Project Init
athola/claude-night-market
Scaffolds new projects with git, CI/CD workflows, pre-commit hooks, and build config.
A skill your agent uses when launching a new project, initializing a repository, or building a codebase from the ground up - addresses directory structure, tooling configuration, linting, testing…
$ npx skills add NoobyGains/godmode --skill project-bootstrap -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install NoobyGains/godmode project-bootstrap --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/NoobyGains/godmode.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/project-bootstrap .claude/skills/project-bootstrap && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "project-bootstrap" agent skill from https://github.com/NoobyGains/godmode/tree/master/skills/project-bootstrap into .claude/skills/project-bootstrap/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "project-bootstrap", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/NoobyGains/godmode/tree/master/skills/project-bootstrapType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add NoobyGains/godmode --skill project-bootstrap -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install NoobyGains/godmode project-bootstrap --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/NoobyGains/godmode.git skills-src && mkdir -p .agents/skills && cp -r skills-src/skills/project-bootstrap .agents/skills/project-bootstrap && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "project-bootstrap" agent skill from https://github.com/NoobyGains/godmode/tree/master/skills/project-bootstrap into .agents/skills/project-bootstrap/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "project-bootstrap", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add NoobyGains/godmode --skill project-bootstrap -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install NoobyGains/godmode project-bootstrap --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/NoobyGains/godmode.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/skills/project-bootstrap .cursor/skills/project-bootstrap && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "project-bootstrap" agent skill from https://github.com/NoobyGains/godmode/tree/master/skills/project-bootstrap into .cursor/skills/project-bootstrap/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "project-bootstrap", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/NoobyGains/godmode.git --path skills/project-bootstrap--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add NoobyGains/godmode --skill project-bootstrap -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install NoobyGains/godmode project-bootstrap --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/NoobyGains/godmode.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/skills/project-bootstrap .gemini/skills/project-bootstrap && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "project-bootstrap" agent skill from https://github.com/NoobyGains/godmode/tree/master/skills/project-bootstrap into .gemini/skills/project-bootstrap/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "project-bootstrap", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install NoobyGains/godmode project-bootstrapInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add NoobyGains/godmode --skill project-bootstrap -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/NoobyGains/godmode.git skills-src && mkdir -p .github/skills && cp -r skills-src/skills/project-bootstrap .github/skills/project-bootstrap && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "project-bootstrap" agent skill from https://github.com/NoobyGains/godmode/tree/master/skills/project-bootstrap into .github/skills/project-bootstrap/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "project-bootstrap", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add NoobyGains/godmode --skill project-bootstrap -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install NoobyGains/godmode project-bootstrap --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/NoobyGains/godmode.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/skills/project-bootstrap .opencode/skills/project-bootstrap && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "project-bootstrap" agent skill from https://github.com/NoobyGains/godmode/tree/master/skills/project-bootstrap into .opencode/skills/project-bootstrap/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "project-bootstrap", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
project-bootstrapA skill your agent uses when launching a new project, initializing a repository, or building a codebase from the ground up - addresses directory structure, tooling configuration, linting, testing…
Project Bootstrap is an agent skill from NoobyGains/godmode. Use when launching a new project, initializing a repository, or building a codebase from the ground up - addresses directory structure, tooling configuration, linting, testing infrastructure, CI/CD pipelines, and version control setup
Its SKILL.md is about 1.9k tokens, which your agent loads only when the skill is triggered. The skill folder holds 1 other file (for example `templates.md`).
It sits in Development, covering Linting and formatting, Git workflow and CI/CD. It works with TypeScript. The repository describes itself as: The AI development framework that thinks before it builds. 36 composable skills for Claude Code, Cursor, Codex, and OpenCode. The licence is MIT.
5 steps, taken from the step headings in SKILL.md.
Read from SKILL.md and the folder at commit 441103a. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Shell commands in SKILL.md call:
gocargoFrom the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Project Bootstrap loads about 1.9k tokens when it runs. Until then it costs about 63 tokens; SKILL.md has 581 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check noted patterns worth knowing about, such as sudo or a known installer.
- `.env`, `.env.local`, `.env.*.local` (secrets and credentials)The .gitignore can wait" | One committed .env file means leaked credentials. Configure it first. |Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from NoobyGains/godmode at commit 441103a, republished under its MIT licence (© NoobyGains). 581 words, ~1,905 tokens.
.claude/skills/project-bootstrap/SKILL.md (or your agent's skills folder). This skill also uses 1 other file; get the full folder from GitHub.A properly initialized project prevents 80% of future structural headaches.
Core principle: Invest 30 minutes in setup now, or spend 30 hours unwinding structural debt later.
No exceptions. No workarounds. No shortcuts.
NO FEATURE CODE BEFORE PROJECT STRUCTURE IS ESTABLISHEDIf the project lacks linting, formatting, testing infrastructure, and version control hygiene, address those gaps before writing any business logic.
