Agent skill

Cinematic Gsap Lenis Motion System

by nirholas in nirholas/three.ws

Create premium cinematic web motion systems with GSAP, ScrollTrigger, and Lenis.

Apache-2.0Auto-check passedFrontend & Design

Install Cinematic Gsap Lenis Motion System

skills CLI
$ npx skills add nirholas/three.ws --skill cinematic-gsap-lenis-motion-system -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install nirholas/three.ws cinematic-gsap-lenis-motion-system --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/nirholas/three.ws.git skills-src && mkdir -p .claude/skills && cp -r skills-src/third_party/designcode-agent-skills/agent-skills/web-design/cinematic-gsap-lenis-motion-system .claude/skills/cinematic-gsap-lenis-motion-system && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
cinematic-gsap-lenis-motion-system
GitHub stars
229
Used in
1 other repo
Token cost
~4.4k tokens
SKILL.md length
610 words
Files
5
Skills in repo
92
Repo updated
First seen
Licence
Apache-2.0

At a glance

Create premium cinematic web motion systems with GSAP, ScrollTrigger, and Lenis.

  • Luxury editorial websites
  • SKILL.md covers Use When, Motion Taste, Base Tokens and Setup, plus 14 more sections
  • Calls npm
  • Creative studio portfolios

What it does

Cinematic Gsap Lenis Motion System is an agent skill from nirholas/three.ws. Create premium cinematic web motion systems with GSAP, ScrollTrigger, and Lenis. Use for luxury editorial websites, creative studio portfolios, Awwwards-style interactions, smooth scroll reveals, staggered text, parallax, pinned sections, magnetic hover states, custom cursors, and mouse-reactive layered movement.

Its SKILL.md is about 4.4k tokens, which your agent loads only when the skill is triggered. The skill folder holds 5 other files (for example `REFERENCES.md` and `demo/PROMPT.md`).

It sits in Frontend & Design, covering Web animation and motion. It works with GSAP. The repository describes itself as: Open-source platform for 3D AI agents. Turn text or a photo into a rigged, animated GLB avatar, give it an LLM brain, memory and a wallet, and embed it anywhere with one web… The licence is Apache-2.0.

When your agent uses it

  • Luxury editorial websites
  • Creative studio portfolios
  • Awwwards-style interactions
  • Smooth scroll reveals

Example prompts

  • “/cinematic-gsap-lenis-motion-system”

Requirements

  • Node.js

What it can do on your machine

Read from SKILL.md and the folder at commit 66624fb. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    Shell commands in SKILL.md call:

    • npm

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    No URLs in SKILL.md. Its commands use npm, which can reach the network depending on how they are called.

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Cinematic Gsap Lenis Motion System loads about 4.4k tokens when it runs. Until then it costs about 87 tokens; SKILL.md has 610 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~87
When it runs · the whole SKILL.md, loaded when a task matches
~4.4k

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

The full file from nirholas/three.ws at commit 66624fb, republished under its Apache-2.0 licence (© nirholas). 610 words, ~4,400 tokens.

Download SKILL.mdSave it as .claude/skills/cinematic-gsap-lenis-motion-system/SKILL.md (or your agent's skills folder). This skill also uses 4 other files; get the full folder from GitHub.
name
cinematic-gsap-lenis-motion-system
description
Create premium cinematic web motion systems with GSAP, ScrollTrigger, and Lenis. Use for luxury editorial websites, creative studio portfolios, Awwwards-style interactions, smooth scroll reveals, staggered text, parallax, pinned sections, magnetic hover states, custom cursors, and mouse-reactive layered movement.

Cinematic GSAP Lenis Motion System

Use When

  • The site needs a full premium motion language, not one isolated animation.
  • Smooth scrolling, scroll reveals, pinned scenes, parallax, hover motion, and cursor behavior should feel connected.
  • The target feel is luxury editorial, Apple-level polish, creative studio portfolio, or immersive cinematic storytelling.
  • The stack can use GSAP, ScrollTrigger, and Lenis.

Motion Taste

  • Smooth, elegant, slightly delayed, and intentional.
  • Staggered motion should guide reading order.
  • Layered movement should create depth without making the interface feel busy.
  • ScrollTrigger should start scenes when they enter the viewport, not react to every tiny scroll.
  • Prefer subtlety over intensity.

