Agent skill

Promo Music Maker

by kangarooking in kangarooking/promo-creator-skills

为产品宣传片生成高度贴合画面节奏的 BGM 方案与音乐生成 Prompt。读取 brief、storyboard、EDL、DESIGN 或成片,输出音乐风格、BPM、情绪曲线、卡点表、Mureka/Skywork Music Maker 英文 prompt、负面 prompt 和剪辑建议。当用户要“配乐”“BGM”“背景音乐”“音乐 prompt”“卡点”“按转场做音乐”时触发。

MITAuto-check passedMedia & Creative

Install Promo Music Maker

skills CLI
$ npx skills add kangarooking/promo-creator-skills --skill promo-music-maker -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install kangarooking/promo-creator-skills promo-music-maker --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/kangarooking/promo-creator-skills.git skills-src && mkdir -p .claude/skills && cp -r skills-src/promo-music-maker .claude/skills/promo-music-maker && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
promo-music-maker
GitHub stars
102
Used in
1 other repo
Token cost
~2.5k tokens
SKILL.md length
831 words
Files
1
Skills in repo
7
Repo updated
First seen
Licence
MIT

At a glance

为产品宣传片生成高度贴合画面节奏的 BGM 方案与音乐生成 Prompt。读取 brief、storyboard、EDL、DESIGN 或成片,输出音乐风格、BPM、情绪曲线、卡点表、Mureka/Skywork Music Maker 英文 prompt、负面 prompt 和剪辑建议。当用户要“配乐”“BGM”“背景音乐”“音乐 prompt”“卡点”“按转场做音乐”时触发。

  • Works in 5 steps: 04-edl.md:必须优先读,用于转场点、镜头时长和卡点。 → 02-storyboard.md:读取镜头情绪、画面主体、文字节奏。 → DESIGN.md:读取视觉风格、颜色、禁用项。 → …
  • Tasks that involve Comics and storyboards
  • SKILL.md covers 定位, 输入文件优先级, 输出文件 and 参考 Skywork Music Maker 的…, plus 7 more sections
  • Calls python; reaches api.mureka.cn; needs MUREKA_API_KEY

What it does

Promo Music Maker is an agent skill from kangarooking/promo-creator-skills. 为产品宣传片生成高度贴合画面节奏的 BGM 方案与音乐生成 Prompt。读取 brief、storyboard、EDL、DESIGN 或成片,输出音乐风格、BPM、情绪曲线、卡点表、Mureka/Skywork Music Maker 英文 prompt、负面 prompt 和剪辑建议。当用户要“配乐”“BGM”“背景音乐”“音乐 prompt”“卡点”“按转场做音乐”时触发。

Its SKILL.md is about 2.5k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.

It sits in Media & Creative, covering Comics and storyboards. The repository describes itself as: 产品宣传视频创作 Skills:从产品判断、分镜、素材、HyperFrames 剪辑到 BGM 设计的完整 Agent 工作流. The licence is MIT.

When your agent uses it

  • Tasks that involve Comics and storyboards

Example prompts

  • “音乐 prompt”
  • “按转场做音乐”
  • “/promo-music-maker”

Workflow steps

5 steps, taken from the first numbered list in SKILL.md.

  1. 04-edl.md:必须优先读,用于转场点、镜头时长和卡点。
  2. 02-storyboard.md:读取镜头情绪、画面主体、文字节奏。
  3. DESIGN.md:读取视觉风格、颜色、禁用项。
  4. 05-delivery.md / final/promo.mp4:读取最终时长、是否无口播/无配乐。
  5. 01-brief.md:读取产品定位和目标受众。

What it can do on your machine

Read from SKILL.md and the folder at commit 2d23af9. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    Shell commands in SKILL.md call:

    • python

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    Hosts in commands or code, which the agent is likely to contact:

    • api.mureka.cn

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names these keys or tokens, usually read from environment variables:

    • MUREKA_API_KEY

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Promo Music Maker loads about 2.5k tokens when it runs. Until then it costs about 52 tokens; SKILL.md has 831 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~52
When it runs · the whole SKILL.md, loaded when a task matches
~2.5k

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

The full file from kangarooking/promo-creator-skills at commit 2d23af9, republished under its MIT licence (© kangarooking). 831 words, ~2,452 tokens.

