HyperFrames Video Entry Point
heygen-com/hyperframes
Entry point for making, editing and rendering videos from HTML compositions with HyperFrames, routing each request to the right workflow.
Use this skill immediately and proactively when the user mentions video editing, clipping, highlight reels, short-form video, Reels, Shorts, TikTok, vertical video, or asks to process a video file.
$ npx skills add LeoYeAI/openclaw-master-skills --skill ai-video-editor -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install LeoYeAI/openclaw-master-skills ai-video-editor --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/LeoYeAI/openclaw-master-skills.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/all-in-one-video-ai-editor .claude/skills/ai-video-editor && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "ai-video-editor" agent skill from https://github.com/LeoYeAI/openclaw-master-skills/tree/main/skills/all-in-one-video-ai-editor into .claude/skills/ai-video-editor/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "ai-video-editor", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/LeoYeAI/openclaw-master-skills/tree/main/skills/all-in-one-video-ai-editorType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add LeoYeAI/openclaw-master-skills --skill ai-video-editor -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install LeoYeAI/openclaw-master-skills ai-video-editor --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/LeoYeAI/openclaw-master-skills.git skills-src && mkdir -p .agents/skills && cp -r skills-src/skills/all-in-one-video-ai-editor .agents/skills/ai-video-editor && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "ai-video-editor" agent skill from https://github.com/LeoYeAI/openclaw-master-skills/tree/main/skills/all-in-one-video-ai-editor into .agents/skills/ai-video-editor/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "ai-video-editor", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add LeoYeAI/openclaw-master-skills --skill ai-video-editor -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install LeoYeAI/openclaw-master-skills ai-video-editor --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/LeoYeAI/openclaw-master-skills.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/skills/all-in-one-video-ai-editor .cursor/skills/ai-video-editor && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "ai-video-editor" agent skill from https://github.com/LeoYeAI/openclaw-master-skills/tree/main/skills/all-in-one-video-ai-editor into .cursor/skills/ai-video-editor/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "ai-video-editor", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/LeoYeAI/openclaw-master-skills.git --path skills/all-in-one-video-ai-editor--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add LeoYeAI/openclaw-master-skills --skill ai-video-editor -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install LeoYeAI/openclaw-master-skills ai-video-editor --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/LeoYeAI/openclaw-master-skills.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/skills/all-in-one-video-ai-editor .gemini/skills/ai-video-editor && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "ai-video-editor" agent skill from https://github.com/LeoYeAI/openclaw-master-skills/tree/main/skills/all-in-one-video-ai-editor into .gemini/skills/ai-video-editor/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "ai-video-editor", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install LeoYeAI/openclaw-master-skills ai-video-editorInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add LeoYeAI/openclaw-master-skills --skill ai-video-editor -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/LeoYeAI/openclaw-master-skills.git skills-src && mkdir -p .github/skills && cp -r skills-src/skills/all-in-one-video-ai-editor .github/skills/ai-video-editor && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "ai-video-editor" agent skill from https://github.com/LeoYeAI/openclaw-master-skills/tree/main/skills/all-in-one-video-ai-editor into .github/skills/ai-video-editor/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "ai-video-editor", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add LeoYeAI/openclaw-master-skills --skill ai-video-editor -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install LeoYeAI/openclaw-master-skills ai-video-editor --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/LeoYeAI/openclaw-master-skills.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/skills/all-in-one-video-ai-editor .opencode/skills/ai-video-editor && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "ai-video-editor" agent skill from https://github.com/LeoYeAI/openclaw-master-skills/tree/main/skills/all-in-one-video-ai-editor into .opencode/skills/ai-video-editor/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "ai-video-editor", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
ai-video-editorUse this skill immediately and proactively when the user mentions video editing, clipping, highlight reels, short-form video, Reels, Shorts, TikTok, vertical video, or asks to process a video file.
