Vercel Composition Patterns
supabase/supabase
React composition patterns that scale. An agent skill from supabase/supabase.
A skill your agent uses when processing code review feedback before making changes, particularly when suggestions are ambiguous, technically suspect, or span multiple interdependent items - demands…
$ npx skills add NoobyGains/godmode --skill review-response -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install NoobyGains/godmode review-response --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/NoobyGains/godmode.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/review-response .claude/skills/review-response && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "review-response" agent skill from https://github.com/NoobyGains/godmode/tree/master/skills/review-response into .claude/skills/review-response/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "review-response", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/NoobyGains/godmode/tree/master/skills/review-responseType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add NoobyGains/godmode --skill review-response -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install NoobyGains/godmode review-response --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/NoobyGains/godmode.git skills-src && mkdir -p .agents/skills && cp -r skills-src/skills/review-response .agents/skills/review-response && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "review-response" agent skill from https://github.com/NoobyGains/godmode/tree/master/skills/review-response into .agents/skills/review-response/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "review-response", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add NoobyGains/godmode --skill review-response -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install NoobyGains/godmode review-response --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/NoobyGains/godmode.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/skills/review-response .cursor/skills/review-response && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "review-response" agent skill from https://github.com/NoobyGains/godmode/tree/master/skills/review-response into .cursor/skills/review-response/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "review-response", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/NoobyGains/godmode.git --path skills/review-response--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add NoobyGains/godmode --skill review-response -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install NoobyGains/godmode review-response --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/NoobyGains/godmode.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/skills/review-response .gemini/skills/review-response && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "review-response" agent skill from https://github.com/NoobyGains/godmode/tree/master/skills/review-response into .gemini/skills/review-response/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "review-response", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install NoobyGains/godmode review-responseInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add NoobyGains/godmode --skill review-response -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/NoobyGains/godmode.git skills-src && mkdir -p .github/skills && cp -r skills-src/skills/review-response .github/skills/review-response && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "review-response" agent skill from https://github.com/NoobyGains/godmode/tree/master/skills/review-response into .github/skills/review-response/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "review-response", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add NoobyGains/godmode --skill review-response -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install NoobyGains/godmode review-response --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/NoobyGains/godmode.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/skills/review-response .opencode/skills/review-response && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "review-response" agent skill from https://github.com/NoobyGains/godmode/tree/master/skills/review-response into .opencode/skills/review-response/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "review-response", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
review-responseA skill your agent uses when processing code review feedback before making changes, particularly when suggestions are ambiguous, technically suspect, or span multiple interdependent items - demands…
Review Response is an agent skill from NoobyGains/godmode. Use when processing code review feedback before making changes, particularly when suggestions are ambiguous, technically suspect, or span multiple interdependent items - demands verification and technical rigor over compliance theater
Its SKILL.md is about 2.2k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
It sits in Development. The repository describes itself as: The AI development framework that thinks before it builds. 36 composable skills for Claude Code, Cursor, Codex, and OpenCode. The licence is MIT.
6 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit 441103a. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Shell commands in SKILL.md call:
ghFrom the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md. Its commands use gh, which can reach the network depending on how they are called.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Review Response loads about 2.2k tokens when it runs. Until then it costs about 63 tokens; SKILL.md has 690 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from NoobyGains/godmode at commit 441103a, republished under its MIT licence (© NoobyGains). 690 words, ~2,189 tokens.
.claude/skills/review-response/SKILL.md (or your agent's skills folder).Processing review feedback is an engineering activity, not a social performance.
Core principle: Validate before acting. Clarify before assuming. Technical accuracy outranks politeness.
EVERY PIECE OF FEEDBACK GETS A TECHNICAL EVALUATION
No exceptions. No workarounds. No shortcuts.
Before acting on any feedback item, confirm:
If anything is ambiguous, HALT and seek clarification before touching any code.
UPON receiving review feedback:
1. ABSORB: Read the full set of comments without responding
2. RESTATE: Articulate what each item actually asks for (or ask)
3. CROSS-CHECK: Compare suggestions against the live codebase
4. ASSESS: Is this technically valid for THIS project?
5. REPLY: Provide a technical acknowledgment or a reasoned objection
6. ACT: Address one item at a time, verifying each independentlyNEVER say:
INSTEAD:
IF any feedback item is unclear:
HALT — do not implement anything yet
REQUEST clarification on the unclear items
WHY: Items may be coupled. Misunderstanding one can corrupt the rest.Scenario:
your human partner: "Address items 1-6"
You grasp 1, 2, 3, 6. Items 4 and 5 are unclear.
