Agent skill

Teach The Game

by mohitagw15856 in mohitagw15856/pm-claude-skills

Build a 5-minute teach script for any board game so the table starts playing instead of listening — theme first, goal second, a turn third, exceptions only when they come up.

MITAuto-check passed

Install Teach The Game

skills CLI
$ npx skills add mohitagw15856/pm-claude-skills --skill teach-the-game -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install mohitagw15856/pm-claude-skills teach-the-game --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/mohitagw15856/pm-claude-skills.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/teach-the-game .claude/skills/teach-the-game && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
teach-the-game
GitHub stars
1.4k
Token cost
~1.1k tokens
SKILL.md length
554 words
Files
1
Skills in repo
1,348
Repo updated
First seen
Licence
MIT

At a glance

Build a 5-minute teach script for any board game so the table starts playing instead of listening — theme first, goal second, a turn third, exceptions only when they come up.

  • Works in 5 steps: Verify before teaching. State the rules… → Open with theme + goal in two sentences.… → Teach the turn, not the rules. Describe… → …
  • Someone says how do I explain Catan/Wingspan/this game
  • SKILL.md covers What This Skill Produces, Required Inputs, Process and Output Format, plus 3 more sections
  • Instructions only: no scripts, shell commands, URLs or credentials in SKILL.md

What it does

Teach The Game is an agent skill from mohitagw15856/pm-claude-skills. Build a 5-minute teach script for any board game so the table starts playing instead of listening — theme first, goal second, a turn third, exceptions only when they come up. Use when someone says 'how do I explain Catan/Wingspan/this game', 'teaching my family a game tonight', 'my rules explanations kill the mood', or 'make a teach script'. Produces a spoken-word teach script with a first-turn walkthrough and a what-to-skip list.

Its SKILL.md is about 1.1k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.

The repository describes itself as: 1255 professional Agent Skills for Claude, ChatGPT, Gemini, Cursor & Codex — PRDs, postmortems, leases, medical bills, layoffs, go-bags, new countries. Plain markdown, MIT, in… The licence is MIT.

When your agent uses it

  • Someone says how do I explain Catan/Wingspan/this game
  • Teaching my family a game tonight
  • My rules explanations kill the mood
  • Make a teach script

Example prompts

  • “how do I explain Catan/Wingspan/this game”
  • “teaching my family a game tonight”
  • “my rules explanations kill the mood”
  • “/teach-the-game”

Workflow steps

5 steps, taken from the first numbered list in SKILL.md.

  1. Verify before teaching. State the rules from knowledge of the named game,
  2. Open with theme + goal in two sentences. "You're settlers on an island;
  3. Teach the turn, not the rules. Describe one full turn's shape, then what
  4. Script the first turn live. The teach ends with the first player taking a
  5. Tune to the table. Younger/newer players get the "you can't really break

What it can do on your machine

Read from SKILL.md and the folder at commit 1cbf1f0. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    No scripts in the folder and no shell commands in SKILL.md.

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    No URLs in SKILL.md.

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Teach The Game loads about 1.1k tokens when it runs. Until then it costs about 112 tokens; SKILL.md has 554 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~112
When it runs · the whole SKILL.md, loaded when a task matches
~1.1k

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

The full file from mohitagw15856/pm-claude-skills at commit 1cbf1f0, republished under its MIT licence (© mohitagw15856). 554 words, ~1,094 tokens.

Download SKILL.mdSave it as .claude/skills/teach-the-game/SKILL.md (or your agent's skills folder).
name
teach-the-game
description
Build a 5-minute teach script for any board game so the table starts playing instead of listening — theme first, goal second, a turn third, exceptions only when they come up. Use when someone says 'how do I explain Catan/Wingspan/this game', 'teaching my family a game tonight', 'my rules explanations kill the mood', or 'make a teach script'. Produces a spoken-word teach script with a first-turn walkthrough and a what-to-skip list.

Teach The Game Skill

Every ruined game night dies the same way: someone reads the rulebook aloud for twenty minutes to people who stopped listening at three. Good teachers invert the rulebook: theme → goal → the shape of a turn → play immediately, rules arriving only when they're needed. This skill writes that teach as a script to say out loud, tuned to the actual table — the 8-year-old, the spouse who "doesn't do complicated", the friend who min-maxes everything.

What This Skill Produces

  • A 5-minute teach script in spoken language (not rulebook language), in the teach order: hook → goal → turn shape → first decisions
  • A first-turn walkthrough ("Sarah, you go first: your options right now are…") that starts the game during the teach
  • A skip list: rules deliberately left for when they trigger, with the one-line version to say when they do
  • A table-tuning note: what to emphasise or drop for this specific group

Required Inputs

Ask for (if not already provided):

  • The game (and edition/expansions in play, if any)
  • Who's at the table: count, ages, gaming experience, attention spans
  • Has the teacher played it before, or is this a learn-and-teach?
  • Time pressure: casual evening or a tight slot?