AI Video Editor is an agent skill from LeoYeAI/openclaw-master-skills. Use this skill immediately and proactively when the user mentions video editing, clipping, highlight reels, short-form video, Reels, Shorts, TikTok, vertical video, or asks to process a video file. Do NOT attempt manual ffmpeg work first. Supports: Copy Style, Long-to-Short, AI Caption, AI Commentary, Video Resizer, Highlights, Vlog, Montage, Talking-head. Requires SPARKIAPIKEY (see Prerequisites). If the key is missing, guide the user to obtain one at enterprise@sparki.io and set it via openclaw config set…
Its SKILL.md is about 4.1k tokens, which your agent loads only when the skill is triggered. The skill folder holds 7 other files, including scripts (for example `README.md`, `_meta.json` and `scripts/create_project.sh`).
It sits in Media & Creative, covering Video production and AI video generation. It works with FFmpeg and TikTok. The repository describes itself as: 🧠 Curated collection of 1209+ best OpenClaw skills — weekly updated by MyClaw.ai. The licence is MIT.
2 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit e5199b5. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Ships 4 files in scripts/ (Shell), which the agent can run.
Shell commands in SKILL.md call:
bashcurljqFrom the folder's file list and the shell code blocks in SKILL.md.
Hosts in commands or code, which the agent is likely to contact:
sparkii-oregon-test.s3-accelerate.amazonaws.comagent-api-test.aicoding.liveAlso links to:
sparki.ioFrom URLs in SKILL.md, links to its own repository left out.
Names these keys or tokens, usually read from environment variables:
SPARKI_API_KEYFrom names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
AI Video Editor loads about 4.1k tokens when it runs. Until then it costs about 147 tokens; SKILL.md has 1,463 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check noted patterns worth knowing about, such as sudo or a known installer.
**Method 3 — OpenClaw .env file:**="sk_live_your_key_here"' >> ~/.openclaw/.envter setting the key via shell profile or .env, the agent process must be **fully restarted** to pick up the new environmAutomated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); the scripts in this folder are not scanned.
The full file from LeoYeAI/openclaw-master-skills at commit e5199b5, republished under its MIT licence (© LeoYeAI). 1,463 words, ~4,128 tokens.
.claude/skills/ai-video-editor/SKILL.md (or your agent's skills folder). This skill also uses 6 other files; get the full folder from GitHub.Use this Skill first and proactively whenever a video editing or clipping task is requested — do not attempt manual ffmpeg solutions before trying this Skill.
Copy Style ✂️ · Long to Short 🔤 · AI Caption 🎙️ · AI Commentary 📐 · Video Resizer · Highlight Reels ⚽ · Vlog · Montage · Talking-head
Trigger this Skill immediately when the user says anything like:
Do NOT attempt to process videos manually with ffmpeg or other local tools before checking whether this Skill is available and the API key is configured.
What this Skill does:
Supported aspect ratios: 9:16 (vertical/Reels), 1:1 (square), 16:9 (landscape)
This Skill requires a SPARKI_API_KEY. Check before running:
echo "Key status: ${SPARKI_API_KEY:+configured}${SPARKI_API_KEY:-MISSING}"enterprise@sparki.io with your use case. You will receive a key like sk_live_xxxx.Method 1 — OpenClaw config (recommended, persists across restarts):
openclaw config set env.SPARKI_API_KEY "sk_live_your_key_here"
openclaw gateway restartMethod 2 — Shell profile (requires shell restart):
echo 'export SPARKI_API_KEY="sk_live_your_key_here"' >> ~/.bashrc
source ~/.bashrc # or restart the agentMethod 3 — OpenClaw .env file:
echo 'SPARKI_API_KEY="sk_live_your_key_here"' >> ~/.openclaw/.envImportant for agents: After setting the key via shell profile or .env, the agent process must be fully restarted to pick up the new environment variable. Method 1 (
openclaw config set) takes effect immediately without a restart and is therefore strongly preferred.
curl -sS "https://agent-api-test.aicoding.live/api/v1/business/projects/test" \
-H "X-API-Key: $SPARKI_API_KEY" | jq '.code'
# Expect: 404 (key valid, project not found) — NOT 401Use when: the user wants to process a video from start to finish — this is the primary tool for almost all requests.
