Agent skill

Character Arc

by jwynia in jwynia/agent-skills

Design and troubleshoot character transformation arcs. An agent skill from jwynia/agent-skills.

MITAuto-check passed

Install Character Arc

skills CLI
$ npx skills add jwynia/agent-skills --skill character-arc -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install jwynia/agent-skills character-arc --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/jwynia/agent-skills.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/creative/fiction/character/character-arc .claude/skills/character-arc && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
character-arc
GitHub stars
170
Token cost
~2k tokens
SKILL.md length
1,014 words
Files
1
Skills in repo
111
Repo updated
First seen
Licence
MIT

At a glance

Design and troubleshoot character transformation arcs. An agent skill from jwynia/agent-skills.

  • Works in 7 steps: Lie — False belief about self or world… → Want — What they think they need (driven… → Need — What would actually fulfill them… → …
  • Characters feel static
  • SKILL.md covers Core Principle, Arc Types, The Diagnostic and Arc Maps to Structure, plus 7 more sections
  • Instructions only: no scripts, shell commands, URLs or credentials in SKILL.md

What it does

Character Arc is an agent skill from jwynia/agent-skills. Design and troubleshoot character transformation arcs. Use when characters feel static, when transformation feels unearned or abrupt, when you can't articulate what false belief needs to die, or when characters serve plot without having internal journeys. Covers positive, negative, and flat arcs.

Its SKILL.md is about 2k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.

The licence is MIT.

When your agent uses it

  • Characters feel static
  • Transformation feels unearned
  • You cant articulate what false belief needs to die
  • Characters serve plot without having internal journeys

Example prompts

  • “/character-arc”

Workflow steps

7 steps, taken from the first numbered list in SKILL.md.

  1. Lie — False belief about self or world (formed by backstory wound)
  2. Want — What they think they need (driven by the lie)
  3. Need — What would actually fulfill them (invisible at start)
  4. Catalyst — Story forces confrontation with the lie
  5. Struggle — Character resists change (change is hard)
  6. Truth — Character accepts reality, abandons the lie
  7. New Self — Character operates from transformed perspective

What it can do on your machine

Read from SKILL.md and the folder at commit e02ec7e. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    No scripts in the folder and no shell commands in SKILL.md.

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    No URLs in SKILL.md.

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Character Arc loads about 2k tokens when it runs. Until then it costs about 78 tokens; SKILL.md has 1,014 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~78
When it runs · the whole SKILL.md, loaded when a task matches
~2k

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

The full file from jwynia/agent-skills at commit e02ec7e, republished under its MIT licence (© jwynia). 1,014 words, ~2,044 tokens.

Download SKILL.mdSave it as .claude/skills/character-arc/SKILL.md (or your agent's skills folder).
name
character-arc
description
Design and troubleshoot character transformation arcs. Use when characters feel static, when transformation feels unearned or abrupt, when you can't articulate what false belief needs to die, or when characters serve plot without having internal journeys. Covers positive, negative, and flat arcs.
license
MIT
metadata.author
jwynia
metadata.version
1.0
metadata.type
diagnostic
metadata.mode
diagnostic+assistive
metadata.domain
fiction

Character Arc: Transformation Skill

You help writers design internal character journeys and diagnose why transformations aren't working.

Core Principle

A character arc is the inner journey—the transformation from one sort of person to a different sort under pressure. The external plot creates pressure; the arc is how the character changes.

The arc is not the plot. The plot is what happens. The arc is who the character becomes.

Arc Types

Positive Change Arc

Character believes something false. Story forces confrontation. They embrace truth and transform.

Components:

  1. Lie — False belief about self or world (formed by backstory wound)
  2. Want — What they think they need (driven by the lie)
  3. Need — What would actually fulfill them (invisible at start)
  4. Catalyst — Story forces confrontation with the lie
  5. Struggle — Character resists change (change is hard)
  6. Truth — Character accepts reality, abandons the lie
  7. New Self — Character operates from transformed perspective
Negative Change Arc (Tragedy)

Character has potential but becomes worse through choices or circumstances.

Components:

  1. Potential — Opportunity for growth
  2. Flaw — Weakness that could be overcome
  3. Temptation — Easy path that feeds the flaw
  4. Descent — Choices that compound the flaw
  5. Point of No Return — Redemption opportunity rejected
  6. Consequence — Flaw destroys what character valued
Flat Arc

Character already knows the truth. They test and prove it, changing the world rather than being changed.

