Agent skill

Visual Explainer

by NeverSight in NeverSight/learn-skills.dev

Generate beautiful, self-contained HTML pages that visually explain systems, code changes, plans, and data.

MITAuto-check passedFrontend & Design

Install Visual Explainer

skills CLI
$ npx skills add NeverSight/learn-skills.dev --skill visual-explainer -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install NeverSight/learn-skills.dev visual-explainer --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/NeverSight/learn-skills.dev.git skills-src && mkdir -p .claude/skills && cp -r skills-src/data/skills-md/abpai/skills/visual-explainer .claude/skills/visual-explainer && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
visual-explainer
GitHub stars
216
Used in
1 other repo
Token cost
~5.5k tokens
SKILL.md length
2,761 words
Files
13
Skills in repo
43
Repo updated
First seen
Licence
MIT

At a glance

Generate beautiful, self-contained HTML pages that visually explain systems, code changes, plans, and data.

  • Works in 4 steps: Think (5 seconds, not 5 minutes) → Structure → Style → …
  • The user asks for a diagram
  • SKILL.md covers Workflow, Diagram Types, File Structure and Quality Checks, plus 1 more section
  • Reaches fonts.googleapis.com

What it does

Visual Explainer is an agent skill from NeverSight/learn-skills.dev. Generate beautiful, self-contained HTML pages that visually explain systems, code changes, plans, and data. Use when the user asks for a diagram, architecture overview, diff review, plan review, project recap, comparison table, or any visual explanation of technical concepts. Also use proactively when you are about to render a complex ASCII table (4+ rows or 3+ columns) — present it as a styled HTML page instead.

Its SKILL.md is about 5.5k tokens, which your agent loads only when the skill is triggered. The skill folder holds 12 other files (for example `stats.json`). Compatibility notes: Requires a browser to view generated HTML files. Optional surf-cli for AI image generation.

It sits in Frontend & Design, covering HTML artifacts and Infographics. The repository describes itself as: Curated high-quality AI Agent Skills. Search, install, copy and share. Works with Claude Code, Cursor, OpenClaw, and other AI coding tools. The licence is MIT.

When your agent uses it

  • The user asks for a diagram
  • Architecture overview
  • Comparison table
  • Any visual explanation of technical concepts

Example prompts

  • “/visual-explainer”

Requirements

  • Compatibility (from SKILL.md): Requires a browser to view generated HTML files. Optional surf-cli for AI image generation.

Workflow steps

4 steps, taken from the step headings in SKILL.md.

  1. Think (5 seconds, not 5 minutes)
  2. Structure
  3. Style
  4. Deliver

What it can do on your machine

Read from SKILL.md and the folder at commit 08f9d22. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    No scripts in the folder and no shell commands in SKILL.md (its code samples are css and html).

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    Hosts in commands or code, which the agent is likely to contact:

    • fonts.googleapis.com

    Also links to:

    • github.com

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

  • Compatibility

    Requires a browser to view generated HTML files. Optional surf-cli for AI image generation.

    From compatibility in the SKILL.md frontmatter.

Context cost

Visual Explainer loads about 5.5k tokens when it runs. Until then it costs about 108 tokens; SKILL.md has 2,761 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~108
When it runs · the whole SKILL.md, loaded when a task matches
~5.5k

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

The full file from NeverSight/learn-skills.dev at commit 08f9d22, republished under its MIT licence (© NeverSight). 2,761 words, ~5,509 tokens.

Download SKILL.mdSave it as .claude/skills/visual-explainer/SKILL.md (or your agent's skills folder). This skill also uses 12 other files; get the full folder from GitHub.
name
visual-explainer
description
Generate beautiful, self-contained HTML pages that visually explain systems, code changes, plans, and data. Use when the user asks for a diagram, architecture overview, diff review, plan review, project recap, comparison table, or any visual explanation of technical concepts. Also use proactively when you are about to render a complex ASCII table (4+ rows or 3+ columns) — present it as a styled HTML page instead.
compatibility
Requires a browser to view generated HTML files. Optional surf-cli for AI image generation.
license
MIT
metadata.author
nicobailon
metadata.version
0.5.2

Visual Explainer

Generate self-contained HTML files for technical diagrams, visualizations, and data tables. Always open the result in the browser. Never fall back to ASCII art when this skill is loaded.