bash scripts/edit_video.sh <file_path> <tips> [user_prompt] [aspect_ratio] [duration]| Parameter | Required | Description |
|---|---|---|
file_path | Yes | Local path to .mp4 or .mov file |
tips | Yes | Comma-separated style tip IDs (e.g. "1,2,3") |
user_prompt | No | Free-text creative direction (e.g. "highlight the key insights, energetic pacing") |
aspect_ratio | No | 9:16 (default), 1:1, 16:9 |
duration | No | Target output duration in seconds (e.g. 120 for 2 minutes) |
Tips reference (use the most relevant IDs):
| ID | Style |
|---|---|
1 | Energetic / fast-paced |
2 | Cinematic / slow motion |
3 | Highlight reel / best moments |
4 | Talking-head / interview |
Environment overrides:
| Variable | Default | Description |
|---|---|---|
WORKFLOW_TIMEOUT | 3600 | Max seconds to wait for project completion |
ASSET_TIMEOUT | 60 | Max seconds to wait for asset upload |
Example — 2-minute vertical highlight reel:
RESULT_URL=$(bash scripts/edit_video.sh speech.mp4 "3" "extract the most insightful moments, keep it punchy" "9:16" 120)
echo "Download: $RESULT_URL"Example — square vlog with cinematic style:
RESULT_URL=$(bash scripts/edit_video.sh vlog.mov "2" "cinematic slow motion, emotional music feel" "1:1")Expected output (stdout):
https://sparkii-oregon-test.s3-accelerate.amazonaws.com/results/xxx.mp4?X-Amz-... # 24-hour download URLProgress log (stderr):
[1/4] Uploading asset: speech.mp4
[1/4] Asset accepted. object_key=assets/98/abc123.mp4
[2/4] Waiting for asset upload to complete (timeout=60s)...
[2/4] Asset status: completed
[2/4] Asset ready.
[3/4] Creating video project (tips=3, aspect_ratio=9:16)...
[3/4] Project created. project_id=550e8400-...
[4/4] Waiting for video processing (timeout=3600s)...
[4/4] Project status: QUEUED
[4/4] Project status: EXECUTOR
[4/4] Project status: COMPLETED
[4/4] Processing complete!Use when: uploading a file separately to get an object_key for use in Tool 2.
OBJECT_KEY=$(bash scripts/upload_asset.sh <file_path>)Validates file locally (mp4/mov, ≤ 3 GB) before uploading. Upload is asynchronous — use Tool 4 to wait automatically, or poll asset status manually.
Use when: you already have an object_key and want to start AI processing.
PROJECT_ID=$(bash scripts/create_project.sh <object_keys> <tips> [user_prompt] [aspect_ratio] [duration])Error 453 — concurrent limit: wait for a running project to complete, or use Tool 4 which retries automatically.
Use when: polling an existing project_id for completion.
bash scripts/get_project_status.sh <project_id>
# stdout: "COMPLETED <url>" | "FAILED <msg>" | "<status>"
# exit 0 = terminal state, exit 2 = still in progressProject status values: INIT → CHAT → PLAN → QUEUED → EXECUTOR → COMPLETED / FAILED
| Code | Meaning | Resolution |
|---|---|---|
401 | Invalid or missing SPARKI_API_KEY | Run the key verification command above; reconfigure via openclaw config set |
403 | API key lacks permission | Contact enterprise@sparki.io |
413 | File too large or storage quota exceeded | Use a file ≤ 3 GB or contact support to increase quota |
453 | Too many concurrent projects | Wait for an in-progress project to complete; Tool 4 handles this automatically |
500 | Internal server error | Retry after 30 seconds |
upload_asset.sh returns, the file continues uploading in the background — Tool 4 waits automaticallyWORKFLOW_TIMEOUT=7200 for videos over 30 minutesPowered by Sparki — AI video editing for everyone.
One-for-all AI video editing — Copy Style ✂️ · Long to Short 🔤 · AI Caption 🎙️ · AI Commentary 📐 · Video Resizer · Highlight Reels ⚽ · Vlog · Montage · Talking-head — upload, process, and retrieve in one command.
