Agent skill

Spirit Removal Desc

by MillenniumDawn in MillenniumDawn/Millennium-Dawn

Add or refresh the "This national spirit will be Removed if..." footer on a country's fixable starting national spirits, tracing how each one is removed, improved, or swapped.

CC-BY-SA-4.0Auto-check passed

Install Spirit Removal Desc

skills CLI
$ npx skills add MillenniumDawn/Millennium-Dawn --skill spirit-removal-desc -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install MillenniumDawn/Millennium-Dawn spirit-removal-desc --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/MillenniumDawn/Millennium-Dawn.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.claude/skills/spirit-removal-desc .claude/skills/spirit-removal-desc && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
spirit-removal-desc
GitHub stars
140
Token cost
~943 tokens
SKILL.md length
434 words
Files
1
Skills in repo
24
Repo updated
First seen
Licence
CC-BY-SA-4.0

At a glance

Add or refresh the "This national spirit will be Removed if..." footer on a country's fixable starting national spirits, tracing how each one is removed, improved, or swapped.

  • Works in 5 steps: Inventory the starting spirits → Classify → Confirm before writing → …
  • Asked to explain how starting spirits are solved
  • Instructions only: no scripts, shell commands, URLs or credentials in SKILL.md

What it does

Spirit Removal Desc is an agent skill from MillenniumDawn/Millennium-Dawn. Add or refresh the "This national spirit will be Removed if..." footer on a country's fixable starting national spirits, tracing how each one is removed, improved, or swapped. Use when asked to explain how starting spirits are solved or removed, e.g. "/spirit-removal-desc ISR".

Its SKILL.md is about 940 tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.

The repository describes itself as: Millennium Dawn and it's codebase. The licence is CC-BY-SA-4.0.

When your agent uses it

  • Asked to explain how starting spirits are solved

Example prompts

  • “This national spirit will be Removed if...”
  • “/spirit-removal-desc ISR”
  • “/spirit-removal-desc”

Workflow steps

5 steps, taken from the step headings in SKILL.md.

  1. Inventory the starting spirits
  2. Classify
  3. Confirm before writing
  4. Write
  5. Verify

What it can do on your machine

Read from SKILL.md and the folder at commit eef3a54. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    No scripts in the folder and no shell commands in SKILL.md (its code samples are bash).

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    No URLs in SKILL.md.

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Spirit Removal Desc loads about 943 tokens when it runs. Until then it costs about 75 tokens; SKILL.md has 434 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~75
When it runs · the whole SKILL.md, loaded when a task matches
~943

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

The full file from MillenniumDawn/Millennium-Dawn at commit eef3a54, republished under its CC-BY-SA-4.0 licence (© MillenniumDawn). 434 words, ~943 tokens.

Download SKILL.mdSave it as .claude/skills/spirit-removal-desc/SKILL.md (or your agent's skills folder).
name
spirit-removal-desc
description
Add or refresh the "This national spirit will be Removed if..." footer on a country's fixable starting national spirits, tracing how each one is removed, improved, or swapped. Use when asked to explain how starting spirits are solved or removed, e.g. "/spirit-removal-desc ISR".

Append the standard removal footer to the _desc of a country's starting national spirits so the player can see how each one is solved.

Syntax: /spirit-removal-desc TAG (3-letter TAG; ask if none given).

Read .claude/docs/localisation-rules.md (section "Removable spirit footer") first. That section is the template; this skill is the procedure. Reference examples: MD_focus_ARM_l_english.yml (ARM_armenian_mafia_6_desc, ARM_outdated_airforce_idea_desc) and MD_focus_PER_l_english.yml (PER_us_sanctions_desc, PER_khargh_lifeline_desc).

Execution

1. Inventory the starting spirits

Read history/countries/<TAG> - *.txt: every token in add_ideas, plus country-level add_dynamic_modifier and add_timed_idea. Drop tokens defined in shared law/system files (common/ideas/AA_law_*.txt, misc.txt, generic_ideas.txt, Various.txt, united_states.txt); generic systems manage them. Drop the permanent economy and military-branch dynamic modifiers (<TAG>_economy_modifier, <TAG>_political_modifier, <TAG>_artesh_modifier style) up front: they are never removed and get no footer. Locate the rest in common/ideas/ and common/dynamic_modifiers/ and read their modifiers.

2. Classify

For each spirit: negative, mixed, positive, or hidden. Then find every place it changes:

bash
grep -rn "remove_ideas = TOKEN\|remove_idea = TOKEN\|has_idea = TOKEN" common events

Cover tier chains (TOKEN_1..N stepped by scripted effects in common/scripted_effects/99_<TAG>_*.txt), swap_ideas blocks, common/on_actions/99_<TAG>_on_actions.txt weekly swaps, events fired from focuses, decisions, and cancel blocks on the idea itself. Resolve every focus, decision, and event to its English name in localisation/english/MD_focus_<TAG>_l_english.yml.

