RStudio Selenium to Playwright Migration
rstudio/rstudio
Converts RStudio Python Selenium electron tests into TypeScript Playwright tests, checking each against a live RStudio before counting it as migrated.
Runs a real Codex CLI session through claude-tap and produces trace evidence and viewer screenshots for pull requests that touch capture, proxying or the viewer.
$ npx skills add liaohch3/claude-tap --skill codex-e2e-test -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install liaohch3/claude-tap codex-e2e-test --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/liaohch3/claude-tap.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.agents/skills/codex-e2e-test .claude/skills/codex-e2e-test && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "codex-e2e-test" agent skill from https://github.com/liaohch3/claude-tap/tree/main/.agents/skills/codex-e2e-test into .claude/skills/codex-e2e-test/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "codex-e2e-test", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/liaohch3/claude-tap/tree/main/.agents/skills/codex-e2e-testType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add liaohch3/claude-tap --skill codex-e2e-test -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install liaohch3/claude-tap codex-e2e-test --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/liaohch3/claude-tap.git skills-src && mkdir -p .agents/skills && cp -r skills-src/.agents/skills/codex-e2e-test .agents/skills/codex-e2e-test && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "codex-e2e-test" agent skill from https://github.com/liaohch3/claude-tap/tree/main/.agents/skills/codex-e2e-test into .agents/skills/codex-e2e-test/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "codex-e2e-test", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add liaohch3/claude-tap --skill codex-e2e-test -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install liaohch3/claude-tap codex-e2e-test --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/liaohch3/claude-tap.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/.agents/skills/codex-e2e-test .cursor/skills/codex-e2e-test && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "codex-e2e-test" agent skill from https://github.com/liaohch3/claude-tap/tree/main/.agents/skills/codex-e2e-test into .cursor/skills/codex-e2e-test/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "codex-e2e-test", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/liaohch3/claude-tap.git --path .agents/skills/codex-e2e-test--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add liaohch3/claude-tap --skill codex-e2e-test -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install liaohch3/claude-tap codex-e2e-test --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/liaohch3/claude-tap.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/.agents/skills/codex-e2e-test .gemini/skills/codex-e2e-test && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "codex-e2e-test" agent skill from https://github.com/liaohch3/claude-tap/tree/main/.agents/skills/codex-e2e-test into .gemini/skills/codex-e2e-test/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "codex-e2e-test", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install liaohch3/claude-tap codex-e2e-testInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add liaohch3/claude-tap --skill codex-e2e-test -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/liaohch3/claude-tap.git skills-src && mkdir -p .github/skills && cp -r skills-src/.agents/skills/codex-e2e-test .github/skills/codex-e2e-test && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "codex-e2e-test" agent skill from https://github.com/liaohch3/claude-tap/tree/main/.agents/skills/codex-e2e-test into .github/skills/codex-e2e-test/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "codex-e2e-test", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add liaohch3/claude-tap --skill codex-e2e-test -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install liaohch3/claude-tap codex-e2e-test --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/liaohch3/claude-tap.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/.agents/skills/codex-e2e-test .opencode/skills/codex-e2e-test && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "codex-e2e-test" agent skill from https://github.com/liaohch3/claude-tap/tree/main/.agents/skills/codex-e2e-test into .opencode/skills/codex-e2e-test/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "codex-e2e-test", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
codex-e2e-testRuns a real Codex CLI session through claude-tap and produces trace evidence and viewer screenshots for pull requests that touch capture, proxying or the viewer.
This skill is a runbook for end-to-end checks of the claude-tap project against the real Codex CLI. It starts claude-tap from local source, connects Codex through OAuth, captures the OpenAI Responses API traffic and produces viewer screenshots that can be attached to a pull request as evidence.
It covers a simple single-tool smoke test, a multi-call run that forces several API requests, and a default flow that resumes a session, forces multiple shell tool calls per turn and attaches an image so the trace includes multimodal content. Codex with OAuth talks to a different upstream than the plain OpenAI API, so the proxy has to be pointed at the right target with the --tap-target option.
