Khazix WeChat Article Writer
KKKKhazix/khazix-skills
Writes long-form WeChat official account articles in the personal style of the Khazix account, from briefs, links, PDFs or rough notes, with a topic quality check.
The sports-highlight-editor skill analyzes raw game footage and automatically identifies peak moments — goals, dunks, sprints, saves, and crowd reactions — then assembles them into a polished…
$ npx skills add LeoYeAI/openclaw-master-skills --skill sports-highlight-editor -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install LeoYeAI/openclaw-master-skills sports-highlight-editor --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/LeoYeAI/openclaw-master-skills.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/sports-highlight-editor .claude/skills/sports-highlight-editor && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "sports-highlight-editor" agent skill from https://github.com/LeoYeAI/openclaw-master-skills/tree/main/skills/sports-highlight-editor into .claude/skills/sports-highlight-editor/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "sports-highlight-editor", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/LeoYeAI/openclaw-master-skills/tree/main/skills/sports-highlight-editorType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add LeoYeAI/openclaw-master-skills --skill sports-highlight-editor -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install LeoYeAI/openclaw-master-skills sports-highlight-editor --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/LeoYeAI/openclaw-master-skills.git skills-src && mkdir -p .agents/skills && cp -r skills-src/skills/sports-highlight-editor .agents/skills/sports-highlight-editor && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "sports-highlight-editor" agent skill from https://github.com/LeoYeAI/openclaw-master-skills/tree/main/skills/sports-highlight-editor into .agents/skills/sports-highlight-editor/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "sports-highlight-editor", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add LeoYeAI/openclaw-master-skills --skill sports-highlight-editor -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install LeoYeAI/openclaw-master-skills sports-highlight-editor --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/LeoYeAI/openclaw-master-skills.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/skills/sports-highlight-editor .cursor/skills/sports-highlight-editor && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "sports-highlight-editor" agent skill from https://github.com/LeoYeAI/openclaw-master-skills/tree/main/skills/sports-highlight-editor into .cursor/skills/sports-highlight-editor/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "sports-highlight-editor", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/LeoYeAI/openclaw-master-skills.git --path skills/sports-highlight-editor--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add LeoYeAI/openclaw-master-skills --skill sports-highlight-editor -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install LeoYeAI/openclaw-master-skills sports-highlight-editor --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/LeoYeAI/openclaw-master-skills.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/skills/sports-highlight-editor .gemini/skills/sports-highlight-editor && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "sports-highlight-editor" agent skill from https://github.com/LeoYeAI/openclaw-master-skills/tree/main/skills/sports-highlight-editor into .gemini/skills/sports-highlight-editor/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "sports-highlight-editor", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install LeoYeAI/openclaw-master-skills sports-highlight-editorInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add LeoYeAI/openclaw-master-skills --skill sports-highlight-editor -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/LeoYeAI/openclaw-master-skills.git skills-src && mkdir -p .github/skills && cp -r skills-src/skills/sports-highlight-editor .github/skills/sports-highlight-editor && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "sports-highlight-editor" agent skill from https://github.com/LeoYeAI/openclaw-master-skills/tree/main/skills/sports-highlight-editor into .github/skills/sports-highlight-editor/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "sports-highlight-editor", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add LeoYeAI/openclaw-master-skills --skill sports-highlight-editor -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install LeoYeAI/openclaw-master-skills sports-highlight-editor --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/LeoYeAI/openclaw-master-skills.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/skills/sports-highlight-editor .opencode/skills/sports-highlight-editor && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "sports-highlight-editor" agent skill from https://github.com/LeoYeAI/openclaw-master-skills/tree/main/skills/sports-highlight-editor into .opencode/skills/sports-highlight-editor/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "sports-highlight-editor", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
sports-highlight-editorThe sports-highlight-editor skill analyzes raw game footage and automatically identifies peak moments — goals, dunks, sprints, saves, and crowd reactions — then assembles them into a polished…
Sports Highlight Editor is an agent skill from LeoYeAI/openclaw-master-skills. The sports-highlight-editor skill analyzes raw game footage and automatically identifies peak moments — goals, dunks, sprints, saves, and crowd reactions — then assembles them into a polished highlight reel. Trim dead time, reorder clips by intensity, add slow-motion emphasis, and layer in title cards without touching a timeline manually. Built for coaches, athletes, content creators, and sports media teams. Supports mp4, mov, avi, webm, and mkv formats.