Download SKILL.mdSave it as .claude/skills/promo-music-maker/SKILL.md (or your agent's skills folder).
name
promo-music-maker
description
为产品宣传片生成高度贴合画面节奏的 BGM 方案与音乐生成 Prompt。读取 brief、storyboard、EDL、DESIGN 或成片,输出音乐风格、BPM、情绪曲线、卡点表、Mureka/Skywork Music Maker 英文 prompt、负面 prompt 和剪辑建议。当用户要“配乐”“BGM”“背景音乐”“音乐 prompt”“卡点”“按转场做音乐”时触发。

Promo Music Maker — 宣传片 BGM Prompt & 卡点设计

定位

你是宣传片音乐总监。根据已确认的宣传片结构,为成片设计一条可生成、可剪辑、能卡转场的 BGM 方案。

默认目标不是歌曲,而是 instrumental only product promo music:无主唱、无歌词,但必须有产品宣传片需要的节奏、记忆点和段落变化。不要把“高级”误写成“低能量 ambient 垫底音乐”。

输入文件优先级

按顺序读取可用文件:

  1. 04-edl.md:必须优先读,用于转场点、镜头时长和卡点。
  2. 02-storyboard.md:读取镜头情绪、画面主体、文字节奏。
  3. DESIGN.md:读取视觉风格、颜色、禁用项。
  4. 05-delivery.md / final/promo.mp4:读取最终时长、是否无口播/无配乐。
  5. 01-brief.md:读取产品定位和目标受众。

如果没有 EDL,先从 storyboard 中推导 timing,并在输出里标注“timing inferred”。

输出文件

输出到当前 promo run 目录:

text
06-music-plan.md
assets/bgm/                 ← 后续生成或放置 BGM

06-music-plan.md 必须包含:

markdown
## BGM 方案

### 视频摘要
- 产品:
- 时长:
- 风格:
- 音乐目标:

### 音乐方向
- 类型:
- BPM:
- 拍号:
- 调性:
- 情绪曲线:
- 主要乐器:
- 声音质感:
- 避免:

### 卡点表
| 时间点 | 画面事件 | 音乐动作 | 强度 |

### 生成 Prompt
#### Primary Prompt
[English prompt]

#### Alternative Prompt A
[English prompt]

#### Alternative Prompt B
[English prompt]

#### Negative Prompt
[English avoid list]

### 生成建议
- 推荐生成数量:
- 推荐输出时长:
- 后期剪辑方式:
- 音量建议:

参考 Skywork Music Maker 的 Prompt 规则

采用 Skywork skywork-music-maker、references/mureka_prompt_guide.md 与 references/product_promo_bgm_prompting.md 的核心原则:

  • Prompt 用英文。
  • 描述音乐本身,不写命令句,如避免 create/generate/make。
  • 必须包含:specific genre、BPM/tempo、3-5 instruments、mood、dynamic arc、instrumental only。
  • 要写 mood progression,不写静态情绪。
  • 要写 avoid list,避免生成不适合宣传片的元素。
  • 默认生成 2-3 个候选,不只生成 1 个。
  • 迭代时一次只改一个变量,例如只改 BPM、只改鼓组密度、只改情绪词;不要整段重写,否则无法判断改动是否有效。
重要修正:Apple 风画面不等于 Ambient BGM

黑底、极简字体、真实软件界面可以是 Apple 风;音乐不应自动变成全程 ambient pads + soft pulse + glass ticks。

产品宣传片/产品展示片通常需要:

