Novel Storyboard
eternityspring/shuohao-skills
给 AI 短剧出分镜:三层结构——段(一次视频生成,≤15 秒)→ 分镜(段内 2–5 秒的剪切,认领剧本节拍) → 分镜图(每切一张关键帧:主分镜图钉 0.00 秒,子分镜图钉各自切点)。
Convert approved scripts, shot briefs, storyboards, keyframes, character sheets, scene assets, prop sheets, and sound briefs into director-level storyboards and production-ready MiniMax H3 prompts.
$ npx skills add jtydhr88/ComfyTV --skill h3-cinematic-director -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install jtydhr88/ComfyTV h3-cinematic-director --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/jtydhr88/ComfyTV.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/h3-cinematic-director .claude/skills/h3-cinematic-director && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "h3-cinematic-director" agent skill from https://github.com/jtydhr88/ComfyTV/tree/main/skills/h3-cinematic-director into .claude/skills/h3-cinematic-director/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "h3-cinematic-director", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/jtydhr88/ComfyTV/tree/main/skills/h3-cinematic-directorType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add jtydhr88/ComfyTV --skill h3-cinematic-director -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install jtydhr88/ComfyTV h3-cinematic-director --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/jtydhr88/ComfyTV.git skills-src && mkdir -p .agents/skills && cp -r skills-src/skills/h3-cinematic-director .agents/skills/h3-cinematic-director && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "h3-cinematic-director" agent skill from https://github.com/jtydhr88/ComfyTV/tree/main/skills/h3-cinematic-director into .agents/skills/h3-cinematic-director/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "h3-cinematic-director", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add jtydhr88/ComfyTV --skill h3-cinematic-director -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install jtydhr88/ComfyTV h3-cinematic-director --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/jtydhr88/ComfyTV.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/skills/h3-cinematic-director .cursor/skills/h3-cinematic-director && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "h3-cinematic-director" agent skill from https://github.com/jtydhr88/ComfyTV/tree/main/skills/h3-cinematic-director into .cursor/skills/h3-cinematic-director/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "h3-cinematic-director", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/jtydhr88/ComfyTV.git --path skills/h3-cinematic-director--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add jtydhr88/ComfyTV --skill h3-cinematic-director -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install jtydhr88/ComfyTV h3-cinematic-director --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/jtydhr88/ComfyTV.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/skills/h3-cinematic-director .gemini/skills/h3-cinematic-director && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "h3-cinematic-director" agent skill from https://github.com/jtydhr88/ComfyTV/tree/main/skills/h3-cinematic-director into .gemini/skills/h3-cinematic-director/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "h3-cinematic-director", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install jtydhr88/ComfyTV h3-cinematic-directorInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add jtydhr88/ComfyTV --skill h3-cinematic-director -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/jtydhr88/ComfyTV.git skills-src && mkdir -p .github/skills && cp -r skills-src/skills/h3-cinematic-director .github/skills/h3-cinematic-director && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "h3-cinematic-director" agent skill from https://github.com/jtydhr88/ComfyTV/tree/main/skills/h3-cinematic-director into .github/skills/h3-cinematic-director/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "h3-cinematic-director", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add jtydhr88/ComfyTV --skill h3-cinematic-director -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install jtydhr88/ComfyTV h3-cinematic-director --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/jtydhr88/ComfyTV.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/skills/h3-cinematic-director .opencode/skills/h3-cinematic-director && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "h3-cinematic-director" agent skill from https://github.com/jtydhr88/ComfyTV/tree/main/skills/h3-cinematic-director into .opencode/skills/h3-cinematic-director/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "h3-cinematic-director", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
h3-cinematic-directorConvert approved scripts, shot briefs, storyboards, keyframes, character sheets, scene assets, prop sheets, and sound briefs into director-level storyboards and production-ready MiniMax H3 prompts.
H3 Cinematic Director is an agent skill from jtydhr88/ComfyTV. Convert approved scripts, shot briefs, storyboards, keyframes, character sheets, scene assets, prop sheets, and sound briefs into director-level storyboards and production-ready MiniMax H3 prompts. Use when the user explicitly invokes $h3-cinematic-director or asks for H3 shot design, T2VA/I2VA/FL2VA/L2VA/Ref2VA prompting, camera and performance direction, first/last-frame interpolation, multi-reference control, character/scene continuity auditing, or single-variable repair. Preserve approved story content and…
Its SKILL.md is about 2.7k tokens, which your agent loads only when the skill is triggered. The skill folder holds 8 other files, including reference files and assets (for example `agents/openai.yaml`, `references/continuity-audit.md` and `references/director-keywords.md`).
It sits in Media & Creative, covering Comics and storyboards. It works with MiniMax. The repository describes itself as: ComfyTV — the canvas-based app that truly belongs to ComfyUI. The licence is MIT.
8 steps, taken from the step headings in SKILL.md.
Read from SKILL.md and the folder at commit acde8fc. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md.