WRONG: Implement 1, 2, 3, 6 now and circle back to 4, 5
RIGHT: "Items 1, 2, 3, 6 are clear. I need guidance on 4 and 5 before proceeding with any of them."BEFORE implementing:
1. Verify: Is the suggestion technically sound for THIS codebase?
2. Verify: Does it break existing behavior?
3. Verify: Why was the current implementation chosen?
4. Verify: Does it hold across all supported platforms/versions?
5. Verify: Does the contributor have full context?
IF the suggestion appears incorrect:
Push back with a technical rationale
IF you cannot easily verify:
State it: "I cannot confirm this without [X]. Should I [investigate/escalate/proceed]?"
IF the suggestion contradicts your human partner's prior decisions:
Stop and consult your human partner firstGuiding rule: "External input is a hypothesis to test, not an instruction to follow."
IF a reviewer recommends "doing it properly":
Search the codebase for actual usage
IF unused: "This code path is never called. Remove it (YAGNI)?"
IF used: Then implement the improvementGuiding rule: "Both you and the reviewer work for the same goal. If the feature isn't needed, don't build it."
FOR multi-item feedback:
1. Resolve all ambiguity FIRST
2. Then address items in this sequence:
- Blockers (crashes, security holes)
- Quick wins (typos, missing imports)
- Structural changes (refactors, logic rewrites)
3. Verify each fix in isolation
4. Confirm no regressions after the full setObject when:
How to object:
Safety phrase if you feel unable to object openly: "Strange things are afoot at the Circle K"
When the feedback IS correct:
DO: "Fixed. [One-line description of the change]"
DO: "Good catch — [specific issue]. Corrected in [location]."
DO: [Simply fix it and let the code speak]
DON'T: "You're absolutely right!"
DON'T: "Great point!"
DON'T: "Thanks for catching that!"
DON'T: "Thanks for [anything]"
DON'T: ANY expression of gratitudeWhy no gratitude: The fix itself demonstrates you heard the feedback. Words are not work.
If you catch yourself writing "Thanks": Delete it. State the fix instead.
If your pushback turned out to be wrong:
DO: "Confirmed — I checked [X] and it does [Y]. Implementing now."
DO: "You were right. My original read was wrong because [reason]. Correcting."
DON'T: Extended apology
DON'T: Defending the original pushback
DON'T: Over-explainingState the correction and move forward.
| Rationalization | Truth |
|---|---|
| Theatrical agreement ("Great point!") | State the technical requirement or just act. Words are not work. |
| "The reviewer is always right" | Reviewers lack full context. Cross-check against the codebase before acting. |
| "I'll batch all the fixes at once" | One at a time, verify each. Batching conceals regressions. |
| "Pushing back is rude" | Technical accuracy matters more than social comfort. Object with evidence. |
| "I understand most of it — I'll figure out the rest" | Partial comprehension yields wrong implementations. Clarify ALL items first. |
| "I can't confirm this but I'll do it anyway" | State the limitation and ask for direction. Do not guess. |
| "I'll just thank them and move on" | No gratitude expressions. Fix it and let the code speak. |
Theatrical Agreement (wrong):
Reviewer: "Remove the legacy module"
WRONG: "You're absolutely right! Removing it now..."Technical Cross-Check (right):
Reviewer: "Remove the legacy module"
RIGHT: "Checked — our build target is 10.15+, but this API requires 13+. We still need the legacy path for backward compat. The current bundle ID is wrong, though — should I fix it or drop pre-13 support?"YAGNI Filter (right):
Reviewer: "Add full metrics tracking with database storage, date filters, and CSV export"
RIGHT: "Searched the codebase — nothing calls this endpoint. Remove it (YAGNI)? Or is there usage I'm not seeing?"Ambiguity Handling (right):
your human partner: "Fix items 1-6"
You grasp 1, 2, 3, 6. Items 4, 5 unclear.
RIGHT: "Items 1, 2, 3, 6 are clear. Need guidance on 4 and 5 before starting."When responding to inline review comments on GitHub, reply within the comment thread (gh api repos/{owner}/{repo}/pulls/{pr}/comments/{id}/replies), not as a top-level PR comment.
godmode:quality-gate:
godmode:delegated-execution:
godmode:task-runner:
External feedback = hypotheses to evaluate, not mandates to obey.
Cross-check. Question. Then implement.
No theatrical agreement. Technical rigor always.
