Blender 3D
GTKottman/mortiflix-oss
3D work in the studio's own Blender with its toolkits: MoBlend (MoGraph cloners, effectors, fields, MoText, fracture), Nova FX (particles, fire, sparks, fireworks), Camera (framing, shot presets…
Use MSAGL-JS (Microsoft Automatic Graph Layout) to lay out and visualize networks in JavaScript or TypeScript.
$ npx skills add microsoft/msagljs --skill msagljs -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install microsoft/msagljs msagljs --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/microsoft/msagljs.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/msagljs .claude/skills/msagljs && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "msagljs" agent skill from https://github.com/microsoft/msagljs/tree/main/skills/msagljs into .claude/skills/msagljs/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "msagljs", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/microsoft/msagljs/tree/main/skills/msagljsType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add microsoft/msagljs --skill msagljs -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install microsoft/msagljs msagljs --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/microsoft/msagljs.git skills-src && mkdir -p .agents/skills && cp -r skills-src/skills/msagljs .agents/skills/msagljs && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "msagljs" agent skill from https://github.com/microsoft/msagljs/tree/main/skills/msagljs into .agents/skills/msagljs/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "msagljs", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add microsoft/msagljs --skill msagljs -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install microsoft/msagljs msagljs --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/microsoft/msagljs.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/skills/msagljs .cursor/skills/msagljs && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "msagljs" agent skill from https://github.com/microsoft/msagljs/tree/main/skills/msagljs into .cursor/skills/msagljs/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "msagljs", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/microsoft/msagljs.git --path skills/msagljs--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add microsoft/msagljs --skill msagljs -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install microsoft/msagljs msagljs --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/microsoft/msagljs.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/skills/msagljs .gemini/skills/msagljs && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "msagljs" agent skill from https://github.com/microsoft/msagljs/tree/main/skills/msagljs into .gemini/skills/msagljs/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "msagljs", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install microsoft/msagljs msagljsInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add microsoft/msagljs --skill msagljs -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/microsoft/msagljs.git skills-src && mkdir -p .github/skills && cp -r skills-src/skills/msagljs .github/skills/msagljs && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "msagljs" agent skill from https://github.com/microsoft/msagljs/tree/main/skills/msagljs into .github/skills/msagljs/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "msagljs", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add microsoft/msagljs --skill msagljs -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install microsoft/msagljs msagljs --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/microsoft/msagljs.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/skills/msagljs .opencode/skills/msagljs && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "msagljs" agent skill from https://github.com/microsoft/msagljs/tree/main/skills/msagljs into .opencode/skills/msagljs/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "msagljs", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
msagljsUse MSAGL-JS (Microsoft Automatic Graph Layout) to lay out and visualize networks in JavaScript or TypeScript.
Msagljs is an agent skill from microsoft/msagljs, published by the product's own GitHub organization. Use MSAGL-JS (Microsoft Automatic Graph Layout) to lay out and visualize networks in JavaScript or TypeScript. Use for graph and network layout, DOT/JSON/JGF parsing, live embedded SVG or WebGL graphs, Sugiyama/MDS/IPSepCola layouts, edge routing, and exporting SVG, PDF, PNG, EPS, or PostScript figures for LaTeX and other documents.
Its SKILL.md is about 1.2k tokens, which your agent loads only when the skill is triggered. The skill folder holds 23 other files, including scripts and reference files (for example `examples/core-layout.ts`, `examples/live-svg-page.ts` and `examples/live-webgl-page.ts`). Compatibility notes: JavaScript or TypeScript. Browser APIs are required for SVG/WebGL rendering. The static export helper requires Node.js 20+ and optionally Ghostscript for EPS…
It sits in Documents & Office, covering 3D graphics and WebGL and LaTeX. It works with TypeScript, JavaScript and LaTeX. The repository describes itself as: A JavaScript graph layout engine: port of MSAGL. The licence is MIT.
7 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit 33098ff. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Ships 1 file in scripts/ (TypeScript, from the files we listed), which the agent can run.
Shell commands in SKILL.md call:
npmnodeFrom the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md. Its commands use npm, which can reach the network depending on how they are called.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
JavaScript or TypeScript. Browser APIs are required for SVG/WebGL rendering. The static export helper requires Node.js 20+ and optionally Ghostscript for EPS or PostScript.
From compatibility in the SKILL.md frontmatter.
Msagljs loads about 1.2k tokens when it runs, and up to ~5.8k if it reads all its reference files. Until then it costs about 86 tokens; SKILL.md has 519 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); the scripts in this folder are not scanned.
The full file from microsoft/msagljs at commit 33098ff, republished under its MIT licence (© microsoft). 519 words, ~1,176 tokens.
.claude/skills/msagljs/SKILL.md (or your agent's skills folder). This skill also uses 20 other files; get the full folder from GitHub.Use this skill to add automatic graph layout or network visualization with the
@msagl/* packages.
