Image to Three.js Model
img2threejs/img2threejs
Rebuilds the object in a reference image as a procedural, animation-ready Three.js model written entirely in code, using staged sculpting with quality checks.
Audit a browser fingerprint for internal contradictions with the liarjs CLI - canvas, WebGL, WebGL2, WebGPU, audio, 220 fonts, WebRTC and timezone probes, scored against the TLS/HTTP/ASN view of the…
$ npx skills add liarjsdev/liarjs-skills --skill browser-fingerprint-audit -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install liarjsdev/liarjs-skills browser-fingerprint-audit --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/liarjsdev/liarjs-skills.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/browser-fingerprint-audit .claude/skills/browser-fingerprint-audit && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "browser-fingerprint-audit" agent skill from https://github.com/liarjsdev/liarjs-skills/tree/main/skills/browser-fingerprint-audit into .claude/skills/browser-fingerprint-audit/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "browser-fingerprint-audit", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/liarjsdev/liarjs-skills/tree/main/skills/browser-fingerprint-auditType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add liarjsdev/liarjs-skills --skill browser-fingerprint-audit -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install liarjsdev/liarjs-skills browser-fingerprint-audit --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/liarjsdev/liarjs-skills.git skills-src && mkdir -p .agents/skills && cp -r skills-src/skills/browser-fingerprint-audit .agents/skills/browser-fingerprint-audit && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "browser-fingerprint-audit" agent skill from https://github.com/liarjsdev/liarjs-skills/tree/main/skills/browser-fingerprint-audit into .agents/skills/browser-fingerprint-audit/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "browser-fingerprint-audit", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add liarjsdev/liarjs-skills --skill browser-fingerprint-audit -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install liarjsdev/liarjs-skills browser-fingerprint-audit --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/liarjsdev/liarjs-skills.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/skills/browser-fingerprint-audit .cursor/skills/browser-fingerprint-audit && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "browser-fingerprint-audit" agent skill from https://github.com/liarjsdev/liarjs-skills/tree/main/skills/browser-fingerprint-audit into .cursor/skills/browser-fingerprint-audit/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "browser-fingerprint-audit", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/liarjsdev/liarjs-skills.git --path skills/browser-fingerprint-audit--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add liarjsdev/liarjs-skills --skill browser-fingerprint-audit -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install liarjsdev/liarjs-skills browser-fingerprint-audit --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/liarjsdev/liarjs-skills.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/skills/browser-fingerprint-audit .gemini/skills/browser-fingerprint-audit && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "browser-fingerprint-audit" agent skill from https://github.com/liarjsdev/liarjs-skills/tree/main/skills/browser-fingerprint-audit into .gemini/skills/browser-fingerprint-audit/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "browser-fingerprint-audit", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install liarjsdev/liarjs-skills browser-fingerprint-auditInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add liarjsdev/liarjs-skills --skill browser-fingerprint-audit -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/liarjsdev/liarjs-skills.git skills-src && mkdir -p .github/skills && cp -r skills-src/skills/browser-fingerprint-audit .github/skills/browser-fingerprint-audit && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "browser-fingerprint-audit" agent skill from https://github.com/liarjsdev/liarjs-skills/tree/main/skills/browser-fingerprint-audit into .github/skills/browser-fingerprint-audit/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "browser-fingerprint-audit", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add liarjsdev/liarjs-skills --skill browser-fingerprint-audit -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install liarjsdev/liarjs-skills browser-fingerprint-audit --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/liarjsdev/liarjs-skills.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/skills/browser-fingerprint-audit .opencode/skills/browser-fingerprint-audit && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "browser-fingerprint-audit" agent skill from https://github.com/liarjsdev/liarjs-skills/tree/main/skills/browser-fingerprint-audit into .opencode/skills/browser-fingerprint-audit/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "browser-fingerprint-audit", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
browser-fingerprint-auditAudit a browser fingerprint for internal contradictions with the liarjs CLI - canvas, WebGL, WebGL2, WebGPU, audio, 220 fonts, WebRTC and timezone probes, scored against the TLS/HTTP/ASN view of the…
Browser Fingerprint Audit is an agent skill from liarjsdev/liarjs-skills. Audit a browser fingerprint for internal contradictions with the liarjs CLI - canvas, WebGL, WebGL2, WebGPU, audio, 220 fonts, WebRTC and timezone probes, scored against the TLS/HTTP/ASN view of the same request. Use when asked to run a browser fingerprint test, see what a fingerprint looks like, check canvas or WebGL fingerprint stability, compare a spoofed profile against a real browser, or find out whether a browser profile is self-consistent.
Its SKILL.md is about 1.2k tokens, which your agent loads only when the skill is triggered. The skill folder holds 2 other files, including reference files (for example `references/checks.md`).
It sits in Game Development, covering 3D graphics and WebGL. The repository describes itself as: Agent Skills for browser fingerprint testing: run liarjs from Claude Code, Codex, Cursor or Copilot to score a browser against itself - 40 consistency checks over canvas, WebGL… The licence is MIT.