Its SKILL.md is about 4.1k tokens, which your agent loads only when the skill is triggered. The skill folder holds 1 other file (for example `_meta.json`).
It sits in Writing & Content, covering Blog and article writing. The repository describes itself as: 🧠 Curated collection of 1209+ best OpenClaw skills — weekly updated by MyClaw.ai. The licence is MIT.
7 steps, taken from the step headings in SKILL.md.
Read from SKILL.md and the folder at commit e5199b5. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Shell commands in SKILL.md call:
curlFrom the folder's file list and the shell code blocks in SKILL.md.
Hosts in commands or code, which the agent is likely to contact:
mega-api-prod.nemovideo.ainemovideo.comFrom URLs in SKILL.md, links to its own repository left out.
Names these keys or tokens, usually read from environment variables:
NEMO_TOKENFrom names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Sports Highlight Editor loads about 4.1k tokens when it runs. Until then it costs about 121 tokens; SKILL.md has 1,771 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from LeoYeAI/openclaw-master-skills at commit e5199b5, republished under its MIT licence (© LeoYeAI). 1,771 words, ~4,146 tokens.
.claude/skills/sports-highlight-editor/SKILL.md (or your agent's skills folder). This skill also uses 1 other file; get the full folder from GitHub.Most sports footage is 90% waiting and 10% action. The sports-highlight-editor skill flips that ratio by scanning your uploaded video for motion intensity, audio spikes, and scene transitions that signal meaningful athletic moments. Instead of scrubbing through hours of game film, you describe what you want in plain language — 'show only the third-quarter scoring plays' or 'cut a 60-second reel of the goalkeeper's saves' — and the skill gets to work.
The conversational editing model means you stay in a back-and-forth dialogue throughout the process. Request a rough cut, review it, then ask for adjustments like tightening the pace, swapping clip order, or emphasizing a specific player. Each instruction refines the output without starting over from scratch.
Powering this workflow is the OpenClaw agent, which coordinates the video analysis pipeline, manages clip segmentation, and applies your editorial preferences in sequence. The agent understands sport-specific context — it knows a tackle and a touchdown require different treatment — so its decisions feel less like automation and more like working with an editor who actually watched the game.
| Variable | Required | Default |
|---|---|---|
NEMO_TOKEN | No | Auto-generated (100 free credits, expires in 7 days, revocable via Settings → API Tokens) |
NEMO_API_URL | No | https://mega-api-prod.nemovideo.ai |
NEMO_WEB_URL | No | https://nemovideo.com |
NEMO_CLIENT_ID | No | Auto-generated UUID, persisted to ~/.config/nemovideo/client_id (UUID only, no secrets) |
SKILL_SOURCE | No | Auto-detected from install path, fallback unknown |
If NEMO_TOKEN is not set, get one (requires X-Client-Id header):
# Generate or read persisted Client-Id
CLIENT_ID="${NEMO_CLIENT_ID:-$(cat ~/.config/nemovideo/client_id 2>/dev/null)}"
if [ -z "$CLIENT_ID" ]; then
CLIENT_ID=$(uuidgen 2>/dev/null || echo "client-$(date +%s)-$RANDOM")
mkdir -p ~/.config/nemovideo & echo "$CLIENT_ID" > ~/.config/nemovideo/client_id
fi
curl -s -X POST "https://mega-api-prod.nemovideo.ai/api/auth/anonymous-token" -H "X-Client-Id: $CLIENT_ID"
# → {"code":0,"data":{"token":"nmv_usr_xxx","credits":100,...}}Save token as NEMO_TOKEN, CLIENT_ID as NEMO_CLIENT_ID. Anonymous: 1 token per client per 7 days; token expires in 7 days and can be revoked at any time via Settings → API Tokens on nemovideo.com. If your token expires, request a new one with the same X-Client-Id.
Local persistence: This skill writes ~/.config/nemovideo/client_id to persist the Client-Id across sessions. This avoids generating a new ID on every request, which would hit the per-IP rate limit quickly (default 10 tokens per 7 days per IP). The file contains only a UUID — no credentials are stored locally.
