Hig Components Content
raintree-technology/hig-doctor
Apple Human Interface Guidelines for content display components.
A skill your agent uses when observing or driving an iOS simulator for KMReader debugging — screenshots, accessibility tree, tap/swipe/gestures, hardware buttons, orientation, and unified logs via…
$ npx skills add kmworks/kmreader --skill simulator -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install kmworks/kmreader simulator --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/kmworks/kmreader.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.agents/skills/simulator .claude/skills/simulator && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "simulator" agent skill from https://github.com/kmworks/kmreader/tree/main/.agents/skills/simulator into .claude/skills/simulator/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "simulator", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/kmworks/kmreader/tree/main/.agents/skills/simulatorType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add kmworks/kmreader --skill simulator -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install kmworks/kmreader simulator --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/kmworks/kmreader.git skills-src && mkdir -p .agents/skills && cp -r skills-src/.agents/skills/simulator .agents/skills/simulator && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "simulator" agent skill from https://github.com/kmworks/kmreader/tree/main/.agents/skills/simulator into .agents/skills/simulator/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "simulator", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add kmworks/kmreader --skill simulator -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install kmworks/kmreader simulator --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/kmworks/kmreader.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/.agents/skills/simulator .cursor/skills/simulator && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "simulator" agent skill from https://github.com/kmworks/kmreader/tree/main/.agents/skills/simulator into .cursor/skills/simulator/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "simulator", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/kmworks/kmreader.git --path .agents/skills/simulator--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add kmworks/kmreader --skill simulator -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install kmworks/kmreader simulator --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/kmworks/kmreader.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/.agents/skills/simulator .gemini/skills/simulator && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "simulator" agent skill from https://github.com/kmworks/kmreader/tree/main/.agents/skills/simulator into .gemini/skills/simulator/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "simulator", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install kmworks/kmreader simulatorInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add kmworks/kmreader --skill simulator -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/kmworks/kmreader.git skills-src && mkdir -p .github/skills && cp -r skills-src/.agents/skills/simulator .github/skills/simulator && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "simulator" agent skill from https://github.com/kmworks/kmreader/tree/main/.agents/skills/simulator into .github/skills/simulator/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "simulator", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add kmworks/kmreader --skill simulator -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install kmworks/kmreader simulator --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/kmworks/kmreader.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/.agents/skills/simulator .opencode/skills/simulator && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "simulator" agent skill from https://github.com/kmworks/kmreader/tree/main/.agents/skills/simulator into .opencode/skills/simulator/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "simulator", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
simulatorA skill your agent uses when observing or driving an iOS simulator for KMReader debugging — screenshots, accessibility tree, tap/swipe/gestures, hardware buttons, orientation, and unified logs via…
Simulator is an agent skill from kmworks/kmreader. Use when observing or driving an iOS simulator for KMReader debugging — screenshots, accessibility tree, tap/swipe/gestures, hardware buttons, orientation, and unified logs via baguette. Build and install go through the Makefile + xcrun simctl.
Its SKILL.md is about 800 tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
It sits in Mobile, covering Accessibility. It works with iOS. The repository describes itself as: A full-featured, native Komga client for iOS, macOS, and tvOS. The licence is MIT.
3 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit cb2d394. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Shell commands in SKILL.md call:
makexcrunFrom the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Simulator loads about 797 tokens when it runs. Until then it costs about 64 tokens; SKILL.md has 348 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from kmworks/kmreader at commit cb2d394, republished under its MIT licence (© kmworks). 348 words, ~797 tokens.
.claude/skills/simulator/SKILL.md (or your agent's skills folder).baguette (brew, Apple Silicon + Xcode 26+) is a CLI for headless iOS simulator control: screen capture, host-HID input injection, accessibility tree, and log streaming.
make build-ios, then xcrun simctl install <UDID> <app> and xcrun simctl launch <UDID> com.everpcpc.Komga (terminate to stop).devices.json (ios_simulator). Read it from there; baguette list --json shows boot state.A simulator booted by Xcode (e.g. after make run-ios-sim) has its input surface shadowed by Device Hub: taps/swipes ack {"ok":true} but land nowhere. Fix once per boot:
baguette heal --udid <UDID> # restarts SpringBoard, ~4sBooting with baguette boot --udid <UDID> (headless) avoids the problem entirely.
