Agent skill

Plugin Creator

by JuliusBrussee in JuliusBrussee/caveman-code

Scaffold a complete cave plugin bundle — generates .cave-plugin/plugin.json manifest and the standard directory structure (commands/, skills/, agents/, themes/, hooks/).

MITAuto-check passedAgent Workflows

Install Plugin Creator

skills CLI
$ npx skills add JuliusBrussee/caveman-code --skill plugin-creator -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install JuliusBrussee/caveman-code plugin-creator --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/JuliusBrussee/caveman-code.git skills-src && mkdir -p .claude/skills && cp -r skills-src/packages/coding-agent/skills/plugin-creator .claude/skills/plugin-creator && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
plugin-creator
GitHub stars
940
Token cost
~1.1k tokens
SKILL.md length
315 words
Files
1
Skills in repo
6
Repo updated
First seen
Licence
MIT

At a glance

Scaffold a complete cave plugin bundle — generates .cave-plugin/plugin.json manifest and the standard directory structure (commands/, skills/, agents/, themes/, hooks/).

  • Works in 6 steps: Ask for plugin details (name,… → Create .cave-plugin/plugin.json using… → Create only the sub-directories that are… → …
  • A user wants to create
  • SKILL.md covers Manifest Schema, Directory Structure, Scaffolding Steps and Publishing, plus 1 more section
  • Reaches github.com

What it does

Plugin Creator is an agent skill from JuliusBrussee/caveman-code. Scaffold a complete cave plugin bundle — generates .cave-plugin/plugin.json manifest and the standard directory structure (commands/, skills/, agents/, themes/, hooks/). Use when a user wants to create, publish, or package a cave plugin for the marketplace. Triggered by "create a plugin", "scaffold a plugin", "/plugin create", or "new cave plugin".

Its SKILL.md is about 1.1k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.

It sits in Agent Workflows, covering Hooks and plugins. The repository describes itself as: Frozen — terminal coding agent measured at 1.93× fewer tokens than Codex CLI. Still works; active development moved to JuliusBrussee/caveman (caveman wrap). The licence is MIT.

When your agent uses it

  • A user wants to create
  • Package a cave plugin for the marketplace

Example prompts

  • “create a plugin”
  • “scaffold a plugin”
  • “/plugin create”
  • “/plugin-creator”

Requirements

  • Pre-approved tools (allowed-tools): read, write, edit, bash

Workflow steps

6 steps, taken from the first numbered list in SKILL.md.

  1. Ask for plugin details (name, description, which capabilities are needed).
  2. Create .cave-plugin/plugin.json using the schema above.
  3. Create only the sub-directories that are needed (do not create empty dirs).
  4. Add placeholder files for each enabled capability
  5. Create a README.md with install instructions and a short description.
  6. Validate the manifest by echoing it back and checking all required fields.

What it can do on your machine

Read from SKILL.md and the folder at commit 3a21be1. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves these tools, so the agent can use them without asking each time:

    • read
    • write
    • edit
    • bash

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    No scripts in the folder and no shell commands in SKILL.md (its code samples are json).

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    Hosts in commands or code, which the agent is likely to contact:

    • github.com

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Plugin Creator loads about 1.1k tokens when it runs. Until then it costs about 91 tokens; SKILL.md has 315 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~91
When it runs · the whole SKILL.md, loaded when a task matches
~1.1k

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

The full file from JuliusBrussee/caveman-code at commit 3a21be1, republished under its MIT licence (© JuliusBrussee). 315 words, ~1,071 tokens.