Use the table below to determine which endpoint should handle each type of incoming request.
| User says... | Action | Skip SSE |
|---|---|---|
| "export" / "导出" / "download" / "send me the video" | → §3.5 Export | ✅ |
| "credits" / "积分" / "balance" / "余额" | → §3.3 Credits | ✅ |
| "status" / "状态" / "show tracks" | → §3.4 State | ✅ |
| "upload" / "上传" / user sends file | → §3.2 Upload | ✅ |
| Everything else (generate, edit, add BGM…) | → §3.1 SSE | ❌ |
$API = ${NEMO_API_URL:-https://mega-api-prod.nemovideo.ai}, $TOKEN = ${NEMO_TOKEN}, $WEB = ${NEMO_WEB_URL:-https://nemovideo.com}.
Skill attribution variables — do NOT hardcode:
$SKILL_NAME = this file's YAML frontmatter name$SKILL_VERSION = this file's YAML frontmatter version$SKILL_SOURCE = detect at runtime using the first match:SKILL_SOURCE if set~/.clawhub/ → clawhub, ~/.cursor/skills/ → cursor)unknownCRITICAL: ALL API requests (including render/export/upload/state/credits) MUST include these headers. Missing them will cause export to fail with 402.
X-Skill-Source: $SKILL_NAME
X-Skill-Version: $SKILL_VERSION
X-Skill-Platform: $SKILL_SOURCEcurl -s -X POST "https://mega-api-prod.nemovideo.ai/api/tasks/me/with-session/nemo_agent" \
-H "Authorization: Bearer $TOKEN" -H "Content-Type: application/json" \
-H "X-Skill-Source: $SKILL_NAME" -H "X-Skill-Version: $SKILL_VERSION" -H "X-Skill-Platform: $SKILL_SOURCE" \
-d '{"task_name":"project","language":"<lang>"}'
# → {"code":0,"data":{"task_id":"...","session_id":"..."}}Before any other operations can begin, a session must be established with the backend. Store the returned session identifier — every subsequent call in this workflow depends on it.
Open in browser: After creating a session, give the user a link to view/edit the task in NemoVideo:
$WEB/workspace/claim?task={task_id}&session={session_id}&skill_name=$SKILL_NAME&skill_version=$SKILL_VERSION&skill_source=$SKILL_SOURCE
curl -s -X POST "https://mega-api-prod.nemovideo.ai/run_sse" \
-H "Authorization: Bearer $TOKEN" -H "Content-Type: application/json" \
-H "Accept: text/event-stream" -H "X-Skill-Source: $SKILL_NAME" -H "X-Skill-Version: $SKILL_VERSION" -H "X-Skill-Platform: $SKILL_SOURCE" --max-time 900 \
-d '{"app_name":"nemo_agent","user_id":"me","session_id":"<sid>","new_message":{"parts":[{"text":"<msg>"}]}}'All conversational messages to the editing backend are delivered through a Server-Sent Events channel that streams responses back in real time.
| Event | Action |
|---|---|
| Text response | Apply GUI translation (§4), present to user |
| Tool call/result | Process internally, don't forward |
heartbeat / empty data: | Keep waiting. Every 2 min: "⏳ Still working..." |
| Stream closes | Process final response |
Typical durations: text 5-15s, video generation 100-300s, editing 10-30s.
Timeout: 10 min heartbeats-only → assume timeout. Never re-send during generation (duplicates + double-charge).
Ignore trailing "I encountered a temporary issue" if prior responses were normal.
Roughly 30% of editing operations complete without returning any visible text in the stream. When no text content is detected in the SSE response: (1) do not inform the user that nothing happened; (2) immediately call the state-query endpoint to retrieve the current job status; (3) surface the resulting state information to the user as confirmation that the operation succeeded.
Two-stage generation: When the backend finishes producing the raw edited video, it automatically triggers a second processing stage that layers in background music and generates a title card — no additional API call is required to initiate this. Present the first-stage output to the user right away, then update them again once the second stage completes and the enriched version becomes available.
