Code Review Checklist
shareAI-lab/learn-claude-code
Reviews code against a five-part checklist covering security, correctness, performance, maintainability and testing, and reports findings in a fixed format.
Iteratively optimize cuTile kernel performance through systematic profiling, bottleneck analysis, IR comparison, and targeted tuning.
$ npx skills add NVIDIA/skills --skill tilegym-improve-cutile-kernel-perf -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install NVIDIA/skills tilegym-improve-cutile-kernel-perf --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/NVIDIA/skills.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/tilegym-improve-cutile-kernel-perf .claude/skills/tilegym-improve-cutile-kernel-perf && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "tilegym-improve-cutile-kernel-perf" agent skill from https://github.com/NVIDIA/skills/tree/main/skills/tilegym-improve-cutile-kernel-perf into .claude/skills/tilegym-improve-cutile-kernel-perf/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "tilegym-improve-cutile-kernel-perf", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/NVIDIA/skills/tree/main/skills/tilegym-improve-cutile-kernel-perfType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add NVIDIA/skills --skill tilegym-improve-cutile-kernel-perf -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install NVIDIA/skills tilegym-improve-cutile-kernel-perf --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/NVIDIA/skills.git skills-src && mkdir -p .agents/skills && cp -r skills-src/skills/tilegym-improve-cutile-kernel-perf .agents/skills/tilegym-improve-cutile-kernel-perf && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "tilegym-improve-cutile-kernel-perf" agent skill from https://github.com/NVIDIA/skills/tree/main/skills/tilegym-improve-cutile-kernel-perf into .agents/skills/tilegym-improve-cutile-kernel-perf/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "tilegym-improve-cutile-kernel-perf", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add NVIDIA/skills --skill tilegym-improve-cutile-kernel-perf -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install NVIDIA/skills tilegym-improve-cutile-kernel-perf --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/NVIDIA/skills.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/skills/tilegym-improve-cutile-kernel-perf .cursor/skills/tilegym-improve-cutile-kernel-perf && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "tilegym-improve-cutile-kernel-perf" agent skill from https://github.com/NVIDIA/skills/tree/main/skills/tilegym-improve-cutile-kernel-perf into .cursor/skills/tilegym-improve-cutile-kernel-perf/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "tilegym-improve-cutile-kernel-perf", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/NVIDIA/skills.git --path skills/tilegym-improve-cutile-kernel-perf--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add NVIDIA/skills --skill tilegym-improve-cutile-kernel-perf -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install NVIDIA/skills tilegym-improve-cutile-kernel-perf --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/NVIDIA/skills.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/skills/tilegym-improve-cutile-kernel-perf .gemini/skills/tilegym-improve-cutile-kernel-perf && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "tilegym-improve-cutile-kernel-perf" agent skill from https://github.com/NVIDIA/skills/tree/main/skills/tilegym-improve-cutile-kernel-perf into .gemini/skills/tilegym-improve-cutile-kernel-perf/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "tilegym-improve-cutile-kernel-perf", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install NVIDIA/skills tilegym-improve-cutile-kernel-perfInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add NVIDIA/skills --skill tilegym-improve-cutile-kernel-perf -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/NVIDIA/skills.git skills-src && mkdir -p .github/skills && cp -r skills-src/skills/tilegym-improve-cutile-kernel-perf .github/skills/tilegym-improve-cutile-kernel-perf && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "tilegym-improve-cutile-kernel-perf" agent skill from https://github.com/NVIDIA/skills/tree/main/skills/tilegym-improve-cutile-kernel-perf into .github/skills/tilegym-improve-cutile-kernel-perf/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "tilegym-improve-cutile-kernel-perf", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add NVIDIA/skills --skill tilegym-improve-cutile-kernel-perf -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install NVIDIA/skills tilegym-improve-cutile-kernel-perf --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/NVIDIA/skills.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/skills/tilegym-improve-cutile-kernel-perf .opencode/skills/tilegym-improve-cutile-kernel-perf && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "tilegym-improve-cutile-kernel-perf" agent skill from https://github.com/NVIDIA/skills/tree/main/skills/tilegym-improve-cutile-kernel-perf into .opencode/skills/tilegym-improve-cutile-kernel-perf/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "tilegym-improve-cutile-kernel-perf", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
tilegym-improve-cutile-kernel-perfIteratively optimize cuTile kernel performance through systematic profiling, bottleneck analysis, IR comparison, and targeted tuning.
Tilegym Improve Cutile Kernel Perf is an agent skill from NVIDIA/skills, published by the product's own GitHub organization. Iteratively optimize cuTile kernel performance through systematic profiling, bottleneck analysis, IR comparison, and targeted tuning. Covers tile sizes, occupancy, autotune configs, TMA, latency hints, persistent scheduling, numctas, flushtozero, and IR-level debugging. Use when asked to "optimize cutile kernel", "improve kernel perf", "tune cutile performance", "make kernel faster", or iteratively benchmark and refine a cuTile GPU kernel in the TileGym project.