Download SKILL.mdSave it as .claude/skills/plugin-creator/SKILL.md (or your agent's skills folder).
name
plugin-creator
description
Scaffold a complete cave plugin bundle — generates .cave-plugin/plugin.json manifest and the standard directory structure (commands/, skills/, agents/, themes/, hooks/). Use when a user wants to create, publish, or package a cave plugin for the marketplace. Triggered by "create a plugin", "scaffold a plugin", "/plugin create", or "new cave plugin".
allowed-tools
read, write, edit, bash
effort
low

Plugin Creator

You scaffold new cave plugins. A cave plugin is a directory published to GitHub (or any zip URL) with a .cave-plugin/plugin.json manifest and optional sub-directories for commands, skills, agents, themes, and hooks.

Manifest Schema

json
{
  "name": "my-plugin",
  "version": "0.1.0",
  "description": "A short, clear description of what this plugin does.",
  "author": "your-github-handle",
  "license": "MIT",
  "homepage": "https://github.com/your-handle/my-plugin",
  "caveVersion": ">=0.65.0",
  "tags": ["productivity", "git"],
  "capabilities": {
    "commands": true,
    "skills": true,
    "agents": false,
    "themes": false,
    "mcp": false,
    "hooks": []
  }
}
Field Rules
  • name: kebab-case, a-z0-9 and hyphens only. Must be unique in the marketplace.
  • version: semver ("major.minor.patch").
  • description: one sentence, plain text.
  • tags: free-form strings for caveman plugin search matching.
  • capabilities.commands: set true if commands/ directory is present.
  • capabilities.skills: set true if skills/ directory is present.
  • capabilities.agents: set true if agents/ directory is present.
  • capabilities.themes: set true if themes/ directory is present.
  • capabilities.mcp: set true if .mcp.json is present.
  • capabilities.hooks: array of hook entries (see below).
Hook Entry Shape
json
{ "event": "PostToolUse", "command": "hooks/post-tool-use.sh", "matcher": "Bash" }

Directory Structure

my-plugin/
├── .cave-plugin/
│   └── plugin.json          ← required
├── commands/
│   └── my-command.md        ← markdown slash commands
├── skills/
│   └── my-skill/
│       └── SKILL.md         ← skill with frontmatter
├── agents/
│   └── my-agent.md          ← agent definition markdown
├── themes/
│   └── my-theme.json        ← theme JSON (cave theme format)
├── hooks/
│   └── post-tool-use.sh     ← hook scripts (chmod +x)
├── .mcp.json                ← optional MCP server definitions
└── README.md

Scaffolding Steps

When the user asks to create a plugin, follow these steps:

  1. Ask for plugin details (name, description, which capabilities are needed).
  2. Create .cave-plugin/plugin.json using the schema above.
  3. Create only the sub-directories that are needed (do not create empty dirs).
  4. Add placeholder files for each enabled capability:
    • commands/example.md with frontmatter ---\ndescription: Example command.\n---\n\n# Example\n\nDescribe what this command does.\n
    • skills/example/SKILL.md with the standard skill frontmatter.
    • agents/example.md with agent frontmatter.
    • hooks/example.sh with #!/bin/bash\n# Hook: <event>\n and chmod +x.
  5. Create a README.md with install instructions and a short description.
  6. Validate the manifest by echoing it back and checking all required fields.

Publishing

After scaffolding, instruct the user to:

  1. Push the plugin to a public GitHub repository.
  2. Submit it to a marketplace by adding an entry to a marketplace.json:
    json
    {
      "plugins": [
        {
          "ref": "your-handle/my-plugin",
          "name": "my-plugin",
          "description": "...",
          "tags": ["..."],
          "version": "0.1.0"
        }
      ]
    }
  3. Users install it with: caveman plugin install your-handle/my-plugin

Example Interaction

User: "Create a plugin that adds a /summarize command and a post-save hook."

You:

  1. Create .cave-plugin/plugin.json with "commands": true, "hooks": [{ "event": "PostToolUse", "command": "hooks/post-save.sh", "matcher": "Write" }].
  2. Create commands/summarize.md with a summarize slash command description.
  3. Create hooks/post-save.sh with a stub hook script.
  4. Create README.md.
  5. Report the file tree created.

