Agent skill

Neta Elementum

by netaart in netaart/neta-skills

Neta 元素(Elementum)炼金技能 - 引导用户创建或更新风格元素(Elementum)VToken(虚拟Token,TCP)。Elementum 是对一个可视化概念(场景、道具、服装、武器、姿势、氛围、梗图等)的封装,创建后可在 makeimage 中通过 /元素名 引用。当用户想要创建新元素(Elementum)、封装某个视觉风格或概念、修改已有元素时使用此技能。

MITAuto-check passedMedia & Creative

Install Neta Elementum

skills CLI
$ npx skills add netaart/neta-skills --skill neta-elementum -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install netaart/neta-skills neta-elementum --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/netaart/neta-skills.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/zh_cn/neta-elementum .claude/skills/neta-elementum && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
neta-elementum
GitHub stars
667
Token cost
~664 tokens
SKILL.md length
92 words
Files
4 (incl. references)
Skills in repo
16
Repo updated
First seen
Licence
MIT

At a glance

Neta 元素(Elementum)炼金技能 - 引导用户创建或更新风格元素(Elementum)VToken(虚拟Token,TCP)。Elementum 是对一个可视化概念(场景、道具、服装、武器、姿势、氛围、梗图等)的封装,创建后可在 makeimage 中通过 /元素名 引用。当用户想要创建新元素(Elementum)、封装某个视觉风格或概念、修改已有元素时使用此技能。

  • Works in 4 steps: 先预览再铸造 - 用 make_image 生成元素代表图,确认视觉满意后再调用… → prompt 给图像模型读 - prompt 是直接传给 make_image… → description 给 Agent 读 - description 告诉… → …
  • Media & Creative work in your project
  • SKILL.md covers 命令使用, 参考文档, Elementum 能表示什么 and 使用建议
  • Calls npx

What it does

Neta Elementum is an agent skill from netaart/neta-skills. Neta 元素(Elementum)炼金技能 - 引导用户创建或更新风格元素(Elementum)VToken(虚拟Token,TCP)。Elementum 是对一个可视化概念(场景、道具、服装、武器、姿势、氛围、梗图等)的封装,创建后可在 makeimage 中通过 /元素名 引用。当用户想要创建新元素(Elementum)、封装某个视觉风格或概念、修改已有元素时使用此技能。

Its SKILL.md is about 660 tokens, which your agent loads only when the skill is triggered. The skill folder holds 4 other files, including reference files (for example `references/elementum-alchemy.md`, `references/elementum-field-guide.md` and `references/elementum-update.md`).

It sits in Media & Creative. The repository describes itself as: Neta - Agent-first Creative Kit. The licence is MIT.

When your agent uses it

  • Media & Creative work in your project

Example prompts

  • “/neta-elementum”

Requirements

  • Node.js

Workflow steps

4 steps, taken from the first numbered list in SKILL.md.

  1. 先预览再铸造 - 用 make_image 生成元素代表图,确认视觉满意后再调用 create_elementum;artifact_uuid 即为代表图的 artifacts[0].uuid
  2. prompt 给图像模型读 - prompt 是直接传给 make_image 的生图指令,语言要清晰、可组合、简洁精准;写完后应该能直接粘贴到 make_image --prompt 中使用
  3. description 给 Agent 读 - description 告诉 Agent 这个元素是什么、适合怎么用、有什么注意事项;格式建议:"此元素表示[概念],使用时[方法],参考图展示[说明]"
  4. ref_image 用于风格锚定 - 如果有特定参考图(如游戏截图、参考画面),传入 ref_image_uuid 让图像模型锚定视觉风格

What it can do on your machine

Read from SKILL.md and the folder at commit d511671. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    Shell commands in SKILL.md call:

    • npx

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    No URLs in SKILL.md. Its commands use npx, which can reach the network depending on how they are called.

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Neta Elementum loads about 664 tokens when it runs, and up to ~4.4k if it reads all its reference files. Until then it costs about 52 tokens; SKILL.md has 92 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~52
When it runs · the whole SKILL.md, loaded when a task matches
~664
With references · SKILL.md plus every file in references/, read only if the agent opens them
~4.4k

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

The full file from netaart/neta-skills at commit d511671, republished under its MIT licence (© netaart). 92 words, ~664 tokens.