Avoid:

  • Bounce, elastic, springy, or playful motion.
  • Fast abrupt transitions.
  • Large scale jumps.
  • Over-animated UI.
  • Flashy gaming-style effects.

Base Tokens

  • Eases: power3.out, power4.out, expo.out.
  • Scroll scrub: scrub: 0.8 to 1.4 for cinematic delay.
  • Reveals: 0.75s to 1.1s.
  • Hover: 0.35s to 0.6s.
  • Cursor lag: 0.25s to 0.45s.
  • Text stagger: words 0.035s to 0.07s, lines 0.08s to 0.14s.
  • Card stagger: 0.06s to 0.1s.
  • Reveal trigger: start: "top 82%".
  • Pin handoff: anticipatePin: 1.

Setup

Install:

bash
npm i gsap lenis

Initialize once, after the DOM exists. Lenis drives its RAF through the GSAP ticker so ScrollTrigger and smooth scroll stay synced.

js
import Lenis from "lenis";
import "lenis/dist/lenis.css";
import { gsap } from "gsap";
import { ScrollTrigger } from "gsap/ScrollTrigger";

gsap.registerPlugin(ScrollTrigger);
gsap.defaults({ ease: "power3.out", duration: 0.85 });

const reduceMotion = window.matchMedia("(prefers-reduced-motion: reduce)").matches;

let lenis;

if (!reduceMotion) {
  lenis = new Lenis({
    lerp: 0.08,
    smoothWheel: true,
    wheelMultiplier: 0.9,
    anchors: true,
  });

  lenis.on("scroll", ScrollTrigger.update);

  gsap.ticker.add((time) => {
    lenis.raf(time * 1000);
  });

  gsap.ticker.lagSmoothing(0);
}

window.addEventListener("load", () => {
  ScrollTrigger.refresh();
});

Markup API

Use small data attributes so the motion system can be reused across pages.

html
<h1 data-motion-text="lines">Digital products with cinematic restraint.</h1>
<p data-motion-text="words">Every interaction should feel deliberate.</p>

<section data-reveal-group>
  <article data-reveal="fade-up" data-reveal-item>...</article>
  <article data-reveal="fade-up" data-reveal-item>...</article>
</section>

<figure data-image-reveal data-parallax-section>
  <img data-parallax-image src="/studio.jpg" alt="">
</figure>

<a data-magnetic data-cursor-label="Explore" href="/work">Explore</a>
<div data-cursor><span data-cursor-label></span></div>

CSS Foundation

css
html.has-motion [data-motion-text],
html.has-motion [data-reveal],
html.has-motion [data-reveal-item],
html.has-motion [data-image-reveal] {
  visibility: hidden;
}

.motion-line-mask,
.motion-word-mask {
  display: inline-block;
  overflow: hidden;
  vertical-align: top;
}

.motion-line,
.motion-word {
  display: inline-block;
  will-change: transform, opacity, filter;
}

[data-image-reveal] {
  overflow: hidden;
}

[data-parallax-image] {
  display: block;
  width: 100%;
  height: 115%;
  object-fit: cover;
  will-change: transform;
}

[data-cursor] {
  position: fixed;
  left: 0;
  top: 0;
  z-index: 9999;
  pointer-events: none;
  mix-blend-mode: difference;
  transform: translate3d(-50%, -50%, 0);
  will-change: transform;
}

@media (prefers-reduced-motion: reduce), (pointer: coarse) {
  [data-cursor] {
    display: none;
  }
}

Staggered Text Reveals

Use masked containers for premium text. Prefer manual line wrappers when exact line breaks matter. Use word splitting for flexible responsive text.

js
document.documentElement.classList.add("has-motion");

function splitWords(element) {
  if (element.dataset.motionSplit === "true") return;

  const text = element.textContent || "";
  const parts = text.split(/(\s+)/);

  element.textContent = "";
  element.setAttribute("aria-label", text.trim());

  let index = 0;
  parts.forEach((part) => {
    if (!part.trim()) {
      element.appendChild(document.createTextNode(part));
      return;
    }

    const mask = document.createElement("span");
    const word = document.createElement("span");

    mask.className = "motion-word-mask";
    mask.setAttribute("aria-hidden", "true");
    word.className = "motion-word";
    word.textContent = part;
    word.style.setProperty("--word-index", index);