Visuals are required. When this skill is loaded, the output must contain at least one primary visual artifact that carries real information, not just decorative styling around prose. Valid primary visuals include:

  • an architecture, flow, sequence, state, ER, or dependency diagram
  • a timeline, roadmap, or execution path visual
  • a dashboard or KPI band with charts, bars, or status visual encoding
  • a semantic HTML table for comparisons, audits, or inventories
  • a walkthrough strip, stepper, or before/after comparison layout

If the page is a report, review, recap, audit, or plan analysis, include at least two visual forms:

  • one structural visual: diagram, flow, architecture map, timeline, or dependency view
  • one evidence visual: table, KPI dashboard, comparison panel, heatmap-style status grid, or other compact evidence display

Pure prose sections, even if well-designed, do not satisfy this requirement.

Proactive table rendering. When you're about to present tabular data as an ASCII box-drawing table in the terminal (comparisons, audits, feature matrices, status reports, any structured rows/columns), generate an HTML page instead. The threshold: if the table has 4+ rows or 3+ columns, it belongs in the browser. Don't wait for the user to ask — render it as HTML automatically and tell them the file path. You can still include a brief text summary in the chat, but the table itself should be the HTML page.

Workflow

1. Think (5 seconds, not 5 minutes)

Before writing HTML, commit to a direction. Don't default to "dark theme with blue accents" every time.

Who is looking? A developer understanding a system? A PM seeing the big picture? A team reviewing a proposal? This shapes information density and visual complexity.

What type of diagram? Architecture, flowchart, execution flow, code flow, sequence, data flow, schema/ER, state machine, mind map, data table, walkthrough, timeline, or dashboard. Each has distinct layout needs and rendering approaches (see Diagram Types below).

What aesthetic? Pick one and commit:

  • Monochrome terminal (green/amber on black, monospace everything)
  • Editorial (serif headlines, generous whitespace, muted palette)
  • Blueprint (technical drawing feel, grid lines, precise)
  • Neon dashboard (saturated accents on deep dark, glowing edges)
  • Paper/ink (warm cream background, hand-drawn feel, sketchy borders)
  • Hand-drawn / sketch (Mermaid handDrawn mode, wiggly lines, informal whiteboard feel)
  • IDE-inspired (borrow a real color scheme: Dracula, Nord, Catppuccin, Solarized, Gruvbox, One Dark)
  • Data-dense (small type, tight spacing, maximum information)
  • Gradient mesh (bold gradients, glassmorphism, modern SaaS feel)

Vary the choice each time. If the last diagram was dark and technical, make the next one light and editorial. The swap test: if you replaced your styling with a generic dark theme and nobody would notice the difference, you haven't designed anything.

2. Structure

Read the reference template before generating. Don't memorize it — read it each time to absorb the patterns.

  • For flowcharts, sequence diagrams, ER, state machines, mind maps: read ./templates/mermaid-flowchart.html
  • For data tables, comparisons, audits, feature matrices: read ./templates/data-table.html
  • For interactive step-through walkthroughs, tutorials, concept explanations: read ./templates/walkthrough.html
  • For dashboards, KPI summaries, metrics overviews: read ./templates/dashboard.html
  • For timelines, roadmaps, milestone tracking: read ./templates/timeline.html
  • For text-heavy architecture diagrams, or hybrid pattern (Mermaid overview + detail cards): read ./templates/architecture.html
  • For non-editorial aesthetics, also read ./references/aesthetic-palettes.md for ready-made palettes.

For CSS/layout patterns and SVG connectors, read ./references/css-patterns.md.