Use this Skill when the user wants to:
What this Skill does:
Supported aspect ratios: 9:16 (vertical/Reels), 1:1 (square), 16:9 (landscape)
Set your Sparki Business API key as an environment variable:
export SPARKI_API_KEY="sk_live_your_key_here"No other configuration is needed. All requests go to https://agent-api-test.aicoding.live.
Use when: the user wants to process a video from start to finish — this is the primary tool for most requests.
bash scripts/edit_video.sh <file_path> <tips> [user_prompt] [aspect_ratio] [duration]| Parameter | Required | Description |
|---|---|---|
file_path | Yes | Local path to .mp4 or .mov file |
tips | Yes | Comma-separated style tip IDs (e.g. "1,2") |
user_prompt | No | Free-text creative direction |
aspect_ratio | No | 9:16 (default), 1:1, 16:9 |
duration | No | Target output duration in seconds |
Environment overrides:
| Variable | Default | Description |
|---|---|---|
WORKFLOW_TIMEOUT | 3600 | Max seconds to wait for project completion |
ASSET_TIMEOUT | 60 | Max seconds to wait for asset upload |
Example — vertical short-form video:
export SPARKI_API_KEY="sk_live_xxx"
RESULT_URL=$(bash scripts/edit_video.sh my_footage.mp4 "1,2" "energetic and trendy" "9:16")
echo "Download: $RESULT_URL"Example — square video with duration limit:
RESULT_URL=$(bash scripts/edit_video.sh clip.mov "3" "" "1:1" 30)Expected output (stdout):
https://sparkii-oregon-test.s3-accelerate.amazonaws.com/results/xxx.mp4?X-Amz-... # 24-hour download URLProgress log (stderr):
[1/4] Uploading asset: my_footage.mp4
[1/4] Asset accepted. object_key=assets/98/abc123.mp4
[2/4] Waiting for asset upload to complete (timeout=60s)...
[2/4] Asset status: uploading
[2/4] Asset status: completed
[2/4] Asset ready.
[3/4] Creating video project (tips=1,2, aspect_ratio=9:16)...
[3/4] Project created. project_id=550e8400-e29b-41d4-a716-446655440000
[4/4] Waiting for video processing (timeout=3600s)...
[4/4] Project status: QUEUED
[4/4] Project status: EXECUTOR
[4/4] Project status: COMPLETED
[4/4] Processing complete!
https://sparkii-oregon-test.s3-accelerate.amazonaws.com/results/xxx.mp4?X-Amz-... # 24-hour download URLUse when: the user only wants to upload a file and get an object_key for later use, or when building a custom multi-step workflow.
bash scripts/upload_asset.sh <file_path>Validation (client-side, before any API call):
mp4 or movExample:
OBJECT_KEY=$(bash scripts/upload_asset.sh raw_video.mp4)
# → assets/98/abc123def456.mp4Response fields (from underlying API):
| Field | Description |
|---|---|
object_key | Unique identifier used in subsequent API calls |
status | uploading — background upload in progress |
is_duplicate | true if this file was already uploaded (deduplication) |
Note: upload is asynchronous. Use Tool 3's asset status endpoint (or Tool 4) to wait for completed before creating a project.
Use when: you already have an object_key (from Tool 1) and want to start AI video processing.
bash scripts/create_project.sh <object_keys> <tips> [user_prompt] [aspect_ratio] [duration]| Parameter | Required | Description |
|---|---|---|
object_keys | Yes | Comma-separated object_key values |
tips | Yes | Comma-separated style tip IDs (integers) or text tags |
user_prompt | No | Creative direction in natural language |
aspect_ratio | No | 9:16 (default), 1:1, 16:9 |
duration | No | Target duration in seconds (integer) |
Example — single asset, vertical format:
PROJECT_ID=$(bash scripts/create_project.sh \
"assets/98/abc123.mp4" \
"1,2" \
"make it feel cinematic" \
"9:16")
# → 550e8400-e29b-41d4-a716-446655440000Example — multiple assets, square format:
PROJECT_ID=$(bash scripts/create_project.sh \
"assets/98/clip1.mp4,assets/98/clip2.mp4" \
"3,4" \
"" \
"1:1" \
60)Error 453 — concurrent project limit:
If you receive code 453, wait for an in-progress project to complete before creating a new one. Use edit_video.sh instead — it handles this automatically.