The footer is for spirits the player can fix. In scope: every negative or mixed spirit that something removes, swaps, or improves, every tier of those chains, and a dynamic modifier only when it has penalties and a focus, decision, or event removes or improves it. Out of scope, no footer: anything nothing ever changes (permanent negative spirits, the economy and military-branch dynamic modifiers), positive flavour spirits nothing touches, hidden ideas, state-level dynamic modifiers.

Show full SKILL.md (179 more words)Show less
3. Confirm before writing

Show a table: token | tier | negative? | removal path (ids + names) | proposed footer. List permanent spirits in a separate "no footer" group so the user can see they were considered. Flag dead ends (a tier no effect ever touches) and missing _desc keys. Wait for the user to confirm the table.

4. Write

Edit only localisation/english/MD_focus_<TAG>_l_english.yml (UTF-8 with BOM). Append the footer inside the existing closing quote; do not rewrite the flavour text. Follow the template rules in localisation-rules.md: §Y$focus_id$§! for focus names, §Y never §H, no em dashes, first person collective, the same footer on every tier of a chain with the last-tier and never-removed variants.

5. Verify
  • grep -c "§W--------------§!" <file> equals the number of rows in the confirmed table.
  • No §H and no em dash in the new text; every $key$ used exists as a loc key in the same file.
  • pre-commit run --files <file> passes.

Report the table with done per row, plus the unfixed script findings (dead ends, duplicates) as a separate list. Do not fix script files under this skill.

© MillenniumDawn, CC-BY-SA-4.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file

Files

Just SKILL.md in .claude/skills/spirit-removal-desc of MillenniumDawn/Millennium-Dawn.

Open the folder on GitHubat commit eef3a54

Compare with similar skills

Spirit Removal Desc next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

Spirit Removal Desc compared with similar skills
SkillStarsUsed inTokensAuto-checkLicenceRepo updated
Spirit Removal Desc this skillMillenniumDawn/Millennium-Dawn140—~943Automated safety check: PassCC-BY-SA-4.0
Index Refreshpaperclipai/paperclip100k—~994Automated safety check: PassMIT
Meta Refreshthedaviddias/Front-End-Checklist74k—~434Automated safety check: PassMIT
Dead Code Removercode-yeongyu/oh-my-openagent70k—~1.8kAutomated safety check: PassCustom licence
Remove Bg AutomationComposioHQ/awesome-claude-skills77k3 repos~738Automated safety check: PassNone
Remove AI Slopscode-yeongyu/oh-my-openagent70k—~5.3kAutomated safety check: PassCustom licence

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Questions about Spirit Removal Desc

What does Spirit Removal Desc do?

Add or refresh the "This national spirit will be Removed if..." footer on a country's fixable starting national spirits, tracing how each one is removed, improved, or swapped. Spirit Removal Desc is an agent skill from MillenniumDawn/Millennium-Dawn." footer on a country's fixable starting national spirits, tracing how each one is removed, improved, or swapped.

When should I use Spirit Removal Desc?

Spirit Removal Desc fits situations like: asked to explain how starting spirits are solved.

How do I install Spirit Removal Desc in Claude Code?

Run `npx skills add MillenniumDawn/Millennium-Dawn --skill spirit-removal-desc -a claude-code`. Or copy the skill folder (.claude/skills/spirit-removal-desc in MillenniumDawn/Millennium-Dawn) into .claude/skills/spirit-removal-desc in your project. Claude Code loads it when a task matches its description.

How do I install Spirit Removal Desc in Codex?

Run `npx skills add MillenniumDawn/Millennium-Dawn --skill spirit-removal-desc -a codex`. Or copy the skill folder (.claude/skills/spirit-removal-desc in MillenniumDawn/Millennium-Dawn) into .agents/skills/spirit-removal-desc in your project. Codex loads it when a task matches its description.

Can I use Spirit Removal Desc in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add MillenniumDawn/Millennium-Dawn --skill spirit-removal-desc -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/spirit-removal-desc, .gemini/skills/spirit-removal-desc, .github/skills/spirit-removal-desc and .opencode/skills/spirit-removal-desc in your project.

What does Spirit Removal Desc need to run?

SKILL.md names no scripts, command-line tools or credentials: Spirit Removal Desc is instructions for the agent only.

Does Spirit Removal Desc access the network?

SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.

Is Spirit Removal Desc safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does Spirit Removal Desc use?

Spirit Removal Desc is published under the CC-BY-SA-4.0 licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.

How many tokens does Spirit Removal Desc use?

About 943 tokens (SKILL.md is roughly 3.8k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.

What are the alternatives to Spirit Removal Desc?

Skills that share tags, products or a category with Spirit Removal Desc: Index Refresh (paperclipai/paperclip, 100k stars), Meta Refresh (thedaviddias/Front-End-Checklist, 74k stars), Dead Code Remover (code-yeongyu/oh-my-openagent, 70k stars) and Remove Bg Automation (ComposioHQ/awesome-claude-skills, 77k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Spirit Removal Desc?

MillenniumDawn (a GitHub organization) maintains it in MillenniumDawn/Millennium-Dawn, which has 140 GitHub stars. The repository holds 24 skills in this directory. The repository was last updated on October 11, 2026.

Source: MillenniumDawn/Millennium-Dawn on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.