Download SKILL.mdSave it as .claude/skills/neta-elementum/SKILL.md (or your agent's skills folder). This skill also uses 3 other files; get the full folder from GitHub.
name
neta-elementum
description
Neta 元素(Elementum)炼金技能 - 引导用户创建或更新风格元素(Elementum)VToken(虚拟Token,TCP)。Elementum 是对一个可视化概念(场景、道具、服装、武器、姿势、氛围、梗图等)的封装,创建后可在 make_image 中通过 /元素名 引用。当用户想要创建新元素(Elementum)、封装某个视觉风格或概念、修改已有元素时使用此技能。

Neta Elementum Skill

通过「元素(Elementum)炼金」工作流,将任意可视化概念铸造为可复用的 VToken(虚拟Token,TCP/Elementum)。创建后可在 make_image 中通过 /元素名 引用。

本技能需要配合 neta-creative 技能使用 make_image 进行视觉预览。

命令使用

创建元素

完整炼金流程(推荐)

遵循「概念确认 → 视觉预览 → 提炼封装 → 确认铸造」四段式流程。

📖 炼金引导 - 完整炼金工作流程与最佳实践

bash
npx -y @talesofai/neta-skills@latest create_elementum \
  --name "RE4村庄" \
  --artifact_uuid "make_image返回的artifacts[0].uuid" \
  --prompt "生化危机4风格欧洲中世纪村庄,破旧石屋,燃烧篝火,浓雾弥漫,枯木,恐怖压抑氛围,写实风格" \
  --description "此元素表示生化危机4标志性的废弃欧洲村庄场景。使用时搭配夜晚、角色人物、恐怖氛围等描述词,可与角色引用同用。参考图为原版游戏村庄截图风格的复现。" \
  --accessibility "PUBLIC"
更新元素

有针对性地修改(只传需要改的字段)

📖 更新引导 - 更新场景与流程

bash
# 重新生图后更换代表图
npx -y @talesofai/neta-skills@latest update_elementum \
  --tcp_uuid "元素的tcp_uuid" \
  --artifact_uuid "新make_image返回的artifacts[0].uuid" \
  --prompt "更新后的生图指令"

# 只更新 Agent 使用说明
npx -y @talesofai/neta-skills@latest update_elementum \
  --tcp_uuid "元素的tcp_uuid" \
  --description "更新后的使用说明"
查询已有元素
bash
# 列出我的元素(当前用户创建的元素)
npx -y @talesofai/neta-skills@latest list_my_elementum
npx -y @talesofai/neta-skills@latest list_my_elementum --keyword "村庄" --page_size 10

# 搜索元素(全站关键词匹配)
npx -y @talesofai/neta-skills@latest search_character_or_elementum --keywords "元素名" --parent_type "elementum"

# 获取元素完整详情(含 tcp_uuid)
npx -y @talesofai/neta-skills@latest request_character_or_elementum --name "元素名"

参考文档

场景文档
⚗️ 元素炼金引导elementum-alchemy.md
🔧 元素更新引导elementum-update.md
📋 字段说明手册elementum-field-guide.md

Elementum 能表示什么

Elementum 是对一个可视化概念的封装,适用范围很广:

类别示例
场景/环境废弃村庄、赛博朋克街道、星空沙漠
道具/物品古老魔法书、未来武器、神圣圣杯
服装/风格汉服、赛博朋克战甲、洛丽塔裙
姿势/动作战斗站姿、回眸、飞跃动作
氛围/光影午后阳光、赛博霓虹、神秘暗影
艺术风格水墨风、像素风、漫画线稿
梗图/表情包"这就是命运" 梗、星战女孩