© JuliusBrussee, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file

Files

Just SKILL.md in packages/coding-agent/skills/plugin-creator of JuliusBrussee/caveman-code.

Open the folder on GitHubat commit 3a21be1

Compare with similar skills

Plugin Creator next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

Plugin Creator compared with similar skills
SkillStarsUsed inTokensAuto-checkLicenceRepo updated
Plugin Creator this skillJuliusBrussee/caveman-code940—~1.1kAutomated safety check: PassMIT
Hook Development for Claude Code Pluginsanthropics/claude-plugins-official37k11 repos~4.1kAutomated safety check: NotesApache-2.0
Claude Code Agent Developmentanthropics/claude-plugins-official37k8 repos~2.8kAutomated safety check: PassApache-2.0
Claude Code Skill Developer Guidediet103/claude-code-infrastructure-showcase10k10 repos~3.5kAutomated safety check: PassMIT
Plugin Settings Patternanthropics/claude-plugins-official37k7 repos~3kAutomated safety check: PassApache-2.0
MCP Integration for Pluginsanthropics/claude-plugins-official37k11 repos~3.1kAutomated safety check: PassApache-2.0

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Categories

Questions about Plugin Creator

What does Plugin Creator do?

Scaffold a complete cave plugin bundle — generates .cave-plugin/plugin.json manifest and the standard directory structure (commands/, skills/, agents/, themes/, hooks/). Plugin Creator is an agent skill from JuliusBrussee/caveman-code.json manifest and the standard directory structure (commands/, skills/, agents/, themes/, hooks/).

When should I use Plugin Creator?

Plugin Creator fits situations like: A user wants to create; package a cave plugin for the marketplace.

How do I install Plugin Creator in Claude Code?

Run `npx skills add JuliusBrussee/caveman-code --skill plugin-creator -a claude-code`. Or copy the skill folder (packages/coding-agent/skills/plugin-creator in JuliusBrussee/caveman-code) into .claude/skills/plugin-creator in your project. Claude Code loads it when a task matches its description.

How do I install Plugin Creator in Codex?

Run `npx skills add JuliusBrussee/caveman-code --skill plugin-creator -a codex`. Or copy the skill folder (packages/coding-agent/skills/plugin-creator in JuliusBrussee/caveman-code) into .agents/skills/plugin-creator in your project. Codex loads it when a task matches its description.

Can I use Plugin Creator in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add JuliusBrussee/caveman-code --skill plugin-creator -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/plugin-creator, .gemini/skills/plugin-creator, .github/skills/plugin-creator and .opencode/skills/plugin-creator in your project.

What does Plugin Creator need to run?

SKILL.md names no scripts, command-line tools or credentials: Plugin Creator is instructions for the agent only. Its frontmatter pre-approves these tools: read, write, edit, bash.

Does Plugin Creator access the network?

SKILL.md names 1 domain. In commands or code: github.com; the agent is likely to contact it when it follows the instructions. This is read from the text; nothing was executed.

Is Plugin Creator safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does Plugin Creator use?

Plugin Creator is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.

How many tokens does Plugin Creator use?

About 1.1k tokens (SKILL.md is roughly 4.3k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.

What are the alternatives to Plugin Creator?

Skills that share tags, products or a category with Plugin Creator: Hook Development for Claude Code Plugins (anthropics/claude-plugins-official, 37k stars), Claude Code Agent Development (anthropics/claude-plugins-official, 37k stars), Claude Code Skill Developer Guide (diet103/claude-code-infrastructure-showcase, 10k stars) and Plugin Settings Pattern (anthropics/claude-plugins-official, 37k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Plugin Creator?

JuliusBrussee (a GitHub user) maintains it in JuliusBrussee/caveman-code, which has 940 GitHub stars. The repository holds 6 skills in this directory. The repository was last updated on August 14, 2026.

Source: JuliusBrussee/caveman-code on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.