Checking A Page
awss1i/assay
Check that a web page you wrote or changed actually works, by opening it in a browser and driving every control on it.
Generate sdf-js code from a natural-language scene description.
$ npx skills add shaun8149/sdf-js --skill sdf-art -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install shaun8149/sdf-js sdf-art --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/shaun8149/sdf-js.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.claude/skills/sdf-art .claude/skills/sdf-art && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "sdf-art" agent skill from https://github.com/shaun8149/sdf-js/tree/main/.claude/skills/sdf-art into .claude/skills/sdf-art/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "sdf-art", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/shaun8149/sdf-js/tree/main/.claude/skills/sdf-artType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add shaun8149/sdf-js --skill sdf-art -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install shaun8149/sdf-js sdf-art --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/shaun8149/sdf-js.git skills-src && mkdir -p .agents/skills && cp -r skills-src/.claude/skills/sdf-art .agents/skills/sdf-art && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "sdf-art" agent skill from https://github.com/shaun8149/sdf-js/tree/main/.claude/skills/sdf-art into .agents/skills/sdf-art/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "sdf-art", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add shaun8149/sdf-js --skill sdf-art -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install shaun8149/sdf-js sdf-art --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/shaun8149/sdf-js.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/.claude/skills/sdf-art .cursor/skills/sdf-art && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "sdf-art" agent skill from https://github.com/shaun8149/sdf-js/tree/main/.claude/skills/sdf-art into .cursor/skills/sdf-art/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "sdf-art", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/shaun8149/sdf-js.git --path .claude/skills/sdf-art--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add shaun8149/sdf-js --skill sdf-art -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install shaun8149/sdf-js sdf-art --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/shaun8149/sdf-js.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/.claude/skills/sdf-art .gemini/skills/sdf-art && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "sdf-art" agent skill from https://github.com/shaun8149/sdf-js/tree/main/.claude/skills/sdf-art into .gemini/skills/sdf-art/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "sdf-art", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install shaun8149/sdf-js sdf-artInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add shaun8149/sdf-js --skill sdf-art -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/shaun8149/sdf-js.git skills-src && mkdir -p .github/skills && cp -r skills-src/.claude/skills/sdf-art .github/skills/sdf-art && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "sdf-art" agent skill from https://github.com/shaun8149/sdf-js/tree/main/.claude/skills/sdf-art into .github/skills/sdf-art/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "sdf-art", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add shaun8149/sdf-js --skill sdf-art -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install shaun8149/sdf-js sdf-art --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/shaun8149/sdf-js.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/.claude/skills/sdf-art .opencode/skills/sdf-art && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "sdf-art" agent skill from https://github.com/shaun8149/sdf-js/tree/main/.claude/skills/sdf-art into .opencode/skills/sdf-art/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "sdf-art", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
sdf-artGenerate sdf-js code from a natural-language scene description.
Sdf Art is an agent skill from shaun8149/sdf-js. Generate sdf-js code from a natural-language scene description. Trigger when the user asks to "draw / paint / make / illustrate" a subject (e.g. "画一棵树", "draw a cathedral", "make me a butterfly", "画 Matisse 风格的舞者"). Outputs a complete runnable JavaScript module using sdf-js's chainable SDF API + render.silhouette. The library lives at sdf-js/ in this repo; the user runs the output by saving as sdf-js/examples/sdf/<name.js + a matching HTML page.
Its SKILL.md is about 9.7k tokens, which your agent loads only when the skill is triggered. The skill folder holds 8 other files (for example `examples/boat.js`, `examples/butterfly.js` and `examples/cathedral.js`).
It sits in Frontend & Design, covering HTML artifacts. It works with JavaScript. The repository describes itself as: Chainable JS SDF library + 基于 SDF 的离散结构生成器层 (form × generator decoupling). Port & extension of fogleman/sdf.
8 steps, taken from the step headings in SKILL.md.
Read from SKILL.md and the folder at commit 1c6c23b. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Ships script files (JavaScript), which the agent can run.
From the folder's file list and the shell code blocks in SKILL.md.