Its SKILL.md is about 2k tokens, which your agent loads only when the skill is triggered. The skill folder holds 12 other files, including reference files (for example `BENCHMARK.md`, `evals/evals.json` and `references/cutile-api-reference.md`).
It sits in Development, covering Performance optimization. The repository describes itself as: Agent Skills for NVIDIA products — install into Claude Code, Codex, and other coding agents to run Physical AI, robotics, simulation, CUDA, and RAG workflows end to end. The licence is Apache-2.0.
7 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit 67a13c0. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Shell commands in SKILL.md call:
pythongitFrom the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md. Its commands use git, which can reach the network depending on how they are called.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Tilegym Improve Cutile Kernel Perf loads about 2k tokens when it runs, and up to ~24k if it reads all its reference files. Until then it costs about 126 tokens; SKILL.md has 781 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from NVIDIA/skills at commit 67a13c0, republished under its Apache-2.0 licence (© NVIDIA). 781 words, ~1,952 tokens.
.claude/skills/tilegym-improve-cutile-kernel-perf/SKILL.md (or your agent's skills folder). This skill also uses 10 other files; get the full folder from GitHub.Systematically profile, diagnose bottlenecks, and iteratively tune a cuTile kernel's performance in the TileGym repository.
Follow the three phases in order: Setup the environment and baseline, run the Experimentation loop with a tracked log, then iterate The experiment loop until perf goals are met or further gains plateau.
Work with user to prepare optimization environment:
Create a fresh git branch: Propose a branch name, e.g., cutile-perf-<kernel_name>-<date> from current branch. Checkout git checkout -b <branch name>
Locate the target kernel:
src/tilegym/suites/<suite>/cutile/ or src/tilegym/ops/cutile/@ct.kernel decorated function(s), the launch wrapper (ct.launch() or ct_experimental.autotune_launch()), the @register_impl registration, and current autotune configs (if any)Classify the kernel:
Note: classification is only used to pick the optimization priority order in the experiment loop. The core metric is always latency (ms).
Check GPU environment:
Study related references:
references/optimization-playbook.md: Step-by-step recipes for each optimization (A through J) with before/after code examplesreferences/perf-knobs-catalog.md: Complete catalog of all tunable parameters (TMA, persistent scheduling, occupancy, tile sizes, latency hints, etc.)references/cutile-api-reference.md: cuTile API reference and 18 critical rulesreferences/performance-model.md: Roofline/performance model, bottleneck diagnosis, autotuningreferences/ir-dump-guide.md: IR dump, analysis, and error diagnosisreferences/cutile-patterns-reference.md: Common cuTile patterns and conversion quick-referenceCreate @sandbox/perf_results.md to track progress. The first run will write a baseline
Confirm and go: Once you get confirmation, kick off the experimentation
Every experiment iteration applies ONE optimization to the target kernel, verifies correctness, re-benchmarks, and records results. Each iteration should be enforced to finish within 10 minutes.
latency (ms)latency (ms) shall not regress > 2% compared to baseline.src/tilegym/suites/<suite>/cutile/ or src/tilegym/ops/cutile/: kernel body, tile sizes, occupancy, num_ctas, TMA usage, latency hints, flush_to_zero, autotune configs, persistent scheduling, and other cuTile-specific parameterspython -m pytest tests/suites/.../test_<kernel_name>.py -k "test_ and cutile and not test_perf" -vFor each iteration:
python -m pytest ... --print-record → extract latency (ms)Benchmark cmdlines:
python -m pytest tests/suites/.../test_<kernel_name>.py -k "test_perf and cutile" --print-record -vlatency sample:
Cutile: {'forward': {'mean': 3.7903138461538455, 'std': 0.0016941310873207053, 'rel_std': 0.044696327430505396, 'median': 3.789880999999999, 'min': 3.7883389999999992, 'max': 3.7941230000000004, 'nrep': 13, 'peak_mem_mb': 913}} msUse @sandbox/perf_results.md to record each iteration's results. It should only contain a Markdown table with 5 columns:
iteration: iteration number, starting from 0 (baseline)optimization: what was applied (e.g., "baseline", "TMA replace gather", "persistent scheduling")latency_ms: kernel latency in milliseconds, six decimal pointscorrectness: PASS or FAILstatus: Whether this iteration was keep, revert, or crashExample content:
| iteration | optimization | latency_ms | correctness | status |
|----------:|:-------------------|-----------:|:------------|-------:|
| 0 | baseline | 0.820000 | PASS | keep |
| 1 | TMA replace gather | 0.390000 | PASS | keep |Create the tabular header if the file was empty. Append one line for each iteration.
The first iteration (iteration 0) will not change any code and simply run the correctness test and performance benchmark. Results will be listed at the first row as baseline.
Core methodology is to apply ONE optimization per iteration from the playbook, verify correctness, benchmark, and decide whether to keep or revert. Try one optimization at a time, and have clean experiment records.