    mask.appendChild(word);
    element.appendChild(mask);
    index += 1;
  });

  element.dataset.motionSplit = "true";
}

function splitLines(element) {
  if (element.dataset.motionLineSplit === "true") return;
  if (element.querySelector(".motion-line")) return;

  const text = (element.textContent || "").trim();
  const lines = text.split(/\n+/).map((line) => line.trim()).filter(Boolean);
  if (lines.length < 2) return;

  element.textContent = "";
  element.setAttribute("aria-label", text);

  lines.forEach((line) => {
    const mask = document.createElement("span");
    const inner = document.createElement("span");

    mask.className = "motion-line-mask";
    mask.setAttribute("aria-hidden", "true");
    inner.className = "motion-line";
    inner.textContent = line;

    mask.appendChild(inner);
    element.appendChild(mask);
    element.appendChild(document.createTextNode(" "));
  });

  element.dataset.motionLineSplit = "true";
}

function initTextReveals() {
  if (reduceMotion) {
    gsap.set("[data-motion-text]", { autoAlpha: 1, clearProps: "all" });
    return;
  }

  gsap.utils.toArray("[data-motion-text='words']").forEach((element) => {
    splitWords(element);
    const words = element.querySelectorAll(".motion-word");

    gsap.set(element, { autoAlpha: 1 });
    gsap.fromTo(
      words,
      { yPercent: 110, autoAlpha: 0, filter: "blur(8px)" },
      {
        yPercent: 0,
        autoAlpha: 1,
        filter: "blur(0px)",
        duration: 0.9,
        ease: "power4.out",
        stagger: 0.055,
        scrollTrigger: {
          trigger: element,
          start: "top 82%",
          once: true,
        },
      }
    );
  });

  gsap.utils.toArray("[data-motion-text='lines']").forEach((element) => {
    splitLines(element);
    const lines = element.querySelectorAll(".motion-line");
    const targets = lines.length ? lines : element.children;

    gsap.set(element, { autoAlpha: 1 });
    gsap.fromTo(
      targets,
      { yPercent: 100, autoAlpha: 0, filter: "blur(8px)" },
      {
        yPercent: 0,
        autoAlpha: 1,
        filter: "blur(0px)",
        duration: 1,
        ease: "power4.out",
        stagger: 0.11,
        scrollTrigger: {
          trigger: element,
          start: "top 84%",
          once: true,
        },
      }
    );
  });
}

Line markup when exact line breaks matter:

html
<h2 data-motion-text="lines">
  <span class="motion-line-mask"><span class="motion-line">Cinematic motion</span></span>
  <span class="motion-line-mask"><span class="motion-line">with editorial restraint.</span></span>
</h2>

Scroll Reveals

Create a small reveal preset map. Use autoAlpha, transforms, and light blur. Use blur sparingly on large elements.

js
const revealPresets = {
  "fade-up": { from: { y: 32, autoAlpha: 0 }, to: { y: 0, autoAlpha: 1 } },
  "blur-in": { from: { y: 18, autoAlpha: 0, filter: "blur(10px)" }, to: { y: 0, autoAlpha: 1, filter: "blur(0px)" } },
  "scale": { from: { scale: 0.96, autoAlpha: 0 }, to: { scale: 1, autoAlpha: 1 } },
  "slide-left": { from: { x: 48, autoAlpha: 0 }, to: { x: 0, autoAlpha: 1 } },
  "slide-right": { from: { x: -48, autoAlpha: 0 }, to: { x: 0, autoAlpha: 1 } },
};

function initScrollReveals() {
  if (reduceMotion) {
    gsap.set("[data-reveal], [data-reveal-item]", { autoAlpha: 1, clearProps: "all" });
    return;
  }

  gsap.utils.toArray("[data-reveal-group]").forEach((group) => {
    const items = group.querySelectorAll("[data-reveal-item]");
    gsap.set(group, { autoAlpha: 1 });
    gsap.fromTo(
      items,
      { y: 36, autoAlpha: 0, filter: "blur(8px)" },
      {
        y: 0,
        autoAlpha: 1,
        filter: "blur(0px)",
        duration: 0.95,
        ease: "power4.out",
        stagger: 0.075,
        scrollTrigger: {
          trigger: group,
          start: "top 82%",
          once: true,
        },
      }
    );
  });

  gsap.utils.toArray("[data-reveal]:not([data-reveal-item])").forEach((element) => {
    const preset = revealPresets[element.dataset.reveal] || revealPresets["fade-up"];
    gsap.set(element, { autoAlpha: 1 });
    gsap.fromTo(element, preset.from, {
      ...preset.to,
      duration: 0.9,
      ease: "power4.out",
      delay: Number(element.dataset.revealDelay || 0),
      scrollTrigger: {
        trigger: element,
        start: "top 84%",
        once: true,
      },
    });
  });
}