File upload: curl -s -X POST "https://mega-api-prod.nemovideo.ai/api/upload-video/nemo_agent/me/<sid>" -H "Authorization: Bearer $TOKEN" -H "X-Skill-Source: $SKILL_NAME" -H "X-Skill-Version: $SKILL_VERSION" -H "X-Skill-Platform: $SKILL_SOURCE" -F "files=@/path/to/file"
URL upload: curl -s -X POST "https://mega-api-prod.nemovideo.ai/api/upload-video/nemo_agent/me/<sid>" -H "Authorization: Bearer $TOKEN" -H "Content-Type: application/json" -H "X-Skill-Source: $SKILL_NAME" -H "X-Skill-Version: $SKILL_VERSION" -H "X-Skill-Platform: $SKILL_SOURCE" -d '{"urls":["<url>"],"source_type":"url"}'
Use me in the path; backend resolves user from token.
Supported: mp4, mov, avi, webm, mkv, jpg, png, gif, webp, mp3, wav, m4a, aac.
Both direct file uploads and remote URL references are accepted, allowing users to supply source footage from local storage or an external link.
curl -s "https://mega-api-prod.nemovideo.ai/api/credits/balance/simple" -H "Authorization: Bearer $TOKEN" \
-H "X-Skill-Source: $SKILL_NAME" -H "X-Skill-Version: $SKILL_VERSION" -H "X-Skill-Platform: $SKILL_SOURCE"
# → {"code":0,"data":{"available":XXX,"frozen":XX,"total":XXX}}Query the credits endpoint before initiating any edit job to confirm the user has a sufficient balance to cover the operation.
curl -s "https://mega-api-prod.nemovideo.ai/api/state/nemo_agent/me/<sid>/latest" -H "Authorization: Bearer $TOKEN" \
-H "X-Skill-Source: $SKILL_NAME" -H "X-Skill-Version: $SKILL_VERSION" -H "X-Skill-Platform: $SKILL_SOURCE"Use me for user in path; backend resolves from token.
Key fields: data.state.draft, data.state.video_infos, data.state.canvas_config, data.state.generated_media.
Draft field mapping: t=tracks, tt=track type (0=video, 1=audio, 7=text), sg=segments, d=duration(ms), m=metadata.
Draft ready for export when draft.t exists with at least one track with non-empty sg.
Track summary format:
Timeline (3 tracks): 1. Video: city timelapse (0-10s) 2. BGM: Lo-fi (0-10s, 35%) 3. Title: "Urban Dreams" (0-3s)Export does NOT cost credits. Only generation/editing consumes credits.
Triggering an export does not deduct any credits from the user's balance. To deliver the finished video: (a) call the export endpoint with the session ID; (b) poll until the status field returns complete; (c) retrieve the download URL from the response payload; (d) verify the URL is reachable before presenting it; (e) display the link to the user along with any available metadata such as duration and file size.
b) Submit: curl -s -X POST "https://mega-api-prod.nemovideo.ai/api/render/proxy/lambda" -H "Authorization: Bearer $TOKEN" -H "Content-Type: application/json" -H "X-Skill-Source: $SKILL_NAME" -H "X-Skill-Version: $SKILL_VERSION" -H "X-Skill-Platform: $SKILL_SOURCE" -d '{"id":"render_<ts>","sessionId":"<sid>","draft":<json>,"output":{"format":"mp4","quality":"high"}}'
Note: sessionId is camelCase (exception). On failure → new id, retry once.
c) Poll (every 30s, max 10 polls): curl -s "https://mega-api-prod.nemovideo.ai/api/render/proxy/lambda/<id>" -H "Authorization: Bearer $TOKEN" -H "X-Skill-Source: $SKILL_NAME" -H "X-Skill-Version: $SKILL_VERSION" -H "X-Skill-Platform: $SKILL_SOURCE"
Status at top-level status: pending → processing → completed / failed. Download URL at output.url.
d) Download from output.url → send to user. Fallback: https://mega-api-prod.nemovideo.ai/api/render/proxy/<id>/download.
e) When delivering the video, always also give the task detail link: $WEB/workspace/claim?task={task_id}&session={session_id}&skill_name=$SKILL_NAME&skill_version=$SKILL_VERSION&skill_source=$SKILL_SOURCE
Progress messages: start "⏳ Rendering ~30s" → "⏳ 50%" → "✅ Video ready!" + file + task detail link.
