Context Budget Check
poshan0126/dotclaude
Estimates the per-turn token cost of a project's .claude folder and CLAUDE.md, split into always-loaded, path-scoped and invoked-only files, and flags what runs over budget.
Acts on a Caveman learn report: reviews ranked token sinks, applies cost-lowering edits one at a time with your consent, and reports what each fix returned.
$ npx skills add JuliusBrussee/caveman --skill caveman-learn -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install JuliusBrussee/caveman caveman-learn --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/JuliusBrussee/caveman.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/caveman-learn .claude/skills/caveman-learn && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "caveman-learn" agent skill from https://github.com/JuliusBrussee/caveman/tree/main/skills/caveman-learn into .claude/skills/caveman-learn/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "caveman-learn", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/JuliusBrussee/caveman/tree/main/skills/caveman-learnType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add JuliusBrussee/caveman --skill caveman-learn -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install JuliusBrussee/caveman caveman-learn --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/JuliusBrussee/caveman.git skills-src && mkdir -p .agents/skills && cp -r skills-src/skills/caveman-learn .agents/skills/caveman-learn && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "caveman-learn" agent skill from https://github.com/JuliusBrussee/caveman/tree/main/skills/caveman-learn into .agents/skills/caveman-learn/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "caveman-learn", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add JuliusBrussee/caveman --skill caveman-learn -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install JuliusBrussee/caveman caveman-learn --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/JuliusBrussee/caveman.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/skills/caveman-learn .cursor/skills/caveman-learn && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "caveman-learn" agent skill from https://github.com/JuliusBrussee/caveman/tree/main/skills/caveman-learn into .cursor/skills/caveman-learn/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "caveman-learn", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/JuliusBrussee/caveman.git --path skills/caveman-learn--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add JuliusBrussee/caveman --skill caveman-learn -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install JuliusBrussee/caveman caveman-learn --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/JuliusBrussee/caveman.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/skills/caveman-learn .gemini/skills/caveman-learn && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "caveman-learn" agent skill from https://github.com/JuliusBrussee/caveman/tree/main/skills/caveman-learn into .gemini/skills/caveman-learn/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "caveman-learn", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install JuliusBrussee/caveman caveman-learnInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add JuliusBrussee/caveman --skill caveman-learn -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/JuliusBrussee/caveman.git skills-src && mkdir -p .github/skills && cp -r skills-src/skills/caveman-learn .github/skills/caveman-learn && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "caveman-learn" agent skill from https://github.com/JuliusBrussee/caveman/tree/main/skills/caveman-learn into .github/skills/caveman-learn/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "caveman-learn", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add JuliusBrussee/caveman --skill caveman-learn -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install JuliusBrussee/caveman caveman-learn --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/JuliusBrussee/caveman.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/skills/caveman-learn .opencode/skills/caveman-learn && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "caveman-learn" agent skill from https://github.com/JuliusBrussee/caveman/tree/main/skills/caveman-learn into .opencode/skills/caveman-learn/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "caveman-learn", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
caveman-learnActs on a Caveman learn report: reviews ranked token sinks, applies cost-lowering edits one at a time with your consent, and reports what each fix returned.
The caveman learn command measures where an agent's tokens go, and this skill is the consent-gated half that turns its findings into edits, each approved by the user. It never claims a saving it has not measured. It starts by running caveman learn report with JSON output, parses the result, and shows the Cave Score, its four components and the ranked token sinks, stating each sink's class and basis. Behavioral findings are presented as observations, not commands.
Several sink kinds get special handling: cache_efficiency is a rate, not a volume, and is never added to other numbers; session_outcomes is correlational, so a session without a commit is not called wasted; subagent_spend is for visibility only and never becomes advice to spawn fewer subagents; procedure_repeat marks a candidate for distillation. If a spend block is present it leads, with strict rules: say which window it covers, never extrapolate it to a month or year, call the total a floor when models are unpriced, note that on a subscription it is API-equivalent value, and never call it verified.
For sinks you choose, a consent loop runs by class. Reducible sinks such as a heavy CLAUDE.md or a never-invoked skill get a dry-run apply that creates a candidate without editing anything, and a simulate command can show scale across scanned history. Re-pasted context can be offloaded into cavemem.
Read from SKILL.md and the folder at commit 2e08b91. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Ships script files (JavaScript), which the agent can run.
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Caveman Learn Token Fixes loads about 2.8k tokens when it runs. Until then it costs about 77 tokens; SKILL.md has 1,735 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from JuliusBrussee/caveman at commit 2e08b91, republished under its Apache-2.0 licence (© JuliusBrussee). 1,735 words, ~2,830 tokens.