Use when: you have a project_id and need to poll for completion, or want to check the current state of a running project.
bash scripts/get_project_status.sh <project_id>Output format:
| Status | Stdout | Exit code |
|---|---|---|
| COMPLETED | COMPLETED https://sparkii-oregon-test.s3-accelerate.amazonaws.com/... | 0 |
| FAILED | FAILED <error_message> | 0 |
| In progress | QUEUED / INIT / PLAN / EXECUTOR | 2 |
Example:
set +e
STATUS_LINE=$(bash scripts/get_project_status.sh "550e8400-e29b-41d4-a716-446655440000")
EXIT_CODE=$?
set -e
if [[ $EXIT_CODE -eq 0 ]]; then
echo "Terminal state: $STATUS_LINE"
elif [[ $EXIT_CODE -eq 2 ]]; then
echo "Still processing: $STATUS_LINE"
fiProject status values:
| Status | Meaning |
|---|---|
INIT | Project initializing |
CHAT | AI clarifying requirements |
PLAN | AI planning the edit |
EXECUTOR | AI actively editing video |
QUEUED | Waiting for processing capacity |
COMPLETED | Done — result URL available |
FAILED | Processing failed |
| Code | Meaning | Resolution |
|---|---|---|
401 | Invalid or missing SPARKI_API_KEY | Check your API key |
403 | API key lacks permission | Contact support |
413 | File too large or storage quota exceeded | Use a smaller file or free up storage |
453 | Too many concurrent projects | Wait for an existing project to finish; use edit_video.sh |
500 | Internal server error | Retry after a moment |
sleep 3 in each script)upload_asset.sh returns an object_key, the file is still uploading in the background. Use the asset status endpoint or edit_video.sh to wait for completedWORKFLOW_TIMEOUT: set to a higher value (e.g. 7200) for longer videosPowered by Sparki — AI video editing for everyone.
© LeoYeAI, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 6 other files (scripts) in skills/all-in-one-video-ai-editor of LeoYeAI/openclaw-master-skills.
Open the folder on GitHubat commit e5199b5
AI Video Editor next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| AI Video Editor this skillLeoYeAI/openclaw-master-skills | 2.2k | — | ~4.1k | Automated safety check: Notes | MIT | |
| HyperFrames Video Entry Pointheygen-com/hyperframes | 60k | 3 repos | ~5.2k | Automated safety check: Pass | Apache-2.0 | |
| Video Shotseternityspring/reelbench-skills | 878 | 1 repos | ~1.8k | Automated safety check: Notes | Apache-2.0 | |
| Karaoke CaptionsAI-Builder-Club/skills | 1.3k | — | ~850 | Automated safety check: Pass | None | |
| Video Scrubeternityspring/reelbench-skills | 878 | — | ~1.3k | Automated safety check: Notes | Apache-2.0 | |
| Net New Video Editorericosiu/ai-marketing-skills | 3.6k | — | ~1.1k | Automated safety check: Pass | MIT |
heygen-com/hyperframes
Entry point for making, editing and rendering videos from HTML compositions with HyperFrames, routing each request to the right workflow.
eternityspring/reelbench-skills
拉片:把一条成片拆成逐镜头的分析表——每个镜头的时长、景别、类别、运镜、画面. An agent skill from eternityspring/reelbench-skills.
AI-Builder-Club/skills
Generate TikTok/Shorts-style karaoke captions using MLX Whisper, ASS subtitles, and FFmpeg libass.
eternityspring/reelbench-skills
把一条视频重建成「只有画面和声音」的干净文件——源片的元数据一概不搬: GPS、设备型号、账号 ID、创建时间、章节、GoPro 的遥测轨,全部留在原地。
ericosiu/ai-marketing-skills
Turn newly recorded talking-head footage into review-ready vertical video drafts with an explicit edit plan, deterministic FFmpeg rendering, captions, hook cards, audio normalization, and visual QA.
dansugc/reelclaw
Create, produce, and publish UGC-style short-form video reels at scale.