Clip Image Reveals

js
function initImageReveals() {
  if (reduceMotion) {
    gsap.set("[data-image-reveal]", { autoAlpha: 1, clipPath: "none" });
    return;
  }

  gsap.utils.toArray("[data-image-reveal]").forEach((figure) => {
    const image = figure.querySelector("img");
    gsap.set(figure, { autoAlpha: 1 });

    const tl = gsap.timeline({
      scrollTrigger: {
        trigger: figure,
        start: "top 82%",
        once: true,
      },
    });

    tl.fromTo(
      figure,
      { clipPath: "inset(0 0 100% 0)" },
      { clipPath: "inset(0 0 0% 0)", duration: 1.1, ease: "power4.out" }
    ).fromTo(
      image,
      { scale: 1.08, autoAlpha: 0.75 },
      { scale: 1, autoAlpha: 1, duration: 1.2, ease: "power4.out" },
      0
    );
  });
}

Parallax Motion

Use speed differences instead of dramatic movement. Backgrounds move slower than content. Foreground accents move slightly faster.

js
function initParallax() {
  if (reduceMotion) return;

  gsap.utils.toArray("[data-parallax-image], [data-parallax-layer]").forEach((layer) => {
    const speed = Number(layer.dataset.parallaxSpeed || 0.18);
    const section = layer.closest("[data-parallax-section]") || layer;

    gsap.to(layer, {
      y: () => window.innerHeight * speed * -1,
      ease: "none",
      scrollTrigger: {
        trigger: section,
        start: "top bottom",
        end: "bottom top",
        scrub: 1.2,
        invalidateOnRefresh: true,
      },
    });
  });
}

Pinned Scroll Sections

Use pinned sections for story moments only. Keep scroll-synced movement linear, then layer eased reveal tweens inside the scene.

js
function initHorizontalGalleries() {
  if (reduceMotion) return;

  gsap.utils.toArray("[data-horizontal-gallery]").forEach((section) => {
    const track = section.querySelector("[data-horizontal-track]");
    if (!track) return;

    gsap.to(track, {
      x: () => -(track.scrollWidth - window.innerWidth),
      ease: "none",
      scrollTrigger: {
        trigger: section,
        start: "top top",
        end: () => `+=${track.scrollWidth}`,
        scrub: 1,
        pin: true,
        anticipatePin: 1,
        invalidateOnRefresh: true,
      },
    });
  });
}

Sticky storytelling pattern:

js
function initStoryScenes() {
  if (reduceMotion) return;

  gsap.utils.toArray("[data-story-scene]").forEach((scene) => {
    const panels = scene.querySelectorAll("[data-story-panel]");

    gsap.timeline({
      scrollTrigger: {
        trigger: scene,
        start: "top top",
        end: () => `+=${panels.length * window.innerHeight}`,
        scrub: 1.1,
        pin: true,
        anticipatePin: 1,
      },
    })
      .to(panels, { yPercent: -100 * (panels.length - 1), ease: "none" })
      .to(scene.querySelectorAll("[data-story-depth]"), { yPercent: -16, ease: "none" }, 0);
  });
}

Premium Hover Interactions

Use GSAP quickTo for magnetic motion so hover follows the pointer without re-creating tweens on every event.

js
function initMagnetic() {
  if (reduceMotion || window.matchMedia("(pointer: coarse)").matches) return;

  gsap.utils.toArray("[data-magnetic]").forEach((element) => {
    const strength = Number(element.dataset.magnetic || 0.18);
    const xTo = gsap.quickTo(element, "x", { duration: 0.45, ease: "power3.out" });
    const yTo = gsap.quickTo(element, "y", { duration: 0.45, ease: "power3.out" });

    element.addEventListener("pointermove", (event) => {
      const rect = element.getBoundingClientRect();
      const x = (event.clientX - rect.left - rect.width / 2) * strength;
      const y = (event.clientY - rect.top - rect.height / 2) * strength;

      xTo(x);
      yTo(y);
    });

    element.addEventListener("pointerleave", () => {
      xTo(0);
      yTo(0);
    });
  });
}