Mandatory when:
Also applicable when:
BEFORE writing any feature code:
1. STRUCTURE: Is the directory layout established?
2. TOOLING: Are linter, formatter, and type checker wired up?
3. TESTING: Is the test runner configured with a passing placeholder?
4. VERSION CONTROL: Are .gitignore, branch conventions, and hooks set up?
5. DEPENDENCIES: Is the package manager initialized with a committed lockfile?
6. AUTOMATION: Does at minimum a lint + test pipeline exist?
If any answer is NO: fix it first.digraph project_class {
start [label="What is being\nbuilt?", shape=diamond];
web [label="Web\napplication?", shape=diamond];
api [label="API /\nbackend?", shape=diamond];
cli [label="CLI tool?", shape=diamond];
lib [label="Library /\npackage?", shape=diamond];
web_tpl [label="Web App\nBlueprint", shape=box, style=filled, fillcolor="#ccffcc"];
api_tpl [label="API\nBlueprint", shape=box, style=filled, fillcolor="#ccccff"];
cli_tpl [label="CLI\nBlueprint", shape=box, style=filled, fillcolor="#ffffcc"];
lib_tpl [label="Library\nBlueprint", shape=box, style=filled, fillcolor="#ffccff"];
general [label="General\nBlueprint", shape=box, style=filled, fillcolor="#ffcccc"];
start -> web [label="assess"];
web -> web_tpl [label="yes"];
web -> api [label="no"];
api -> api_tpl [label="yes"];
api -> cli [label="no"];
cli -> cli_tpl [label="yes"];
cli -> lib [label="no"];
lib -> lib_tpl [label="yes"];
lib -> general [label="no"];
}Consult templates.md for detailed setup checklists per project classification.
.gitignore # Language-specific + universal exclusions
.gitattributes # Line ending normalization, binary file handlingMandatory .gitignore entries:
node_modules/, venv/, __pycache__/, target/ (dependency directories).env, .env.local, .env.*.local (secrets and credentials)*.log (log files).DS_Store, Thumbs.db (OS artifacts).idea/, .vscode/ (unless sharing settings deliberately)dist/, build/, out/| Language | Linter | Formatter |
|---|---|---|
| TypeScript/JavaScript | ESLint | Prettier |
| Python | Ruff (lint + format) | Ruff |
| Go | golangci-lint | gofmt (built-in) |
| Rust | clippy | rustfmt (built-in) |
| Ruby | RuboCop | RuboCop |
Install on day one. Adopting a linter after 10,000 lines means triaging hundreds of violations on your first run.
| Language | Framework | Runner |
|---|---|---|
| TypeScript/JavaScript | Vitest or Jest | Built-in |
| Python | pytest | Built-in |
| Go | testing (stdlib) | go test |
| Rust | built-in test harness | cargo test |
| Ruby | RSpec or Minitest | Built-in |
Write one passing test immediately. This confirms the test pipeline functions before you actually need it.
| Language | Requirement |
|---|---|
| TypeScript | strict: true in tsconfig.json. Non-negotiable. |
| Python | Type annotations + mypy or pyright |
| JavaScript | Consider TypeScript. If not, at minimum use JSDoc type annotations. |
Every project must have at minimum:
# Minimum CI pipeline (GitHub Actions example)
on: [push, pull_request]
jobs:
check:
steps:
- lint
- type-check
- testIf it does not execute in CI, it will not be maintained.
Organize by feature, not by file type (see godmode:system-design).
Every project requires:
project-root/
src/ # Source code (or lib/, app/ per convention)
tests/ # Test files (or co-located alongside source)
docs/ # Documentation (when applicable)
scripts/ # Build, deploy, and utility scripts
.gitignore
README.md # Purpose, installation, how to run
<config files> # Linter, formatter, CI, package managerCo-located tests vs separate directory:
payment.ts + payment.test.ts): Easier to maintain, preferred defaulttests/): When tests require shared fixtures or team convention mandates itBEFORE adding any dependency:
1. Is it genuinely necessary? Could you write it in under 50 lines?
2. Is it actively maintained?
3. How many transitive dependencies does it introduce?
4. Does it carry known vulnerabilities?
When uncertain, write the code yourself.Always:
package-lock.json, poetry.lock, Cargo.lock)| Rationalization | Truth |
|---|---|
| "It is just a prototype" | Prototypes graduate to production. Initialize properly. |
| "I will add linting later" | After 10,000 lines you will face hundreds of violations. Now is always easier. |
| "Tests decelerate initial development" | Test setup takes 5 minutes. Hunting bugs without tests takes hours. |
| "CI is excessive for this" | CI catches what you forget. Wire it up on day one. |
| "I will organize the files later" | You will not. Directory structure is harder to change than code. |
| "The .gitignore can wait" | One committed .env file means leaked credentials. Configure it first. |
any types everywhere (TypeScript)Every item on this list means: halt feature work. Fix the foundation first.
