Agent skill

Corner Lasers

by nirholas in nirholas/three.ws

Create a corner-anchored laser composition with thin beams, a bright emitter node, bloom, and atmospheric glow or fog.

Apache-2.0Auto-check passedResearch & Science

Install Corner Lasers

skills CLI
$ npx skills add nirholas/three.ws --skill corner-lasers -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install nirholas/three.ws corner-lasers --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/nirholas/three.ws.git skills-src && mkdir -p .claude/skills && cp -r skills-src/third_party/designcode-agent-skills/agent-skills/web-design/corner-lasers .claude/skills/corner-lasers && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
corner-lasers
GitHub stars
226
Used in
1 other repo
Token cost
~713 tokens
SKILL.md length
412 words
Files
9
Skills in repo
165
Repo updated
First seen
Licence
Apache-2.0

At a glance

Create a corner-anchored laser composition with thin beams, a bright emitter node, bloom, and atmospheric glow or fog.

  • Tasks that involve Physical and earth sciences
  • SKILL.md covers Use When, Workflow, Scope and Visual target, plus 3 more sections
  • Instructions only: no scripts, shell commands, URLs or credentials in SKILL.md

What it does

Corner Lasers is an agent skill from nirholas/three.ws. Create a corner-anchored laser composition with thin beams, a bright emitter node, bloom, and atmospheric glow or fog.

Its SKILL.md is about 710 tokens, which your agent loads only when the skill is triggered. The skill folder holds 10 other files (for example `demo/PROMPT.md` and `demo/source.json`).

It sits in Research & Science, covering Physical and earth sciences. The repository describes itself as: Open-source platform for 3D AI agents. Turn text or a photo into a rigged, animated GLB avatar, give it an LLM brain, memory and a wallet, and embed it anywhere with one web… The licence is Apache-2.0.

When your agent uses it

  • Tasks that involve Physical and earth sciences

Example prompts

  • “/corner-lasers”

What it can do on your machine

Read from SKILL.md and the folder at commit 238ef60. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    No scripts in the folder and no shell commands in SKILL.md.

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    No URLs in SKILL.md.

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Corner Lasers loads about 713 tokens when it runs. Until then it costs about 33 tokens; SKILL.md has 412 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~33
When it runs · the whole SKILL.md, loaded when a task matches
~713

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

The full file from nirholas/three.ws at commit 238ef60, republished under its Apache-2.0 licence (© nirholas). 412 words, ~713 tokens.

Download SKILL.mdSave it as .claude/skills/corner-lasers/SKILL.md (or your agent's skills folder). This skill also uses 8 other files; get the full folder from GitHub.
name
corner-lasers
description
Create a corner-anchored laser composition with thin beams, a bright emitter node, bloom, and atmospheric glow or fog.

Corner Lasers Skill

Use When

  • Create a corner-anchored laser composition with thin beams, a bright emitter node, bloom, and atmospheric glow or fog.

Workflow

Scope

  • Apply this only to corner-based laser beam compositions, not to generic centered lasers, particle scenes, or unrelated motion systems.
  • Use it when the design needs beams that originate from or converge at a corner or edge junction, with a strong cinematic emitter point.

Visual target

  • Create two or three thin laser beams that meet at a bright corner emitter, then extend outward along different directions like a geometric room corner or portal seam.
  • Keep the beam lines narrow and sharp with a white-hot center, a restrained halo, and strong bloom concentrated around the corner junction.
  • Let the surrounding atmosphere glow softly from the emitter so the corner feels illuminated by volumetric haze rather than flat lines on a dark background.
  • Use the design's primary color or strongest accent color for the halo and atmospheric tint instead of hardcoding blue, while keeping the brightest beam core near white.

Implementation guidance

  • Prefer raw WebGL shader treatment or equivalent effect logic when the output supports it.
  • Anchor the composition to an off-center corner point and derive multiple beam directions from that point rather than placing unrelated separate lines.
  • Use signed-distance or line-distance logic so each beam stays thin, crisp, and continuous.
  • Add a concentrated bloom or energy flare at the corner emitter where the beams meet; that hotspot should be the brightest point in the composition.
  • Add subtle atmospheric glow, fog, or light diffusion around the beams so the effect feels immersive and spatial, not flat.
  • Motion should stay restrained: slow pulsing, faint traveling energy, or gentle shimmer is good; chaotic flicker is not.
Show full SKILL.md (126 more words)Show less

Tuning knobs

  • Corner position: move the emitter point inward from the edge or corner to frame the composition.
  • Beam count and angle: use two or three rays with clear directional contrast.
  • Beam thickness: keep the core thin and tune the outer glow separately so the lasers stay elegant.
  • Color: derive halo and haze tint from the active design accent color.
  • Atmosphere: adjust bloom radius, fog density, falloff, and vignette strength so the corner stays luminous without washing out the UI.