Links to these hosts (documentation or services it may open):
iquilezles.orgFrom URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Sdf Art loads about 9.7k tokens when it runs. Until then it costs about 116 tokens; SKILL.md has 4,325 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
Its licence (Custom licence) doesn't allow us to republish the file, so here is its outline and opening line. It has 4,325 words (~9,653 tokens).
“You're generating SDF code for Atlas, an LLM-native illustration platform built on top of sdf-js. The mental model that anchors the whole system, useful for generative-art-tradition users (Processing / p5.js / Pasma / Tyler Hobbs / BOB):”
SKILL.md and 7 other files in .claude/skills/sdf-art of shaun8149/sdf-js.
Open the folder on GitHubat commit 1c6c23b
Sdf Art next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Sdf Art this skillshaun8149/sdf-js | 421 | — | ~9.7k | Automated safety check: Pass | Custom licence | |
| Checking A Pageawss1i/assay | 104 | 1 repos | ~712 | Automated safety check: Pass | MIT | |
| Web Design EngineerConardLi/garden-skills | 13k | — | ~8.8k | Automated safety check: Pass | MIT | |
| HTML DesignNimaChu/html-design | 101 | — | ~2.7k | Automated safety check: Pass | None | |
| Scroll World Landing Pageoso95/scroll-world | 9.9k | 1 repos | ~12k | Automated safety check: Notes | MIT | |
| SVG Hand-Drawn Animation Previewshaom/svg-hand-drawn-skill | 264 | — | ~1.3k | Automated safety check: Pass | None |
awss1i/assay
Check that a web page you wrote or changed actually works, by opening it in a browser and driving every control on it.
ConardLi/garden-skills
Builds polished browser-rendered HTML, CSS, JavaScript and React pages, dashboards, prototypes and slide decks, aiming for a stunning rather than merely functional result.
NimaChu/html-design
Create, redesign, repair, validate, preview, and package lightweight standalone HTML deliverables.
oso95/scroll-world
Builds a scroll-driven landing page where a pre-rendered camera flies through connected AI-generated scenes, using Higgsfield for stills and video clips.
shaom/svg-hand-drawn-skill
Turns an SVG file or URL into a hand-drawn animation: a standalone preview.html plus a reusable player.js that draws paths first and fills afterward.
SourceWeft/SourceWeft
Builds and revises polished offline HTML reports, landing pages, infographics and interactive visualizations as a single file, with viewport QA before delivery.
Works with
Categories
Generate sdf-js code from a natural-language scene description. Sdf Art is an agent skill from shaun8149/sdf-js. Generate sdf-js code from a natural-language scene description.
Sdf Art fits situations like: the user asks to draw / paint / make / illustrate a subject (e.g; tasks that involve HTML artifacts.
Run `npx skills add shaun8149/sdf-js --skill sdf-art -a claude-code`. Or copy the skill folder (.claude/skills/sdf-art in shaun8149/sdf-js) into .claude/skills/sdf-art in your project. Claude Code loads it when a task matches its description.
Run `npx skills add shaun8149/sdf-js --skill sdf-art -a codex`. Or copy the skill folder (.claude/skills/sdf-art in shaun8149/sdf-js) into .agents/skills/sdf-art in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add shaun8149/sdf-js --skill sdf-art -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/sdf-art, .gemini/skills/sdf-art, .github/skills/sdf-art and .opencode/skills/sdf-art in your project.
Going by SKILL.md and its folder, Sdf Art needs JavaScript for the scripts in its folder. Our summary lists: Node.js.
SKILL.md names 1 domain. As links in the text: iquilezles.org. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Sdf Art has a licence file (the repository's licence) that doesn't match a standard licence. Read it on GitHub before reusing the skill.
About 9.7k tokens (SKILL.md is roughly 39k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Sdf Art: Checking A Page (awss1i/assay, 104 stars), Web Design Engineer (ConardLi/garden-skills, 13k stars), HTML Design (NimaChu/html-design, 101 stars) and Scroll World Landing Page (oso95/scroll-world, 9.9k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
shaun8149 (a GitHub user) maintains it in shaun8149/sdf-js, which has 421 GitHub stars. The repository was last updated on September 19, 2026.
Source: shaun8149/sdf-js on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.