| Goal | Workflow |
|---|---|
| Compute node positions and routed edge curves without a viewer | Core layout |
| Embed an interactive graph that appears when a page loads | Live web embedding |
| Add or configure the SVG or WebGL renderer | Browser renderers |
| Select a layout algorithm or edge-routing mode | Layout and routing |
| Generate SVG, PDF, PNG, EPS, or PostScript for a document | Document export |
| Choose packages or parse graph inputs | Packages and inputs |
| Diagnose an integration problem | Troubleshooting |
@msagl/* package imported directly by the code. Do not rely
on transitive dependencies.new Edge(source, target) registers the edge with both endpoint nodes. Do not
invent a separate addEdge call.Graph.GeomGraph, a GeomNode with a boundary curve
for each node, and a GeomEdge for each edge before layoutGeomGraph.RendererSvg.setGraph() is synchronous. WebGL Renderer.setGraph() is
asynchronous and must be awaited.window, document, canvas text measurement, and
a mounted container with nonzero dimensions. Do not run them during SSR.document.body
default in an embedded application.setGraph() or setOptions(). Do not reconstruct it on every framework
render.layoutType to use the renderer default. The string 'default' is not a
valid LayoutOptions.layoutType.For a repository without an existing browser application, install the helper's locked dependencies from this skill directory:
npm ci --prefix scriptsThen render a graph:
node scripts/render-network.mjs examples/network.dot figures/network.pdf \
--layout sugiyama-lr \
--routing splineThe output extension selects svg, pdf, png, eps, or ps. PDF is the
default choice for pdfLaTeX, LuaLaTeX, and XeLaTeX. EPS is intended for legacy
LaTeX-to-DVI-to-PostScript workflows.
Do not pre-approve shell execution for this skill. Let the agent host apply its normal permission policy before installing dependencies or running commands.
© microsoft, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 20 other files (scripts, references) in skills/msagljs of microsoft/msagljs.
Open the folder on GitHubat commit 33098ff
Msagljs next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Msagljs this skillmicrosoft/msagljs | 174 | — | ~1.2k | Automated safety check: Pass | MIT | |
| Blender 3DGTKottman/mortiflix-oss | 201 | — | ~902 | Automated safety check: Pass | AGPL-3.0 | |
| Fog Of War JS TSpproenca/dot-skills | 214 | — | ~2.2k | Automated safety check: Pass | MIT | |
| Javascript Testing Expertsoftmaple/softmaple | 159 | 1 repos | ~4k | Automated safety check: Pass | Apache-2.0 | |
| Manim Community Edition Best Practicesadithya-s-k/manim_skill | 1.1k | 2 repos | ~1.5k | Automated safety check: Pass | MIT | |
| Mathmodel SkillhandsomeZR-netizen/mathmodel-skill | 292 | — | ~2.5k | Automated safety check: Pass | MIT |
GTKottman/mortiflix-oss
3D work in the studio's own Blender with its toolkits: MoBlend (MoGraph cloners, effectors, fields, MoText, fracture), Nova FX (particles, fire, sparks, fireworks), Camera (framing, shot presets…
pproenca/dot-skills
Fog of war, field of view, line of sight, and tile visibility in JavaScript or TypeScript games — roguelikes, RTS, top-down, or strategy maps.
softmaple/softmaple
Expert-level JavaScript testing skill focused on writing high-quality tests that find bugs, serve as documentation, and prevent regressions.
adithya-s-k/manim_skill
Index of best-practice rule files and working examples for Manim Community Edition, covering scenes, animations, LaTeX math, 3D, camera control and styling.
handsomeZR-netizen/mathmodel-skill
CUMCM 国赛、MCM/ICM 美赛与电工杯数学建模竞赛的端到端协作工作流。Use when a user explicitly works on one of these modeling contests or asks to run/review a modeling-competition paper from problem selection through modeling…
lovstudio/any2pdf
Convert Markdown documents to professionally typeset PDF files with reportlab.
Works with
Categories
Use MSAGL-JS (Microsoft Automatic Graph Layout) to lay out and visualize networks in JavaScript or TypeScript. Msagljs is an agent skill from microsoft/msagljs, published by the product's own GitHub organization. Use MSAGL-JS (Microsoft Automatic Graph Layout) to lay out and visualize networks in JavaScript or TypeScript.
Msagljs fits situations like: graph and network layout; DOT/JSON/JGF parsing; live embedded SVG; sugiyama/MDS/IPSepCola layouts.
Run `npx skills add microsoft/msagljs --skill msagljs -a claude-code`. Or copy the skill folder (skills/msagljs in microsoft/msagljs) into .claude/skills/msagljs in your project. Claude Code loads it when a task matches its description.
Run `npx skills add microsoft/msagljs --skill msagljs -a codex`. Or copy the skill folder (skills/msagljs in microsoft/msagljs) into .agents/skills/msagljs in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add microsoft/msagljs --skill msagljs -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/msagljs, .gemini/skills/msagljs, .github/skills/msagljs and .opencode/skills/msagljs in your project.
Going by SKILL.md and its folder, Msagljs needs TypeScript for the scripts in its folder and the command-line tools its instructions call (npm and node). Our summary lists: Node.js. Compatibility (from SKILL.md): JavaScript or TypeScript. Browser APIs are required for SVG/WebGL rendering. The static export helper requires Node.js 20+ and optionally Ghostscript for EPS or PostScript..
SKILL.md contains no URLs. Its commands use npm, which can reach the network depending on how they are called. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. The check reads SKILL.md only: the scripts in the folder are not scanned, so read them before running anything.
Msagljs is published under the MIT licence (declared in SKILL.md). It allows redistribution, so the full SKILL.md is shown on this page.
About 1.2k tokens (SKILL.md is roughly 4.7k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 4.7k tokens, read only when the agent opens those files.
Skills that share tags, products or a category with Msagljs: Blender 3D (GTKottman/mortiflix-oss, 201 stars), Fog Of War JS TS (pproenca/dot-skills, 214 stars), Javascript Testing Expert (softmaple/softmaple, 159 stars) and Manim Community Edition Best Practices (adithya-s-k/manim_skill, 1.1k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
microsoft (a GitHub organization, an official publisher) maintains it in microsoft/msagljs, which has 174 GitHub stars. The repository was last updated on October 2, 2026.
Source: microsoft/msagljs on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.