使用建议

  1. 先预览再铸造 - 用 make_image 生成元素代表图,确认视觉满意后再调用 create_elementum;artifact_uuid 即为代表图的 artifacts[0].uuid
  2. prompt 给图像模型读 - prompt 是直接传给 make_image 的生图指令,语言要清晰、可组合、简洁精准;写完后应该能直接粘贴到 make_image --prompt 中使用
  3. description 给 Agent 读 - description 告诉 Agent 这个元素是什么、适合怎么用、有什么注意事项;格式建议:"此元素表示[概念],使用时[方法],参考图展示[说明]"
  4. ref_image 用于风格锚定 - 如果有特定参考图(如游戏截图、参考画面),传入 ref_image_uuid 让图像模型锚定视觉风格

© netaart, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file

Files

SKILL.md and 3 other files (references) in skills/zh_cn/neta-elementum of netaart/neta-skills.

  • SKILL.md
  • references/elementum-alchemy.md
  • references/elementum-field-guide.md
  • references/elementum-update.md

Open the folder on GitHubat commit d511671

Compare with similar skills

Neta Elementum next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

Neta Elementum compared with similar skills
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Weekly Changelog Videoheygen-com/hyperframes59k—~3.3kAutomated safety check: PassApache-2.0
Anthropic Brand Stylinganthropics/skills180k30 repos~559Automated safety check: PassApache-2.0
Native Subtitle Quote Imagechengyi-ai/native-subtitle-quote-image2.2k2 repos~1.8kAutomated safety check: PassMIT
MoneyPrinterTurbo Video Generatorharry0703/MoneyPrinterTurbo129k—~2.1kAutomated safety check: WarnMIT

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Questions about Neta Elementum

What does Neta Elementum do?

Neta 元素(Elementum)炼金技能 - 引导用户创建或更新风格元素(Elementum)VToken(虚拟Token,TCP)。Elementum 是对一个可视化概念(场景、道具、服装、武器、姿势、氛围、梗图等)的封装,创建后可在 makeimage 中通过 /元素名 引用。当用户想要创建新元素(Elementum)、封装某个视觉风格或概念、修改已有元素时使用此技能。. Neta Elementum is an agent skill from netaart/neta-skills.

When should I use Neta Elementum?

Neta Elementum fits situations like: media & Creative work in your project.

How do I install Neta Elementum in Claude Code?

Run `npx skills add netaart/neta-skills --skill neta-elementum -a claude-code`. Or copy the skill folder (skills/zh_cn/neta-elementum in netaart/neta-skills) into .claude/skills/neta-elementum in your project. Claude Code loads it when a task matches its description.

How do I install Neta Elementum in Codex?

Run `npx skills add netaart/neta-skills --skill neta-elementum -a codex`. Or copy the skill folder (skills/zh_cn/neta-elementum in netaart/neta-skills) into .agents/skills/neta-elementum in your project. Codex loads it when a task matches its description.

Can I use Neta Elementum in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add netaart/neta-skills --skill neta-elementum -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/neta-elementum, .gemini/skills/neta-elementum, .github/skills/neta-elementum and .opencode/skills/neta-elementum in your project.

What does Neta Elementum need to run?

Going by SKILL.md and its folder, Neta Elementum needs the command-line tools its instructions call (npx). Our summary lists: Node.js.

Does Neta Elementum access the network?

SKILL.md contains no URLs. Its commands use npx, which can reach the network depending on how they are called. This is read from the text; nothing was executed.

Is Neta Elementum safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does Neta Elementum use?

Neta Elementum is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.

How many tokens does Neta Elementum use?

About 664 tokens (SKILL.md is roughly 2.7k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 3.8k tokens, read only when the agent opens those files.

What are the alternatives to Neta Elementum?

Skills that share tags, products or a category with Neta Elementum: Guizang Social Cards (op7418/guizang-social-card-skill, 7.4k stars), Weekly Changelog Video (heygen-com/hyperframes, 59k stars), Anthropic Brand Styling (anthropics/skills, 180k stars) and Native Subtitle Quote Image (chengyi-ai/native-subtitle-quote-image, 2.2k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Neta Elementum?

netaart (a GitHub organization) maintains it in netaart/neta-skills, which has 667 GitHub stars. The repository holds 16 skills in this directory. The repository was last updated on July 22, 2026.

Source: netaart/neta-skills on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.