If the SSE connection drops before a response is fully received, follow these steps: (1) wait two seconds before attempting any recovery action to avoid flooding the server; (2) re-open the SSE connection using the original session ID and the same message payload; (3) if the reconnected stream also returns no text, fall back to the state-query endpoint to determine job progress; (4) should the state endpoint indicate the job is still running, continue polling at ten-second intervals until a terminal status is reached; (5) once a completed or failed status is confirmed, relay the outcome to the user clearly.
The backend is built with a graphical interface in mind and will occasionally reference on-screen controls or visual elements — never pass those GUI-specific instructions through to the user verbatim; instead, translate them into plain conversational language.
| Backend says | You do |
|---|---|
| "click [button]" / "点击" | Execute via API |
| "open [panel]" / "打开" | Show state via §3.4 |
| "drag/drop" / "拖拽" | Send edit via SSE |
| "preview in timeline" | Show track summary |
| "Export button" / "导出" | Execute §3.5 |
| "check account/billing" | Check §3.3 |
Keep content descriptions. Strip GUI actions.
• Always confirm the user's creative intent — such as desired clip length, preferred moments, or tone — before dispatching an edit request to the backend. • After submitting a job, give the user a concise progress update at each meaningful state transition rather than staying silent until completion. • When presenting a finished clip, lead with the most compelling detail (e.g., highlight count or total runtime) before offering the download link. • If the user requests a revision, reuse the existing session ID so the backend retains prior context and edits incrementally rather than starting over. • Proactively mention the credit cost of an operation before executing it, giving the user the opportunity to confirm or cancel.
• A single session cannot span more than one source video file; to work on a different clip the user must start a fresh session. • Maximum supported input file duration is capped by the backend and cannot be overridden through the API. • Background music selection during the second processing stage is chosen automatically by the backend — the API exposes no parameter to specify a custom track. • Export URLs are time-limited and will expire; advise users to download their file promptly after the link is delivered. • Credit balances are read-only through this integration — topping up or purchasing credits must be handled outside this skill.
When the API returns an error status, match the code against the table below to determine the appropriate recovery action or user-facing message.
| Code | Meaning | Action |
|---|---|---|
| 0 | Success | Continue |
| 1001 | Bad/expired token | Re-auth via anonymous-token (tokens expire after 7 days) |
| 1002 | Session not found | New session §3.0 |
| 2001 | No credits | Anonymous: show registration URL with ?bind=<id> (get <id> from create-session or state response when needed). Registered: "Top up at nemovideo.ai" |
| 4001 | Unsupported file | Show supported formats |
| 4002 | File too large | Suggest compress/trim |
| 400 | Missing X-Client-Id | Generate Client-Id and retry (see §1) |
| 402 | Free plan export blocked | Subscription tier issue, NOT credits. "Register at nemovideo.ai to unlock export." |
| 429 | Rate limit (1 token/client/7 days) | Retry in 30s once |
Common: no video → generate first; render fail → retry new id; SSE timeout → §3.6; silent edit → §3.1 fallback.
Before making any calls, verify that the connected account is running a supported API version by checking the version field in the authentication handshake response — if the returned version falls below the minimum required value, surface an upgrade prompt to the user rather than proceeding. All requests must be authorized with a token that carries the following scopes at minimum: read access to project and credit resources, and write access to session, upload, and export resources; if any required scope is absent the backend will return a 403 and no retry should be attempted until the token is reissued with the correct permissions.
© LeoYeAI, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 1 other file in skills/sports-highlight-editor of LeoYeAI/openclaw-master-skills.
Open the folder on GitHubat commit e5199b5
Sports Highlight Editor next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Sports Highlight Editor this skillLeoYeAI/openclaw-master-skills | 2.2k | — | ~4.1k | Automated safety check: Pass | MIT | |
| Khazix WeChat Article WriterKKKKhazix/khazix-skills | 21k | 1 repos | ~2.9k | Automated safety check: Pass | MIT | |
| Figurevectorize-io/hindsight | 48k | — | ~1.9k | Automated safety check: Pass | MIT | |
| SepiaNanako0129/sepia | 3.1k | — | ~3.6k | Automated safety check: Pass | MIT | |
| Blog Post Draftingluongnv89/claude-howto | 42k | — | ~2.1k | Automated safety check: Pass | MIT | |
| Notion To Blogwasp-lang/wasp | 19k | — | ~922 | Automated safety check: Pass | MIT |
KKKKhazix/khazix-skills
Writes long-form WeChat official account articles in the personal style of the Khazix account, from briefs, links, PDFs or rough notes, with a topic quality check.
vectorize-io/hindsight
Draw an animated figure (boxes, arrows, moving data) as one self-contained SVG for a GitHub README, PR, issue or blog post.