baguette describe-ui --udid <UDID> — AX tree as JSON. Every node has a frame in device points; compute the center and feed it straight into a tap. Add --x <px> --y <py> to hit-test one point instead.tap / double-tap / swipe / pinch / pan / press --button home / type --text ... / paste --text ... (paste handles unicode; type is US-ASCII only). To replace existing field text: double-tap the field to select its content, then paste — Cmd+V overwrites the selection.baguette screenshot --udid <UDID> -o /tmp/shot.png and read the image. Re-capture after each action; on unexpected results retry once, then stop and report.baguette tap --udid <UDID> --x 122 --y 237 --width 402 --height 874
baguette swipe --udid <UDID> --start-x 340 --start-y 437 --end-x 60 --end-y 437 --width 402 --height 874describe-ui (e.g. 402×874 for iPhone 18 Pro); --width/--height must match it.--start-x, not the README's --startX). When in doubt, <cmd> --help.baguette logs --udid <UDID> --predicate 'subsystem == "com.everpcpc.kmreader"' --style compactcom.everpcpc.kmreader (see AppLogger.swift), categories API, SSE, ReaderViewModel, etc. --bundle-id com.everpcpc.Komga and --level also work.pkill -f "baguette logs".baguette orientation --udid <UDID> landscape-left — rotate; press --button lock — lock.baguette record --udid <UDID> --duration 10 -o /tmp/clip.mp4 — H.264 recording.baguette serve — web UI at http://localhost:8421/simulators (live stream, farm view, AX inspector). Useful for watching a long session; the CLI is enough for scripted checks.© kmworks, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
Just SKILL.md in .agents/skills/simulator of kmworks/kmreader.
Open the folder on GitHubat commit cb2d394
Simulator next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Simulator this skillkmworks/kmreader | 111 | — | ~797 | Automated safety check: Pass | MIT | |
| Hig Components Contentraintree-technology/hig-doctor | 143 | 5 repos | ~1.3k | Automated safety check: Pass | MIT | |
| iOS Accessibilitydpearson2699/swift-ios-skills | 1.2k | — | ~4.6k | Automated safety check: Pass | Custom licence | |
| Axe Simulator Controln0an/VivaDicta | 131 | — | ~2.7k | Automated safety check: Pass | MIT | |
| Mobile AccessibilityCommunity-Access/accessibility-agents | 422 | — | ~1.1k | Automated safety check: Pass | MIT | |
| Kb Mobile AccessibilityCommunity-Access/accessibility-agents | 422 | — | ~3.8k | Automated safety check: Pass | MIT |
raintree-technology/hig-doctor
Apple Human Interface Guidelines for content display components.
dpearson2699/swift-ios-skills
Build and audit SwiftUI, UIKit, and AppKit accessibility for VoiceOver, Voice Control, Switch Control, Full Keyboard Access, Dynamic Type, focus restoration, labels/traits/actions, traversal, custom…
n0an/VivaDicta
Automate iOS Simulator interactions using AXe for taps, gestures, text input, hardware buttons, and video recording
Community-Access/accessibility-agents
React Native, Expo, iOS and Android: labels, roles and touch targets.
Community-Access/accessibility-agents
Reference data, not a reviewer. An agent skill from Community-Access/accessibility-agents.
gustavscirulis/snapgrid
Assistive Access implementation for cognitive accessibility including simplified scenes, navigation icons, runtime detection, and design principles.
kmworks/kmreader
Coordinate the KMReader App Store release workflow. An agent skill from kmworks/kmreader.
kmworks/kmreader
A skill your agent uses when updating KMReader translations in Localizable.xcstrings after code changes.
kmworks/kmreader
Create and merge KMReader GitHub pull requests. An agent skill from kmworks/kmreader.
kmworks/kmreader
Distribute KMReader builds to TestFlight groups via the asc CLI.
kmworks/kmreader
Generate App Store changelog text from commits between the latest tag and HEAD.
kmworks/kmreader
KMReader subsystem conventions and invariants — reader state boundaries, reading-progress sync, offline downloads and caching, local database (GRDB) migrations, SSE dispatch, browse and dashboard…
Works with
Categories
A skill your agent uses when observing or driving an iOS simulator for KMReader debugging — screenshots, accessibility tree, tap/swipe/gestures, hardware buttons, orientation, and unified logs via…. Simulator is an agent skill from kmworks/kmreader. Use when observing or driving an iOS simulator for KMReader debugging — screenshots, accessibility tree, tap/swipe/gestures, hardware buttons, orientation, and unified logs via baguette.
Simulator fits situations like: driving an iOS simulator for KMReader debugging — screenshots; accessibility tree; tap/swipe/gestures; hardware buttons.
Run `npx skills add kmworks/kmreader --skill simulator -a claude-code`. Or copy the skill folder (.agents/skills/simulator in kmworks/kmreader) into .claude/skills/simulator in your project. Claude Code loads it when a task matches its description.
Run `npx skills add kmworks/kmreader --skill simulator -a codex`. Or copy the skill folder (.agents/skills/simulator in kmworks/kmreader) into .agents/skills/simulator in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add kmworks/kmreader --skill simulator -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/simulator, .gemini/skills/simulator, .github/skills/simulator and .opencode/skills/simulator in your project.
Going by SKILL.md and its folder, Simulator needs the command-line tools its instructions call (make and xcrun).
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Simulator is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 797 tokens (SKILL.md is roughly 3.2k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Simulator: Hig Components Content (raintree-technology/hig-doctor, 143 stars), iOS Accessibility (dpearson2699/swift-ios-skills, 1.2k stars), Axe Simulator Control (n0an/VivaDicta, 131 stars) and Mobile Accessibility (Community-Access/accessibility-agents, 422 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
kmworks (a GitHub organization) maintains it in kmworks/kmreader, which has 111 GitHub stars. The repository holds 8 skills in this directory. The repository was last updated on October 8, 2026.
Source: kmworks/kmreader on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.