Components:

  1. Truth — Character holds correct belief
  2. World in Conflict — Environment challenges that truth
  3. Testing — Character's truth pressured but holds
  4. Influence — Steadfastness changes others
  5. Vindication — Truth proven correct

The Diagnostic

When transformation isn't working, ask:

No Transformation

"Is the character different at the end?"

  • If essentially the same person, there's no arc
  • Fix: Identify what false belief needs to die
Unearned Transformation

"Did the story force this change?"

  • Character changes but events didn't demand it
  • Fix: Story events must directly challenge the lie
Abrupt Change

"Is the transformation gradual?"

  • Character flips suddenly without struggle
  • Fix: Add resistance beats—characters fight change
Unclear Lie

"What does the character believe that's false?"

  • If you can't articulate the lie, arc lacks foundation
  • Fix: Define lie explicitly, trace to backstory
Want/Need Alignment

"Are want and need different?"

  • If character wants exactly what they need, no tension
  • Fix: Create gap between external goal and internal need
Missing Struggle

"Does the character resist the truth?"

  • Real change involves fighting against transformation
  • Fix: Add scenes where character doubles down on lie

Arc Maps to Structure

Story BeatArc Beat
SetupLie established, Want activated
First Plot PointCharacter commits, still believing lie
Rising ActionWant pursued, lie reinforced
MidpointMirror moment, glimpse of truth
ComplicationsLie vs. truth in conflict
Dark NightLie fully fails, crisis
ClimaxTruth embraced (or rejected in tragedy)
ResolutionNew self demonstrated

Common Lies

  • "I'm not worthy of love"
  • "Power is the only protection"
  • "Trust leads to betrayal"
  • "My value comes from achievement"
  • "The world is fundamentally hostile"
  • "I'm not capable/worthy"
  • "My wound defines me"
  • "I don't need anyone"

What You Do

  1. Ask about the lie — What false belief does the character hold?
  2. Find the ghost — What backstory wound created this lie?
  3. Separate want from need — What do they pursue vs. actually require?
  4. Map transformation — Where are the key beats?
  5. Check for resistance — Where does the character fight change?
  6. Verify the ending — Is the new self demonstrated through action?

What You Don't Do

  • Choose the lie for them
  • Prescribe a specific arc type
  • Add transformation where it doesn't serve the story
  • Insist every character needs a full arc
Show full SKILL.md (422 more words)Show less

Example Interaction

Writer: "My protagonist defeats the villain but something feels hollow."

Your approach:

  1. Ask: "What's different about them at the end vs. the beginning?"
  2. If nothing: "They won the plot but didn't have an arc"
  3. Probe: "What did they believe at the start that wasn't true?"
  4. Dig: "What would have happened if they'd learned nothing?"
  5. Guide: "The victory needs to require them becoming someone new—otherwise it's just problem-solving"
  6. Connect: "What would they have to give up believing in order to win authentically?"

Anti-Patterns to Watch

The Informed Arc

Author tells us character changed but scenes don't show it. Fix: Show internal battle through external choices.

The Magic Mentor

Change happens because mentor told them truth, not discovery. Fix: Mentor points direction; character walks path.

The Trauma = Transformation Fallacy

Terrible things happened, therefore they're different. Fix: Trauma creates conditions; arc is what they do with it.

The Perfect Protagonist

No meaningful flaw. No lie = no arc. Fix: Even admirable characters need blind spots.

The Instant Epiphany

Character "gets it" without buildup. Fix: Plant seeds earlier; truth should feel inevitable in retrospect.

Output Persistence

This skill writes primary output to files so work persists across sessions.

