Agent skill

API Storyboards

by nodetool-ai in nodetool-ai/nodetool

Call nodetool.storyboards from a code action: create a storyboard, write and reorder its shots, set the board's style, entities and models, render stills and clips, revise a clip, and assemble the…

AGPL-3.0Auto-check passedMedia & Creative

Install API Storyboards

skills CLI
$ npx skills add nodetool-ai/nodetool --skill api-storyboards -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install nodetool-ai/nodetool api-storyboards --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/nodetool-ai/nodetool.git skills-src && mkdir -p .claude/skills && cp -r skills-src/packages/system-skills/api-storyboards .claude/skills/api-storyboards && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
api-storyboards
GitHub stars
560
Token cost
~1.3k tokens
SKILL.md length
521 words
Files
1
Skills in repo
127
Repo updated
First seen
Licence
AGPL-3.0

At a glance

Call nodetool.storyboards from a code action: create a storyboard, write and reorder its shots, set the board's style, entities and models, render stills and clips, revise a clip, and assemble the…

  • Tasks that involve Comics and storyboards
  • SKILL.md covers Ops, Render modes and The loop
  • Instructions only: no scripts, shell commands, URLs or credentials in SKILL.md

What it does

API Storyboards is an agent skill from nodetool-ai/nodetool. Call nodetool.storyboards from a code action: create a storyboard, write and reorder its shots, set the board's style, entities and models, render stills and clips, revise a clip, and assemble the board into a timeline. Load before the first call into nodetool.storyboards.

Its SKILL.md is about 1.3k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.

It sits in Media & Creative, covering Comics and storyboards. The repository describes itself as: Agent-first Creative Workspace. The licence is AGPL-3.0.

When your agent uses it

  • Tasks that involve Comics and storyboards

Example prompts

  • “/api-storyboards”

What it can do on your machine

Read from SKILL.md and the folder at commit 339f069. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    No scripts in the folder and no shell commands in SKILL.md (its code samples are javascript).

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    No URLs in SKILL.md.

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

API Storyboards loads about 1.3k tokens when it runs. Until then it costs about 72 tokens; SKILL.md has 521 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~72
When it runs · the whole SKILL.md, loaded when a task matches
~1.3k

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

The full file from nodetool-ai/nodetool at commit 339f069, republished under its AGPL-3.0 licence (© nodetool-ai). 521 words, ~1,292 tokens.

Download SKILL.mdSave it as .claude/skills/api-storyboards/SKILL.md (or your agent's skills folder).
name
api-storyboards
description
Call nodetool.storyboards from a code action: create a storyboard, write and reorder its shots, set the board's style, entities and models, render stills and clips, revise a clip, and assemble the board into a timeline. Load before the first call into nodetool.storyboards.

nodetool.storyboards

A storyboard turns a brief into shots: an action, a camera, a motion and a duration for each, with cast entities. Stills are the cheap step, clips the expensive one, and the board assembles into a timeline. The directing contract is storyboard-core. The brief shapes are the board skills (commercial-beat-sheet, explainer-storyboard, music-video-treatment, trailer-template, and the job skills such as product-commercial and short-film). Search for them with list_skills.

CallDoesAnswers
list({limit})Lists boards, newest first, with shot, still and clip counts.Board rows
create(name, {brief, style, aspect_ratio, project_id, id})Creates a blank board. aspect_ratio defaults to "16:9". style is added to every shot prompt.{id, storyboard_id, …}
get(id)Reads the brief, style, aspect ratio, models, and every shot with its id, index, slug, action, camera, motion, duration, status, has_still, has_clip and covered_by.The board
edit(id, ops)Applies ops in order and saves. It spends nothing.The result of each op
renderStills(id, {targets, provider, model, style, stale_only, concurrency})Makes keyframe stills with the image model.The stills it made
renderClips(id, {targets, provider, model, resolution, mode, stale_only, concurrency})Makes clips with the video model. This is the expensive step.The clips it made, and the shots it skipped
reviseClip(id, target, instruction, {provider, model})Changes one clip with a video-to-video edit: "make it darker, add rain".The new take
assembleTimeline(id, {name, fps})Lays the rendered clips end to end into a timeline.The timeline id, and what it skipped

targets and target take a shot id, a 0-based index or a slug. Omit targets to render every shot that needs the step.

Show full SKILL.md (262 more words)Show less

Ops

OpArguments
add_shotaction, slug?, camera?, motion?, dialogue?, narration?, duration_seconds?, duration_source?, render_mode?, entity_ids?, location_id?, covered_by?, notes?, index?
update_shottarget and the same fields
remove_shot, duplicate_shottarget
reorder_shottarget, index
move_shottarget, scene_id?, position (0-based inside the scene)
set_boardbrief?, style?, aspect_ratio?, entity_ids?, image_model?, video_model?
set_setupbrief?, genre?, stage?
set_styleentity_id (a style entity becomes the board preset) or style (the descriptor alone)
create_scene, update_scene, merge_sceneafter_scene_id?; scene_id, slugline?, lighting?; scene_id
select_version, delete_versiontarget, kind, version (0-based, oldest first)
add_keyframe_versiontarget, asset_id, flip_of?
  • image_model and video_model take a model object from nodetool.models.pick and become the render defaults of the board.
  • covered_by: {shot_id, start_seconds?, end_seconds?} says that this shot's picture is a window into another shot's clip, for one generation whose length covers several beats. The covered shot counts as rendered. Pass null to undo it.

