TDD
fossasia/eventyay-interpretation
Test-driven development. An agent skill from fossasia/eventyay-interpretation.
A skill your agent uses when implementing any feature or bugfix, before writing implementation code
$ npx skills add NoobyGains/godmode --skill test-first -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install NoobyGains/godmode test-first --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/NoobyGains/godmode.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/test-first .claude/skills/test-first && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "test-first" agent skill from https://github.com/NoobyGains/godmode/tree/master/skills/test-first into .claude/skills/test-first/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "test-first", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/NoobyGains/godmode/tree/master/skills/test-firstType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add NoobyGains/godmode --skill test-first -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install NoobyGains/godmode test-first --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/NoobyGains/godmode.git skills-src && mkdir -p .agents/skills && cp -r skills-src/skills/test-first .agents/skills/test-first && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "test-first" agent skill from https://github.com/NoobyGains/godmode/tree/master/skills/test-first into .agents/skills/test-first/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "test-first", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add NoobyGains/godmode --skill test-first -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install NoobyGains/godmode test-first --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/NoobyGains/godmode.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/skills/test-first .cursor/skills/test-first && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "test-first" agent skill from https://github.com/NoobyGains/godmode/tree/master/skills/test-first into .cursor/skills/test-first/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "test-first", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/NoobyGains/godmode.git --path skills/test-first--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add NoobyGains/godmode --skill test-first -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install NoobyGains/godmode test-first --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/NoobyGains/godmode.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/skills/test-first .gemini/skills/test-first && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "test-first" agent skill from https://github.com/NoobyGains/godmode/tree/master/skills/test-first into .gemini/skills/test-first/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "test-first", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install NoobyGains/godmode test-firstInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add NoobyGains/godmode --skill test-first -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/NoobyGains/godmode.git skills-src && mkdir -p .github/skills && cp -r skills-src/skills/test-first .github/skills/test-first && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "test-first" agent skill from https://github.com/NoobyGains/godmode/tree/master/skills/test-first into .github/skills/test-first/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "test-first", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add NoobyGains/godmode --skill test-first -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install NoobyGains/godmode test-first --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/NoobyGains/godmode.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/skills/test-first .opencode/skills/test-first && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "test-first" agent skill from https://github.com/NoobyGains/godmode/tree/master/skills/test-first into .opencode/skills/test-first/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "test-first", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
test-firstA skill your agent uses when implementing any feature or bugfix, before writing implementation code
Test First is an agent skill from NoobyGains/godmode. Use when implementing any feature or bugfix, before writing implementation code
Its SKILL.md is about 2.6k tokens, which your agent loads only when the skill is triggered. The skill folder holds 1 other file (for example `testing-anti-patterns.md`).
It sits in Testing & QA, covering Test-driven development. The repository describes itself as: The AI development framework that thinks before it builds. 36 composable skills for Claude Code, Cursor, Codex, and OpenCode. The licence is MIT.
Read from SKILL.md and the folder at commit 441103a. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Shell commands in SKILL.md call:
npmFrom the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md. Its commands use npm, which can reach the network depending on how they are called.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Test First loads about 2.6k tokens when it runs. Until then it costs about 23 tokens; SKILL.md has 1,108 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from NoobyGains/godmode at commit 441103a, republished under its MIT licence (© NoobyGains). 1,108 words, ~2,633 tokens.
.claude/skills/test-first/SKILL.md (or your agent's skills folder). This skill also uses 1 other file; get the full folder from GitHub.Write the test first. Observe it fail. Write the minimum code to pass.
Core principle: If you did not watch the test fail, you have no evidence it validates the correct behavior.
No exceptions. No workarounds. No shortcuts.
Required:
Exceptions (confirm with your human partner):
Tempted to think "skip test-first just this once"? Stop. That is rationalization.
NO PRODUCTION CODE WITHOUT A FAILING TEST FIRSTWrote code before the test? Delete it. Start over.
Zero tolerance:
Build fresh from tests. Full stop.
digraph tdd_loop {
rankdir=LR;
red [label="RED\nWrite failing test", shape=box, style=filled, fillcolor="#ffcccc"];
check_red [label="Fails\ncorrectly?", shape=diamond];
green [label="GREEN\nMinimal code", shape=box, style=filled, fillcolor="#ccffcc"];
check_green [label="All tests\npass?", shape=diamond];
refactor [label="REFACTOR\nClean up", shape=box, style=filled, fillcolor="#ccccff"];
next [label="Next", shape=ellipse];
red -> check_red;
check_red -> green [label="yes"];
check_red -> red [label="wrong\nfailure"];
green -> check_green;
check_green -> refactor [label="yes"];
check_green -> green [label="no"];
refactor -> check_green [label="stay\ngreen"];
check_green -> next;
next -> red;
}Write one minimal test that describes the expected behavior.
