Agent skill

Skill Creator

by OpenHands in OpenHands/extensions

This skill should be used when the user wants to "add a skill", "create a skill", "make a new skill", "write a new skill", "improve skill description", "organize skill content", or needs guidance on…

Apache-2.0Auto-check passedAgent Workflows

Install Skill Creator

skills CLI
$ npx skills add OpenHands/extensions --skill skill-creator -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install OpenHands/extensions skill-creator --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/OpenHands/extensions.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/skill-creator .claude/skills/skill-creator && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
skill-creator
GitHub stars
157
Token cost
~5.2k tokens
SKILL.md length
2,157 words
Files
11 (incl. scripts, references)
Skills in repo
78
Repo updated
First seen
Licence
Apache-2.0

At a glance

This skill should be used when the user wants to "add a skill", "create a skill", "make a new skill", "write a new skill", "improve skill description", "organize skill content", or needs guidance on…

  • Works in 6 steps: Understanding the Skill with Concrete… → Planning the Reusable Skill Contents → Create Skill Structure → …
  • Wants to add a skill
  • SKILL.md covers About Skills, Skill Creation Process, Progressive Disclosure in… and Writing Style Requirements, plus 3 more sections
  • Runs Python scripts from its folder; calls uv

What it does

Skill Creator is an agent skill from OpenHands/extensions. This skill should be used when the user wants to "add a skill", "create a skill", "make a new skill", "write a new skill", "improve skill description", "organize skill content", or needs guidance on skill structure, progressive disclosure, or skill development best practices. Use this (not add-skill) when authoring a new skill from scratch rather than importing one from a GitHub URL.

Its SKILL.md is about 5.2k tokens, which your agent loads only when the skill is triggered. The skill folder holds 13 other files, including scripts and reference files (for example `.plugin/plugin.json`, `README.md` and `references/output-patterns.md`).

It sits in Agent Workflows, covering Skill authoring. It works with GitHub. The repository describes itself as: Public registry for OpenHands extensions. The licence is Apache-2.0.

When your agent uses it

  • Wants to add a skill
  • Make a new skill
  • Write a new skill
  • Improve skill description

Example prompts

  • “add a skill”
  • “create a skill”
  • “make a new skill”
  • “/skill-creator”

Requirements

  • Python 3
  • Docker

Workflow steps

6 steps, taken from the step headings in SKILL.md.

  1. Understanding the Skill with Concrete Examples
  2. Planning the Reusable Skill Contents
  3. Create Skill Structure
  4. Edit the Skill
  5. Validate and Test
  6. Iterate

What it can do on your machine

Read from SKILL.md and the folder at commit d008b81. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    Ships 2 files in scripts/ (Python), which the agent can run.

    Shell commands in SKILL.md call:

    • uv

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    Links to these hosts (documentation or services it may open):

    • docs.openhands.dev

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Skill Creator loads about 5.2k tokens when it runs, and up to ~6.1k if it reads all its reference files. Until then it costs about 100 tokens; SKILL.md has 2,157 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~100
When it runs · the whole SKILL.md, loaded when a task matches
~5.2k
With references · SKILL.md plus every file in references/, read only if the agent opens them
~6.1k

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); the scripts in this folder are not scanned.

SKILL.md

The full file from OpenHands/extensions at commit d008b81, republished under its Apache-2.0 licence (© OpenHands). 2,157 words, ~5,187 tokens.

Download SKILL.mdSave it as .claude/skills/skill-creator/SKILL.md (or your agent's skills folder). This skill also uses 10 other files; get the full folder from GitHub.
name
skill-creator
description
This skill should be used when the user wants to "add a skill", "create a skill", "make a new skill", "write a new skill", "improve skill description", "organize skill content", or needs guidance on skill structure, progressive disclosure, or skill development best practices. Use this (not add-skill) when authoring a new skill from scratch rather than importing one from a GitHub URL.

Skill Creator

This skill provides guidance for creating effective skills. Windows PowerShell equivalents for the Unix shell commands used in examples are in references/windows.md.

About Skills

Skills are modular, self-contained packages that extend OpenHands's capabilities by providing specialized knowledge, workflows, and tools. Think of them as "onboarding guides" for specific domains or tasks—they transform OpenHands from a general-purpose agent into a specialized agent equipped with procedural knowledge that no model can fully possess.

