Design production-ready MiniMax H3 first-person police or firefighter rescue stories from a short place-based request, using the user's proven dark rain-soaked industrial lighting, physical-damage…

Custom licenceAuto-check passedMedia & Creative

Install Dark Rescue H3

skills CLI
$ npx skills add karuvanan/MiniMax-H3-Director-Cut-Studio --skill dark-rescue-h3 -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install karuvanan/MiniMax-H3-Director-Cut-Studio dark-rescue-h3 --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/karuvanan/MiniMax-H3-Director-Cut-Studio.git skills-src && mkdir -p .claude/skills && cp -r skills-src/'skill special/dark-rescue-h3' .claude/skills/dark-rescue-h3 && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
dark-rescue-h3
GitHub stars
131
Token cost
~6.1k tokens
SKILL.md length
3,401 words
Files
3
Skills in repo
13
Repo updated
First seen
Licence
Custom licence

At a glance

Design production-ready MiniMax H3 first-person police or firefighter rescue stories from a short place-based request, using the user's proven dark rain-soaked industrial lighting, physical-damage…

  • Works in 9 steps: 0–5 — exterior hook and arrival:… → 5–10 — threshold crossing: open, force… → 10–15 — first search clue: flashlight… → …
  • Fictional abandoned buildings
  • SKILL.md covers Interpret a Short Request, Keep the Speaking Cast…, Build the Rescue as Causal Shots and Lock First-person Continuity, plus 6 more sections
  • Instructions only: no scripts, shell commands, URLs or credentials in SKILL.md

What it does

Dark Rescue H3 is an agent skill from karuvanan/MiniMax-H3-Director-Cut-Studio. Design production-ready MiniMax H3 first-person police or firefighter rescue stories from a short place-based request, using the user's proven dark rain-soaked industrial lighting, physical-damage, location-sound, original Mandarin dialogue and restrained first-person narration grammar. Use for fictional abandoned buildings, damaged offices, schools, alleys, Chinatown lanes, dense historical urban interiors and non-graphic disaster rescue scenes that must become editable Studio Director Design JSON.

Its SKILL.md is about 6.1k tokens, which your agent loads only when the skill is triggered. The skill folder holds 2 other files (for example `SKILL.cn.md`).

It sits in Media & Creative, covering Text to speech and voice. It works with MiniMax. The repository describes itself as: Premiere-inspired PySide6 director studio for MiniMax H3 Ref2VA with AI shot planning, semantic media enrichment, timeline prompt reconciliation and shot-aware long-video…

When your agent uses it

  • Fictional abandoned buildings
  • Damaged offices
  • Chinatown lanes
  • Dense historical urban interiors and non-graphic disaster rescue scenes that must become editable Studio Director Design JSON

Example prompts

  • “/dark-rescue-h3”

Workflow steps

9 steps, taken from the first numbered list in SKILL.md.

  1. 0–5 — exterior hook and arrival: establish the named location’s wet exterior, the responder’s role and one concrete sign that somebody is…
  2. 5–10 — threshold crossing: open, force or navigate one entrance; exterior sound closes down as the interior acoustic space takes over.
  3. 10–15 — first search clue: flashlight reveals location-specific damage and one audible or physical clue. End on a simple readable…
  4. 15–20 — obstacle and deeper route: climb, crawl or pass one damaged obstruction with visible contact physics.
  5. 20–25 — locate the trapped adult: reveal exactly one trapped person and establish the obstruction without rescuing and evacuating in the…
  6. 25–30 — controlled release: remove no more than two blocking elements, make contact and end with the trapped person able to move.
  7. 30–35 — route change: one physically caused failure blocks the known exit; the rescuer chooses one alternate route.
  8. 35–40 — final ascent or exit approach: move through the alternate route and open the final door, hatch or broken threshold.
  9. 40–45 — exterior release and Final Hold: establish open-air distance, the rescued person’s stable position and one location-linked view…

What it can do on your machine

Read from SKILL.md and the folder at commit db30ab7. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    No scripts in the folder and no shell commands in SKILL.md.

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    No URLs in SKILL.md.

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Dark Rescue H3 loads about 6.1k tokens when it runs. Until then it costs about 130 tokens; SKILL.md has 3,401 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~130
When it runs · the whole SKILL.md, loaded when a task matches
~6.1k

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

Its licence (Custom licence) doesn't allow us to republish the file, so here is its outline and opening line. It has 3,401 words (~6,061 tokens).

“Apply this Special Skill together with the bound Default H3 Prompt Writing Skill. This Skill owns story invention, location adaptation, first-person rescue staging, the proven light/effect vocabulary and editable Timeline design. The Default Skill owns the final MiniMax H3 Ref2VA…”

— opening of SKILL.md by karuvanan, Custom licence
name
dark-rescue-h3

Read the full SKILL.md on GitHub

Files

SKILL.md and 2 other files in skill special/dark-rescue-h3 of karuvanan/MiniMax-H3-Director-Cut-Studio.