<Good>
```typescript
test('retries failed operations up to 3 times', async () => {
let callCount = 0;
const unstableOp = () => {
callCount++;
if (callCount < 3) throw new Error('transient failure');
return 'done';
};
const outcome = await withRetry(unstableOp);
expect(outcome).toBe('done'); expect(callCount).toBe(3); });
Descriptive name, tests actual behavior, single concern
</Good>
<Bad>
```typescript
test('retry works', async () => {
const spy = jest.fn()
.mockRejectedValueOnce(new Error())
.mockRejectedValueOnce(new Error())
.mockResolvedValueOnce('done');
await withRetry(spy);
expect(spy).toHaveBeenCalledTimes(3);
});Vague name, validates mock interactions not real behavior
</Bad>
Criteria:
MANDATORY. Never skip.
npm test path/to/test.test.tsConfirm:
Test passes? You are testing existing behavior. Rewrite the test.
Test errors? Fix the error, re-run until it fails correctly.
Write the simplest possible code that makes the test pass.
<Good>
```typescript
async function withRetry<T>(fn: () => Promise<T>): Promise<T> {
for (let attempt = 0; attempt < 3; attempt++) {
try {
return await fn();
} catch (e) {
if (attempt === 2) throw e;
}
}
throw new Error('unreachable');
}
```
Just enough to pass
</Good>
<Bad>
```typescript
async function withRetry<T>(
fn: () => Promise<T>,
opts?: {
maxAttempts?: number;
backoffStrategy?: 'linear' | 'exponential';
onAttempt?: (n: number) => void;
}
): Promise<T> {
// YAGNI
}
```
Over-engineered
</Bad>
Do not add features, refactor unrelated code, or "improve" beyond what the test requires.
MANDATORY.
npm test path/to/test.test.tsConfirm:
Test fails? Fix the code, not the test.
Other tests fail? Fix them now.
Only after green:
Keep tests green. Do not add new behavior.
Next failing test for the next behavior.
| Quality | Good | Bad |
|---|---|---|
| Focused | One thing. "and" in the name? Split it. | test('validates email and domain and whitespace') |
| Descriptive | Name explains the behavior | test('test1') |
| Intentional | Demonstrates the desired API | Obscures what the code should do |
"I'll write tests afterward to confirm it works"
Tests written after code pass immediately. Passing immediately proves nothing:
Test-first forces you to observe the failure, proving the test actually verifies something.
"I already manually tested all the edge cases"
Manual testing is ad hoc. You believe you covered everything but:
Automated tests are systematic. They execute identically every time.
"Deleting X hours of work is wasteful"
Sunk cost fallacy. The time is already spent. Your choice now:
The real waste is keeping code you cannot trust. Working code without legitimate tests is technical debt.
"Test-first is dogmatic, being pragmatic means adapting"
Test-first IS pragmatic:
"Pragmatic" shortcuts = debugging in production = slower.
"Tests after achieve the same goals - it's about the spirit not the ritual"
No. Tests-after answer "What does this do?" Tests-first answer "What should this do?"
Tests-after are biased by your implementation. You verify what you built, not what is required. You check the edge cases you remember, not ones you discover.
Tests-first force edge case discovery before implementing. Tests-after verify you remembered everything (you did not).
30 minutes of tests after is not test-first. You get coverage, but lose proof that tests work.
| Rationalization | What Is Actually True |
|---|---|
| "Too simple to test" | Simple code breaks. A test takes 30 seconds. |
| "I'll test afterward" | Tests passing immediately prove nothing. |
| "Tests after achieve the same thing" | Tests-after = "what does this do?" Tests-first = "what should this do?" |
| "I already tested manually" | Ad hoc is not systematic. No record, cannot rerun. |
| "Deleting X hours is wasteful" | Sunk cost fallacy. Keeping unverified code is technical debt. |
| "Keep as reference, write tests first" | You will adapt it. That is testing after. Delete means delete. |
| "Need to explore first" | Fine. Discard the exploration, then start with test-first. |
| "Hard to test = I should skip it" | Listen to the test. Hard to test = hard to use. Simplify the design. |
| "Test-first will slow me down" | Test-first is faster than debugging. Pragmatic = test-first. |
| "Manual testing is faster" | Manual testing does not prove edge cases. You retest every change. |
| "Existing code has no tests" | You are improving it. Add tests for what exists. |
All of these mean: Delete the code. Start over with test-first.
Bug: Empty email accepted by form
RED
test('rejects empty email', async () => {
const result = await processForm({ email: '' });
expect(result.error).toBe('Email required');
});Verify RED
$ npm test
FAIL: expected 'Email required', got undefinedGREEN
function processForm(data: FormData) {
if (!data.email?.trim()) {
return { error: 'Email required' };
}
// ...
}Verify GREEN
$ npm test
PASSREFACTOR Extract a validation pipeline for multiple fields if needed.