Render modes

A shot renders the way its render_mode says, or the way mode says for one call:

  • keyframe (default) animates the selected still with image_to_video. A shot with no still is reported, not rendered. Render its still first.
  • direct makes the clip from the prompt with text_to_video. No still is needed.
  • reference uses the reference images of the cast entities with reference_to_video.

Earlier stills and clips are kept as versions. stale_only: true renders only shots whose current version was made against a style, model, aspect ratio or prompt they no longer have.

The loop

js
const { id } = await nodetool.storyboards.create("Lamp launch", { brief, style });
await nodetool.storyboards.edit(id, [
  { op: "set_board", image_model: await nodetool.models.pick("text_to_image"),
    video_model: await nodetool.models.pick("image_to_video") },
  { op: "add_shot", action: "Wide of the lamp on a desk at dusk", duration_seconds: 4 },
  { op: "add_shot", action: "Close on the switch as a hand reaches in", duration_seconds: 3 }
]);
await nodetool.storyboards.renderStills(id);   // cheap: look at them first
// … view the stills, fix shots with update_shot, render again with stale_only …
await nodetool.storyboards.renderClips(id);    // expensive
const cut = await nodetool.storyboards.assembleTimeline(id);

When the board links a script, assembly times each shot to the takes it covers and adds a voiceover clip for each voiced line. Validate the timeline with nodetool.timelines.validate before a render.

© nodetool-ai, AGPL-3.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file

Files

Just SKILL.md in packages/system-skills/api-storyboards of nodetool-ai/nodetool.

Open the folder on GitHubat commit 339f069

Compare with similar skills

API Storyboards next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

API Storyboards compared with similar skills
SkillStarsUsed inTokensAuto-checkLicenceRepo updated
API Storyboards this skillnodetool-ai/nodetool560—~1.3kAutomated safety check: PassAGPL-3.0
Canghe Comicfreestylefly/canghe-skills4618 repos~3.2kAutomated safety check: PassNone
Tutti UI Systemtutti-os/tutti3.8k—~2.7kAutomated safety check: PassApache-2.0
3D Animation Short Generatortl2012tl/comfyUI-llama-TE2414 repos~3.7kAutomated safety check: PassNone
Text to PNG Card Casterlijigang/ljg-skills7.5k—~1.9kAutomated safety check: PassMIT
H3 Cinematic Directorjtydhr88/ComfyTV1.1k—~2.7kAutomated safety check: PassMIT

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Questions about API Storyboards

What does API Storyboards do?

Call nodetool.storyboards from a code action: create a storyboard, write and reorder its shots, set the board's style, entities and models, render stills and clips, revise a clip, and assemble the…. API Storyboards is an agent skill from nodetool-ai/nodetool.storyboards from a code action: create a storyboard, write and reorder its shots, set the board's style, entities and models, render stills and clips, revise a clip, and assemble the board into a timeline.

When should I use API Storyboards?

API Storyboards fits situations like: tasks that involve Comics and storyboards.

How do I install API Storyboards in Claude Code?

Run `npx skills add nodetool-ai/nodetool --skill api-storyboards -a claude-code`. Or copy the skill folder (packages/system-skills/api-storyboards in nodetool-ai/nodetool) into .claude/skills/api-storyboards in your project. Claude Code loads it when a task matches its description.

How do I install API Storyboards in Codex?

Run `npx skills add nodetool-ai/nodetool --skill api-storyboards -a codex`. Or copy the skill folder (packages/system-skills/api-storyboards in nodetool-ai/nodetool) into .agents/skills/api-storyboards in your project. Codex loads it when a task matches its description.

Can I use API Storyboards in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add nodetool-ai/nodetool --skill api-storyboards -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/api-storyboards, .gemini/skills/api-storyboards, .github/skills/api-storyboards and .opencode/skills/api-storyboards in your project.

What does API Storyboards need to run?

SKILL.md names no scripts, command-line tools or credentials: API Storyboards is instructions for the agent only.

Does API Storyboards access the network?

SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.

Is API Storyboards safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does API Storyboards use?

API Storyboards is published under the AGPL-3.0 licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.

How many tokens does API Storyboards use?

About 1.3k tokens (SKILL.md is roughly 5.2k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.

What are the alternatives to API Storyboards?

Skills that share tags, products or a category with API Storyboards: Canghe Comic (freestylefly/canghe-skills, 461 stars), Tutti UI System (tutti-os/tutti, 3.8k stars), 3D Animation Short Generator (tl2012tl/comfyUI-llama-TE, 241 stars) and Text to PNG Card Caster (lijigang/ljg-skills, 7.5k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains API Storyboards?

nodetool-ai (a GitHub organization) maintains it in nodetool-ai/nodetool, which has 560 GitHub stars. The repository holds 127 skills in this directory. The repository was last updated on October 10, 2026.

Source: nodetool-ai/nodetool on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.