Process

  1. Verify before teaching. State the rules from knowledge of the named game, but flag anything uncertain with "check the rulebook here" rather than guessing — a confident wrong teach is worse than a pause. If the game is obscure or heavily house-ruled, ask the user to paste the rules summary and build the script from that.
  2. Open with theme + goal in two sentences. "You're settlers on an island; first to 10 points wins. Points come from building." Never open with setup or components.
  3. Teach the turn, not the rules. Describe one full turn's shape, then what the interesting decision is. Rule of thumb: if it doesn't happen every turn, it goes to the skip list.
  4. Script the first turn live. The teach ends with the first player taking a real turn with coaching — playing is the last third of teaching.
  5. Tune to the table. Younger/newer players get the "you can't really break anything" line and one strategy hint each; experienced players get the edge-case locations ("scoring exceptions are on the back page when you want them").
Show full SKILL.md (177 more words)Show less

Output Format

## The teach: [game] in ~5 minutes
[Spoken-word script, with (stage directions) — point at things, deal things]

## Start playing here
[First-turn walkthrough with the actual first player's options]

## Saved for later (say these one-liners when they come up)
- [rule]: "[one-line version]"

## For YOUR table
[2-3 adjustments for this specific group]

Quality Checks

  • Goal stated in the first three sentences of the script
  • The script survives being read aloud in under 5 minutes at talking pace (~700 words max)
  • Nothing in the skip list is needed to take the first two turns
  • Uncertain rules are flagged for rulebook verification, never bluffed
  • The script asks the teacher to put components in players' hands early — hands busy, attention held

Anti-Patterns

  • Do not follow the rulebook's chapter order — it's a reference document, not a teach
  • Do not front-load exceptions and edge cases; that's what the skip list is for
  • Do not invent or misstate rules for a named game — flag uncertainty; a table can wait ten seconds for the rulebook, not recover from a wrong teach
  • Do not write a lecture — it's a script with the table participating by sentence three
  • Do not exceed the table: an 8-year-old at the table changes every sentence

Example Trigger Phrases

  • "How do I explain Catan/Wingspan/this game?"
  • "Teach my family a game tonight."
  • "My rules explanations kill the mood."
  • "Make a teach script."

© mohitagw15856, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file

Files

Just SKILL.md in skills/teach-the-game of mohitagw15856/pm-claude-skills.

Open the folder on GitHubat commit 1cbf1f0

Compare with similar skills

Teach The Game next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

Teach The Game compared with similar skills
SkillStarsUsed inTokensAuto-checkLicenceRepo updated
Teach The Game this skillmohitagw15856/pm-claude-skills1.4k—~1.1kAutomated safety check: PassMIT
Board Minutesanthropics/claude-for-legal9.6k2 repos~3.2kAutomated safety check: PassApache-2.0
Boardalirezarezvani/claude-skills28k—~610Automated safety check: PassMIT
Teachcursor/plugins11k9 repos~1.4kAutomated safety check: PassNone
Paperclip Boardpaperclipai/paperclip100k—~5.3kAutomated safety check: PassMIT
Board Governancesickn33/agentic-awesome-skills47k1 repos~4.1kAutomated safety check: PassMIT

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Questions about Teach The Game

What does Teach The Game do?

Build a 5-minute teach script for any board game so the table starts playing instead of listening — theme first, goal second, a turn third, exceptions only when they come up. Teach The Game is an agent skill from mohitagw15856/pm-claude-skills. Build a 5-minute teach script for any board game so the table starts playing instead of listening — theme first, goal second, a turn third, exceptions only when they come up.

When should I use Teach The Game?

Teach The Game fits situations like: someone says how do I explain Catan/Wingspan/this game; teaching my family a game tonight; my rules explanations kill the mood; make a teach script.

How do I install Teach The Game in Claude Code?

Run `npx skills add mohitagw15856/pm-claude-skills --skill teach-the-game -a claude-code`. Or copy the skill folder (skills/teach-the-game in mohitagw15856/pm-claude-skills) into .claude/skills/teach-the-game in your project. Claude Code loads it when a task matches its description.

How do I install Teach The Game in Codex?

Run `npx skills add mohitagw15856/pm-claude-skills --skill teach-the-game -a codex`. Or copy the skill folder (skills/teach-the-game in mohitagw15856/pm-claude-skills) into .agents/skills/teach-the-game in your project. Codex loads it when a task matches its description.

Can I use Teach The Game in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add mohitagw15856/pm-claude-skills --skill teach-the-game -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/teach-the-game, .gemini/skills/teach-the-game, .github/skills/teach-the-game and .opencode/skills/teach-the-game in your project.

What does Teach The Game need to run?

SKILL.md names no scripts, command-line tools or credentials: Teach The Game is instructions for the agent only.

Does Teach The Game access the network?

SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.

Is Teach The Game safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does Teach The Game use?

Teach The Game is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.

How many tokens does Teach The Game use?

About 1.1k tokens (SKILL.md is roughly 4.4k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.

What are the alternatives to Teach The Game?

Skills that share tags, products or a category with Teach The Game: Board Minutes (anthropics/claude-for-legal, 9.6k stars), Board (alirezarezvani/claude-skills, 28k stars), Teach (cursor/plugins, 11k stars) and Paperclip Board (paperclipai/paperclip, 100k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Teach The Game?

mohitagw15856 (a GitHub user) maintains it in mohitagw15856/pm-claude-skills, which has 1,434 GitHub stars. The repository holds 1,348 skills in this directory. The repository was last updated on October 9, 2026.

Source: mohitagw15856/pm-claude-skills on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.