  • 明确的 rhythm bed。
  • 可记住的无声 hook,例如 synth pluck motif / piano motif / bass riff。
  • bass movement,而不是只有低频垫底。
  • 段落对比:intro、product reveal、workflow lift、CTA resolve。
  • 商业广告级 polish,而不是素材库式“科技氛围”。

除非用户明确要求极安静、冥想、背景氛围,否则不要默认禁用 drums。应该禁用的是错误鼓组:trap hats、EDM festival drop、trailer booms、过度压迫的大鼓。

备选方案必须真正不同

禁止用同一套词生成多个“看似不同”的候选,例如:

text
minimal / premium / tech / ambient / warm pads / soft pulse / glass ticks

每个备选方向必须至少在以下 6 个维度中改变 4 个:

维度可变化项
Genrecommercial product launch, clean UI groove, founder film, tech-pop instrumental, executive cinematic
Rhythmfour-on-the-floor, syncopated UI groove, restrained hybrid beat, half-time, no-percussion
Basssidechained synth bass, warm sub pulse, plucked bass, cinematic low strings
Hooksynth pluck motif, piano motif, glass/marimba motif, string ostinato, bass riff
Energy curveearly groove, slow build, mid-film lift, final drop-out, constant drive
Palettedrums+bass+synth hook, piano+strings, modular synth+percussion, guitar+electronic drums

如果两个 prompt 共享超过两个核心元素(genre、rhythm、bass、hook、palette),就不算合格备选。

Mureka Prompt 质量检查

生成前必须检查:

检查项产品宣传片 BGM 要求
描述方式写 modern commercial product launch music...,不要写 create/generate a track...
风格具体性不能只写 tech music,要写 commercial product launch / clean UI demo groove / premium tech-pop instrumental
情绪一致性不要同时写 calm 和 explosive EDM drop 这类冲突方向
BPM必须给 BPM 或明确 tempo;产品展示片常用 100-124 BPM,极克制版本才用 84-96 BPM
乐器明确 3-5 个声源,避免堆太多导致声音失焦
Hook必须有一个无声 hook 或 riff,避免纯 pad 垫底
动态弧线必须写 branded intro -> product groove -> workflow lift -> confident resolve 或按时间段写
人声BGM 默认 instrumental only / no vocals / no lyrics
避免项明确排除 sleepy ambient、generic corporate piano、trap hats、EDM festival drop、corporate jingle 等
动态弧线写法

优先使用两层动态弧线:

  1. 全片情绪弧线:一句话概括音乐如何从开场到结尾变化。
  2. 时间段弧线:按镜头段落写 0-6s / 6-14s / 14-24s...,每段对应画面事件和音乐密度。

产品展示片优先示例:

text
branded intro -> product groove -> expert-card rhythm -> workflow lift -> confident CTA resolve

对于 60 秒软件宣传片,不要写成全程同一种 loop。至少要有:

  • 0-6s:品牌 intro,可以留白,但要埋下 hook 或滤波节奏。
  • 6-15s:痛点/角色压力,节奏开始建立。
  • 15-34s:真实 UI 与专家卡片,是产品 groove 的主体。
  • 34-54s:并行流程和时间线,能量应提升,不要继续平铺。
  • 54-60s:CTA 收束,可以短暂 drop-out 后 resolve。
失败模式与修正
现象可能原因修正方式
生成结果很“素材库”prompt 太泛,像 corporate tech music 或 premium ambient使用商业产品片 lane:commercial product launch / tech-pop instrumental / clean UI groove
多个候选听起来一样候选共享同一套 genre、乐器和节奏按 备选方案必须真正不同 重写,至少改变 4 个维度
音乐很无聊全程 pad/pulse,没有 hook 和 beat加 plucked synth motif、sidechained synth bass、tight electronic drums
卡点不明显只写了 mood,没有写 hit points加上 clean glass hit at 14s、muted ticks at 24s 等
音乐太满,挡字幕lead melody 太强或鼓太前加 short hook, not a busy lead melody、controlled drums、wide midrange space
鼓太重没排除 dance / trailer / trap 元素加 no trap hi-hats, no EDM festival drop, no trailer booms,不要直接写 no drums
情绪不贴产品形容词冲突或没有动态弧线统一 mood,并写 sparse -> controlled -> resolved