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
H3 Cinematic Director loads about 2.7k tokens when it runs, and up to ~7.4k if it reads all its reference files. Until then it costs about 150 tokens; SKILL.md has 1,326 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from jtydhr88/ComfyTV at commit acde8fc, republished under its MIT licence (© jtydhr88). 1,326 words, ~2,704 tokens.
.claude/skills/h3-cinematic-director/SKILL.md (or your agent's skills folder). This skill also uses 5 other files; get the full folder from GitHub.Operate as one explicit, self-contained application for four jobs:
shot-design — turn an approved dramatic beat into necessary, motivated shots.h3-prompt — translate an approved shot into the exact MiniMax H3 prompt schema.continuity-audit — compare neighboring shots, keyframes, and assets for continuity failures.single-variable-repair — repair one failed variable without redesigning the approved shot.Treat Higgsfield-style director vocabulary as an internal control layer. Keep MiniMax H3's external field names, order, labels, and timing unchanged.
The user may call the skill directly with:
$h3-cinematic-director shot-design: ...$h3-cinematic-director h3-prompt: ...$h3-cinematic-director continuity-audit: ...$h3-cinematic-director single-variable-repair: ...If no application is named, infer the smallest applicable job from the request. Do not widen the task into story rewriting unless requested.
Translate dramatic intention into visible and audible evidence:
dramatic purpose → spatial blocking → performance → camera → edit → sound → H3 control
Every instruction must be observable or measurable. Replace vague language such as “cinematic,” “emotional,” or “dynamic” with subject position, action, muscle response, camera path, focal behavior, light source, material behavior, timing, and sound.
Before designing or prompting, state internally:
If the shot changes none of these, remove it or mark it as an unjustified insert.
Record only relevant hard facts:
Classify facts as hard continuity, soft continuity, or expressive variation. Never sacrifice hard continuity for decorative detail.
T2VA: use only for concept exploration or shots without reliable assets.I2VA: use one approved first frame when the action develops forward with moderate change.FL2VA: use approved first and last frames for continuous movement or visible state change.L2VA: use one approved last frame when the shot must converge precisely on it.Ref2VA: use multiple references when identity, environment, prop, action, camera, style, or voice must be separated and controlled.For the user's local checkpoints:
minimax_h3_fl2va_int8_convrot.safetensors for T2VA/I2VA/FL2VA/L2VA and clean keyframe interpolation.minimax_h3_hybrid_fl2va_ref2va_b25-49-int8.safetensors when several references are necessary. Treat it as a hybrid tradeoff and keep high-priority references few and unambiguous.Use a small hierarchy:
Never ask one ambiguous image to control identity, action, style, and composition unless it is also the exact keyframe. Reference priority is:
identity/assets > scene layout > prop state > action pose > camera example > style decoration
Use one canonical facial source whenever possible. Use front, profile, and rear sheets to support rotation, not to create competing identities.
Build these controls before writing H3 fields:
location map: foreground, midground, background, entrances, exits, landmarks, left/right relations;first-frame lock: the image is already active, spatially clear, and compatible with the incoming cut;format: aspect ratio, duration, one shot or explicit cut times;optics: FOV or lens feel, camera height, distance, depth of field, focus targets;camera: one motivated movement with direction, amplitude, speed, and stopping point;action: intention, anticipation, exertion, contact/near-miss, reaction, recovery, consequence;performance: gaze, breath, jaw, shoulders, hands, weight shift, hesitation, protective motion;physics: gravity, momentum, contact, balance, cloth drag, hair follow-through, material deformation;lighting/color: source direction, Kelvin value, contrast, exposure behavior, palette, material response;sound: ambience, synchronous foley, voice, subjective sound, silence, non-diegetic score;positive locks: elements that remain stable through the shot.Load references/director-keywords.md when the user asks for camera keywords, director language, or a high-control prompt.
For every shot, provide:
Continuous action may use multiple storyboard frames under one shot number. Label them S17-A, S17-B, S17-C or equivalent; do not mislabel every action phase as a new editorial shot.
Load references/h3-formats.md. Preserve exact field names, field order, reference labels, shot numbering, dialogue tags, and effective duration.
integrated_multimodal_description, overall_soundscape, and non_diegetic_music.subject_definitions, summary, retention_analysis, detailed_description, overall_soundscape, and non_diegetic_music in that order.Load references/continuity-audit.md and reject or repair the output when:
Lead with a continuity note, then a compact shot table. Explain why each shot exists and how it connects to neighboring shots. Do not write H3 prompts unless asked.
Output the copy-ready H3 prompt first. Follow with a concise production note listing mode, checkpoint, duration, reference roles, and high-risk variables.
Return:
passing items;hard continuity errors;shot logic errors;model generation risks;minimal repair plan.Do not redesign passing elements.
State the failed variable, preserve all approved variables, and provide only the replacement prompt clause or replacement keyframe instruction needed. If the source keyframe itself is wrong, say so explicitly.
© jtydhr88, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 5 other files (references, assets) in skills/h3-cinematic-director of jtydhr88/ComfyTV.