5 steps, taken from the step headings in SKILL.md.
Read from SKILL.md and the folder at commit 4cc867d. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Shell commands in SKILL.md call:
uvcodexpython3npmFrom the folder's file list and the shell code blocks in SKILL.md.
Hosts in commands or code, which the agent is likely to contact:
chatgpt.comapi.openai.comFrom URLs in SKILL.md, links to its own repository left out.
Names these keys or tokens, usually read from environment variables:
OPENAI_API_KEYFrom names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Codex E2E Trace Validation loads about 3k tokens when it runs. Until then it costs about 47 tokens; SKILL.md has 744 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from liaohch3/claude-tap at commit 4cc867d, republished under its MIT licence (© liaohch3). 744 words, ~3,015 tokens.
.claude/skills/codex-e2e-test/SKILL.md (or your agent's skills folder).Run real end-to-end validation that starts claude-tap from local source,
connects to the real Codex CLI via OAuth, captures OpenAI Responses API traces,
and produces viewer screenshots suitable for PR evidence.
Use this skill for every PR that changes capture, proxying, viewer rendering, session/dashboard behavior, client launch logic, trace ordering, content blocks, tools, token usage, or screenshot/demo assets. If a PR cannot run this flow, state why in the PR and cover the same risk with another real client trace.
codex CLI installed (npm install -g @openai/codex) and authenticated via OAuthuv sync --extra devuv run playwright install chromiumVerify OAuth works:
codex exec "say hello" --dangerously-bypass-approvals-and-sandboxIf it fails with token errors, re-authenticate:
codex auth loginCodex uses the OpenAI Responses API (/v1/responses) instead of Anthropic Messages API.
With OAuth authentication, the upstream is https://chatgpt.com/backend-api/codex,
not https://api.openai.com.
The proxy must be told the correct target with --tap-target.
Prefer the resume + multimodal flow below for PR evidence. The simple commands are only smoke tests for checking local setup.
claude-tap --tap-client codex \
--tap-target https://chatgpt.com/backend-api/codex \
--tap-output-dir /tmp/codex-e2e \
--tap-no-open \
-- exec "say hello" \
--dangerously-bypass-approvals-and-sandboxUse a task that requires shell tool use — this forces the agent to make multiple Responses API calls (models lookup + actual responses):
claude-tap --tap-client codex \
--tap-target https://chatgpt.com/backend-api/codex \
--tap-output-dir /tmp/codex-e2e \
--tap-no-open \
-- exec "Read pyproject.toml and tell me the project name and version" \
--dangerously-bypass-approvals-and-sandboxExpected: 4+ API calls (2x GET /v1/models + 2x POST /v1/responses).
Use this flow for viewer changes that affect message rendering, content block boundaries, tool call ordering, images, or copy/select behavior. It creates a real Codex session, resumes it at least once, forces multiple shell tool calls per user turn, and attaches an actual image so the trace includes multimodal content. This is the default PR evidence flow.
mkdir -p /tmp/claude-tap-real-codex-workspace
printf 'project = "claude-tap-real-codex-e2e"\n' \
> /tmp/claude-tap-real-codex-workspace/project.tomlCreate or copy a small valid PNG into the workspace. If you need a deterministic local image, generate it with Python's standard library:
python3 - <<'PY'
from pathlib import Path
import struct
import zlib
def chunk(kind: bytes, data: bytes) -> bytes:
return struct.pack(">I", len(data)) + kind + data + struct.pack(">I", zlib.crc32(kind + data) & 0xFFFFFFFF)
width = height = 8
rows = b"".join(b"\x00" + (b"\x2f\x80\xed\xff" * width) for _ in range(height))
png = (
b"\x89PNG\r\n\x1a\n"
+ chunk(b"IHDR", struct.pack(">IIBBBBB", width, height, 8, 6, 0, 0, 0))
+ chunk(b"IDAT", zlib.compress(rows))
+ chunk(b"IEND", b"")
)
Path("/tmp/claude-tap-real-codex-workspace/input.png").write_bytes(png)
PYRun from the repository, but point Codex at the isolated workspace with -C.
