Agent skill

Experiment Designer

by mohitagw15856 in mohitagw15856/pm-claude-skills

Design statistically rigorous A/B tests and interpret experiment results.

MITAuto-check passedResearch & Science

Install Experiment Designer

skills CLI
$ npx skills add mohitagw15856/pm-claude-skills --skill experiment-designer -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install mohitagw15856/pm-claude-skills experiment-designer --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/mohitagw15856/pm-claude-skills.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/experiment-designer .claude/skills/experiment-designer && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
experiment-designer
GitHub stars
1.4k
Token cost
~1.1k tokens
SKILL.md length
522 words
Files
1
Skills in repo
1,348
Repo updated
First seen
Licence
MIT

At a glance

Design statistically rigorous A/B tests and interpret experiment results.

  • Works in 2 steps: Experiment Design → Results Interpretation
  • Asked to design an experiment
  • SKILL.md covers Required Inputs, Two-Phase Process, Output Structure and Quality Checks, plus 2 more sections
  • Instructions only: no scripts, shell commands, URLs or credentials in SKILL.md

What it does

Experiment Designer is an agent skill from mohitagw15856/pm-claude-skills. Design statistically rigorous A/B tests and interpret experiment results. Use when asked to design an experiment, run an A/B test, calculate sample size, interpret test results, or assess whether an experiment was successful. Produces a complete experiment design with hypothesis, sample size, run time, success criteria, and risk flags — or a results interpretation with ship/iterate/kill recommendation.

Its SKILL.md is about 1.1k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.

It sits in Research & Science, covering Experimental design and A/B testing. The repository describes itself as: 1255 professional Agent Skills for Claude, ChatGPT, Gemini, Cursor & Codex — PRDs, postmortems, leases, medical bills, layoffs, go-bags, new countries. Plain markdown, MIT, in… The licence is MIT.

When your agent uses it

  • Asked to design an experiment
  • Run an A/B test
  • Calculate sample size
  • Interpret test results

Example prompts

  • “/experiment-designer”

Workflow steps

2 steps, taken from the step headings in SKILL.md.

  1. Experiment Design
  2. Results Interpretation

What it can do on your machine

Read from SKILL.md and the folder at commit 1cbf1f0. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    No scripts in the folder and no shell commands in SKILL.md.

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    No URLs in SKILL.md.

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Experiment Designer loads about 1.1k tokens when it runs. Until then it costs about 106 tokens; SKILL.md has 522 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~106
When it runs · the whole SKILL.md, loaded when a task matches
~1.1k

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

The full file from mohitagw15856/pm-claude-skills at commit 1cbf1f0, republished under its MIT licence (© mohitagw15856). 522 words, ~1,071 tokens.

Download SKILL.mdSave it as .claude/skills/experiment-designer/SKILL.md (or your agent's skills folder).
name
experiment-designer
description
Design statistically rigorous A/B tests and interpret experiment results. Use when asked to design an experiment, run an A/B test, calculate sample size, interpret test results, or assess whether an experiment was successful. Produces a complete experiment design with hypothesis, sample size, run time, success criteria, and risk flags — or a results interpretation with ship/iterate/kill recommendation.

Experiment Designer Skill

Produce rigorous experiment designs from product hypotheses, and interpret results with statistical and practical significance — so you can defend every decision to a sceptical engineering lead or data scientist.

Required Inputs

Ask the user for these if not provided: For experiment design:

  • Hypothesis (what change, what metric, what expected movement)
  • Current baseline metric value
  • Minimum detectable effect (MDE) — the smallest lift worth caring about
  • Available daily sample size

For results interpretation:

  • Control and variant results (raw numbers or percentages)
  • P-value or confidence interval
  • Run duration (days)
  • Any anomalies observed during the test

Two-Phase Process

Phase 1: Experiment Design
  1. Restate hypothesis as: "If we [change], we expect [metric] to [move by X%] because [reason]"
  2. Define control and variant clearly
  3. Select primary metric (one only) and secondary guardrail metrics (2-3 max)
  4. Calculate required sample size from MDE and baseline
  5. Estimate run time in days
  6. Set pre-defined success criteria before the test runs — no moving goalposts
  7. Flag design risks: novelty effects, seasonal confounds, multiple testing issues, network effects, sample ratio mismatch
Phase 2: Results Interpretation
  1. Assess statistical significance (p < 0.05 threshold)
  2. Assess practical significance: was the lift meaningful for the business, not just real?
  3. Interpret confidence intervals
  4. Investigate confounding factors
  5. Recommend: Ship / Iterate / Kill / Run follow-up test
  6. Validate — Confirm the test ran for the full planned duration. Flag if it was stopped early (peeking problem). Confirm sample ratio mismatch did not occur.