What Skills Provide
  1. Specialized workflows - Multi-step procedures for specific domains
  2. Tool integrations - Instructions for working with specific file formats or APIs
  3. Domain expertise - Company-specific knowledge, schemas, business logic
  4. Bundled resources - Scripts, references, and assets for complex and repetitive tasks
Anatomy of a Skill

Every skill consists of a required SKILL.md file and optional bundled resources:

skill-name/
├── SKILL.md (required)
│   ├── YAML frontmatter metadata (required)
│   │   ├── name: (required)
│   │   └── description: (required)
│   └── Markdown instructions (required)
└── Bundled Resources (optional)
    ├── scripts/          - Executable code (Python/Bash/etc.)
    ├── references/       - Documentation intended to be loaded into context as needed
    └── assets/           - Files used in output (templates, icons, fonts, etc.)
SKILL.md (required)

Metadata Quality: The name and description in YAML frontmatter determine when OpenHands will use the skill. Be specific about what the skill does and when to use it. Use the third-person (e.g. "This skill should be used when..." instead of "Use this skill when...").

Slash commands vs keyword triggers: SKILL.md frontmatter supports an optional triggers: field for keyword-based activation (e.g., triggers: [docker, container]). For slash commands (e.g., /codereview, /init), prefer creating a commands/command-name.md file in the plugin's commands/ directory instead of using slash triggers in SKILL.md. Slash triggers still work for backward compatibility but are deprecated in favor of the commands/ approach. See the Plugins guide for details.

Bundled Resources (optional)
Scripts (scripts/)

Executable code (Python/Bash/etc.) for tasks that require deterministic reliability or are repeatedly rewritten.

  • When to include: When the same code is being rewritten repeatedly or deterministic reliability is needed
  • Example: scripts/rotate_pdf.py for PDF rotation tasks
  • Benefits: Token efficient, deterministic, may be executed without loading into context
  • Note: Scripts may still need to be read by OpenHands for patching or environment-specific adjustments
  • Python dependencies: Use uv instead of pip or pip3 for all Python dependency installs. uv is cross-platform, faster, and avoids the pip/pip3 naming inconsistency across environments. Example: uv venv .venv --quiet && uv pip install --quiet <package>
References (references/)

Documentation and reference material intended to be loaded as needed into context to inform OpenHands's process and thinking.

  • When to include: For documentation that OpenHands should reference while working
  • Examples: references/finance.md for financial schemas, references/mnda.md for company NDA template, references/policies.md for company policies, references/api_docs.md for API specifications
  • Use cases: Database schemas, API documentation, domain knowledge, company policies, detailed workflow guides
  • Benefits: Keeps SKILL.md lean, loaded only when OpenHands determines it's needed
  • Best practice: If files are large (>10k words), include grep search patterns in SKILL.md
  • Avoid duplication: Information should live in either SKILL.md or references files, not both. Prefer references files for detailed information unless it's truly core to the skill—this keeps SKILL.md lean while making information discoverable without hogging the context window. Keep only essential procedural instructions and workflow guidance in SKILL.md; move detailed reference material, schemas, and examples to references files.
Assets (assets/)

Files not intended to be loaded into context, but rather used within the output OpenHands produces.

  • When to include: When the skill needs files that will be used in the final output
  • Examples: assets/logo.png for brand assets, assets/slides.pptx for PowerPoint templates, assets/frontend-template/ for HTML/React boilerplate, assets/font.ttf for typography
  • Use cases: Templates, images, icons, boilerplate code, fonts, sample documents that get copied or modified
  • Benefits: Separates output resources from documentation, enables OpenHands to use files without loading them into context
Progressive Disclosure Design Principle

Skills use a three-level loading system to manage context efficiently:

  1. Metadata (name + description) - Always in context (~100 words)
  2. SKILL.md body - When skill triggers (<5k words)
  3. Bundled resources - As needed by OpenHands (Unlimited*)

*Unlimited because scripts can be executed without reading into context window.

Skill Creation Process

To create a skill, follow the "Skill Creation Process" in order, skipping steps only if there is a clear reason why they are not applicable.