Open the folder on GitHubat commit acde8fc
H3 Cinematic Director next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| H3 Cinematic Director this skilljtydhr88/ComfyTV | 1.1k | — | ~2.7k | Automated safety check: Pass | MIT | |
| Novel Storyboardeternityspring/shuohao-skills | 4.3k | — | ~1.8k | Automated safety check: Notes | Apache-2.0 | |
| Novel Storyboardsuihe1/short-drama-production | 181 | — | ~2.1k | Automated safety check: Notes | Apache-2.0 | |
| Minimax H3 Reference Video Promptunknowlei/minimax-h3-opencode-skills | 122 | — | ~3k | Automated safety check: Pass | MIT | |
| Minimax H3 Text Video Promptunknowlei/minimax-h3-opencode-skills | 122 | — | ~2.3k | Automated safety check: Pass | MIT | |
| Papercraft Stop Motion Explainertl2012tl/comfyUI-llama-TE | 241 | 4 repos | ~5.7k | Automated safety check: Pass | None |
eternityspring/shuohao-skills
给 AI 短剧出分镜:三层结构——段(一次视频生成,≤15 秒)→ 分镜(段内 2–5 秒的剪切,认领剧本节拍) → 分镜图(每切一张关键帧:主分镜图钉 0.00 秒,子分镜图钉各自切点)。
suihe1/short-drama-production
将剧本与导演意图转成生成段、逐镜时间、参考素材计划和可校验分镜报告;使用官方 h3-prompt-writing 编写 H3 提示词,可导出投产包。用于技术分镜、镜头表和分镜修订;生成视频须另有明确任务与成本授权,不负责最终选片或剪辑。
unknowlei/minimax-h3-opencode-skills
Default downstream MiniMax H3 specialist for every image-based request unless the user explicitly declares boundary-only first/last frames with no reusable reference role.
unknowlei/minimax-h3-opencode-skills
Downstream MiniMax H3 specialist for professional text-to-video (T2VA) prompts using the official three-field format.
tl2012tl/comfyUI-llama-TE
For creators explaining science, education, or general knowledge through tactile handmade papercraft visuals.
TFboy1/oh-my-minimaxh3-director
Turns a script into a storyboard, assigns MiniMax H3 workflows in ComfyUI, monitors batch generation and builds a Jianying draft of the finished video.
jtydhr88/ComfyTV
Conversation-driven video editing on the ComfyTV canvas — rough cuts, silence removal, pacing passes, montages, trims, concat assemblies, speed changes, color grades, and subtitle burns over footage…
jtydhr88/ComfyTV
Pre-production ideation on the canvas. An agent skill from jtydhr88/ComfyTV.
Works with
Categories
Convert approved scripts, shot briefs, storyboards, keyframes, character sheets, scene assets, prop sheets, and sound briefs into director-level storyboards and production-ready MiniMax H3 prompts. H3 Cinematic Director is an agent skill from jtydhr88/ComfyTV. Convert approved scripts, shot briefs, storyboards, keyframes, character sheets, scene assets, prop sheets, and sound briefs into director-level storyboards and production-ready MiniMax H3 prompts.
H3 Cinematic Director fits situations like: the user explicitly invokes $h3-cinematic-director; asks for H3 shot design; T2VA/I2VA/FL2VA/L2VA/Ref2VA prompting; camera and performance direction.
Run `npx skills add jtydhr88/ComfyTV --skill h3-cinematic-director -a claude-code`. Or copy the skill folder (skills/h3-cinematic-director in jtydhr88/ComfyTV) into .claude/skills/h3-cinematic-director in your project. Claude Code loads it when a task matches its description.
Run `npx skills add jtydhr88/ComfyTV --skill h3-cinematic-director -a codex`. Or copy the skill folder (skills/h3-cinematic-director in jtydhr88/ComfyTV) into .agents/skills/h3-cinematic-director in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add jtydhr88/ComfyTV --skill h3-cinematic-director -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/h3-cinematic-director, .gemini/skills/h3-cinematic-director, .github/skills/h3-cinematic-director and .opencode/skills/h3-cinematic-director in your project.
SKILL.md names no scripts, command-line tools or credentials: H3 Cinematic Director is instructions for the agent only.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
H3 Cinematic Director is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 2.7k tokens (SKILL.md is roughly 11k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 4.7k tokens, read only when the agent opens those files.
Skills that share tags, products or a category with H3 Cinematic Director: Novel Storyboard (eternityspring/shuohao-skills, 4.3k stars), Novel Storyboard (suihe1/short-drama-production, 181 stars), Minimax H3 Reference Video Prompt (unknowlei/minimax-h3-opencode-skills, 122 stars) and Minimax H3 Text Video Prompt (unknowlei/minimax-h3-opencode-skills, 122 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
jtydhr88 (a GitHub user) maintains it in jtydhr88/ComfyTV, which has 1,067 GitHub stars. The repository holds 3 skills in this directory. The repository was last updated on October 7, 2026.
Source: jtydhr88/ComfyTV on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.