Hover recipes:

  • Magnetic buttons: translate x/y only, keep scale under 1.03.
  • Magnetic cards: add rotateX/rotateY under 4deg.
  • Image zoom: scale: 1 to 1.06, duration 0.7s, ease power3.out.
  • Grayscale to color: transition filter only on small/medium media.
  • Animated arrows: move icon x: 0 to x: 6, fade the duplicate arrow in.
  • Directional hover: calculate pointer entry side, but keep movement under 16px.
Show full SKILL.md (219 more words)Show less

Custom Cursor

Use a cursor follower as atmosphere, not decoration. Hide it on touch devices.

js
function initCursor() {
  if (reduceMotion || window.matchMedia("(pointer: coarse)").matches) return;

  const cursor = document.querySelector("[data-cursor]");
  if (!cursor) return;

  const label = cursor.querySelector("[data-cursor-label]");
  const xTo = gsap.quickTo(cursor, "x", { duration: 0.35, ease: "power3.out" });
  const yTo = gsap.quickTo(cursor, "y", { duration: 0.35, ease: "power3.out" });

  document.addEventListener("pointermove", (event) => {
    xTo(event.clientX);
    yTo(event.clientY);
  });

  gsap.utils.toArray("[data-cursor-label]")
    .filter((target) => !cursor.contains(target))
    .forEach((target) => {
      target.addEventListener("pointerenter", () => {
        if (label) label.textContent = target.dataset.cursorLabel || "";
        gsap.to(cursor, { scale: 1.75, duration: 0.35, ease: "power3.out" });
      });

      target.addEventListener("pointerleave", () => {
        if (label) label.textContent = "";
        gsap.to(cursor, { scale: 1, duration: 0.35, ease: "power3.out" });
      });
    });
}

Mouse-Reactive Layers

Use one pointer listener per section. Depth should be barely visible.

js
function initMouseParallax() {
  if (reduceMotion || window.matchMedia("(pointer: coarse)").matches) return;

  gsap.utils.toArray("[data-mouse-parallax]").forEach((section) => {
    const layers = section.querySelectorAll("[data-mouse-depth]");
    const setters = Array.from(layers).map((layer) => ({
      layer,
      depth: Number(layer.dataset.mouseDepth || 0.04),
      xTo: gsap.quickTo(layer, "x", { duration: 0.8, ease: "power3.out" }),
      yTo: gsap.quickTo(layer, "y", { duration: 0.8, ease: "power3.out" }),
    }));

    section.addEventListener("pointermove", (event) => {
      const rect = section.getBoundingClientRect();
      const x = event.clientX - rect.left - rect.width / 2;
      const y = event.clientY - rect.top - rect.height / 2;

      setters.forEach(({ depth, xTo, yTo }) => {
        xTo(x * depth);
        yTo(y * depth);
      });
    });

    section.addEventListener("pointerleave", () => {
      setters.forEach(({ xTo, yTo }) => {
        xTo(0);
        yTo(0);
      });
    });
  });
}

Choreography Rules

  • Hero: background or media starts first, headline lines second, supporting copy third, CTA last.
  • Sections: label first, heading second, media third, cards/details last.
  • Pinned scenes: one idea per viewport. Avoid stacking too many simultaneous transforms.
  • Parallax: background slower, foreground slightly faster, text mostly stable.
  • Cursor and hover effects should support navigation intent, not fight it.

Performance Rules

  • Animate transform, opacity, and short-lived clip-path.
  • Use filter: blur() only on text or small elements.
  • Keep pinned sections limited and test them on mobile.
  • Add will-change only to elements that actually animate.
  • Use ScrollTrigger.refresh() after images, fonts, or layout shifts.
  • In React or SPA routes, wrap setup in gsap.context() and call ctx.revert() on cleanup.
  • Kill or revert ScrollTriggers on page transitions before initializing the next route.