Output Structure

[Design or Results header based on phase]

Hypothesis: "If we [change], we expect [metric] to [move by X%] because [reason]"

Primary metric: [One metric only] Guardrail metrics: [2-3 max] Required sample size: [n per variant] Estimated run time: [days] Pre-defined success threshold: [specific number] Design risk flags: [any concerns]

Results (Phase 2 only): Statistical significance: [p-value and conclusion] Practical significance: [lift size vs. business threshold] Recommendation: Ship / Iterate / Kill / Follow-up — [rationale]

Show full SKILL.md (204 more words)Show less

Quality Checks

  • Hypothesis specifies the change, the metric, the direction, and the reason
  • Primary metric is singular — guardrail metrics are secondary
  • Success criteria are defined before the test launches (not after seeing results)
  • Test was not stopped early (or flagged clearly if it was)
  • Practical significance assessed separately from statistical significance
  • Sample ratio mismatch is checked in results interpretation

Anti-Patterns

  • Do not define success criteria after seeing preliminary results — post-hoc success definitions are HARKing (Hypothesising After Results are Known) and invalidate the experiment
  • Do not stop a test early because the result looks significant — early stopping dramatically inflates false positive rates; the test must run to the planned sample size
  • Do not treat statistical significance as the same as practical significance — a p < 0.05 result with a 0.1% lift is real but may not be worth shipping
  • Do not run the same experiment on the same population multiple times without correction — multiple testing inflates the chance of a false positive proportionally
  • Do not use more than one primary metric — multiple primary metrics require multiple hypothesis corrections and make the ship/kill decision ambiguous

Example Trigger Phrases

  • "Design an experiment."
  • "Run an A/B test."
  • "Calculate sample size."
  • "Interpret test results."
  • "Assess whether an experiment was successful."

© mohitagw15856, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file

Files

Just SKILL.md in skills/experiment-designer of mohitagw15856/pm-claude-skills.

Open the folder on GitHubat commit 1cbf1f0

Compare with similar skills

Experiment Designer next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

Experiment Designer compared with similar skills
SkillStarsUsed inTokensAuto-checkLicenceRepo updated
Experiment Designer this skillmohitagw15856/pm-claude-skills1.4k—~1.1kAutomated safety check: PassMIT
Craft Experiment Designamplitude/builder-skills159—~522Automated safety check: PassNone
Hypothesis Testerjeremylongshore/tons-of-skills-marketplace2.8k—~2.6kAutomated safety check: PassMIT
Data Scientistmagnus919/hermes-profiles289—~3.3kAutomated safety check: PassMIT
Data Scientistmagnus919/agent-skills119—~4.1kAutomated safety check: PassMIT
Measure Experiment Designproduct-on-purpose/pm-skills716—~1.1kAutomated safety check: PassApache-2.0

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Questions about Experiment Designer

What does Experiment Designer do?

Design statistically rigorous A/B tests and interpret experiment results. Experiment Designer is an agent skill from mohitagw15856/pm-claude-skills. Design statistically rigorous A/B tests and interpret experiment results.

When should I use Experiment Designer?

Experiment Designer fits situations like: asked to design an experiment; run an A/B test; calculate sample size; interpret test results.

How do I install Experiment Designer in Claude Code?

Run `npx skills add mohitagw15856/pm-claude-skills --skill experiment-designer -a claude-code`. Or copy the skill folder (skills/experiment-designer in mohitagw15856/pm-claude-skills) into .claude/skills/experiment-designer in your project. Claude Code loads it when a task matches its description.

How do I install Experiment Designer in Codex?

Run `npx skills add mohitagw15856/pm-claude-skills --skill experiment-designer -a codex`. Or copy the skill folder (skills/experiment-designer in mohitagw15856/pm-claude-skills) into .agents/skills/experiment-designer in your project. Codex loads it when a task matches its description.

Can I use Experiment Designer in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add mohitagw15856/pm-claude-skills --skill experiment-designer -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/experiment-designer, .gemini/skills/experiment-designer, .github/skills/experiment-designer and .opencode/skills/experiment-designer in your project.

What does Experiment Designer need to run?

SKILL.md names no scripts, command-line tools or credentials: Experiment Designer is instructions for the agent only.

Does Experiment Designer access the network?

SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.

Is Experiment Designer safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does Experiment Designer use?

Experiment Designer is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.

How many tokens does Experiment Designer use?

About 1.1k tokens (SKILL.md is roughly 4.3k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.

What are the alternatives to Experiment Designer?

Skills that share tags, products or a category with Experiment Designer: Craft Experiment Design (amplitude/builder-skills, 159 stars), Hypothesis Tester (jeremylongshore/tons-of-skills-marketplace, 2.8k stars), Data Scientist (magnus919/hermes-profiles, 289 stars) and Data Scientist (magnus919/agent-skills, 119 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Experiment Designer?

mohitagw15856 (a GitHub user) maintains it in mohitagw15856/pm-claude-skills, which has 1,434 GitHub stars. The repository holds 1,348 skills in this directory. The repository was last updated on October 9, 2026.

Source: mohitagw15856/pm-claude-skills on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.