Step 1: Understanding the Skill with Concrete Examples

Skip this step only when the skill's usage patterns are already clearly understood. It remains valuable even when working with an existing skill.

To create an effective skill, clearly understand concrete examples of how the skill will be used. This understanding can come from either direct user examples or generated examples that are validated with user feedback.

For example, when building an image-editor skill, relevant questions include:

  • "What functionality should the image-editor skill support? Editing, rotating, anything else?"
  • "Can you give some examples of how this skill would be used?"
  • "I can imagine users asking for things like 'Remove the red-eye from this image' or 'Rotate this image'. Are there other ways you imagine this skill being used?"
  • "What would a user say that should trigger this skill?"

To avoid overwhelming users, avoid asking too many questions in a single message. Start with the most important questions and follow up as needed for better effectiveness.

Conclude this step when there is a clear sense of the functionality the skill should support.

Step 2: Planning the Reusable Skill Contents

To turn concrete examples into an effective skill, analyze each example by:

  1. Considering how to execute on the example from scratch
  2. Identifying what scripts, references, and assets would be helpful when executing these workflows repeatedly

Example: When building a pdf-editor skill to handle queries like "Help me rotate this PDF," the analysis shows:

  1. Rotating a PDF requires re-writing the same code each time
  2. A scripts/rotate_pdf.py script would be helpful to store in the skill

Example: When designing a frontend-webapp-builder skill for queries like "Build me a todo app" or "Build me a dashboard to track my steps," the analysis shows:

  1. Writing a frontend webapp requires the same boilerplate HTML/React each time
  2. An assets/hello-world/ template containing the boilerplate HTML/React project files would be helpful to store in the skill

Example: When building a big-query skill to handle queries like "How many users have logged in today?" the analysis shows:

  1. Querying BigQuery requires re-discovering the table schemas and relationships each time
  2. A references/schema.md file documenting the table schemas would be helpful to store in the skill

To establish the skill's contents, analyze each concrete example to create a list of the reusable resources to include: scripts, references, and assets.

Step 3: Create Skill Structure

Create the skill directory structure:

bash
mkdir -p skill-name/{references,scripts,assets}
touch skill-name/SKILL.md

Alternatively, use the init_skill.py script to generate a template:

bash
scripts/init_skill.py <skill-name> --path <output-directory>

The script creates a skill directory with SKILL.md template and example resource directories.

Step 4: Edit the Skill

When editing the (newly-created or existing) skill, remember that the skill is being created for another instance of OpenHands to use. Focus on including information that would be beneficial and non-obvious to OpenHands. Consider what procedural knowledge, domain-specific details, or reusable assets would help another OpenHands instance execute these tasks more effectively.

Start with Reusable Skill Contents

To begin implementation, start with the reusable resources identified above: scripts/, references/, and assets/ files. Note that this step may require user input. For example, when implementing a brand-guidelines skill, the user may need to provide brand assets or templates to store in assets/, or documentation to store in references/.

Also, delete any example files and directories not needed for the skill. Create only the directories you actually need (references/, scripts/, assets/).

Update SKILL.md

Writing Style: Write the entire skill using imperative/infinitive form (verb-first instructions), not second person. Use objective, instructional language (e.g., "To accomplish X, do Y" rather than "You should do X" or "If you need to do X"). This maintains consistency and clarity for AI consumption.

Description (Frontmatter): Use third-person format with specific trigger phrases:

yaml
---
name: skill-name
description: This skill should be used when the user asks to "specific phrase 1", "specific phrase 2", "specific phrase 3". Include exact phrases users would say that should trigger this skill. Be concrete and specific.
---

Good description examples:

yaml
description: This skill should be used when the user asks to "create a hook", "add a PreToolUse hook", "validate tool use", "implement prompt-based hooks", or mentions hook events (PreToolUse, PostToolUse, Stop).

Bad description examples:

yaml
description: Use this skill when working with hooks.  # Wrong person, vague
description: Load when user needs hook help.  # Not third person
description: Provides hook guidance.  # No trigger phrases

To complete SKILL.md body, answer the following questions:

  1. What is the purpose of the skill, in a few sentences?
  2. When should the skill be used? (Include this in frontmatter description with specific triggers)
  3. In practice, how should OpenHands use the skill? All reusable skill contents developed above should be referenced so that OpenHands knows how to use them.