视频配乐 Prompt 结构

每条 BGM prompt 使用这个结构:

text
[specific genre], [tempo/BPM], [instrumental only], [rhythm + bass + hook],
[3-5 instruments / sound sources],
[dynamic arc by timestamp or section],
[hit points / transition accents],
[mixing notes for product video],
[avoid list]
必填要素
要素要求
Genre具体到子类型,例如 commercial product launch, clean UI demo groove, premium tech-pop instrumental, executive cinematic with beat
BPM必须给数值或范围;要服务卡点
Rhythm明确节奏类型,例如 tight electronic drums, syncopated UI groove, restrained hybrid beat
Bass明确 bass 运动,例如 sidechained synth bass, warm sub pulse, plucked bass
Hook明确无声 hook,例如 bright plucked synth motif, soft piano motif, bass riff
Instruments3-5 个明确声源
Dynamic arc按时间段写:0-6s / 6-14s / 14-24s ...
Hit points标明转场点上的音乐动作
Mix写明适合旁白/字幕空间,即使当前视频无口播
Negative无人声、无抢戏旋律、无重鼓、无俗套企业音乐等
Show full SKILL.md (333 more words)Show less

BPM 与卡点策略

选择 BPM

优先让镜头切点靠近拍点:

视频类型推荐 BPM适用
商业产品宣传 / 展示片112-124更像产品广告,有 groove、hook 和推进感
真实软件 UI Demo104-116UI 卡点、卡片、流程线、信息密度
Apple 发布会风 / 高级科技产品92-108克制但仍有清晰节奏
瑞士数据风 / 信息密集104-118干净、脉冲、图表卡点
赛博科技风118-132更强动感、扫描线、CLI
极简商务风76-92稳重、低干扰

如果用户明确说“产品宣传展示 BGM”,不要默认 92-96 BPM ambient;优先从 112-120 BPM 的 product launch / UI groove 出发。只有当用户强调极克制、几乎无鼓时,才降到 84-96 BPM。

转场音乐动作
转场类型音乐动作
Scale Blur / 黑场吸入soft sub drop + reverse swell
Flash Cut / 官网短过渡short glass hit / clean chime
UI 登场low pulse opens + airy shimmer
卡片矩阵出现muted tick sequence / arpeggio notes
流程线展开pulsing synth ostinato
CTAbass resolve + long warm pad tail

风格映射

视觉风格音乐风格
Apple 发布会风 + 真实软件界面commercial product launch, clean UI groove, premium tech-pop instrumental, executive product score
瑞士国际主义风clean modular synth, restrained pulse, dry percussion, precise grid rhythm
赛博科技风dark electro, granular textures, tight pulse, digital glitches used sparingly
极简商务风modern corporate ambient, piano pulses, light strings, low percussion

已验证有效的默认双轨

对于类似 WorkBuddy OPC 这类“软件产品宣传展示片”,默认优先出两条方向:

默认方向什么时候用Prompt 骨架
Commercial Product Launch更像现代产品发布广告片,需要产品上架感、推进感和 CTA 动能118 BPM, tight electronic drums, sidechained synth bass, bright plucked synth hook, warm chord pads, clean UI impact hits
Clean UI Demo Groove更像高级软件 UI 演示片,需要服务界面、卡片、流程线和时间线卡点112 BPM, muted kick, crisp snare snaps, syncopated digital percussion, rubbery synth bass, short glass-pluck motif

这两个方向已在 WorkBuddy OPC run 中验证过:

