Playwright
Kiln-AI/Kiln
Look at Kiln's UI in a real browser, and run its end-to-end tests.
This skill should be used when the user asks to "add an E2E test", "run live E2E", "run mock-LLM tests", "debug Playwright CI", "test the Docker image", or changes tests/e2e, Playwright configs, E2E…
$ npx skills add OpenHands/OpenHands --skill e2e-testing -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install OpenHands/OpenHands e2e-testing --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/OpenHands/OpenHands.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.agents/skills/e2e-testing .claude/skills/e2e-testing && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "e2e-testing" agent skill from https://github.com/OpenHands/OpenHands/tree/main/.agents/skills/e2e-testing into .claude/skills/e2e-testing/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "e2e-testing", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/OpenHands/OpenHands/tree/main/.agents/skills/e2e-testingType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add OpenHands/OpenHands --skill e2e-testing -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install OpenHands/OpenHands e2e-testing --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/OpenHands/OpenHands.git skills-src && mkdir -p .agents/skills && cp -r skills-src/.agents/skills/e2e-testing .agents/skills/e2e-testing && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "e2e-testing" agent skill from https://github.com/OpenHands/OpenHands/tree/main/.agents/skills/e2e-testing into .agents/skills/e2e-testing/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "e2e-testing", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add OpenHands/OpenHands --skill e2e-testing -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install OpenHands/OpenHands e2e-testing --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/OpenHands/OpenHands.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/.agents/skills/e2e-testing .cursor/skills/e2e-testing && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "e2e-testing" agent skill from https://github.com/OpenHands/OpenHands/tree/main/.agents/skills/e2e-testing into .cursor/skills/e2e-testing/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "e2e-testing", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/OpenHands/OpenHands.git --path .agents/skills/e2e-testing--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add OpenHands/OpenHands --skill e2e-testing -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install OpenHands/OpenHands e2e-testing --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/OpenHands/OpenHands.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/.agents/skills/e2e-testing .gemini/skills/e2e-testing && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "e2e-testing" agent skill from https://github.com/OpenHands/OpenHands/tree/main/.agents/skills/e2e-testing into .gemini/skills/e2e-testing/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "e2e-testing", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install OpenHands/OpenHands e2e-testingInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add OpenHands/OpenHands --skill e2e-testing -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/OpenHands/OpenHands.git skills-src && mkdir -p .github/skills && cp -r skills-src/.agents/skills/e2e-testing .github/skills/e2e-testing && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "e2e-testing" agent skill from https://github.com/OpenHands/OpenHands/tree/main/.agents/skills/e2e-testing into .github/skills/e2e-testing/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "e2e-testing", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add OpenHands/OpenHands --skill e2e-testing -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install OpenHands/OpenHands e2e-testing --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/OpenHands/OpenHands.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/.agents/skills/e2e-testing .opencode/skills/e2e-testing && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "e2e-testing" agent skill from https://github.com/OpenHands/OpenHands/tree/main/.agents/skills/e2e-testing into .opencode/skills/e2e-testing/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "e2e-testing", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
e2e-testingThis skill should be used when the user asks to "add an E2E test", "run live E2E", "run mock-LLM tests", "debug Playwright CI", "test the Docker image", or changes tests/e2e, Playwright configs, E2E…
E2E Testing is an agent skill from OpenHands/OpenHands. This skill should be used when the user asks to "add an E2E test", "run live E2E", "run mock-LLM tests", "debug Playwright CI", "test the Docker image", or changes tests/e2e, Playwright configs, E2E workflows, artifacts, or test reporting.
Its SKILL.md is about 310 tokens, which your agent loads only when the skill is triggered. The skill folder holds 2 other files, including reference files (for example `references/guide.md`).
It sits in Testing & QA, covering End-to-end testing and Browser testing. It works with Playwright, Docker and OpenAI. The repository describes itself as: 🙌 OpenHands: AI-Driven Development. The licence is MIT.
5 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit 7ea83ba. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md.
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
E2E Testing loads about 308 tokens when it runs, and up to ~6.5k if it reads all its reference files. Until then it costs about 63 tokens; SKILL.md has 125 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from OpenHands/OpenHands at commit 7ea83ba, republished under its MIT licence (© OpenHands). 125 words, ~308 tokens.
.claude/skills/e2e-testing/SKILL.md (or your agent's skills folder). This skill also uses 1 other file; get the full folder from GitHub.Use the correct test layer and preserve the security and production-fidelity boundaries between ordinary browser tests, mock-LLM suites, Docker image tests, and live LLM-backed QA.
references/guide.md before changing any E2E framework file or debugging an E2E failure.references/guide.md — Live and mock-LLM architecture, Docker mode, local commands, CI/reporting security, artifact debugging, common failure patterns, and general testing rules.© OpenHands, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 1 other file (references) in .agents/skills/e2e-testing of OpenHands/OpenHands.