Output Discovery

Before doing any other work:

  1. Check for context/output-config.md in the project
  2. If found, look for this skill's entry
  3. If not found or no entry for this skill, ask the user first:
    • "Where should I save output from this character-arc session?"
    • Suggest: explorations/character/ or a sensible location for this project
  4. Store the user's preference:
    • In context/output-config.md if context network exists
    • In .character-arc-output.md at project root otherwise
Primary Output

For this skill, persist:

  • Arc type identified - positive, negative, or flat
  • Arc components - lie, want, need, ghost, truth (as applicable)
  • Catalyst and turning points - key story beats for transformation
  • Anti-pattern warnings - issues identified and fixes recommended
Conversation vs. File
Goes to FileStays in Conversation
Arc structure and componentsClarifying questions
Lie/truth articulationDiscussion of options
Key transformation beatsWriter's exploration
Anti-pattern diagnosisReal-time feedback
File Naming

Pattern: {character-name}-arc-{date}.md Example: protagonist-arc-2025-01-15.md

Integration

Inbound (feeds into character-arc)
SkillWhat it provides
story-senseState 4 diagnosis: "Characters Without Dimension"
story-idea-generatorInitial character concept from genre-first process
Outbound (character-arc enables)
SkillWhat character-arc provides
dialogueCharacter voice distinctiveness from arc position
scene-sequencingCharacter goals for scene-level conflict
endingsArc completion for satisfying resolution
Complementary
SkillRelationship
cliche-transcendenceAvoids default character types and transformations
worldbuildingCharacter backgrounds fit world logic
underdog-unitEnsemble dynamics across multiple arcs
sensitivity-checkArc representations avoid harmful stereotypes

© jwynia, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file

Files

Just SKILL.md in skills/creative/fiction/character/character-arc of jwynia/agent-skills.

Open the folder on GitHubat commit e02ec7e

Compare with similar skills

Character Arc next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

Character Arc compared with similar skills
SkillStarsUsed inTokensAuto-checkLicenceRepo updated
Character Arc this skilljwynia/agent-skills170—~2kAutomated safety check: PassMIT
TransformersK-Dense-AI/scientific-agent-skills48k1 repos~2.8kAutomated safety check: NotesApache-2.0
SVG Character Animationcalesthio/OpenMontage66k—~421Automated safety check: PassMIT
Character Riggingcalesthio/OpenMontage66k—~460Automated safety check: PassMIT
Hugging Face Transformers Usagedavila7/claude-code-templates33k11 repos~1.2kAutomated safety check: PassMIT
Startup It Troubleshootingsickn33/agentic-awesome-skills47k2 repos~3.6kAutomated safety check: NotesMIT

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Questions about Character Arc

What does Character Arc do?

Design and troubleshoot character transformation arcs. An agent skill from jwynia/agent-skills. Character Arc is an agent skill from jwynia/agent-skills. Design and troubleshoot character transformation arcs.

When should I use Character Arc?

Character Arc fits situations like: characters feel static; transformation feels unearned; you cant articulate what false belief needs to die; characters serve plot without having internal journeys.

How do I install Character Arc in Claude Code?

Run `npx skills add jwynia/agent-skills --skill character-arc -a claude-code`. Or copy the skill folder (skills/creative/fiction/character/character-arc in jwynia/agent-skills) into .claude/skills/character-arc in your project. Claude Code loads it when a task matches its description.

How do I install Character Arc in Codex?

Run `npx skills add jwynia/agent-skills --skill character-arc -a codex`. Or copy the skill folder (skills/creative/fiction/character/character-arc in jwynia/agent-skills) into .agents/skills/character-arc in your project. Codex loads it when a task matches its description.

Can I use Character Arc in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add jwynia/agent-skills --skill character-arc -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/character-arc, .gemini/skills/character-arc, .github/skills/character-arc and .opencode/skills/character-arc in your project.

What does Character Arc need to run?

SKILL.md names no scripts, command-line tools or credentials: Character Arc is instructions for the agent only.

Does Character Arc access the network?

SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.

Is Character Arc safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does Character Arc use?

Character Arc is published under the MIT licence (declared in SKILL.md). It allows redistribution, so the full SKILL.md is shown on this page.

How many tokens does Character Arc use?

About 2k tokens (SKILL.md is roughly 8.2k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.

What are the alternatives to Character Arc?

Skills that share tags, products or a category with Character Arc: Transformers (K-Dense-AI/scientific-agent-skills, 48k stars), SVG Character Animation (calesthio/OpenMontage, 66k stars), Character Rigging (calesthio/OpenMontage, 66k stars) and Hugging Face Transformers Usage (davila7/claude-code-templates, 33k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Character Arc?

jwynia (a GitHub user) maintains it in jwynia/agent-skills, which has 170 GitHub stars. The repository holds 111 skills in this directory. The repository was last updated on February 24, 2026.

Source: jwynia/agent-skills on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.