Read from SKILL.md and the folder at commit 4068c79. It shows what the files ask for, not the result of running them.
Pre-approves these tools, so the agent can use them without asking each time:
BashReadFrom allowed-tools in the SKILL.md frontmatter.
Shell commands in SKILL.md call:
npxFrom the folder's file list and the shell code blocks in SKILL.md.
Hosts in commands or code, which the agent is likely to contact:
liarjs.devFrom URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Browser Fingerprint Audit loads about 1.2k tokens when it runs, and up to ~2.4k if it reads all its reference files. Until then it costs about 119 tokens; SKILL.md has 537 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check noted patterns worth knowing about, such as sudo or a known installer.
allowed-tools: Bash, ReadAutomated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from liarjsdev/liarjs-skills at commit 4068c79, republished under its MIT licence (© liarjsdev). 537 words, ~1,184 tokens.
.claude/skills/browser-fingerprint-audit/SKILL.md (or your agent's skills folder). This skill also uses 1 other file; get the full folder from GitHub.A browser controls its own JavaScript. It does not control the network it connects over. liarjs
reads the fingerprint inside the browser, reads the TLS/HTTP/ASN view from the edge that served the
request, and reports every place the two stories disagree.
Score: starts at 100, each failing check deducts its weight. 85 and above Trustworthy, 60 and
above Suspicious, below that Likely spoofed / bot.
npx liarjs@0.3 # launch a throwaway Chrome and scan it
npx liarjs@0.3 --all # also list the checks that passed
npx liarjs@0.3 --offline # JS-layer checks only, no outbound request
npx liarjs@0.3 --json scan.json # save the full result for later comparisonRequires Node 22 or newer and a local Chrome, Chromium or Edge. No other install step: the package has zero runtime dependencies.
If no browser is found, set LIARJS_CHROME=/path/to/chrome. In a container, give it enough shared
memory (--shm-size=1g) and run as a non-root user; Chrome's sandbox declines to initialise as root.
Leave the sandbox enabled.
mkdtemp), then deletes that
directory when the scan ends. It does not read the user's browser profile, history, cookies or
saved credentials, and does not need any token or account.about:blank by default. Pass --page <url> only when the user names a page they
own or control; about:blank is not a secure context, so UA-CH, StorageManager and most
Permissions names are unavailable there and the report says so.https://liarjs.dev/api/net.json,
which answers with what Cloudflare saw about that one request (IP, ASN, colo, HTTP version, TLS
version, ClientHello shape, headers). Use --offline to make no outbound request at all, or
--endpoint <url> to point at your own deployment of that Worker.Only failing checks print by default. Each line carries a check id, the deduction, and one sentence of explanation:
18 / 100 Likely spoofed / bot
x navigator.webdriver -40
webdriver=true, the automation flag is set.
id: webdriver
! IP timezone <-> browser timezone -12
IP resolves to America/Los_Angeles but the browser reports Asia/Shanghai.
id: tz
22 checks - 2 critical - 1 warnings - 18 clean
edge: 203.0.113.7 - AS4058 - LAS - HTTP/2 - TLSv1.3references/checks.md lists all 40 checks, grouped by layer, with what each one measures and its
maximum deduction. Read it when the user asks what a specific check id means.
Two results are commonly misread:
Anything exposing a Chrome DevTools Protocol endpoint can be scanned in place:
npx liarjs@0.3 --cdp http://127.0.0.1:9222Only do this when the user explicitly asks to scan a browser that is already running, and tell them which endpoint you are attaching to. Attaching drives a browser session the user owns, so it can open a tab and read page state in that session; launching a throwaway profile (the default) does not. Prefer the default unless the running browser is the actual subject of the question.
fingerprint-ci-gate
skill.fingerprint-failure-triage skill.playwright-stealth-verify skill.Hosted equivalent, no install: https://liarjs.dev. Per-check field notes: https://liarjs.dev/cli/.
© liarjsdev, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 1 other file (references) in skills/browser-fingerprint-audit of liarjsdev/liarjs-skills.
Open the folder on GitHubat commit 4068c79
We found 1 copy of this SKILL.md (exact, near-identical or edited) in other folders, from 1 other GitHub owner. This page covers the copy in liarjsdev/liarjs-skills, which our catalogue first saw on October 7, 2026.
Browser Fingerprint Audit next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Browser Fingerprint Audit this skillliarjsdev/liarjs-skills | 518 | 1 repos | ~1.2k | Automated safety check: Notes | MIT | |
| Image to Three.js Modelimg2threejs/img2threejs | 18k | 1 repos | ~8.2k | Automated safety check: Pass | Apache-2.0 | |
| Web CloneJane-xiaoer/claude-skill-web-clone | 1k | 2 repos | ~2.7k | Automated safety check: Pass | MIT | |
| Threejs Game Directormajidmanzarpour/threejs-game-skills | 2.4k | — | ~2.2k | Automated safety check: Pass | MIT | |
| Game Asset Generatorhtdt/godogen | 7.1k | — | ~2.8k | Automated safety check: Pass | MIT | |
| Threejs Gameplay Systemsvalkor-ai/loom | 1.2k | 1 repos | ~1.4k | Automated safety check: Pass | Apache-2.0 |
img2threejs/img2threejs
Rebuilds the object in a reference image as a procedural, animation-ready Three.js model written entirely in code, using staged sculpting with quality checks.