For pages with 4+ sections (reviews, recaps, dashboards), also read the "Section Navigation" section in ./references/css-patterns.md for sticky sidebar TOC on desktop and horizontal scrollable bar on mobile.

Choosing a rendering approach:

Diagram typeApproachWhy
Execution flow / code flowExcalidraw pipeline (required)These are flowcharts in practice; Excalidraw output is clearer and less cluttered
Flowcharts (flowchart/graph)Excalidraw pipelineCleaner hand-drawn output: Mermaid text -> @excalidraw/mermaid-to-excalidraw -> Excalidraw SVG export
Other Mermaid diagrams (sequence, ER, state, mind map, data flow)MermaidBroader syntax support where Excalidraw conversion is limited
Architecture (text-heavy)CSS Grid cards + flow arrowsRich card content (descriptions, code, tool lists) needs CSS control. See templates/architecture.html
Architecture (hybrid, 15+ elements)Mermaid overview + CSS Grid detail cardsSimplified 5-8 node Mermaid for the big picture, then detail cards below. See hybrid pattern in templates/architecture.html
Data tableHTML <table>Semantic markup, accessibility, copy-paste behavior
Walkthrough / tutorialVanilla JS step-throughProgressive disclosure with visual + text per step
TimelineCSS (central line + cards)Simple linear layout doesn't need a layout engine
DashboardCSS Grid + inline SVGCard grid with sparklines and progress bars

Report composition rule. For reports, reviews, recaps, audits, and plan explainers, do not build a page that is mostly stacked text cards. Start by choosing the visual anchor first, then add supporting sections around it. The default shape is:

  1. one hero visual near the top
  2. one compact evidence section near the top half of the page
  3. prose only after the visual model is established

Visual anchor rule. Put the main diagram, timeline, walkthrough, or dashboard in the first screenful when possible. If the most important thing on load is a paragraph, the page is under-visualized.

Visual fallback ladder. If the ideal diagram type is blocked by missing data or rendering limits, downgrade to the next best visual form instead of dropping to prose:

  1. Excalidraw flowchart or Mermaid diagram
  2. CSS architecture map / walkthrough / timeline
  3. KPI dashboard plus semantic table
  4. before/after comparison panels

Never skip the visual entirely.

For code-heavy pages (reviews, architecture docs), add Prism.js for syntax highlighting (see libraries.md).

Mermaid theming (fallback path): Use theme: 'base' with custom themeVariables so colors match your page palette. Use look: 'classic' unless the user asks for sketch style. Use layout: 'elk' for complex graphs (requires @mermaid-js/layout-elk — see ./references/libraries.md). Override Mermaid SVG classes with CSS for pixel-perfect control.

Mermaid zoom controls: Always add zoom controls (+/−/reset buttons) to every .mermaid-wrap container. Complex diagrams render at small sizes and need zoom to be readable. Include Ctrl/Cmd+scroll zoom on the container. Prefer CSS zoom over transform: scale() for static base scaling — see CSS Zoom section in css-patterns.md. See the zoom controls pattern in ./references/css-patterns.md and the reference template at ./templates/mermaid-flowchart.html.

AI-generated illustrations (optional). If surf-cli is available, generate images via surf gemini "prompt" --generate-image /tmp/ve-img.png --aspect-ratio 16:9, base64 encode, and embed as data URIs. Check with which surf; skip gracefully if unavailable. See ./references/css-patterns.md for image container styles.

3. Style

Apply these principles to every diagram:

Typography is the diagram. Pick a font pairing from the 5 named pairings in libraries.md and commit to it for the page:

  1. DM Sans + Fira Code — clean, modern, distinctive (recommended default)
  2. Instrument Serif + JetBrains Mono — refined editorial
  3. IBM Plex Sans + IBM Plex Mono — technical, professional
  4. Bricolage Grotesque + Fragment Mono — bold, characterful
  5. Plus Jakarta Sans + Azeret Mono — rounded, approachable

Editorial default (Threaded/Medium-style): When the request asks for Medium/editorial aesthetics, default to Merriweather (content/heading) + Inter (UI/meta), slate-heavy palette, generous line-height, and restrained borders.