  • promo-v2-commercial-launch-01.mp4:适合作为产品发布广告片方向的优先候选。
  • promo-v2-ui-groove-02.mp4:适合作为真实软件 UI 演示方向的优先候选。

以后不要把这类需求先写成 minimal / ambient / soft pulse / glass ticks。除非用户明确要求“安静氛围”,否则第一轮 BGM 应先生成上面这组双轨。

当前 WorkBuddy OPC 示例模板

当视频是“WorkBuddy 专家团 - OPC·一人公司场景”,不要从 ambient pad 起步。优先从产品展示片 prompt 起步:

text
modern commercial product launch music for a 60-second AI software showcase, 118 BPM, 4/4, instrumental only, polished, confident, forward-moving. Tight electronic drums, sidechained synth bass, bright plucked synth hook, warm chord pads, clean UI impact hits. Structure: 0-6s filtered branded intro for OPC; 6-15s groove builds under solo-founder pressure; 15-24s full product-demo beat as real WorkBuddy UI appears; 24-34s hook variation and crisp accents as expert-team cards assemble; 34-44s stronger rhythmic lift for team-lead decomposition and parallel expert work; 44-54s open uplifting section for OPC workflow timeline; 54-60s short confident resolve for “one more team.” Hit accents at 6,14,15,24,34,44,54,57.1,58.4s. No vocals, no lyrics, no sleepy ambient, no generic corporate piano, no trap hats, no EDM festival drop, no trailer booms.

生成流程

  1. 读取 EDL,列出所有 shot start/end 和 transition points。
  2. 建立 energy curve:每个镜头 1-5 强度,不要全程同一强度。
  3. 选择 BPM,使主要镜头切点尽量靠近小节或半小节。
  4. 写 Primary Prompt,必须包含动态时间段和 hit points。
  5. 对照 Mureka Prompt 质量检查,修掉泛词、冲突词和命令句。
  6. 写至少三个真正不同的备选 prompt:
    • A:commercial product launch,广告片式产品展示,有 beat 和 hook。
    • B:clean UI groove,软件界面卡点和流程推进。
    • C:founder film with momentum,一人公司情绪叙事但不能变成慢 ambient。
    • 如用户明确要更稳,可加 D:executive cinematic with beat。
  7. 写 Negative Prompt。
  8. 给出生成建议:n=3,优先 instrumental,生成 60-75 秒,最终按 EDL 剪到 60 秒。
  9. [PAUSE] 等用户确认音乐方向与 prompt。

如果要实际生成音乐

只有当用户明确要生成音频时才执行。

  1. 检查 MUREKA_API_KEY。
  2. 如果不存在,提示用户配置后停止。
  3. 如果存在,使用随本 repo scripts/mureka.py 提供的 Skywork Music Maker / Mureka instrumental 方式:
bash
python scripts/mureka.py instrumental \
  --prompt "<validated English prompt>" \
  -n 3 \
  --format mp3 \
  --output assets/bgm/

国内站 key 需要同时设置:

bash
export MUREKA_API_URL="https://api.mureka.cn"

脚本来自 Skywork Music Maker,并保留其命令结构;本 repo 只允许把 API base 改为读取 MUREKA_API_URL,不要把 API key 写入项目文件。

© kangarooking, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file

Files

Just SKILL.md in promo-music-maker of kangarooking/promo-creator-skills.

Open the folder on GitHubat commit 2d23af9

Used in 1 other repository

We found 1 copy of this SKILL.md (exact, near-identical or edited) in other folders, from 1 other GitHub owner. This page covers the copy in kangarooking/promo-creator-skills, which our catalogue first saw on October 7, 2026.

