pageoso95/scroll-world9.9k1 repos~12kAutomated safety check: NotesMIT
DesignOhh-889/skyroc7959 repos~3.1kAutomated safety check: PassMIT
Visual Stylecalesthio/OpenMontage66k—~1.5kAutomated safety check: PassAGPL-3.0
AnyDesignuxKero/anydesign216—~1.5kAutomated safety check: PassMIT
Higgsfield Shotlist DirectorOSideMedia/higgsfield-ai-prompt-skill713—~6kAutomated safety check: PassMIT

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Questions about Design System Importer

What does Design System Importer do?

Reference-media and design-system input layer for OrkasVideoStudio. Design System Importer is an agent skill from Orkas-AI/Orkas-VideoStudio. Reference-media and design-system input layer for OrkasVideoStudio.

When should I use Design System Importer?

Design System Importer fits situations like: tasks that involve Design systems; tasks that involve AI video generation.

How do I install Design System Importer in Claude Code?

Run `npx skills add Orkas-AI/Orkas-VideoStudio --skill design-system-importer -a claude-code`. Or copy the skill folder (packages/skills/design-system-importer in Orkas-AI/Orkas-VideoStudio) into .claude/skills/design-system-importer in your project. Claude Code loads it when a task matches its description.

How do I install Design System Importer in Codex?

Run `npx skills add Orkas-AI/Orkas-VideoStudio --skill design-system-importer -a codex`. Or copy the skill folder (packages/skills/design-system-importer in Orkas-AI/Orkas-VideoStudio) into .agents/skills/design-system-importer in your project. Codex loads it when a task matches its description.

Can I use Design System Importer in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add Orkas-AI/Orkas-VideoStudio --skill design-system-importer -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/design-system-importer, .gemini/skills/design-system-importer, .github/skills/design-system-importer and .opencode/skills/design-system-importer in your project.

What does Design System Importer need to run?

SKILL.md names no scripts, command-line tools or credentials: Design System Importer is instructions for the agent only.

Does Design System Importer access the network?

SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.

Is Design System Importer safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does Design System Importer use?

Design System Importer is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.

How many tokens does Design System Importer use?

About 1.5k tokens (SKILL.md is roughly 5.9k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.

What are the alternatives to Design System Importer?

Skills that share tags, products or a category with Design System Importer: Scroll World Landing Page (oso95/scroll-world, 9.9k stars), Design (Ohh-889/skyroc, 795 stars), Visual Style (calesthio/OpenMontage, 66k stars) and AnyDesign (uxKero/anydesign, 216 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Design System Importer?

Orkas-AI (a GitHub user) maintains it in Orkas-AI/Orkas-VideoStudio, which has 499 GitHub stars. The repository holds 14 skills in this directory. The repository was last updated on September 22, 2026.

Source: Orkas-AI/Orkas-VideoStudio on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.