Forbidden as generic primary body font: Roboto, Arial, Helvetica. These are invisible defaults — they say "no design decision was made." Use only as system fallbacks in the font-family stack.

Load via <link> in <head>. Include a system font fallback in the font-family stack for offline resilience. The heading font should always have character — if you swapped it for Arial and nobody noticed, you haven't designed anything.

Color tells a story. Use CSS custom properties for the full palette. Define at minimum: --bg, --surface, --border, --text, --text-dim, and 3-5 accent colors. Each accent should have a full and a dim variant (for backgrounds). Name variables semantically when possible (--pipeline-step not --blue-3). Support both themes. Put your primary aesthetic in :root and the alternate in the media query:

css
/* Light-first (editorial, paper/ink, blueprint): */
:root { /* light values */ }
@media (prefers-color-scheme: dark) { :root { /* dark values */ } }

/* Dark-first (neon, IDE-inspired, terminal): */
:root { /* dark values */ }
@media (prefers-color-scheme: light) { :root { /* light values */ } }

Surfaces whisper, they don't shout. Build depth through subtle lightness shifts (2-4% between levels), not dramatic color changes. Borders should be low-opacity rgba (rgba(255,255,255,0.08) in dark mode, rgba(0,0,0,0.08) in light) — visible when you look, invisible when you don't.

Backgrounds create atmosphere. The editorial default is flat white (#ffffff) — whitespace IS the atmosphere. For dark-first aesthetics, use subtle gradients or faint grid patterns. The background should feel intentional, not accidental.

Visual weight signals importance. Not every section deserves equal visual treatment. Executive summaries and key metrics should dominate the viewport on load (larger type, more padding, subtle accent-tinted background zone). Reference sections (file maps, dependency lists, decision logs) should be compact and stay out of the way. Use <details>/<summary> for sections that are useful but not primary — the collapsible pattern is in ./references/css-patterns.md.

Surface depth creates hierarchy. Vary card depth to signal what matters. Hero sections get elevated shadows and accent-tinted backgrounds (ve-card--hero pattern). Body content stays flat (default .ve-card). Code blocks and secondary content feel recessed (ve-card--recessed). See the depth tiers in ./references/css-patterns.md. Don't make everything elevated — when everything pops, nothing does.

Links are explicit. Never rely on browser default link colors. Style all <a> elements with color: var(--accent) and keep underlines. See the Link Styling section in css-patterns.md.

Animation earns its place. Use staggered fadeUp for cards, fadeScale for KPIs and badges, countUp for hero numbers. Always respect prefers-reduced-motion. CSS transitions and keyframes handle all cases.

Forbidden visual defaults — these make every AI-generated page look the same:

  • Colors (as accent/primary in Mermaid themeVariables or CSS): #8b5cf6, #7c3aed, #6366f1 (indigo/violet — the Tailwind "AI purple"); #06b6d4, #22d3ee (cyan — overused in dark-mode AI dashboards); #ec4899, #f472b6 (magenta/pink — the gradient mesh cliche)
  • Effects: Animated glowing shadows on cards; emoji as section headers or bullet points; three-dot code chrome (... buttons at the top of fake code windows); gradient text for headings
  • Layouts: Uniform card grids where every card is the same size and weight — vary depth tiers; symmetric everything — visual weight should follow information hierarchy; identical spacing between all sections — hero sections get more breathing room

Prose quality — prose in generated pages must not read like AI wrote it:

  • Forbidden vocabulary: delve, crucial, pivotal, landscape (abstract), tapestry, testament, intricate, interplay, leverage, utilize, facilitate, showcase, underscore, foster, Additionally. Replace with plain equivalents.
  • No promotional language ("boasts", "renowned", "groundbreaking"), significance inflation, pseudo-profound flourishes, or generic conclusions ("The future looks bright").
  • No filler phrases ("It's important to note", "In order to"), rule of three, inline-header bold lists as the only structural element, em dash overuse (>1 per paragraph), or contrastive negation ("Not just X, but Y").
  • Be specific: numbers, file paths, function names — not "various components." Use short words: "use" not "utilize." Vary sentence rhythm. State what happened, not what it "represents."
Show full SKILL.md (1,043 more words)Show less
4. Deliver

Default to one file. The ideal output is one self-contained HTML file that includes the visuals, narrative, styling, and any lightweight interactivity in a single deliverable.

Output location: Write to ~/.agent/diagrams/. Use a descriptive filename based on content: modem-architecture.html, pipeline-flow.html, schema-overview.html. The directory persists across sessions.

If multiple files are truly needed, make one main file. The main HTML file must:

  • open cleanly on its own
  • explain what the companion files are for
  • link to every companion file with obvious labels
  • act as the index/entry point you open in the browser and share with the user

Do not generate a loose set of sibling files with no clear starting page.

Open in browser:

  • macOS: open ~/.agent/diagrams/filename.html
  • Linux: xdg-open ~/.agent/diagrams/filename.html

Tell the user the file path so they can re-open or share it.

In the chat response, name the visuals you included. Example: "Created a report with an execution flow diagram and a risk table at ~/.agent/diagrams/foo.html." This makes the visual output explicit and nudges future runs away from prose-only reports.

If companion files were generated, name the main file first and mention that it links to the supporting files.

Diagram Types

Mermaid Diagrams (Flowcharts, Execution/Code Flows, Sequences, ER, State Machines, Mind Maps, Data Flow)

Use Excalidraw for flowcharts first. For flowchart/graph syntax, convert Mermaid text to Excalidraw and render exported SVG. This is the default because it produces cleaner, less AI-looking diagrams.

Execution/code flows are flowcharts. Command pipelines, runtime execution paths, pre-commit chains, CI/CD step maps, and function call flow summaries should use this Excalidraw flowchart path.

Use Mermaid for non-flowchart types. Sequence, ER, state, mind map, and data-flow diagrams should use Mermaid directly (or fallback to Mermaid if Excalidraw conversion fails).

stateDiagram-v2 label caveat: Transition labels have a strict parser — colons, parentheses, <br/>, HTML entities, and most special characters cause silent parse failures. If your labels need special characters, use flowchart LR instead with rounded nodes and quoted edge labels (|"label text"|).

Architecture / System Diagrams

Topology-focused (connections matter more than card content): Use Mermaid. Text-heavy overviews (card content matters more than connections): CSS Grid with explicit row/column placement. Sections as rounded cards with colored borders. Vertical flow arrows between sections. Use when cards need descriptions, code references, tool lists, or other rich content that Mermaid nodes can't hold.

Data Tables / Comparisons / Audits

Use a real <table> element — not CSS Grid pretending to be a table. Tables get accessibility, copy-paste behavior, and column alignment for free. The reference template at ./templates/data-table.html demonstrates all patterns.

Use proactively. Any time you'd render an ASCII box-drawing table in the terminal, generate an HTML table instead. This includes: requirement audits, feature comparisons, status reports, configuration matrices, test result summaries, dependency lists, permission tables, API endpoint inventories.

Walkthrough / Tutorial

Interactive step-through for progressive disclosure of concepts, processes, or tutorials. Each step has a visual element and explanatory text. Navigation via prev/next buttons, clickable dots, and keyboard arrows. The reference template at ./templates/walkthrough.html demonstrates the pattern — vanilla JS, no framework dependencies.

Timeline / Roadmap Views

Vertical or horizontal timeline with a central line (CSS pseudo-element). Phase markers as circles on the line. Content cards branching left/right. Date labels on the line. Color progression from past (muted) to future (vivid).