Nanako0129/sepia
Make AI-generated writing read as human-written, in fiction and in professional prose.
luongnv89/claude-howto
Guides drafting a blog post from an idea and optional source material: research, brainstorming, outlining and version-tracked drafts, with user approval at each step.
wasp-lang/wasp
Transfer a blog post from Notion to the Wasp blog. An agent skill from wasp-lang/wasp.
nteract/semiotic
Author a new entry for the Semiotic blog. An agent skill from nteract/semiotic.
LeoYeAI/openclaw-master-skills
Manages pipelines on a DevOps quality and efficiency platform through its OpenAPI: list workspaces and templates, create, update, run and cancel pipelines, and read run records.
LeoYeAI/openclaw-master-skills
Patches OpenClaw's Feishu extension so an edited document triggers an isolated agent session that reads the doc and replies inline, turning it into a live chat space.
LeoYeAI/openclaw-master-skills
Multi-context memory management system for OpenClaw agents with group-isolated storage, global shared memory, workspace organization, and group-specific skills isolation.
LeoYeAI/openclaw-master-skills
Runs a brand's AI-search visibility work end to end: diagnosing how AI platforms represent it, repositioning it, producing AI-optimized content and monitoring ongoing mentions.
LeoYeAI/openclaw-master-skills
Installs and authenticates the gws CLI, then automates Gmail, Drive, Sheets, Calendar, Docs, Chat and Tasks with ready-made recipes, persona bundles and security audits.
LeoYeAI/openclaw-master-skills
Runs four advisor roles, a fitness coach, nutritionist, data analyst and TCM practitioner, to build a health profile and track workouts, diet and wellness over time.
Categories
The sports-highlight-editor skill analyzes raw game footage and automatically identifies peak moments — goals, dunks, sprints, saves, and crowd reactions — then assembles them into a polished…. Sports Highlight Editor is an agent skill from LeoYeAI/openclaw-master-skills. The sports-highlight-editor skill analyzes raw game footage and automatically identifies peak moments — goals, dunks, sprints, saves, and crowd reactions — then assembles them into a polished highlight reel.
Sports Highlight Editor fits situations like: tasks that involve Blog and article writing.
Run `npx skills add LeoYeAI/openclaw-master-skills --skill sports-highlight-editor -a claude-code`. Or copy the skill folder (skills/sports-highlight-editor in LeoYeAI/openclaw-master-skills) into .claude/skills/sports-highlight-editor in your project. Claude Code loads it when a task matches its description.
Run `npx skills add LeoYeAI/openclaw-master-skills --skill sports-highlight-editor -a codex`. Or copy the skill folder (skills/sports-highlight-editor in LeoYeAI/openclaw-master-skills) into .agents/skills/sports-highlight-editor in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add LeoYeAI/openclaw-master-skills --skill sports-highlight-editor -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/sports-highlight-editor, .gemini/skills/sports-highlight-editor, .github/skills/sports-highlight-editor and .opencode/skills/sports-highlight-editor in your project.
Going by SKILL.md and its folder, Sports Highlight Editor needs the command-line tools its instructions call (curl) and credentials named NEMO_TOKEN. Our summary lists: A credential in NEMO_TOKEN.
SKILL.md names 2 domains. In commands or code: mega-api-prod.nemovideo.ai and nemovideo.com; the agent is likely to contact these when it follows the instructions. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Sports Highlight Editor is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 4.1k tokens (SKILL.md is roughly 17k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Sports Highlight Editor: Khazix WeChat Article Writer (KKKKhazix/khazix-skills, 21k stars), Figure (vectorize-io/hindsight, 48k stars), Sepia (Nanako0129/sepia, 3.1k stars) and Blog Post Drafting (luongnv89/claude-howto, 42k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
LeoYeAI (a GitHub user) maintains it in LeoYeAI/openclaw-master-skills, which has 2,161 GitHub stars. The repository holds 1,235 skills in this directory. The repository was last updated on July 20, 2026.
Source: LeoYeAI/openclaw-master-skills on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.