Complementary skills:
30 minutes of setup now > 30 hours of structural debt laterLinter. Formatter. Tests. CI. .gitignore. README. Before the first feature. Every single time.
© NoobyGains, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 1 other file in skills/project-bootstrap of NoobyGains/godmode.
Open the folder on GitHubat commit 441103a
Project Bootstrap next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Project Bootstrap this skillNoobyGains/godmode | 107 | — | ~1.9k | Automated safety check: Notes | MIT | |
| Project Initathola/claude-night-market | 342 | — | ~1.2k | Automated safety check: Pass | MIT | |
| Workflow Setupathola/claude-night-market | 342 | — | ~1.4k | Automated safety check: Pass | MIT | |
| Configuration GeneratorArabelaTso/Skills-4-SE | 253 | — | ~2.8k | Automated safety check: Notes | Apache-2.0 | |
| Install Anti-Slop Oxlint Rulesdmmulroy/anti-slop | 5.3k | 1 repos | ~2.2k | Automated safety check: Pass | MIT | |
| Babysit PR To Pass CIsgl-project/sglang | 37k | 2 repos | ~3k | Automated safety check: Pass | Apache-2.0 |
athola/claude-night-market
Scaffolds new projects with git, CI/CD workflows, pre-commit hooks, and build config.
athola/claude-night-market
Configures GitHub Actions CI/CD workflows for testing, linting, and deployment.
ArabelaTso/Skills-4-SE
Generate configuration files for applications, services, and infrastructure.
dmmulroy/anti-slop
Installs, updates or migrates the vendored anti-slop Oxlint plugin in a repository, keeping local rule changes and the plugin's license and provenance files.
sgl-project/sglang
Start and persistently pursue a goal to babysit an SGLang pull request until selected GitHub Actions workflows pass on the latest PR head.
kedro-org/kedro
Run Kedro's local lint / format / type-check / tests on changed files (uses the project's pre-commit hooks, ruff, mypy, pytest, lint-imports, detect-secrets, Make targets — in the right venv), or…
NoobyGains/godmode
A skill your agent uses when starting any conversation - establishes how to locate and invoke skills, mandating Skill tool usage before ANY response including clarifying questions
NoobyGains/godmode
A skill your agent uses when dispatching subagents, composing prompts for teammates, structuring handoff reports, or managing context boundaries between agents.
NoobyGains/godmode
A skill your agent uses when building ANY feature within an existing project - search the current codebase for existing patterns, conventions, similar implementations, and established approaches…
NoobyGains/godmode
A skill your agent uses when about to declare work done, fixed, or passing, before committing or opening PRs - demands executing verification commands and reading their output before making any…
NoobyGains/godmode
A skill your agent uses when implementing any substantial feature, multi-file modification, or architectural change - produces a plain-language walkthrough of every alteration so the developer can…
NoobyGains/godmode
A skill your agent uses when executing implementation plans with independent tasks in the current session
Works with
Categories
A skill your agent uses when launching a new project, initializing a repository, or building a codebase from the ground up - addresses directory structure, tooling configuration, linting, testing…. Project Bootstrap is an agent skill from NoobyGains/godmode.
Project Bootstrap fits situations like: launching a new project; initializing a repository; building a codebase from the ground up - addresses directory structure; tooling configuration.
Run `npx skills add NoobyGains/godmode --skill project-bootstrap -a claude-code`. Or copy the skill folder (skills/project-bootstrap in NoobyGains/godmode) into .claude/skills/project-bootstrap in your project. Claude Code loads it when a task matches its description.
Run `npx skills add NoobyGains/godmode --skill project-bootstrap -a codex`. Or copy the skill folder (skills/project-bootstrap in NoobyGains/godmode) into .agents/skills/project-bootstrap in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add NoobyGains/godmode --skill project-bootstrap -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/project-bootstrap, .gemini/skills/project-bootstrap, .github/skills/project-bootstrap and .opencode/skills/project-bootstrap in your project.
Going by SKILL.md and its folder, Project Bootstrap needs the command-line tools its instructions call (go and cargo). Our summary lists: Python 3.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found notes only (mentions a .env file), nothing it rates as a warning. It is not a guarantee. Review the folder before installing.
Project Bootstrap is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 1.9k tokens (SKILL.md is roughly 7.6k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Project Bootstrap: Project Init (athola/claude-night-market, 342 stars), Workflow Setup (athola/claude-night-market, 342 stars), Configuration Generator (ArabelaTso/Skills-4-SE, 253 stars) and Install Anti-Slop Oxlint Rules (dmmulroy/anti-slop, 5.3k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
NoobyGains (a GitHub user) maintains it in NoobyGains/godmode, which has 107 GitHub stars. The repository holds 34 skills in this directory. The repository was last updated on March 9, 2026.
Source: NoobyGains/godmode on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.