Dashboard / Metrics Overview

Card grid layout. Hero numbers large and prominent. Sparklines via inline SVG <polyline>. Progress bars via CSS linear-gradient. KPI cards with trend indicators.

File Structure

Every diagram is a single self-contained .html file. No external assets except CDN links (fonts, optional libraries). Structure:

html
<!DOCTYPE html>
<html lang="en">
<head>
  <meta charset="UTF-8">
  <meta name="viewport" content="width=device-width, initial-scale=1.0">
  <title>Descriptive Title</title>
  <link href="https://fonts.googleapis.com/css2?family=...&display=swap" rel="stylesheet">
  <style>
    /* CSS custom properties, theme, layout, components — all inline */
  </style>
</head>
<body>
  <!-- Semantic HTML: sections, headings, lists, tables, inline SVG -->
  <!-- No script needed for static CSS-only diagrams -->
  <!-- Optional: <script> for Mermaid or interactive walkthroughs -->
</body>
</html>

Quality Checks

Before delivering, verify:

  • Visual minimum met (see requirements above).
  • First screen test: Without scrolling, can the reader already see a meaningful visual model of the subject?
  • Single-file preference respected: If you generated more than one file, there was a real reason, and the main file links to each supporting file.
  • Both themes: Toggle your OS between light and dark mode. Both should look intentional, not broken.
  • Information completeness: Does the diagram actually convey what the user asked for? Pretty but incomplete is a failure.
  • No overflow: Resize the browser to different widths. No content should clip or escape its container. Every grid and flex child needs min-width: 0. Side-by-side panels need overflow-wrap: break-word. See the Overflow Protection section in ./references/css-patterns.md.
  • File opens cleanly: No console errors, no broken font loads, no layout shifts.
  • Squint test: Blur your eyes or zoom the browser to 25%. The visual hierarchy should still be obvious — hero sections dominate, reference material recedes, section boundaries are clear. If everything blurs into the same weight, the depth tiers aren't working.
  • Print-friendly: Cmd+P should produce a clean PDF. See css-patterns.md for print styles.

Constraints

Hard rules — not guidelines. Violating these creates broken or unusable output.

  • Max 15 Mermaid nodes per diagram (soft target 10-12). Beyond this, use subgraph to group, split into multiple diagrams, or use the hybrid pattern (simplified Mermaid overview + CSS Grid detail cards). For systems with 15+ elements, the hybrid pattern in templates/architecture.html is preferred.
  • Prefer flowchart TD for 5+ nodes. Top-down vertical flow reads naturally and scales on narrow viewports. Use flowchart LR only for simple 3-4 node linear flows.
  • Section navigation required for pages with 4+ sections. Read the Section Navigation section in css-patterns.md and include the TOC. Long pages without navigation are hostile to readers.
  • Pagination or virtual scroll for tables with 50+ rows. Either paginate (show 25 at a time with prev/next) or truncate with a "Show all" toggle. Large DOM tables are slow and unusable.
  • Never exceed 1000 lines of HTML. If approaching this, split into multiple pages or collapse secondary sections with <details>.
  • Never use innerHTML with user-provided content. Use textContent or DOM APIs. This prevents XSS in interactive elements.
  • Maximum 5 KPI cards in a row. More than 5 gets cramped. Use a second row or collapse less important metrics.
  • Test Mermaid syntax separately. If the diagram is complex (10+ nodes), validate the Mermaid syntax in isolation before embedding. A broken diagram = a broken page.
  • Report pages must not be prose-dominant. If more than half of the main sections are plain narrative cards with no visual encoding, redesign the page.
  • Do not split output across multiple files unless needed. If you do, one main HTML file must link to all companion files and serve as the clear entry point.

© NeverSight, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file

Files

SKILL.md and 12 other files in data/skills-md/abpai/skills/visual-explainer of NeverSight/learn-skills.dev.