The prompt should explicitly require several tool calls so the viewer has
enough messages, tool calls, and response blocks to inspect.
uv run claude-tap --tap-client codex \
--tap-target https://chatgpt.com/backend-api/codex \
--tap-output-dir /tmp/claude-tap-real-codex-traces \
--tap-no-open \
-- exec -C /tmp/claude-tap-real-codex-workspace \
--image /tmp/claude-tap-real-codex-workspace/input.png \
--dangerously-bypass-approvals-and-sandbox \
"Inspect this workspace and the attached image. Use shell tools to run pwd, list files, inspect project.toml, inspect input.png, then write codex_e2e_report.txt with your findings. Keep all writes inside this workspace."Use the session id printed by the first Codex run when possible. Avoid relying
on --last on busy maintainer machines because it can resume an unrelated
recent Codex session.
uv run claude-tap --tap-client codex \
--tap-target https://chatgpt.com/backend-api/codex \
--tap-output-dir /tmp/claude-tap-real-codex-traces \
--tap-no-open \
-- exec resume <SESSION_ID_FROM_FIRST_RUN> \
--image /tmp/claude-tap-real-codex-workspace/input.png \
--dangerously-bypass-approvals-and-sandbox \
"Continue the same investigation in /tmp/claude-tap-real-codex-workspace. Use shell tools to read /tmp/claude-tap-real-codex-workspace/codex_e2e_report.txt, compute the byte size of /tmp/claude-tap-real-codex-workspace/input.png, and write /tmp/claude-tap-real-codex-workspace/codex_e2e_followup.txt. Then summarize what changed since the previous turn."Take screenshots at multiple scroll positions, including a deeper position in
the same detail pane. Store them under .agents/evidence/pr/<topic>/ and use
raw.githubusercontent.com links in the PR body.
mkdir -p .agents/evidence/pr/codex-real-e2e
uv run python - <<'PY'
from pathlib import Path
from playwright.sync_api import sync_playwright
html_files = sorted(Path("/tmp/claude-tap-real-codex-traces").rglob("trace_*.html"))
if not html_files:
raise SystemExit("No viewer HTML found in /tmp/claude-tap-real-codex-traces")
html = html_files[-1]
out_dir = Path(".agents/evidence/pr/codex-real-e2e")
with sync_playwright() as p:
browser = p.chromium.launch(headless=True)
page = browser.new_page(viewport={"width": 1760, "height": 1100}, device_scale_factor=1)
page.goto(f"file://{html}", wait_until="domcontentloaded", timeout=10000)
page.wait_for_selector(".sidebar-item", timeout=5000)
page.evaluate("document.documentElement.setAttribute('data-theme', 'light')")