Avoid

  • Thick neon bars that lose the precision of laser lines.
  • Full-screen fog with no localized relationship to the corner emitter.
  • Hardcoding a cold blue palette when the design clearly uses another primary color.
  • Symmetrical centered compositions when the goal is an off-axis corner beam effect.

© nirholas, Apache-2.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file

Files

SKILL.md and 8 other files in third_party/designcode-agent-skills/agent-skills/web-design/corner-lasers of nirholas/three.ws.

  • SKILL.md
  • demo/PROMPT.md
  • demo/assets/page-01-2f563338-39fa-47ea-9761-658d4f3f84db-800w.jpg
  • demo/assets/page-02-fa51902b-c2a4-4c33-a96e-a8f1ef67edc6-800w.jpg
  • demo/assets/page-03-724142aa-44a6-48d3-9cf3-761e00d05b78-1600w.jpg
  • demo/assets/source-preview.jpg
  • demo/index.html
  • demo/preview.jpg
  • demo/source.json

Open the folder on GitHubat commit 238ef60

Used in 1 other repository

We found 1 copy of this SKILL.md (exact, near-identical or edited) in other folders, from 1 other GitHub owner. This page covers the copy in nirholas/three.ws, which our catalogue first saw on October 7, 2026.

Compare with similar skills

Corner Lasers next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

Corner Lasers compared with similar skills
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Corner Lasers this skillnirholas/three.ws2261 repos~713Automated safety check: PassApache-2.0
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AstropyzLanqing/codex-claude-academic-skills4.6k14 repos~2.9kAutomated safety check: PassBSD-3-Clause
PymatgenzLanqing/codex-claude-academic-skills4.6k12 repos~5kAutomated safety check: PassMIT
Cantera Ignition DelayK-Dense-AI/scientific-agent-skills48k1 repos~2.2kAutomated safety check: PassMIT
Weathertrpc-group/trpc-agent-go1.8k8 repos~591Automated safety check: PassApache-2.0

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Questions about Corner Lasers

What does Corner Lasers do?

Create a corner-anchored laser composition with thin beams, a bright emitter node, bloom, and atmospheric glow or fog. ws. Create a corner-anchored laser composition with thin beams, a bright emitter node, bloom, and atmospheric glow or fog.

When should I use Corner Lasers?

Corner Lasers fits situations like: tasks that involve Physical and earth sciences.

How do I install Corner Lasers in Claude Code?

Run `npx skills add nirholas/three.ws --skill corner-lasers -a claude-code`. Or copy the skill folder (third_party/designcode-agent-skills/agent-skills/web-design/corner-lasers in nirholas/three.ws) into .claude/skills/corner-lasers in your project. Claude Code loads it when a task matches its description.

How do I install Corner Lasers in Codex?

Run `npx skills add nirholas/three.ws --skill corner-lasers -a codex`. Or copy the skill folder (third_party/designcode-agent-skills/agent-skills/web-design/corner-lasers in nirholas/three.ws) into .agents/skills/corner-lasers in your project. Codex loads it when a task matches its description.

Can I use Corner Lasers in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add nirholas/three.ws --skill corner-lasers -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/corner-lasers, .gemini/skills/corner-lasers, .github/skills/corner-lasers and .opencode/skills/corner-lasers in your project.

What does Corner Lasers need to run?

SKILL.md names no scripts, command-line tools or credentials: Corner Lasers is instructions for the agent only.

Does Corner Lasers access the network?

SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.

Is Corner Lasers safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does Corner Lasers use?

Corner Lasers is published under the Apache-2.0 licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.

How many tokens does Corner Lasers use?

About 713 tokens (SKILL.md is roughly 2.9k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.

What are the alternatives to Corner Lasers?

Skills that share tags, products or a category with Corner Lasers: Ngeo Writing Style (brycewang-stanford/Awesome-Journal-Skills, 1.2k stars), Astropy (zLanqing/codex-claude-academic-skills, 4.6k stars), Pymatgen (zLanqing/codex-claude-academic-skills, 4.6k stars) and Cantera Ignition Delay (K-Dense-AI/scientific-agent-skills, 48k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Corner Lasers?

nirholas (a GitHub user) maintains it in nirholas/three.ws, which has 226 GitHub stars. The repository holds 165 skills in this directory. The repository was last updated on October 7, 2026.

Source: nirholas/three.ws on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.