Open the folder on GitHubat commit 7ea83ba
E2E Testing next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| E2E Testing this skillOpenHands/OpenHands | 90k | — | ~308 | Automated safety check: Pass | MIT | |
| PlaywrightKiln-AI/Kiln | 5.2k | — | ~1.3k | Automated safety check: Pass | Custom licence | |
| E2Esendou-ink/sendou.ink | 297 | — | ~2.1k | Automated safety check: Notes | AGPL-3.0 | |
| Dev Webtestclassmethod/tsumiki | 974 | — | ~4.2k | Automated safety check: Pass | MIT | |
| E2Eopenathleteorg/openathlete | 100 | — | ~675 | Automated safety check: Pass | AGPL-3.0 | |
| Run Dashboard E2E Local ChangesBlackBeltTechnology/pi-agent-dashboard | 316 | — | ~1.3k | Automated safety check: Pass | MIT |
Kiln-AI/Kiln
Look at Kiln's UI in a real browser, and run its end-to-end tests.
sendou-ink/sendou.ink
Run, debug, and manage Playwright e2e tests. An agent skill from sendou-ink/sendou.ink.
classmethod/tsumiki
This skill should be used when the user asks to "dev-webtest", "Webテスト", "画面の動作確認", "E2Eテスト", "web test", "visual check", "モンキーテスト", "アクセシビリティチェック", "レスポンシブテスト", "フォームテスト".
openathleteorg/openathlete
Run, debug or extend the OpenAthlete Playwright end-to-end tests, which exercise the production Docker images (API, worker, web, PostgreSQL, Redis) through the API and a real browser on desktop and…
BlackBeltTechnology/pi-agent-dashboard
Run Playwright E2E (tests/e2e/) against the docker/ all-in-one harness so it reflects LOCAL code changes, not a stale cached image.
sdr-enthusiasts/docker-acarshub
Use ONLY when working in the docker-acarshub repository AND a task may require adding a system tool, npm package, or other dependency.
OpenHands/OpenHands
For a non-trivial pull request, write a self-contained HTML design doc under the temporary .pr/ directory and link a visibility-appropriate preview in the PR description, so maintainers grasp the…
OpenHands/OpenHands
This skill should be used to "verify OpenHands features", "test the Canvas UI like a user", "drive Agent Canvas", "check a UI change in the real app", "create or update the feature map", "run the…
OpenHands/OpenHands
This skill should be used when the user asks to "change the desktop app", "package Electron", "build a universal macOS app", "bundle Node or uv", "fix Electron startup", or changes electron/…
OpenHands/OpenHands
This skill should be used when the user asks to "add an API call", "change a backend", "update settings persistence", "change conversation events", "fix backend auth", "add Agent Server support", or…
OpenHands/OpenHands
This skill should be used when the user asks to "add UI copy", "add a translation", "optimize the frontend bundle", "change onboarding", "change conversation UI", "add a query key", "change MSW…
OpenHands/OpenHands
This skill should be used when the user asks to "change the dev stack", "add a runtime service", "change the launcher", "update Docker", "bump Agent Server", "change ingress routing", or changes…
Works with
Categories
This skill should be used when the user asks to "add an E2E test", "run live E2E", "run mock-LLM tests", "debug Playwright CI", "test the Docker image", or changes tests/e2e, Playwright configs, E2E…. E2E Testing is an agent skill from OpenHands/OpenHands. This skill should be used when the user asks to "add an E2E test", "run live E2E", "run mock-LLM tests", "debug Playwright CI", "test the Docker image", or changes tests/e2e, Playwright configs, E2E workflows, artifacts, or test reporting.
E2E Testing fits situations like: asks to add an E2E test; run mock-LLM tests; debug Playwright CI; test the Docker image.
Run `npx skills add OpenHands/OpenHands --skill e2e-testing -a claude-code`. Or copy the skill folder (.agents/skills/e2e-testing in OpenHands/OpenHands) into .claude/skills/e2e-testing in your project. Claude Code loads it when a task matches its description.
Run `npx skills add OpenHands/OpenHands --skill e2e-testing -a codex`. Or copy the skill folder (.agents/skills/e2e-testing in OpenHands/OpenHands) into .agents/skills/e2e-testing in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add OpenHands/OpenHands --skill e2e-testing -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/e2e-testing, .gemini/skills/e2e-testing, .github/skills/e2e-testing and .opencode/skills/e2e-testing in your project.
SKILL.md names no scripts, command-line tools or credentials: E2E Testing is instructions for the agent only. Our summary lists: Docker.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
E2E Testing is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 308 tokens (SKILL.md is roughly 1.2k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 6.2k tokens, read only when the agent opens those files.
Skills that share tags, products or a category with E2E Testing: Playwright (Kiln-AI/Kiln, 5.2k stars), E2E (sendou-ink/sendou.ink, 297 stars), Dev Webtest (classmethod/tsumiki, 974 stars) and E2E (openathleteorg/openathlete, 100 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
OpenHands (a GitHub organization) maintains it in OpenHands/OpenHands, which has 90,141 GitHub stars. The repository holds 8 skills in this directory. The repository was last updated on October 7, 2026.
Source: OpenHands/OpenHands on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.