Keep SKILL.md lean: Target 1,500-2,000 words for the body. Move detailed content to references/:

  • Detailed patterns → references/patterns.md
  • Advanced techniques → references/advanced.md
  • Migration guides → references/migration.md
  • API references → references/api-reference.md

Reference resources in SKILL.md:

markdown
## Additional Resources

### Reference Files

For detailed patterns and techniques, consult:
- **`references/patterns.md`** - Common patterns
- **`references/advanced.md`** - Advanced use cases

### Example Files

Working examples in `examples/`:
- **`example-script.sh`** - Working example
Show full SKILL.md (799 more words)Show less
Step 5: Validate and Test
  1. Check structure: Skill directory contains SKILL.md
  2. Validate SKILL.md: Has frontmatter with name and description
  3. Check trigger phrases: Description includes specific user queries
  4. Verify writing style: Body uses imperative/infinitive form, not second person
  5. Test progressive disclosure: SKILL.md is lean (~1,500-2,000 words), detailed content in references/
  6. Check references: All referenced files exist
  7. Validate scripts: Scripts are executable and work correctly

Use the validation script to check basic requirements:

bash
scripts/quick_validate.py <path/to/skill-folder>
Step 6: Iterate

After testing the skill, users may request improvements. Often this happens right after using the skill, with fresh context of how the skill performed.

Iteration workflow:

  1. Use the skill on real tasks
  2. Notice struggles or inefficiencies
  3. Identify how SKILL.md or bundled resources should be updated
  4. Implement changes and test again

Common improvements:

  • Strengthen trigger phrases in description
  • Move long sections from SKILL.md to references/
  • Add missing examples or scripts
  • Clarify ambiguous instructions
  • Add edge case handling

Progressive Disclosure in Practice

What Goes in SKILL.md

Include (always loaded when skill triggers):

  • Core concepts and overview
  • Essential procedures and workflows
  • Quick reference tables
  • Pointers to references/examples/scripts
  • Most common use cases

Keep under 3,000 words, ideally 1,500-2,000 words

What Goes in references/

Move to references/ (loaded as needed):

  • Detailed patterns and advanced techniques
  • Comprehensive API documentation
  • Migration guides
  • Edge cases and troubleshooting
  • Extensive examples and walkthroughs

Each reference file can be large (2,000-5,000+ words)

What Goes in scripts/

Utility scripts:

  • Validation tools
  • Testing helpers
  • Parsing utilities
  • Automation scripts

Should be executable and documented

Writing Style Requirements

Imperative/Infinitive Form

Write using verb-first instructions, not second person:

Correct (imperative):

To create a hook, define the event type.
Configure the MCP server with authentication.
Validate settings before use.

Incorrect (second person):

You should create a hook by defining the event type.
You need to configure the MCP server.
You must validate settings before use.
Third-Person in Description

The frontmatter description must use third person:

Correct:

yaml
description: This skill should be used when the user asks to "create X", "configure Y"...

Incorrect:

yaml
description: Use this skill when you want to create X...
description: Load this skill when user asks...
Objective, Instructional Language

Focus on what to do, not who should do it:

Correct:

Parse the frontmatter using sed.
Extract fields with grep.
Validate values before use.

Incorrect:

You can parse the frontmatter...
OpenHands should extract fields...
The user might validate values...

Validation Checklist

Before finalizing a skill:

Structure:

  • SKILL.md file exists with valid YAML frontmatter
  • Frontmatter has name and description fields
  • Markdown body is present and substantial
  • Referenced files actually exist

Description Quality:

  • Uses third person ("This skill should be used when...")
  • Includes specific trigger phrases users would say
  • Lists concrete scenarios ("create X", "configure Y")
  • Not vague or generic

Content Quality:

  • SKILL.md body uses imperative/infinitive form
  • Body is focused and lean (1,500-2,000 words ideal, <5k max)
  • Detailed content moved to references/
  • Examples are complete and working
  • Scripts are executable and documented

Progressive Disclosure:

  • Core concepts in SKILL.md
  • Detailed docs in references/
  • Utilities in scripts/
  • SKILL.md references these resources

Testing:

  • Skill triggers on expected user queries
  • Content is helpful for intended tasks
  • No duplicated information across files
  • References load when needed

Common Mistakes to Avoid

Mistake 1: Weak Trigger Description

❌ Bad:

yaml
description: Provides guidance for working with hooks.