Compare with similar skills

Promo Music Maker next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

Promo Music Maker compared with similar skills
SkillStarsUsed inTokensAuto-checkLicenceRepo updated
Promo Music Maker this skillkangarooking/promo-creator-skills1021 repos~2.5kAutomated safety check: PassMIT
Canghe Comicfreestylefly/canghe-skills4618 repos~3.2kAutomated safety check: PassNone
Tutti UI Systemtutti-os/tutti3.8k—~2.7kAutomated safety check: PassApache-2.0
3D Animation Short Generatortl2012tl/comfyUI-llama-TE2414 repos~3.7kAutomated safety check: PassNone
Text to PNG Card Casterlijigang/ljg-skills7.5k—~1.9kAutomated safety check: PassMIT
H3 Cinematic Directorjtydhr88/ComfyTV1.1k—~2.7kAutomated safety check: PassMIT

Similar skills

  • Canghe Comic

    freestylefly/canghe-skills

    Knowledge comic creator supporting multiple art styles and tones.

    461 GitHub starsUsed in 8 repos~3.2k tokens
    Media & CreativeAuto-check passed
  • Tutti UI System

    tutti-os/tutti

    A skill your agent uses when working with @tutti-os/ui-system components, replacing local UI with shared components, querying component ids or metadata, promoting UI into shared base or business…

    3.8k GitHub stars~2.7k tokensUpdated 2 days ago
    Media & CreativeAuto-check passed
  • 3D Animation Short Generator

    tl2012tl/comfyUI-llama-TE

    Create complete stylized 3D animated shorts from a story idea through an ordered production workflow covering project brief, story outline, character and environment cards, standardized shot…

    241 GitHub starsUsed in 4 repos~3.7k tokens
    Media & CreativeAuto-check passed
  • Text to PNG Card Caster

    lijigang/ljg-skills

    Turns text, URLs or local files into tall PNG cards through HTML typography, with four modes: long reading card, full-text layout, comic and whiteboard.

    7.5k GitHub stars~1.9k tokensUpdated 2 days ago
    Media & CreativeAuto-check passed
  • H3 Cinematic Director

    jtydhr88/ComfyTV

    Convert approved scripts, shot briefs, storyboards, keyframes, character sheets, scene assets, prop sheets, and sound briefs into director-level storyboards and production-ready MiniMax H3 prompts.

    1.1k GitHub stars~2.7k tokensUpdated 4 days ago
    Media & CreativeAuto-check passed
  • Scroll Promo Site Builder

    kangarooking/kangarooking-skills

    Create a scroll-controlled cinematic product website with rich motion (动效网站) from product materials, reference pages or videos, and brand assets.

    662 GitHub stars~2.6k tokensUpdated 1 mo ago
    Media & CreativeAuto-check passed

More from kangarooking/promo-creator-skills

  • Promo Creator Skills

    kangarooking/promo-creator-skills

    产品宣传片制作总控 skill pack。用于从产品说明、官网、应用截图或 GitHub 仓库制作 60-90 秒宣传视频,按阶段完成 brief、storyboard、素材、HyperFrames 剪辑、BGM 设计和交付。当用户要做宣传片、产品视频、项目介绍视频、launch video、开源项目 promo、BGM 卡点或真实软件界面宣传片时使用。

    102 GitHub starsUsed in 1 repo~900 tokens
    Auto-check passed
  • Promo Asset Producer

    kangarooking/promo-creator-skills

    宣传片两包素材生产。Pack A 使用当前可用图片生成能力生成产品图、概念图、UI 模拟图或风格补充图;Pack B 使用官网、应用截图、浏览器搜索、GitHub 或开源素材收集真实产品信号。当 storyboard 确认后进入。

    102 GitHub starsUsed in 1 repo~1k tokens
    Auto-check passed
  • Promo Brief

    kangarooking/promo-creator-skills

    产品宣传片创意简报。输入产品说明或 GitHub 链接,自动抓取产品信息,提炼核心卖点,推荐视觉风格和叙事结构。当用户提到"宣传片""promo""产品视频""做个视频介绍""项目宣传"时触发。