.claude/skills/caveman-learn/SKILL.md (or your agent's skills folder). This skill also uses 5 other files; get the full folder from GitHub.You are the Caveman Learn editing skill. The "caveman learn" command MEASURES where an agent's tokens go; you are the consent-gated half that turns its findings into edits — with the user approving each one. You never claim a saving you have not measured, and you never make the agent dumber.
New sinks you may see, and what they are for:
Read the plan first:
Run: caveman learn report --json Parse the caveman.learn.v1 JSON. Show the Cave Score, its four components, and the ranked token sinks. For each sink state its class and basis. Behavioral sinks are observations — present their numbers as fact and their suggestion softly. Do not turn a behavioral finding into an imperative.
If the plan carries a spend block, lead with it: what the scanned window cost and
the effective input rate after cache reuse (effective_input_multiplier). Rules you
must not break when you show money:
unpriced is non-empty, say the total is a floor and name the excluded models.Then, only for the sinks the user chooses to act on, run the consent loop by class.
Before proposing a fix, you may run: caveman learn simulate <sink_id>. Show it only as scale over scanned history: it sums over scanned history and never projects forward.
REDUCIBLE (a heavy CLAUDE.md, a never-invoked skill):
RECURRING_CONTEXT (a heavy block re-established across sessions; fix kind cavemem_offload): move it into cavemem so it is recalled compactly instead of re-pasted every turn. The candidate carries only a LOCATOR — never the block body.
<the real block>" and capture the returned id.
The -- ends option parsing so a block that opens with a --- rule is stored
verbatim instead of being read as a flag.<topic>" and reading tokens_added on the hit. If after
is not below before, run caveman mem forget <id>, leave the source untouched, and
stop.<topic>" for the compact form, and
caveman mem recover <handle> for the byte-exact original.<topic>" returns a hit AND a pointer is in place. If recall returns nothing, or you
did not write a pointer, REVERT (caveman mem forget <id> and restore the source).
Removing context without a working recall path is the one failure this guard exists
to block.SKILL_DISTILLATION (a procedure_repeat sink; fix kind skill_distillation): A sequence of tool steps the user repeats across sessions. Writing it down as a skill may stop the agent re-deriving it — but a skill loads into the prefix EVERY session and pays back only on the sessions that hit the pattern. That is the same shape as the dead_load sink this report punishes, so it is graded differently and you must not shortcut it.
<label> --sink <sink_id> --fix-kind skill_distillation
Tell them how it works: leave it on for a stretch, then run
caveman learn experiment arm <label> off and work without it for a comparable
stretch. Each arm needs at least 5 sessions before any verdict exists.caveman learn experiment report <label>. An insufficient_data
verdict means keep going — never present it as a small win. A regressed verdict means
delete the skill; say so directly.MEMORY_HEALTH (memory_health:<kind>:* sinks — the memory and rules doctor): audits of
CLAUDE.md, CLAUDE.local.md, .claude/rules, AGENTS.md, GEMINI.md and Claude Code auto
memory (MEMORY.md plus its topic files). Every item is one edit, one yes. Never delete
memory content without the user's yes.
LOAD_BEARING: never touch. It appears in the report only so the score stays honest.
Reporting savings (caveman learn savings):
The ledger shows what applied fixes returned, grouped by HOW it was measured. When you present it, the grouping is not decoration — it is the claim's strength:
A holdout (controlled_holdout — the change on vs off on this machine) never appears in
the ledger. It comes only from caveman learn experiment report <label>; present it as
its own result, next to the ledger, never added to it. No command produces a
counterfactual_replay row yet, so never claim one.
Three rules, all binding:
confounders on a row you are presenting as a win. They are
standing caveats, not fine print, and they exist precisely for the good-news case.attribution.provenance. intact means the file still carries the edit we
proposed. changed_since means someone edited past it and part of the delta is not
ours — say so. target_missing means the delta cannot be tied to the fix at all.
not_fingerprinted means the fix predates fingerprinting, so the edit's presence is
unverified. Experiments carry not_applicable: there is no single edit to check.
Never present a changed_since or target_missing row as a caveman result.A regression carries no dollar figure by design. Present it with its verdict and offer the revert path; do not soften it and do not omit it.
Binding rules:
<id> plus restoring the trimmed source.spend, and priced savings rows) and only with
that block's own framing intact — window-bounded, never projected, never verified.© JuliusBrussee, Apache-2.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 5 other files in skills/caveman-learn of JuliusBrussee/caveman.