Why bad: Vague, no specific trigger phrases, not third person

✅ Good:

yaml
description: This skill should be used when the user asks to "create a hook", "add a PreToolUse hook", "validate tool use", or mentions hook events. Provides comprehensive hooks API guidance.

Why good: Third person, specific phrases, concrete scenarios

Mistake 2: Too Much in SKILL.md

❌ Bad:

skill-name/
└── SKILL.md  (8,000 words - everything in one file)

Why bad: Bloats context when skill loads, detailed content always loaded

✅ Good:

skill-name/
├── SKILL.md  (1,800 words - core essentials)
└── references/
    ├── patterns.md (2,500 words)
    └── advanced.md (3,700 words)

Why good: Progressive disclosure, detailed content loaded only when needed

Mistake 3: Second Person Writing

❌ Bad:

markdown
You should start by reading the configuration file.
You need to validate the input.
You can use the grep tool to search.

Why bad: Second person, not imperative form

✅ Good:

markdown
Start by reading the configuration file.
Validate the input before processing.
Use the grep tool to search for patterns.

Why good: Imperative form, direct instructions

Mistake 4: Missing Resource References

❌ Bad:

markdown
# SKILL.md

[Core content]

[No mention of references/ or examples/]

Why bad: OpenHands doesn't know references exist

✅ Good:

markdown
# SKILL.md

[Core content]

## Additional Resources

### Reference Files
- **`references/patterns.md`** - Detailed patterns
- **`references/advanced.md`** - Advanced techniques

### Scripts
- **`scripts/validate.sh`** - Validation utility

Why good: OpenHands knows where to find additional information

Quick Reference

Minimal Skill
skill-name/
└── SKILL.md

Good for: Simple knowledge, no complex resources needed

skill-name/
├── SKILL.md
├── references/
│   └── detailed-guide.md
└── scripts/
    └── helper.py

Good for: Most skills with detailed documentation

Complete Skill
skill-name/
├── SKILL.md
├── references/
│   ├── patterns.md
│   └── advanced.md
├── scripts/
│   └── validate.sh
└── assets/
    └── template.txt

Good for: Complex domains with validation utilities

Best Practices Summary

✅ DO:

  • Use third-person in description ("This skill should be used when...")
  • Include specific trigger phrases ("create X", "configure Y")
  • Keep SKILL.md lean (1,500-2,000 words)
  • Use progressive disclosure (move details to references/)
  • Write in imperative/infinitive form
  • Reference supporting files clearly
  • Provide working examples
  • Create utility scripts for common operations
  • Use uv for Python dependency installs in scripts (uv venv .venv --quiet && uv pip install --quiet <pkg>)

❌ DON'T:

  • Use second person anywhere
  • Have vague trigger conditions
  • Put everything in SKILL.md (>3,000 words without references/)
  • Write in second person ("You should...")
  • Leave resources unreferenced
  • Include broken or incomplete examples
  • Skip validation
  • Use pip or pip3 directly — uv is the cross-platform standard

Additional Resources

Reference Files

For detailed patterns and techniques, consult:

  • references/workflows.md - Sequential workflows and conditional logic patterns
  • references/output-patterns.md - Template and example patterns for specific output formats

Implementation Workflow

To create a skill:

  1. Understand use cases: Identify concrete examples of skill usage
  2. Plan resources: Determine what scripts/references/assets needed
  3. Create structure: mkdir -p skill-name/{references,scripts,assets}
  4. Write SKILL.md:
    • Frontmatter with third-person description and trigger phrases
    • Lean body (1,500-2,000 words) in imperative form
    • Reference supporting files
  5. Add resources: Create references/, scripts/, assets/ as needed
  6. Validate: Check description, writing style, organization
  7. Test: Verify skill loads on expected triggers
  8. Iterate: Improve based on usage

Focus on strong trigger descriptions, progressive disclosure, and imperative writing style for effective skills that load when needed and provide targeted guidance.

