Change the offscreen renderer, palette recolor, z-position order, or magenta mask, and ask the user to check WebGL and the CPU fallback.

GPL-3.0Auto-check passedGame Development

Install Canvas Render

skills CLI
$ npx skills add LiberatedPixelCup/Universal-LPC-Spritesheet-Character-Generator --skill canvas-render -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install LiberatedPixelCup/Universal-LPC-Spritesheet-Character-Generator canvas-render --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/LiberatedPixelCup/Universal-LPC-Spritesheet-Character-Generator.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.agents/skills/canvas-render .claude/skills/canvas-render && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
canvas-render
GitHub stars
1.8k
Token cost
~314 tokens
SKILL.md length
89 words
Files
1
Skills in repo
11
Repo updated
First seen
Licence
GPL-3.0

At a glance

Change the offscreen renderer, palette recolor, z-position order, or magenta mask, and ask the user to check WebGL and the CPU fallback.

  • Editing sources/canvas/
  • Instructions only: no scripts, shell commands, URLs or credentials in SKILL.md
  • Palette recolor
  • Renderer output

What it does

Canvas Render is an agent skill from LiberatedPixelCup/Universal-LPC-Spritesheet-Character-Generator. Change the offscreen renderer, palette recolor, z-position order, or magenta mask, and ask the user to check WebGL and the CPU fallback. Use when editing sources/canvas/, palette recolor, z-positions, or renderer output.

Its SKILL.md is about 310 tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.

It sits in Game Development, covering 3D graphics and WebGL. The repository describes itself as: Character Generator based on Universal-LPC-Spritesheet. The licence is GPL-3.0.

When your agent uses it

  • Editing sources/canvas/
  • Palette recolor
  • Renderer output

Example prompts

  • “/canvas-render”

What it can do on your machine

Read from SKILL.md and the folder at commit 58ce1aa. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    No scripts in the folder and no shell commands in SKILL.md.

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    No URLs in SKILL.md.

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Canvas Render loads about 314 tokens when it runs. Until then it costs about 59 tokens; SKILL.md has 89 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~59
When it runs · the whole SKILL.md, loaded when a task matches
~314

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

The full file from LiberatedPixelCup/Universal-LPC-Spritesheet-Character-Generator at commit 58ce1aa, republished under its GPL-3.0 licence (© LiberatedPixelCup). 89 words, ~314 tokens.

Download SKILL.mdSave it as .claude/skills/canvas-render/SKILL.md (or your agent's skills folder).
name
canvas-render
description
Change the offscreen renderer, palette recolor, z-position order, or magenta mask, and ask the user to check WebGL and the CPU fallback. Use when editing sources/canvas/, palette recolor, z-positions, or renderer output.

Canvas render

Palette recoloring is the only WebGL/CPU branch, in recolorImage() in sources/canvas/palette-recolor.ts. The two implementations can disagree, and only one runs on a given machine.

You cannot confirm both paths. Ask the user to follow Force CPU Mode and Visual Verification: setPaletteRecolorMode("cpu"), then setPaletteRecolorMode("webgl"), and compare with getPaletteRecolorStats().

Lower zPos draws first and ends up behind (ARCHITECTURE.md). Magenta #FF2CE6 is keyed out in sources/canvas/mask.ts.

ZIP export drawing and render timing (WebGL and CPU) are a separate check: performance-profiling. Visual correctness of both recolor paths is still this skill.

© LiberatedPixelCup, GPL-3.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file

Files

Just SKILL.md in .agents/skills/canvas-render of LiberatedPixelCup/Universal-LPC-Spritesheet-Character-Generator.

Open the folder on GitHubat commit 58ce1aa

Compare with similar skills

Canvas Render next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

Canvas Render compared with similar skills
SkillStarsUsed inTokensAuto-checkLicenceRepo updated
Canvas Render this skillLiberatedPixelCup/Universal-LPC-Spritesheet-Character-Generator1.8k—~314Automated safety check: PassGPL-3.0
Image to Three.js Modelimg2threejs/img2threejs18k1 repos~8.2kAutomated safety check: PassApache-2.0
Web CloneJane-xiaoer/claude-skill-web-clone1k2 repos~2.7kAutomated safety check: PassMIT
Threejs Game Directormajidmanzarpour/threejs-game-skills2.4k—~2.2kAutomated safety check: PassMIT
Game Asset Generatorhtdt/godogen7.1k—~2.8kAutomated safety check: PassMIT
Threejs Gameplay Systemsvalkor-ai/loom1.2k1 repos~1.4kAutomated safety check: PassApache-2.0

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  • Performance Profiling

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Questions about Canvas Render

What does Canvas Render do?

Change the offscreen renderer, palette recolor, z-position order, or magenta mask, and ask the user to check WebGL and the CPU fallback. Canvas Render is an agent skill from LiberatedPixelCup/Universal-LPC-Spritesheet-Character-Generator. Change the offscreen renderer, palette recolor, z-position order, or magenta mask, and ask the user to check WebGL and the CPU fallback.

When should I use Canvas Render?

Canvas Render fits situations like: editing sources/canvas/; palette recolor; renderer output.

How do I install Canvas Render in Claude Code?

Run `npx skills add LiberatedPixelCup/Universal-LPC-Spritesheet-Character-Generator --skill canvas-render -a claude-code`. Or copy the skill folder (.agents/skills/canvas-render in LiberatedPixelCup/Universal-LPC-Spritesheet-Character-Generator) into .claude/skills/canvas-render in your project. Claude Code loads it when a task matches its description.

How do I install Canvas Render in Codex?

Run `npx skills add LiberatedPixelCup/Universal-LPC-Spritesheet-Character-Generator --skill canvas-render -a codex`. Or copy the skill folder (.agents/skills/canvas-render in LiberatedPixelCup/Universal-LPC-Spritesheet-Character-Generator) into .agents/skills/canvas-render in your project. Codex loads it when a task matches its description.

Can I use Canvas Render in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add LiberatedPixelCup/Universal-LPC-Spritesheet-Character-Generator --skill canvas-render -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/canvas-render, .gemini/skills/canvas-render, .github/skills/canvas-render and .opencode/skills/canvas-render in your project.

What does Canvas Render need to run?

SKILL.md names no scripts, command-line tools or credentials: Canvas Render is instructions for the agent only.

Does Canvas Render access the network?

SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.

Is Canvas Render safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does Canvas Render use?

Canvas Render is published under the GPL-3.0 licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.

How many tokens does Canvas Render use?

About 314 tokens (SKILL.md is roughly 1.3k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.

What are the alternatives to Canvas Render?

Skills that share tags, products or a category with Canvas Render: Image to Three.js Model (img2threejs/img2threejs, 18k stars), Web Clone (Jane-xiaoer/claude-skill-web-clone, 1k stars), Threejs Game Director (majidmanzarpour/threejs-game-skills, 2.4k stars) and Game Asset Generator (htdt/godogen, 7.1k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Canvas Render?

LiberatedPixelCup (a GitHub organization) maintains it in LiberatedPixelCup/Universal-LPC-Spritesheet-Character-Generator, which has 1,829 GitHub stars. The repository holds 11 skills in this directory. The repository was last updated on October 7, 2026.

Source: LiberatedPixelCup/Universal-LPC-Spritesheet-Character-Generator on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.