Jane-xiaoer/claude-skill-web-clone
网站复刻 / 克隆方法论。USE WHEN 用户说 复刻网站、克隆网站、clone website、抄个站、仿站、 照着这个站做一个、reproduce site、还原某个网页效果、把这个站搬下来改成我的、 复刻某个交互/WebGL/Canvas/Three.js 效果。提供「先拿真源码 → 判路径 → 逆向拆解 → 搭工程 → 替换内容」的可移植决策树,覆盖静态站 /…
majidmanzarpour/threejs-game-skills
Entrypoint for building, upgrading, and finishing Three.js browser games.
htdt/godogen
Generates game art from text prompts: PNG images, GLB 3D models, rigged characters, animations and sprites, with background removal.
valkor-ai/loom
Build and iterate playable Three.js game systems: starter scaffold, architecture, design briefs, core loops, level and encounter design, entities, input, camera, collision and physics, scoring…
calesthio/OpenMontage
Build deterministic, editable, free-viewpoint Three.js worlds from text or structured briefs.
liarjsdev/liarjs-skills
Gate a build on browser fingerprint regressions with liarjs - save a baseline scan as JSON, diff later runs against it, and fail the job when the consistency score falls below a floor.
liarjsdev/liarjs-skills
Check whether a Playwright, Puppeteer, Selenium or CDP-driven browser presents a coherent fingerprint, using liarjs as a library against a Page you already have - navigator.webdriver, HeadlessChrome…
liarjsdev/liarjs-skills
Read a liarjs fingerprint report and attribute each failing check to the component that produced it - what the check id measures, whether the signal comes from the launch configuration, the…
Categories
Audit a browser fingerprint for internal contradictions with the liarjs CLI - canvas, WebGL, WebGL2, WebGPU, audio, 220 fonts, WebRTC and timezone probes, scored against the TLS/HTTP/ASN view of the…. Browser Fingerprint Audit is an agent skill from liarjsdev/liarjs-skills. Audit a browser fingerprint for internal contradictions with the liarjs CLI - canvas, WebGL, WebGL2, WebGPU, audio, 220 fonts, WebRTC and timezone probes, scored against the TLS/HTTP/ASN view of the same request.
Browser Fingerprint Audit fits situations like: asked to run a browser fingerprint test; see what a fingerprint looks like; webGL fingerprint stability; compare a spoofed profile against a real browser.
Run `npx skills add liarjsdev/liarjs-skills --skill browser-fingerprint-audit -a claude-code`. Or copy the skill folder (skills/browser-fingerprint-audit in liarjsdev/liarjs-skills) into .claude/skills/browser-fingerprint-audit in your project. Claude Code loads it when a task matches its description.
Run `npx skills add liarjsdev/liarjs-skills --skill browser-fingerprint-audit -a codex`. Or copy the skill folder (skills/browser-fingerprint-audit in liarjsdev/liarjs-skills) into .agents/skills/browser-fingerprint-audit in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add liarjsdev/liarjs-skills --skill browser-fingerprint-audit -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/browser-fingerprint-audit, .gemini/skills/browser-fingerprint-audit, .github/skills/browser-fingerprint-audit and .opencode/skills/browser-fingerprint-audit in your project.
Going by SKILL.md and its folder, Browser Fingerprint Audit needs the command-line tools its instructions call (npx). Our summary lists: Node.js. Its frontmatter pre-approves these tools: Bash, Read.
SKILL.md names 1 domain. In commands or code: liarjs.dev; the agent is likely to contact it when it follows the instructions. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found notes only (pre-approves every shell command (allowed-tools: bash)), nothing it rates as a warning. It is not a guarantee. Review the folder before installing.
Browser Fingerprint Audit is published under the MIT licence (declared in SKILL.md). It allows redistribution, so the full SKILL.md is shown on this page.
About 1.2k tokens (SKILL.md is roughly 4.7k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 1.2k tokens, read only when the agent opens those files.
Skills that share tags, products or a category with Browser Fingerprint Audit: Image to Three.js Model (img2threejs/img2threejs, 18k stars), Web Clone (Jane-xiaoer/claude-skill-web-clone, 1k stars), Threejs Game Director (majidmanzarpour/threejs-game-skills, 2.4k stars) and Game Asset Generator (htdt/godogen, 7.1k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
liarjsdev (a GitHub user) maintains it in liarjsdev/liarjs-skills, which has 518 GitHub stars. The repository holds 4 skills in this directory. The repository was last updated on August 6, 2026.
Source: liarjsdev/liarjs-skills on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.