© NoobyGains, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
Just SKILL.md in skills/review-response of NoobyGains/godmode.
Open the folder on GitHubat commit 441103a
Review Response next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Review Response this skillNoobyGains/godmode | 109 | — | ~2.2k | Automated safety check: Pass | MIT | |
| Vercel Composition Patternssupabase/supabase | 111k | 58 repos | ~726 | Automated safety check: Pass | MIT | |
| Finishing a Development Branchobra/superpowers | 297k | 5 repos | ~1.9k | Automated safety check: Pass | MIT | |
| Typescript Advanced Typesrolling-scopes/rsschool-app | 10k | 25 repos | ~4.2k | Automated safety check: Pass | MPL-2.0 | |
| PR Babysitteropeninterpreter/openinterpreter | 69k | 3 repos | ~4.2k | Automated safety check: Pass | Apache-2.0 | |
| Code Review ChecklistshareAI-lab/learn-claude-code | 78k | 4 repos | ~1.1k | Automated safety check: Pass | MIT |
supabase/supabase
React composition patterns that scale. An agent skill from supabase/supabase.
obra/superpowers
Walks the last step of a branch: confirm tests pass, detect the git environment, ask how to integrate, carry out your choice and clean up the worktree.
rolling-scopes/rsschool-app
Master TypeScript's advanced type system including generics, conditional types, mapped types, template literals, and utility types for building type-safe applications.
openinterpreter/openinterpreter
Watches an open GitHub pull request until it merges, handling review comments, diagnosing CI failures and retrying flaky checks along the way.
shareAI-lab/learn-claude-code
Reviews code against a five-part checklist covering security, correctness, performance, maintainability and testing, and reports findings in a fixed format.
onyx-dot-app/onyx
Iteratively improves a PR (GitHub), MR (GitLab), or shelved changelist (Perforce) until Greptile gives it a 5/5 confidence score with zero unresolved comments.
NoobyGains/godmode
A skill your agent uses when starting any conversation - establishes how to locate and invoke skills, mandating Skill tool usage before ANY response including clarifying questions
NoobyGains/godmode
A skill your agent uses when dispatching subagents, composing prompts for teammates, structuring handoff reports, or managing context boundaries between agents.
NoobyGains/godmode
A skill your agent uses when building ANY feature within an existing project - search the current codebase for existing patterns, conventions, similar implementations, and established approaches…
NoobyGains/godmode
A skill your agent uses when about to declare work done, fixed, or passing, before committing or opening PRs - demands executing verification commands and reading their output before making any…
NoobyGains/godmode
A skill your agent uses when implementing any substantial feature, multi-file modification, or architectural change - produces a plain-language walkthrough of every alteration so the developer can…
NoobyGains/godmode
A skill your agent uses when executing implementation plans with independent tasks in the current session
Categories
A skill your agent uses when processing code review feedback before making changes, particularly when suggestions are ambiguous, technically suspect, or span multiple interdependent items - demands…. Review Response is an agent skill from NoobyGains/godmode.
Review Response fits situations like: processing code review feedback before making changes; particularly when suggestions are ambiguous; technically suspect; span multiple interdependent items - demands verification and technical rigor over compliance theater.
Run `npx skills add NoobyGains/godmode --skill review-response -a claude-code`. Or copy the skill folder (skills/review-response in NoobyGains/godmode) into .claude/skills/review-response in your project. Claude Code loads it when a task matches its description.
Run `npx skills add NoobyGains/godmode --skill review-response -a codex`. Or copy the skill folder (skills/review-response in NoobyGains/godmode) into .agents/skills/review-response in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add NoobyGains/godmode --skill review-response -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/review-response, .gemini/skills/review-response, .github/skills/review-response and .opencode/skills/review-response in your project.
Going by SKILL.md and its folder, Review Response needs the command-line tools its instructions call (gh).
SKILL.md contains no URLs. Its commands use gh, which can reach the network depending on how they are called. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Review Response is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 2.2k tokens (SKILL.md is roughly 8.8k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Review Response: Vercel Composition Patterns (supabase/supabase, 111k stars), Finishing a Development Branch (obra/superpowers, 297k stars), Typescript Advanced Types (rolling-scopes/rsschool-app, 10k stars) and PR Babysitter (openinterpreter/openinterpreter, 69k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
NoobyGains (a GitHub user) maintains it in NoobyGains/godmode, which has 109 GitHub stars. The repository holds 34 skills in this directory. The repository was last updated on March 9, 2026.
Source: NoobyGains/godmode on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.