Before declaring work finished:
Cannot check every box? You skipped test-first. Start over.
| Problem | Solution |
|---|---|
| Do not know how to write the test | Write the API you wish existed. Write the assertion first. Ask your human partner. |
| Test too complicated | Design too complicated. Simplify the interface. |
| Must mock everything | Code too coupled. Use dependency injection. |
| Test setup is enormous | Extract helpers. Still heavy? Simplify the design. |
Bug found? Write a failing test that reproduces it. Follow the test-first cycle. The test both proves the fix and prevents regression.
Never fix bugs without a test.
When adding mocks or test utilities, read @testing-anti-patterns.md to avoid common pitfalls:
Production code -> test exists and failed first
Otherwise -> not test-firstNo exceptions without your human partner's permission.
© NoobyGains, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 1 other file in skills/test-first of NoobyGains/godmode.
Open the folder on GitHubat commit 441103a
Test First next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Test First this skillNoobyGains/godmode | 107 | — | ~2.6k | Automated safety check: Pass | MIT | |
| TDDfossasia/eventyay-interpretation | 1.6k | 28 repos | ~1.1k | Automated safety check: Pass | Apache-2.0 | |
| TDD WorkflowhellangleZ/burn-in-cceverywhere-ralph | 112 | 11 repos | ~2.4k | Automated safety check: Pass | None | |
| TDDsanity-io/sanity | 6.4k | 20 repos | ~1k | Automated safety check: Pass | MIT | |
| Test Driven Developmentfarm-fe/farm | 5.6k | 49 repos | ~2.5k | Automated safety check: Pass | MIT | |
| Tapd Story PipelineTencentBlueKing/bk-bcs | 840 | — | ~2.6k | Automated safety check: Pass | Custom licence |
fossasia/eventyay-interpretation
Test-driven development. An agent skill from fossasia/eventyay-interpretation.
hellangleZ/burn-in-cceverywhere-ralph
A skill your agent uses when writing new features, fixing bugs, or refactoring code.
sanity-io/sanity
Test-driven development with red-green-refactor loop. An agent skill from sanity-io/sanity.
farm-fe/farm
A skill your agent uses when implementing any feature or bugfix, before writing implementation code
TencentBlueKing/bk-bcs
单需求实现流水线——把一个 TAPD 需求从零推进到代码提交。自动串联技术澄清、 开发计划、任务拆分、TDD 实现、架构/安全校验、代码提交六个阶段。
maddhruv/absolute
One-time setup for absolute: interview how you want it to behave (output style, autonomy, TDD strictness, spec dir, families) + detect the stack once, then write .absolute.config.json (project…
NoobyGains/godmode
A skill your agent uses when starting any conversation - establishes how to locate and invoke skills, mandating Skill tool usage before ANY response including clarifying questions
NoobyGains/godmode
A skill your agent uses when dispatching subagents, composing prompts for teammates, structuring handoff reports, or managing context boundaries between agents.
NoobyGains/godmode
A skill your agent uses when building ANY feature within an existing project - search the current codebase for existing patterns, conventions, similar implementations, and established approaches…
NoobyGains/godmode
A skill your agent uses when about to declare work done, fixed, or passing, before committing or opening PRs - demands executing verification commands and reading their output before making any…
NoobyGains/godmode
A skill your agent uses when implementing any substantial feature, multi-file modification, or architectural change - produces a plain-language walkthrough of every alteration so the developer can…
NoobyGains/godmode
A skill your agent uses when executing implementation plans with independent tasks in the current session
Categories
A skill your agent uses when implementing any feature or bugfix, before writing implementation code. Test First is an agent skill from NoobyGains/godmode.
Test First fits situations like: implementing any feature; before writing implementation code.
Run `npx skills add NoobyGains/godmode --skill test-first -a claude-code`. Or copy the skill folder (skills/test-first in NoobyGains/godmode) into .claude/skills/test-first in your project. Claude Code loads it when a task matches its description.
Run `npx skills add NoobyGains/godmode --skill test-first -a codex`. Or copy the skill folder (skills/test-first in NoobyGains/godmode) into .agents/skills/test-first in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add NoobyGains/godmode --skill test-first -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/test-first, .gemini/skills/test-first, .github/skills/test-first and .opencode/skills/test-first in your project.
Going by SKILL.md and its folder, Test First needs the command-line tools its instructions call (npm).
SKILL.md contains no URLs. Its commands use npm, which can reach the network depending on how they are called. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Test First is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 2.6k tokens (SKILL.md is roughly 11k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Test First: TDD (fossasia/eventyay-interpretation, 1.6k stars), TDD Workflow (hellangleZ/burn-in-cceverywhere-ralph, 112 stars), TDD (sanity-io/sanity, 6.4k stars) and Test Driven Development (farm-fe/farm, 5.6k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
NoobyGains (a GitHub user) maintains it in NoobyGains/godmode, which has 107 GitHub stars. The repository holds 34 skills in this directory. The repository was last updated on March 9, 2026.
Source: NoobyGains/godmode on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.