# Select the last Responses call so resume context is visible.
page.evaluate(
"""() => {
const items = Array.from(document.querySelectorAll('.sidebar-item'));
const responses = items.filter(item => item.textContent.includes('/v1/responses'));
(responses.at(-1) || items.at(-1))?.click();
}"""
)
page.wait_for_timeout(300)
page.evaluate(
"""() => {
for (const section of document.querySelectorAll('#detail .section')) {
const title = section.querySelector('.title')?.textContent || '';
const body = section.querySelector('.section-body');
const header = section.querySelector('.section-header');
if (!body || !header) continue;
const shouldOpen = ['System Prompt', 'Messages', 'Response'].includes(title);
const isOpen = body.classList.contains('open');
if (shouldOpen !== isOpen) header.click();
}
}"""
)
page.wait_for_timeout(200)
def shot(name: str, scroll_top: int) -> None:
page.evaluate("y => { const d = document.querySelector('#detail'); if (d) d.scrollTop = y; }", scroll_top)
page.wait_for_timeout(200)
page.screenshot(path=str(out_dir / name), full_page=False)
shot("codex-real-top.png", 0)
shot("codex-real-mid.png", 700)
shot("codex-real-deep.png", 1400)
image_count = page.evaluate(
"""() => {
const img = document.querySelector('#detail img');
if (!img) return 0;
img.scrollIntoView({ block: 'center', inline: 'nearest' });
return document.querySelectorAll('#detail img').length;
}"""
)
if image_count:
page.wait_for_timeout(200)
page.screenshot(path=str(out_dir / "codex-real-image.png"), full_page=False)
browser.close()
PYValidate screenshots:
uv run python scripts/check_screenshots.py .agents/evidence/pr/codex-real-e2e.jsonl traces and generated
.html viewers from claude-tap.POST /v1/responses entries with status 200 and
non-zero token usage.--image attachment.from playwright.sync_api import sync_playwright
import time, glob
html = glob.glob("/tmp/codex-e2e/trace_*.html")[-1]
with sync_playwright() as p:
browser = p.chromium.launch()
page = browser.new_page(viewport={"width": 1440, "height": 1000})
page.goto(f"file://{html}")
page.wait_for_load_state("networkidle")
time.sleep(1)
# Select a Responses call (data-idx matches trace line index)
page.click('.sidebar-item[data-idx="1"]')
time.sleep(0.5)
# Collapse System Prompt, keep Messages open
page.evaluate("""() => {
const h = document.querySelectorAll('.section-header')[1];
const next = h.nextElementSibling;
if (next && getComputedStyle(next).display !== 'none') h.click();
}""")
# Scroll to Messages section
page.evaluate("""() => {
document.querySelectorAll('.section-header')[2]
.scrollIntoView({behavior: 'instant', block: 'start'});
}""")
time.sleep(0.3)
page.screenshot(path="/tmp/codex-e2e/messages.png")
browser.close().jsonl has ≥2 POST /v1/responses entriestrace_*.html)user message text (verifies #41 fix)| Symptom | Cause | Fix |
|---|---|---|
| WebSocket 502 then HTTP 401 | Default target api.openai.com rejects ChatGPT OAuth tokens | Use --tap-target https://chatgpt.com/backend-api/codex |
Missing scopes: api.responses.write | API key lacks Responses API access | Use OAuth (codex auth login) instead of OPENAI_API_KEY |
| Only 1 API call | Simple prompt completed in one round | Use a task requiring tool use (file reads, shell commands) |
OPENAI_BASE_URL is deprecated warning | Codex v0.115+ prefers config.toml | Harmless — proxy still works via env var |
codex exec session also calls GET /v1/models for model discovery.--dangerously-bypass-approvals-and-sandbox flag is required for non-interactive exec.© liaohch3, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
Just SKILL.md in .agents/skills/codex-e2e-test of liaohch3/claude-tap.
Open the folder on GitHubat commit 4cc867d
Codex E2E Trace Validation next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Codex E2E Trace Validation this skillliaohch3/claude-tap | 3.3k | — | ~3k | Automated safety check: Pass | MIT | |
| RStudio Selenium to Playwright Migrationrstudio/rstudio | 5.1k | — | ~3.6k | Automated safety check: Pass | Custom licence | |
| Web Application Testinganthropics/skills | 180k | 51 repos | ~966 | Automated safety check: Pass | Apache-2.0 | |
| E2E TestingOpenHands/OpenHands | 90k | — | ~308 | Automated safety check: Pass | MIT | |
| PlaywrightKiln-AI/Kiln | 5.2k | — | ~1.3k | Automated safety check: Pass | Custom licence | |
| Mmsp DevPrism-Shadow/model-message-stream-protocol | 113 | — | ~7.2k | Automated safety check: Pass | Apache-2.0 |
rstudio/rstudio
Converts RStudio Python Selenium electron tests into TypeScript Playwright tests, checking each against a live RStudio before counting it as migrated.
anthropics/skills
Tests local web applications with Python Playwright scripts, checking frontend behavior, capturing screenshots and reading browser console logs.