  • SKILL.md
  • DESIGN_REQUIREMENT.txt
  • SKILL.cn.md

Open the folder on GitHubat commit db30ab7

Compare with similar skills

Dark Rescue H3 next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

Dark Rescue H3 compared with similar skills
SkillStarsUsed inTokensAuto-checkLicenceRepo updated
Dark Rescue H3 this skillkaruvanan/MiniMax-H3-Director-Cut-Studio131—~6.1kAutomated safety check: PassCustom licence
Movie Voice Ttsstraighttttt/movie-commentary-workflow135—~1.1kAutomated safety check: NotesApache-2.0
Podcast Generatorhuangserva/servasyy_skills168—~941Automated safety check: PassNone
Minimax Voice DirectorbozhouDev/video-skills-toolkit150—~667Automated safety check: NotesMIT
CLI Anything MinimaxHKUDS/CLI-Anything52k—~920Automated safety check: PassApache-2.0
Minimax Multimodal Toolkitpoco-ai/poco-claw1.4k—~7.6kAutomated safety check: PassMIT

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More from karuvanan/MiniMax-H3-Director-Cut-Studio

All 14 skills in this repo
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  • 60-Second Cinematic Story Director

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  • Comic Talk Show H3

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    Turn one loaded P1 group image into a duration-aware ensemble comedy in which every complete foreground person is detected dynamically, assigned a stable left-to-right speaker identity, given one…

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  • Dark Rescue H3 External Camera

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    Writes fictional, non-graphic rescue scenes for MiniMax H3 with an external cinematic camera, a visible rescuer, Mandarin dialogue and shot-by-shot direction.

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Works with

Questions about Dark Rescue H3

What does Dark Rescue H3 do?

Design production-ready MiniMax H3 first-person police or firefighter rescue stories from a short place-based request, using the user's proven dark rain-soaked industrial lighting, physical-damage…. Dark Rescue H3 is an agent skill from karuvanan/MiniMax-H3-Director-Cut-Studio. Design production-ready MiniMax H3 first-person police or firefighter rescue stories from a short place-based request, using the user's proven dark rain-soaked industrial lighting, physical-damage, location-sound, original Mandarin dialogue and restrained first-person narration grammar.

When should I use Dark Rescue H3?

Dark Rescue H3 fits situations like: fictional abandoned buildings; damaged offices; chinatown lanes; dense historical urban interiors and non-graphic disaster rescue scenes that must become editable Studio Director Design JSON.

How do I install Dark Rescue H3 in Claude Code?

Run `npx skills add karuvanan/MiniMax-H3-Director-Cut-Studio --skill dark-rescue-h3 -a claude-code`. Or copy the skill folder (skill special/dark-rescue-h3 in karuvanan/MiniMax-H3-Director-Cut-Studio) into .claude/skills/dark-rescue-h3 in your project. Claude Code loads it when a task matches its description.

How do I install Dark Rescue H3 in Codex?

Run `npx skills add karuvanan/MiniMax-H3-Director-Cut-Studio --skill dark-rescue-h3 -a codex`. Or copy the skill folder (skill special/dark-rescue-h3 in karuvanan/MiniMax-H3-Director-Cut-Studio) into .agents/skills/dark-rescue-h3 in your project. Codex loads it when a task matches its description.

Can I use Dark Rescue H3 in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add karuvanan/MiniMax-H3-Director-Cut-Studio --skill dark-rescue-h3 -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/dark-rescue-h3, .gemini/skills/dark-rescue-h3, .github/skills/dark-rescue-h3 and .opencode/skills/dark-rescue-h3 in your project.

What does Dark Rescue H3 need to run?

SKILL.md names no scripts, command-line tools or credentials: Dark Rescue H3 is instructions for the agent only.

Does Dark Rescue H3 access the network?

SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.

Is Dark Rescue H3 safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does Dark Rescue H3 use?

Dark Rescue H3 has a licence file (the repository's licence) that doesn't match a standard licence. Read it on GitHub before reusing the skill.

How many tokens does Dark Rescue H3 use?

About 6.1k tokens (SKILL.md is roughly 24k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.

What are the alternatives to Dark Rescue H3?

Skills that share tags, products or a category with Dark Rescue H3: Movie Voice Tts (straighttttt/movie-commentary-workflow, 135 stars), Podcast Generator (huangserva/servasyy_skills, 168 stars), Minimax Voice Director (bozhouDev/video-skills-toolkit, 150 stars) and CLI Anything Minimax (HKUDS/CLI-Anything, 52k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Dark Rescue H3?

karuvanan (a GitHub user) maintains it in karuvanan/MiniMax-H3-Director-Cut-Studio, which has 131 GitHub stars. The repository holds 13 skills in this directory. The repository was last updated on October 9, 2026.

Source: karuvanan/MiniMax-H3-Director-Cut-Studio on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.