Open the folder on GitHubat commit 2e08b91
Caveman Learn Token Fixes next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Caveman Learn Token Fixes this skillJuliusBrussee/caveman | 111k | — | ~2.8k | Automated safety check: Pass | Apache-2.0 | |
| Context Budget Checkposhan0126/dotclaude | 871 | — | ~1.4k | Automated safety check: Pass | MIT | |
| Claude Code Cost Optimizermergisi/awesome-openclaw-agents | 4k | — | ~1.1k | Automated safety check: Pass | MIT | |
| Caveman Memory File CompressorJuliusBrussee/caveman-code | 942 | — | ~1.2k | Automated safety check: Pass | MIT | |
| Claude Code Masteryborghei/Claude-Skills | 886 | — | ~1.9k | Automated safety check: Pass | MIT | |
| Openclaw Workspacewin4r/openclaw-workspace | 288 | — | ~2.4k | Automated safety check: Pass | None |
poshan0126/dotclaude
Estimates the per-turn token cost of a project's .claude folder and CLAUDE.md, split into always-loaded, path-scoped and invoked-only files, and flags what runs over budget.
mergisi/awesome-openclaw-agents
Audits a project's Claude Code setup for common token-cost leaks and returns a prioritized fix list, using only static inspection of files and settings.
JuliusBrussee/caveman-code
Rewrites a memory file such as CLAUDE.md or a todo list in terse caveman-style text to cut input tokens, saving a readable backup outside the project tree.
borghei/Claude-Skills
A skill your agent uses when the user asks to "optimize CLAUDE.md", "create a new skill", "write a custom agent", "configure hooks", "manage context window", "set up MCP servers", "scaffold a skill…
win4r/openclaw-workspace
A skill your agent uses when maintaining or optimizing OpenClaw workspace files — AGENTS.md, TOOLS.md, SOUL.md, USER.md, IDENTITY.md, HEARTBEAT.md, BOOT.md, MEMORY.md, and related checklists and…
jzOcb/context-doctor
Visualize and diagnose OpenClaw context window usage. An agent skill from jzOcb/context-doctor.
JuliusBrussee/caveman
Finds every LLM workflow in a repository, proposes a labeling table and, once you agree, wires labels so Caveman Cloud groups spend per workflow.
JuliusBrussee/caveman
Read-only review of Caveman Cloud data to explain where LLM spend goes: cost, score, workflows, traces, latency, errors, routing and verified savings.
JuliusBrussee/caveman
Reads the state and results of Caveman Cloud experiments and reports one recommendation or a block, without changing an experiment's lifecycle itself.
JuliusBrussee/caveman
Turns a Caveman report-only optimization observation into one minimal code change and a paired baseline evaluation, after the operator picks which to pursue.
JuliusBrussee/caveman
Routes every LLM call in a repository through the Caveman Cloud gateway in record mode, so requests and costs are measured without changing behavior.
JuliusBrussee/caveman
Quick-reference card for the three caveman skills and their commands. Trigger: /caveman-help or "caveman help".
Categories
Acts on a Caveman learn report: reviews ranked token sinks, applies cost-lowering edits one at a time with your consent, and reports what each fix returned. The caveman learn command measures where an agent's tokens go, and this skill is the consent-gated half that turns its findings into edits, each approved by the user. It never claims a saving it has not measured.
Caveman Learn Token Fixes fits situations like: lowering an agent's token cost after running a Caveman learn report; trimming a heavy CLAUDE.md with approval for every edit; moving re-pasted context into cavemem.
Run `npx skills add JuliusBrussee/caveman --skill caveman-learn -a claude-code`. Or copy the skill folder (skills/caveman-learn in JuliusBrussee/caveman) into .claude/skills/caveman-learn in your project. Claude Code loads it when a task matches its description.
Run `npx skills add JuliusBrussee/caveman --skill caveman-learn -a codex`. Or copy the skill folder (skills/caveman-learn in JuliusBrussee/caveman) into .agents/skills/caveman-learn in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add JuliusBrussee/caveman --skill caveman-learn -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/caveman-learn, .gemini/skills/caveman-learn, .github/skills/caveman-learn and .opencode/skills/caveman-learn in your project.
Going by SKILL.md and its folder, Caveman Learn Token Fixes needs JavaScript for the scripts in its folder. Our summary lists: The caveman CLI with a learn report available; cavemem, only for offloading re-pasted context.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Caveman Learn Token Fixes is published under the Apache-2.0 licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 2.8k tokens (SKILL.md is roughly 11k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Caveman Learn Token Fixes: Context Budget Check (poshan0126/dotclaude, 871 stars), Claude Code Cost Optimizer (mergisi/awesome-openclaw-agents, 4k stars), Caveman Memory File Compressor (JuliusBrussee/caveman-code, 942 stars) and Claude Code Mastery (borghei/Claude-Skills, 886 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
JuliusBrussee (a GitHub user) maintains it in JuliusBrussee/caveman, which has 110,632 GitHub stars. The repository holds 18 skills in this directory. The repository was last updated on October 8, 2026.
Source: JuliusBrussee/caveman on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.