OpenHands/OpenHands
This skill should be used when the user asks to "add an E2E test", "run live E2E", "run mock-LLM tests", "debug Playwright CI", "test the Docker image", or changes tests/e2e, Playwright configs, E2E…
Kiln-AI/Kiln
Look at Kiln's UI in a real browser, and run its end-to-end tests.
Prism-Shadow/model-message-stream-protocol
Fixed workflow for developing MMSP itself — adding or updating model support, and changing its pages.
travisjneuman/.claude
Test-writing patterns for JS/TS, Python, Go, and Rust (unit, integration, E2E, visual regression).
liaohch3/claude-tap
Records a real tmux end-to-end run with asciinema, converts it to a GIF and MP4, and captures trace viewer screenshots with Playwright.
liaohch3/claude-tap
Tests JavaScript embedded in an HTML file in two layers: pytest checks of the logic ported to Python, and Playwright runs in a real browser for the DOM.
liaohch3/claude-tap
Runs local checks on maintainer docs for stale review dates, missing manifest paths and plan state drift, matching what the CI workflow enforces.
liaohch3/claude-tap
Records headless Playwright sessions as .webm videos to show a bug fix working or to give pull request reviewers visual evidence.
liaohch3/claude-tap
Runs a single merge-readiness check on a pull request: metadata, GitHub Actions status, local lint, format and test gates, and PR body rules, ending in READY or NOT_READY.
liaohch3/claude-tap
Pushes the current work to GitHub and, when pending commits change code, bumps the version in pyproject.toml so CI publishes a new PyPI release.
Works with
Categories
Runs a real Codex CLI session through claude-tap and produces trace evidence and viewer screenshots for pull requests that touch capture, proxying or the viewer. This skill is a runbook for end-to-end checks of the claude-tap project against the real Codex CLI. It starts claude-tap from local source, connects Codex through OAuth, captures the OpenAI Responses API traffic and produces viewer screenshots that can be attached to a pull request as evidence.
Codex E2E Trace Validation fits situations like: validating a pull request that changes capture, proxying or trace ordering in claude-tap; checking viewer rendering of content blocks, tool calls, images or token usage; producing screenshot evidence for session or dashboard changes.
Run `npx skills add liaohch3/claude-tap --skill codex-e2e-test -a claude-code`. Or copy the skill folder (.agents/skills/codex-e2e-test in liaohch3/claude-tap) into .claude/skills/codex-e2e-test in your project. Claude Code loads it when a task matches its description.
Run `npx skills add liaohch3/claude-tap --skill codex-e2e-test -a codex`. Or copy the skill folder (.agents/skills/codex-e2e-test in liaohch3/claude-tap) into .agents/skills/codex-e2e-test in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add liaohch3/claude-tap --skill codex-e2e-test -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/codex-e2e-test, .gemini/skills/codex-e2e-test, .github/skills/codex-e2e-test and .opencode/skills/codex-e2e-test in your project.
Going by SKILL.md and its folder, Codex E2E Trace Validation needs the command-line tools its instructions call (uv, codex, python3 and npm) and credentials named OPENAI_API_KEY. Our summary lists: The codex CLI installed and signed in through OAuth; Python dev dependencies installed with uv sync --extra dev; Playwright with Chromium installed through uv.
SKILL.md names 2 domains. In commands or code: chatgpt.com and api.openai.com; the agent is likely to contact these when it follows the instructions. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Codex E2E Trace Validation is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 3k tokens (SKILL.md is roughly 12k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Codex E2E Trace Validation: RStudio Selenium to Playwright Migration (rstudio/rstudio, 5.1k stars), Web Application Testing (anthropics/skills, 180k stars), E2E Testing (OpenHands/OpenHands, 90k stars) and Playwright (Kiln-AI/Kiln, 5.2k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
liaohch3 (a GitHub user) maintains it in liaohch3/claude-tap, which has 3,267 GitHub stars. The repository holds 11 skills in this directory. The repository was last updated on September 22, 2026.
Source: liaohch3/claude-tap on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.