LOOP:
Check git status: Current git branch/commit we're on
Select and apply ONE optimization from references/optimization-playbook.md:
Verify correctness — if fails, revert immediately. Common causes: flush_to_zero/rounding_mode=APPROX changed results, tile size OOB, allow_tma=False semantics, persistent loop bound error
Re-benchmark and compare against current baseline
Git commit
Record results to @sandbox/perf_results.md
Decision rules:
| Outcome | Action |
|---|---|
Improvement(latency (ms)) >= 5% | Accept as new baseline, continue |
| Improvement 2-5% | Accept, lower priority for next iteration |
| Improvement < 2% | Accept but stop unless user wants more |
| Regression on any config | Revert immediately, try next optimization |
| No improvement after 2 consecutive iterations | Stop |
Root cause is scheduling or unknown | Escalate to user |
If keeping, advance the baseline numbers and continue loop
If reverting, git reset back to where you started and try the next optimization in priority order UNTIL: all attempts are finished, or more than 25 iterations have occurred, or the user interrupts
Be autonomous: Ask user clarifications at setup phase. Once stepped into the experiment loop, do not pause to ask user feedback: Use your best judgement for decision making, consult the optimization playbook and perf knobs catalog promptly, and think harder if stuck.
© NVIDIA, Apache-2.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 10 other files (references) in skills/tilegym-improve-cutile-kernel-perf of NVIDIA/skills.
Open the folder on GitHubat commit 67a13c0
Tilegym Improve Cutile Kernel Perf next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Tilegym Improve Cutile Kernel Perf this skillNVIDIA/skills | 3.5k | — | ~2k | Automated safety check: Pass | Apache-2.0 | |
| Code Review ChecklistshareAI-lab/learn-claude-code | 78k | 5 repos | ~1.1k | Automated safety check: Pass | MIT | |
| LLM Torch Profiler Analysissgl-project/sglang | 37k | 2 repos | ~6.4k | Automated safety check: Pass | Apache-2.0 | |
| Pycrazyguitar/pysheeet | 8.2k | — | ~886 | Automated safety check: Pass | MIT | |
| Cmux Debugging Guidemanaflow-ai/cmux | 28k | 1 repos | ~1.1k | Automated safety check: Pass | Custom licence | |
| Electron Heap Snapshot Analysiskeybase/client | 9.3k | — | ~875 | Automated safety check: Pass | BSD-3-Clause |
shareAI-lab/learn-claude-code
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Categories
Iteratively optimize cuTile kernel performance through systematic profiling, bottleneck analysis, IR comparison, and targeted tuning. Tilegym Improve Cutile Kernel Perf is an agent skill from NVIDIA/skills, published by the product's own GitHub organization. Iteratively optimize cuTile kernel performance through systematic profiling, bottleneck analysis, IR comparison, and targeted tuning.
Tilegym Improve Cutile Kernel Perf fits situations like: asked to optimize cutile kernel; improve kernel perf; tune cutile performance; make kernel faster.
Run `npx skills add NVIDIA/skills --skill tilegym-improve-cutile-kernel-perf -a claude-code`. Or copy the skill folder (skills/tilegym-improve-cutile-kernel-perf in NVIDIA/skills) into .claude/skills/tilegym-improve-cutile-kernel-perf in your project. Claude Code loads it when a task matches its description.
Run `npx skills add NVIDIA/skills --skill tilegym-improve-cutile-kernel-perf -a codex`. Or copy the skill folder (skills/tilegym-improve-cutile-kernel-perf in NVIDIA/skills) into .agents/skills/tilegym-improve-cutile-kernel-perf in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add NVIDIA/skills --skill tilegym-improve-cutile-kernel-perf -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/tilegym-improve-cutile-kernel-perf, .gemini/skills/tilegym-improve-cutile-kernel-perf, .github/skills/tilegym-improve-cutile-kernel-perf and .opencode/skills/tilegym-improve-cutile-kernel-perf in your project.
Going by SKILL.md and its folder, Tilegym Improve Cutile Kernel Perf needs the command-line tools its instructions call (python and git). Our summary lists: Python 3.
SKILL.md contains no URLs. Its commands use git, which can reach the network depending on how they are called. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Tilegym Improve Cutile Kernel Perf is published under the Apache-2.0 licence (declared in SKILL.md). It allows redistribution, so the full SKILL.md is shown on this page.
About 2k tokens (SKILL.md is roughly 7.8k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 22k tokens, read only when the agent opens those files.
Skills that share tags, products or a category with Tilegym Improve Cutile Kernel Perf: Code Review Checklist (shareAI-lab/learn-claude-code, 78k stars), LLM Torch Profiler Analysis (sgl-project/sglang, 37k stars), Py (crazyguitar/pysheeet, 8.2k stars) and Cmux Debugging Guide (manaflow-ai/cmux, 28k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
NVIDIA (a GitHub organization, an official publisher) maintains it in NVIDIA/skills, which has 3,539 GitHub stars. The repository holds 380 skills in this directory. The repository was last updated on October 7, 2026.
Source: NVIDIA/skills on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.