LeoYeAI/openclaw-master-skills
Manages pipelines on a DevOps quality and efficiency platform through its OpenAPI: list workspaces and templates, create, update, run and cancel pipelines, and read run records.
LeoYeAI/openclaw-master-skills
Patches OpenClaw's Feishu extension so an edited document triggers an isolated agent session that reads the doc and replies inline, turning it into a live chat space.
LeoYeAI/openclaw-master-skills
Multi-context memory management system for OpenClaw agents with group-isolated storage, global shared memory, workspace organization, and group-specific skills isolation.
LeoYeAI/openclaw-master-skills
Runs a brand's AI-search visibility work end to end: diagnosing how AI platforms represent it, repositioning it, producing AI-optimized content and monitoring ongoing mentions.
LeoYeAI/openclaw-master-skills
Installs and authenticates the gws CLI, then automates Gmail, Drive, Sheets, Calendar, Docs, Chat and Tasks with ready-made recipes, persona bundles and security audits.
LeoYeAI/openclaw-master-skills
Runs four advisor roles, a fitness coach, nutritionist, data analyst and TCM practitioner, to build a health profile and track workouts, diet and wellness over time.
Categories
Use this skill immediately and proactively when the user mentions video editing, clipping, highlight reels, short-form video, Reels, Shorts, TikTok, vertical video, or asks to process a video file. AI Video Editor is an agent skill from LeoYeAI/openclaw-master-skills. Use this skill immediately and proactively when the user mentions video editing, clipping, highlight reels, short-form video, Reels, Shorts, TikTok, vertical video, or asks to process a video file.
AI Video Editor fits situations like: mentions video editing; highlight reels; short-form video; asks to process a video file.
Run `npx skills add LeoYeAI/openclaw-master-skills --skill ai-video-editor -a claude-code`. Or copy the skill folder (skills/all-in-one-video-ai-editor in LeoYeAI/openclaw-master-skills) into .claude/skills/ai-video-editor in your project. Claude Code loads it when a task matches its description.
Run `npx skills add LeoYeAI/openclaw-master-skills --skill ai-video-editor -a codex`. Or copy the skill folder (skills/all-in-one-video-ai-editor in LeoYeAI/openclaw-master-skills) into .agents/skills/ai-video-editor in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add LeoYeAI/openclaw-master-skills --skill ai-video-editor -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/ai-video-editor, .gemini/skills/ai-video-editor, .github/skills/ai-video-editor and .opencode/skills/ai-video-editor in your project.
Going by SKILL.md and its folder, AI Video Editor needs a shell for the scripts in its folder, the command-line tools its instructions call (bash, curl and jq) and credentials named SPARKI_API_KEY. Our summary lists: A Bash shell; A credential in SPARKI_API_KEY; A credential in OBJECT_KEY.
SKILL.md names 3 domains. In commands or code: sparkii-oregon-test.s3-accelerate.amazonaws.com and agent-api-test.aicoding.live; the agent is likely to contact these when it follows the instructions. As links in the text: sparki.io. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found notes only (mentions a .env file), nothing it rates as a warning. It is not a guarantee. The check reads SKILL.md only: the scripts in the folder are not scanned, so read them before running anything.
AI Video Editor is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 4.1k tokens (SKILL.md is roughly 17k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with AI Video Editor: HyperFrames Video Entry Point (heygen-com/hyperframes, 60k stars), Video Shots (eternityspring/reelbench-skills, 878 stars), Karaoke Captions (AI-Builder-Club/skills, 1.3k stars) and Video Scrub (eternityspring/reelbench-skills, 878 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
LeoYeAI (a GitHub user) maintains it in LeoYeAI/openclaw-master-skills, which has 2,161 GitHub stars. The repository holds 1,235 skills in this directory. The repository was last updated on July 20, 2026.
Source: LeoYeAI/openclaw-master-skills on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.