© OpenHands, Apache-2.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file

Files

SKILL.md and 10 other files (scripts, references) in skills/skill-creator of OpenHands/extensions.

  • SKILL.md
  • .claude-plugin
  • .codex-plugin
  • .plugin/plugin.json
  • LICENSE.txt
  • README.md
  • references/output-patterns.md
  • references/windows.md
  • references/workflows.md
  • scripts/init_skill.py
  • scripts/quick_validate.py

Open the folder on GitHubat commit d008b81

Compare with similar skills

Skill Creator next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

Skill Creator compared with similar skills
SkillStarsUsed inTokensAuto-checkLicenceRepo updated
Skill Creator this skillOpenHands/extensions157—~5.2kAutomated safety check: PassApache-2.0
Auto Skill Buildertradecatlabs/vibe-coding-cn17k1 repos~2.4kAutomated safety check: PassMIT
Skill Seekers Builderyusufkaraaslan/Skill_Seekers15k—~760Automated safety check: PassMIT
DBS Skill Makerdontbesilent2025/dbskill10k—~1.2kAutomated safety check: PassCustom licence
LubanLearnPrompt/luban-skill957—~3.1kAutomated safety check: PassMIT
Copilot Skill Creatorthomast1906/github-copilot-agent-skills202—~4.1kAutomated safety check: PassNone

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Questions about Skill Creator

What does Skill Creator do?

This skill should be used when the user wants to "add a skill", "create a skill", "make a new skill", "write a new skill", "improve skill description", "organize skill content", or needs guidance on…. Skill Creator is an agent skill from OpenHands/extensions. This skill should be used when the user wants to "add a skill", "create a skill", "make a new skill", "write a new skill", "improve skill description", "organize skill content", or needs guidance on skill structure, progressive disclosure, or skill development best practices.

When should I use Skill Creator?

Skill Creator fits situations like: wants to add a skill; make a new skill; write a new skill; improve skill description.

How do I install Skill Creator in Claude Code?

Run `npx skills add OpenHands/extensions --skill skill-creator -a claude-code`. Or copy the skill folder (skills/skill-creator in OpenHands/extensions) into .claude/skills/skill-creator in your project. Claude Code loads it when a task matches its description.

How do I install Skill Creator in Codex?

Run `npx skills add OpenHands/extensions --skill skill-creator -a codex`. Or copy the skill folder (skills/skill-creator in OpenHands/extensions) into .agents/skills/skill-creator in your project. Codex loads it when a task matches its description.

Can I use Skill Creator in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add OpenHands/extensions --skill skill-creator -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/skill-creator, .gemini/skills/skill-creator, .github/skills/skill-creator and .opencode/skills/skill-creator in your project.

What does Skill Creator need to run?

Going by SKILL.md and its folder, Skill Creator needs Python for the scripts in its folder and the command-line tools its instructions call (uv). Our summary lists: Python 3; Docker.

Does Skill Creator access the network?

SKILL.md names 1 domain. As links in the text: docs.openhands.dev. This is read from the text; nothing was executed.

Is Skill Creator safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. The check reads SKILL.md only: the scripts in the folder are not scanned, so read them before running anything.

What licence does Skill Creator use?

Skill Creator is published under the Apache-2.0 licence (from the LICENSE file in the skill folder). It allows redistribution, so the full SKILL.md is shown on this page.

How many tokens does Skill Creator use?

About 5.2k tokens (SKILL.md is roughly 21k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 874 tokens, read only when the agent opens those files.

What are the alternatives to Skill Creator?

Skills that share tags, products or a category with Skill Creator: Auto Skill Builder (tradecatlabs/vibe-coding-cn, 17k stars), Skill Seekers Builder (yusufkaraaslan/Skill_Seekers, 15k stars), DBS Skill Maker (dontbesilent2025/dbskill, 10k stars) and Luban (LearnPrompt/luban-skill, 957 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Skill Creator?

OpenHands (a GitHub organization) maintains it in OpenHands/extensions, which has 157 GitHub stars. The repository holds 78 skills in this directory. The repository was last updated on October 6, 2026.

Source: OpenHands/extensions on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.