    102 GitHub starsUsed in 1 repo~693 tokens
    Auto-check passed
  • Promo Editor

    kangarooking/promo-creator-skills

    使用 HyperFrames 将所有素材按分镜时间码串联,添加文字层、动画、转场,渲染成完整宣传片 MP4。这是整个流程的核心渲染引擎。当素材确认后自动进入。

    102 GitHub starsUsed in 1 repo~2.3k tokens
    Auto-check passed
  • Promo Storyboard

    kangarooking/promo-creator-skills

    宣传片逐镜头分镜脚本。根据创意简报生成每个 Shot 的 7 维画面描述和详细 HyperFrames 提示词,是整条视频质量的关键。当用户确认 brief 后自动进入。

    102 GitHub starsUsed in 1 repo~1.3k tokens
    Auto-check passed
  • Promo Workflow

    kangarooking/promo-creator-skills

    产品宣传片制作总控流程。串联 6 个 Skills,按阶段执行并暂停确认。从产品 URL 到带 BGM 成片 MP4 的全自动流水线。当用户提到"做个宣传片""promo""产品视频""项目介绍视频"时触发。

    102 GitHub starsUsed in 1 repo~850 tokens
    Auto-check passed

Questions about Promo Music Maker

What does Promo Music Maker do?

为产品宣传片生成高度贴合画面节奏的 BGM 方案与音乐生成 Prompt。读取 brief、storyboard、EDL、DESIGN 或成片,输出音乐风格、BPM、情绪曲线、卡点表、Mureka/Skywork Music Maker 英文 prompt、负面 prompt 和剪辑建议。当用户要“配乐”“BGM”“背景音乐”“音乐 prompt”“卡点”“按转场做音乐”时触发。. Promo Music Maker is an agent skill from kangarooking/promo-creator-skills.

When should I use Promo Music Maker?

Promo Music Maker fits situations like: tasks that involve Comics and storyboards.

How do I install Promo Music Maker in Claude Code?

Run `npx skills add kangarooking/promo-creator-skills --skill promo-music-maker -a claude-code`. Or copy the skill folder (promo-music-maker in kangarooking/promo-creator-skills) into .claude/skills/promo-music-maker in your project. Claude Code loads it when a task matches its description.

How do I install Promo Music Maker in Codex?

Run `npx skills add kangarooking/promo-creator-skills --skill promo-music-maker -a codex`. Or copy the skill folder (promo-music-maker in kangarooking/promo-creator-skills) into .agents/skills/promo-music-maker in your project. Codex loads it when a task matches its description.

Can I use Promo Music Maker in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add kangarooking/promo-creator-skills --skill promo-music-maker -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/promo-music-maker, .gemini/skills/promo-music-maker, .github/skills/promo-music-maker and .opencode/skills/promo-music-maker in your project.

What does Promo Music Maker need to run?

Going by SKILL.md and its folder, Promo Music Maker needs the command-line tools its instructions call (python) and credentials named MUREKA_API_KEY.

Does Promo Music Maker access the network?

SKILL.md names 1 domain. In commands or code: api.mureka.cn; the agent is likely to contact it when it follows the instructions. This is read from the text; nothing was executed.

Is Promo Music Maker safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does Promo Music Maker use?

Promo Music Maker is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.

How many tokens does Promo Music Maker use?

About 2.5k tokens (SKILL.md is roughly 9.8k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.

What are the alternatives to Promo Music Maker?

Skills that share tags, products or a category with Promo Music Maker: Canghe Comic (freestylefly/canghe-skills, 461 stars), Tutti UI System (tutti-os/tutti, 3.8k stars), 3D Animation Short Generator (tl2012tl/comfyUI-llama-TE, 241 stars) and Text to PNG Card Caster (lijigang/ljg-skills, 7.5k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Promo Music Maker?

kangarooking (a GitHub user) maintains it in kangarooking/promo-creator-skills, which has 102 GitHub stars. The repository holds 7 skills in this directory. The repository was last updated on May 12, 2026.

Source: kangarooking/promo-creator-skills on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.