Init Order

js
initTextReveals();
initScrollReveals();
initImageReveals();
initParallax();
initHorizontalGalleries();
initStoryScenes();
initMagnetic();
initCursor();
initMouseParallax();
ScrollTrigger.refresh();

QA Checklist

  • Text and content remain visible with JavaScript disabled.
  • Reduced-motion users get static content and no smooth-scroll hijacking.
  • Scroll reveals animate once unless the design explicitly asks for replay.
  • Pinned sections do not overlap the next section.
  • Hover and cursor interactions are disabled on touch.
  • No layout properties are animated during scroll.
  • The page still feels readable if all decorative motion is removed.

© nirholas, Apache-2.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file

Files

SKILL.md and 4 other files in third_party/designcode-agent-skills/agent-skills/web-design/cinematic-gsap-lenis-motion-system of nirholas/three.ws.

  • SKILL.md
  • REFERENCES.md
  • demo/PROMPT.md
  • demo/index.html
  • demo/preview.jpg

Open the folder on GitHubat commit 66624fb

Used in 1 other repository

We found 1 copy of this SKILL.md (exact, near-identical or edited) in other folders, from 1 other GitHub owner. This page covers the copy in nirholas/three.ws, which our catalogue first saw on October 7, 2026.

Compare with similar skills

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Works with

Questions about Cinematic Gsap Lenis Motion System

What does Cinematic Gsap Lenis Motion System do?

Create premium cinematic web motion systems with GSAP, ScrollTrigger, and Lenis. ws. Create premium cinematic web motion systems with GSAP, ScrollTrigger, and Lenis.

When should I use Cinematic Gsap Lenis Motion System?

Cinematic Gsap Lenis Motion System fits situations like: luxury editorial websites; creative studio portfolios; awwwards-style interactions; smooth scroll reveals.

How do I install Cinematic Gsap Lenis Motion System in Claude Code?

Run `npx skills add nirholas/three.ws --skill cinematic-gsap-lenis-motion-system -a claude-code`. Or copy the skill folder (third_party/designcode-agent-skills/agent-skills/web-design/cinematic-gsap-lenis-motion-system in nirholas/three.ws) into .claude/skills/cinematic-gsap-lenis-motion-system in your project. Claude Code loads it when a task matches its description.

How do I install Cinematic Gsap Lenis Motion System in Codex?

Run `npx skills add nirholas/three.ws --skill cinematic-gsap-lenis-motion-system -a codex`. Or copy the skill folder (third_party/designcode-agent-skills/agent-skills/web-design/cinematic-gsap-lenis-motion-system in nirholas/three.ws) into .agents/skills/cinematic-gsap-lenis-motion-system in your project. Codex loads it when a task matches its description.

Can I use Cinematic Gsap Lenis Motion System in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add nirholas/three.ws --skill cinematic-gsap-lenis-motion-system -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/cinematic-gsap-lenis-motion-system, .gemini/skills/cinematic-gsap-lenis-motion-system, .github/skills/cinematic-gsap-lenis-motion-system and .opencode/skills/cinematic-gsap-lenis-motion-system in your project.

What does Cinematic Gsap Lenis Motion System need to run?

Going by SKILL.md and its folder, Cinematic Gsap Lenis Motion System needs the command-line tools its instructions call (npm). Our summary lists: Node.js.

Does Cinematic Gsap Lenis Motion System access the network?

SKILL.md contains no URLs. Its commands use npm, which can reach the network depending on how they are called. This is read from the text; nothing was executed.

Is Cinematic Gsap Lenis Motion System safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does Cinematic Gsap Lenis Motion System use?

Cinematic Gsap Lenis Motion System is published under the Apache-2.0 licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.

How many tokens does Cinematic Gsap Lenis Motion System use?

About 4.4k tokens (SKILL.md is roughly 18k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.

What are the alternatives to Cinematic Gsap Lenis Motion System?

Skills that share tags, products or a category with Cinematic Gsap Lenis Motion System: GSAP ScrollTrigger (greensock/gsap-skills, 16k stars), GSAP Core Animation (greensock/gsap-skills, 16k stars), GSAP for React (greensock/gsap-skills, 16k stars) and GSAP Timeline (greensock/gsap-skills, 16k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Cinematic Gsap Lenis Motion System?

nirholas (a GitHub user) maintains it in nirholas/three.ws, which has 229 GitHub stars. The repository holds 92 skills in this directory. The repository was last updated on October 10, 2026.

Source: nirholas/three.ws on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.