  • SKILL.md
  • description_ar.txt
  • description_cn.txt
  • description_de.txt
  • description_en.txt
  • description_es.txt
  • description_fr.txt
  • description_it.txt
  • description_ja.txt
  • description_ko.txt
  • description_ru.txt
  • description_tw.txt
  • stats.json

Open the folder on GitHubat commit 08f9d22

Used in 1 other repository

We found 1 copy of this SKILL.md (exact, near-identical or edited) in other folders, from 1 other GitHub owner. This page covers the copy in NeverSight/learn-skills.dev, which our catalogue first saw on October 7, 2026.

Compare with similar skills

Visual Explainer next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

Visual Explainer compared with similar skills
SkillStarsUsed inTokensAuto-checkLicenceRepo updated
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Static Web Artifacts BuilderMathews-Tom/armory327—~1.8kAutomated safety check: PassApache-2.0
Math ExplainerGordenSun/mathVideoMaker2891 repos~2.4kAutomated safety check: PassNone
HTML DesignNimaChu/html-design101—~2.7kAutomated safety check: PassNone
Tufte Reportglebis/claude-skills388—~2.4kAutomated safety check: PassMIT

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    NeverSight/learn-skills.dev

    Create AI-powered podcasts with text-to-speech, music, and audio editing.

    216 GitHub starsUsed in 1 repo~2k tokens
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Questions about Visual Explainer

What does Visual Explainer do?

Generate beautiful, self-contained HTML pages that visually explain systems, code changes, plans, and data. dev. Generate beautiful, self-contained HTML pages that visually explain systems, code changes, plans, and data.

When should I use Visual Explainer?

Visual Explainer fits situations like: the user asks for a diagram; architecture overview; comparison table; any visual explanation of technical concepts.

How do I install Visual Explainer in Claude Code?

Run `npx skills add NeverSight/learn-skills.dev --skill visual-explainer -a claude-code`. Or copy the skill folder (data/skills-md/abpai/skills/visual-explainer in NeverSight/learn-skills.dev) into .claude/skills/visual-explainer in your project. Claude Code loads it when a task matches its description.

How do I install Visual Explainer in Codex?

Run `npx skills add NeverSight/learn-skills.dev --skill visual-explainer -a codex`. Or copy the skill folder (data/skills-md/abpai/skills/visual-explainer in NeverSight/learn-skills.dev) into .agents/skills/visual-explainer in your project. Codex loads it when a task matches its description.

Can I use Visual Explainer in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add NeverSight/learn-skills.dev --skill visual-explainer -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/visual-explainer, .gemini/skills/visual-explainer, .github/skills/visual-explainer and .opencode/skills/visual-explainer in your project.

What does Visual Explainer need to run?

SKILL.md names no scripts, command-line tools or credentials: Visual Explainer is instructions for the agent only. Compatibility (from SKILL.md): Requires a browser to view generated HTML files. Optional surf-cli for AI image generation..

Does Visual Explainer access the network?

SKILL.md names 2 domains. In commands or code: fonts.googleapis.com; the agent is likely to contact it when it follows the instructions. As links in the text: github.com. This is read from the text; nothing was executed.

Is Visual Explainer safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does Visual Explainer use?

Visual Explainer is published under the MIT licence (declared in SKILL.md). It allows redistribution, so the full SKILL.md is shown on this page.

How many tokens does Visual Explainer use?

About 5.5k tokens (SKILL.md is roughly 22k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.

What are the alternatives to Visual Explainer?

Skills that share tags, products or a category with Visual Explainer: Self-Contained HTML Pages (SourceWeft/SourceWeft, 158 stars), Static Web Artifacts Builder (Mathews-Tom/armory, 327 stars), Math Explainer (GordenSun/mathVideoMaker, 289 stars) and HTML Design (NimaChu/html-design, 101 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Visual Explainer?

NeverSight (a GitHub organization) maintains it in NeverSight/learn-skills.dev, which has 216 GitHub stars. The repository holds 43 skills in this directory. The repository was last updated on October 6, 2026.

Source: NeverSight/learn-skills.dev on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.